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![[Post New]](/s/i/i.gif) 2009/02/28 22:10:29
Subject: 750 CSM armie
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Stalwart Space Marine
Australia
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plese comments
HQ
Sorcerer with mark of slaanesh and lash
Elites
7 Chosen with melta bombs and two meltaguns
Troops
5 noise marines with blastmaster and noise champion with doom siren and power weapon
8 khornies with skull champion with power weapon in rhino with havoc launcher
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SCOUTS FTW you dont dis them |
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![[Post New]](/s/i/i.gif) 2009/03/01 02:06:25
Subject: Re:750 CSM armie
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Morphing Obliterator
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Those chosen need to go. They really wont be effective and cost too much. Use the points to get some more noise marines instead.
The NM squad also has problems. Blastmasters and Doom Sirens are two weapons that want different things. A blastmaster wants to sit at home, not move much, and fire his big S8 template at people. A doom sirent want to get up close and personal with the enemy before melting them away. Putting them in the same squad is a bad idea. Decide what you want from your NM squad, whether you want them to be aggressing assault troops or static fire support, and then equip them to match. They shoudl also all have sonic blasters.
Its very very small and doesnt take advantage of the problems small armies have, inability to deal with big things. In small games demon princes and vehicles are your friends. Small units of very expensive marines...not so much.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2009/03/01 02:28:45
Subject: 750 CSM armie
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Frightening Flamer of Tzeentch
in Canada
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I would take a daemon prince with lash instead of the sorcerer. A dp can do wonders in small points games
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![[Post New]](/s/i/i.gif) 2009/03/01 02:43:00
Subject: 750 CSM armie
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Hellacious Havoc
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No long range anti tank. Drop the chosen for some oblits.
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MARTIAL LAW-FTW
There is no "cheese", just whiney rats who lose too much!
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![[Post New]](/s/i/i.gif) 2009/03/02 09:59:56
Subject: 750 CSM armie
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Stalwart Space Marine
Australia
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first of all dp are awesome but i think the sorcer in the tomb(rhino) is more effective.....
i did a battle against space marines(objective) and i won because he had no anti tankand my sorcerer was sitting in the rhino lashing. second i hate oblits they are so overerated because they die by meltaguns also the look shocking aso noise marines with bastmaster and doom sirens are awesome. they killed in that battle wait for it 5 sternguard 5 tactcal marines 5 scouts and 1 honour guard(winning the battle) what about swthching the chosen with possesed
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SCOUTS FTW you dont dis them |
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![[Post New]](/s/i/i.gif) 2009/03/02 10:27:36
Subject: 750 CSM armie
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Battlewagon Driver with Charged Engine
somewhere in the northern side of the beachball
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Ditch the chosen and get 2 or 3 extra noise marines and get them all blasters (it is their detiny to shoot with blaster other wise they are just expansive marines). Also a vindicator is a nice addition because in small games thre arent much anti tank and vindi comes with cheap price tag. Noise marines are your shooty unit and in a shooty unit doom sirens usefulness is limited.
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Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.
If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. |
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![[Post New]](/s/i/i.gif) 2009/03/02 13:56:02
Subject: 750 CSM armie
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Possessed Khorne Marine Covered in Spikes
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nice but needs some big guns
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![[Post New]](/s/i/i.gif) 2009/03/02 19:57:08
Subject: 750 CSM armie
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Smokin' Skorcha Driver
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An in your face list with the theme of your original list:
Slaanesh wiged Lash Prince (or Khorne Winged prince since your BZ are the main theme in my revamp)
8 CSM, AS with Fist, MG, Rhino, IoCG
8 zerkers, AS with Fist, Rhino
5 chosen, 2mg
This would still keep you above 20 models, give you two rhinos and a DP to rush at your opponent, and infiltrate the chosen or simply walk/run them up behind the transports. No big guns, but lots of killyness that should win against most forces of the same size. If you go khorne with the prince you could probobly bump the chosen to 6 and maybe afford the melta bombs.
At 750 you don't really have enough points to go crazy with cult troops. They are better than regular marines, but it comes at a price and in low points games bodies count. You could swap out the zerkers for 6 noise marines with sonic blasters, AS with fist and Doom siren, Rhino, but I think in this kind of setup the zerkers would do better.
Meph
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