Switch Theme:

Modelling hair (magnus the red)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

this weekend ill be starting a magnus the red conversion, basing it on a Warhammer Giant, and i have no idea how im going to do his hair. ive googled and searched dakka but the closest i can find is modelling very lank hair that clings to the hear (ala dark elves) or what looks like refined dreadlocks but never an article about making the huge mane of hair magnus has, its roughly half his size! for morks sake!

the two idea's i've considered were making a huge blob and cutting away until i had the details of the hair.
OR making hundreds of strands of GS slightly thicker than a paperclip and using them (as per the dreadlock style)

does anyone have a better solution?
   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ

Do you have a pic of what you want the finished hair to look like? Might help give some idea of what you are trying to pull off.



 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

here are 3 of the pictures im working from
[Thumb - magnus 1.jpg]

[Thumb - magnus 2.jpg]

[Thumb - magnus 3.jpg]

   
Made in gb
Mutilatin' Mad Dok






Cherry Hill, NJ

Id go with a giant blob of greenstuff. Id probably make a smaller one first, for structure and to get the general shape, then when that was cured I would layer over top of it and sculpt in details, individual hairs up the front sides back and off the top. You could even use the thin strands idea once you had the blob down for a guide. That is quite a mane he has, I dont think there is any easy way to get the effect, but maybe someone else has an idea.



 
   
Made in us
Servoarm Flailing Magos







I think Elnicko5 is right. I just finished modifying a Reaper figure for an RPG this week that needed a ponytail look to look better... Basically just used a thin piece of greenstuff and used a wet edge of a knife to put thin lines in in it and it looks reasonably hair-like. Biggest problem with doing it like the source pics is that it might not look hair-like sine it's not a natural hairdo.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

yea try the blob and then just refine it as you go. You might even want to try it first on something other GS so you can get the style down first. Personally I think the dreds would look a little weird on him as he simply has a crap ton of hair.
   
Made in us
[DCM]
Longtime Dakkanaut





Ellicott City, MD

Not going for the old Epic Magnus the Red look then?

Valete,

JohnS

"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"

-Jamie Sanderson 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

No cygnnus
i disliked that model myself actually, it look a bit too khorney.
   
Made in us
Committed Chaos Cult Marine




Lawrence, KS (United States)

Won't he end up looking a bit...er....down-syndromical?

Are you planning on sculpting a head for him too? I don't really know any heads big enough to fit the bill.

Pain is an illusion of the senses, Despair an illusion of the mind.


The Tainted - Pending

I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition 
   
Made in us
Twisting Tzeentch Horror





A VAN DOWN BY THE RIVER!

Giant? No man I'd say Daemon Prince, giants are too tall. Good idea though I'm looking forward to the outcome, the Thousand Sons being my absolute favorite thing of all time.

"Metal is like an apple, you're not supposed to eat the core."
 
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control







How will the hair be?

Long, Droopy?
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Jamunition, like a huge red mane that is the half his height (see the pics).

Thousandth Son, magnus the red is imfamous for being gigantic in size so im representing that by basing him on a giant model.

Chrysaor, yeah ill be finding one of the giant heads that looks the least slowed and sculpting over the bits that are still slowed

KingCracker, i have thought of using a GS substitute for a trial run but i decided against it due to a lack of being able to find some .

Balance, the hairstyles unnatural nature does make this so much more chalenging as its pretty unique to this model.

Elnicko, there may be no easy way but there must be a way that looks good

Thanks for the input so far guys
   
Made in us
Servoarm Flailing Magos







It may end up looking like a funny hat.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in us
Regular Dakkanaut





you could use a bundle of strings or fine wire instead of greenstuff. soak in glue like PVA and shape it how you want. another option is shaping the clump how you want and apply superglue, which will freeze things in place on tightly spaced wires or string.

   
Made in us
Never-Miss Nightwing Pilot






corpsesarefun wrote:...finding one of the giant heads that looks the least slowed and sculpting over the bits that are still slowed

I lol'd.



Ghidorah

   
Made in us
[DCM]
Longtime Dakkanaut





Ellicott City, MD

Chrysaor686 wrote:Won't he end up looking a bit...er....down-syndromical?

Are you planning on sculpting a head for him too? I don't really know any heads big enough to fit the bill.


The old Chaos Dwarf Llamasu head worked quite well for my Magnus, but I based that one on the Epic model. Just sculpted a single eye to replace the two on the model and that was that.

Vale,

JohnS

This message was edited 1 time. Last update was at 2009/01/30 02:46:09


Valete,

JohnS

"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"

-Jamie Sanderson 
   
Made in us
Tinkering Tech-Priest






good luck

armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2  
   
Made in us
Regular Dakkanaut







Here are two ways to do hair that I have found workable...

1. Create the basic shape and volume with greenstuff, but add no detail. Let this set. Add another layer to that and sculpt in the hair detail (strands and whatnot). At the ends, pull the putty to create strands.

2. ...the basic shape part above, then roll out a dozen or so strands as thin as you can. Layer these on the basic form. This will give more of a dreadlock look, which may work out OK.

I may have to do this on my site as a tutorial... hmmm...

Feel free to post, or PM me any questions.

Hobby Articles On My Site: CLICK HERE

Little Green Monsters : xenite.wordpress.com

 
   
Made in us
Servoarm Flailing Magos







Here's my recent attempt at modeling hair out of Green Stuff:

This message was edited 2 times. Last update was at 2009/01/31 12:58:01


Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
 
Forum Index » Painting & Modeling
Go to: