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Made in us
Bounding Assault Marine




Los Angeles

Obviously the point of this army is that they all outflank on a 2+ in the second turn.

if you feel that it would be better to have 2 more scoring units, you could take a primaris psyker instead of the two company command squads, then add two more special weapons squads.

the squads are just there to make the valks scoring. if they absolutely have to, they could disembark to fire their meltas, but I really don't see the point unless you are going against Land raider spam.

Command squad -50 +3 melta+ astropath=110
Command squad -50 +3 melta+ astropath=110

Troops
Platoon command – 70
+3 melta
infantry sqauad – 60
+melta
infantry sqauad – 60
+melta
+special weapons squad – 65
+3 melta

Platoon command – 70
+3 melta
infantry sqauad – 60
+melta
infantry sqauad – 60
+melta
total troops – 445

fast attack
3 vendettas + sponsons = 420
3 valkaries + sponsons = 330
3 valkaries + sponsons = 330
total = 1080
total - 1745


Not enough 殺氣 ( sorry i have to apologize i honestly dunno how to say this in english ... ) "kill aura" xD -Lunahound 
   
Made in ie
Fresh-Faced New User




Humm, seems to lack anti infantry. Would be good to get some multiple missile pods for the Valks. But not sure where I'd get the points from.
   
Made in us
Bounding Assault Marine




Los Angeles

kaptin_Blacksquig wrote:Humm, seems to lack anti infantry. Would be good to get some multiple missile pods for the Valks. But not sure where I'd get the points from.


18 heavy bolters isn't enough anti infantry?



Not enough 殺氣 ( sorry i have to apologize i honestly dunno how to say this in english ... ) "kill aura" xD -Lunahound 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Sushicaddy wrote:
kaptin_Blacksquig wrote:Humm, seems to lack anti infantry. Would be good to get some multiple missile pods for the Valks. But not sure where I'd get the points from.


18 heavy bolters isn't enough anti infantry?



No, it isnt. Not when thier mounted on a anti-armor platform & by the looks of it, your only ranged anti-armor.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Been Around the Block





Part of the issue is the small amount of targets you can fire at. A lot of the firepower is stuck in 3 units. Which means only three targets. This is likely ok vs MEQs but someone with a lot of separate units will be tough. Especially infantry units as Razerous said. those valks are only armor 12 and die on immobile. Just seems very risky to me.
   
Made in us
Bounding Assault Marine




Los Angeles

ok, I feel like i'm taking crazy pills here. 19 meltaguns isn't ranged anti armor?


Not enough 殺氣 ( sorry i have to apologize i honestly dunno how to say this in english ... ) "kill aura" xD -Lunahound 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Sushicaddy wrote:ok, I feel like i'm taking crazy pills here. 19 meltaguns isn't ranged anti armor?


6" long crazy pills. 12" Range is not ranged anti-armor. Thats very-very-close-range anti-armor. 6" Effective anti-armor is extremely-close-range.

Im talking 36-48"+

Also.. Monoliths - even lascannons are gonna have a hard time with this. Yes you have lots of them but concidering what a combination of heavy destroyers, deep striking particle whips & teleporting (from said monolith) double tapping necron gauss fire (or general guass weaponary) will do to squadrens of valkyries.. I shudder to think.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
 
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