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![[Post New]](/s/i/i.gif) 2012/07/06 03:31:54
Subject: 6th ed and Blood Angels
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Dakka Veteran
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Also multiple objectives. That kills deathstars more than anything and forces you to be more balanced. It's pretty awesome, GW did well on the new book.
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![[Post New]](/s/i/i.gif) 2012/07/06 03:45:14
Subject: 6th ed and Blood Angels
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Rotting Sorcerer of Nurgle
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All im gonna say is I'm testing an Immotekh Necron list with Mephiston... results to come.
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![[Post New]](/s/i/i.gif) 2012/07/06 03:56:27
Subject: 6th ed and Blood Angels
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Furious Fire Dragon
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Zid wrote:All im gonna say is I'm testing an Immotekh Necron list with Mephiston... results to come.
....mind if I add you so you can keep me posted on this idea? lol
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No one Provokes me with Impunity
Atlas' Blood Oath - In progress, 22W 14L 4T (2012) - 14W 6L 0T (2013)
Craftworld Mymeara 440 points - in progress (....sort of a given ) - 4W 2L 0T (2013)
DQ:90S++G+M-B--IPw40k13++D++++A+/fWD-R++T(T)DM+
Where beautiful and brilliant people go to hang out - Lord Sanguinius' fb page |
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![[Post New]](/s/i/i.gif) 2012/07/06 04:19:49
Subject: 6th ed and Blood Angels
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Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
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At 2k, I'd be tempted to make a DC list with Grey Hunters and Deathwing support!
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This message was edited 1 time. Last update was at 2012/07/06 04:21:33
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![[Post New]](/s/i/i.gif) 2012/07/06 06:33:59
Subject: 6th ed and Blood Angels
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Ladies Love the Vibro-Cannon Operator
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AP3 weapons need a 6 on the damage charts to blow up a stormraven, and meltas aren't likely to penetrate them.
Immobilizing is enough to destroy it.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/07/06 07:39:16
Subject: 6th ed and Blood Angels
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Longtime Dakkanaut
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It's nice to have mass FNP against units with power weapons. Grey Knights and Daemons seems less threatening now.
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This message was edited 1 time. Last update was at 2012/07/06 07:39:28
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![[Post New]](/s/i/i.gif) 2012/07/06 09:35:38
Subject: Re:6th ed and Blood Angels
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Irradiated Baal Scavanger
midlands, uk
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Quick list i totted up. Please criticise
Dc tycho
Chaplain
10xdc 2 pf
LR Crusader
2x razorbacks with HB and 5man ass squad pf melta
1x razorback with las and 5man ass squad pf melta
1x baal pred
2x vindicators with dozer extra armour
Scout bike unit with astartes grenade launchers on 2.
1750 or just under
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This message was edited 1 time. Last update was at 2012/07/06 09:36:47
a series of unfortunate roll's followed by the odd miricle...... |
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![[Post New]](/s/i/i.gif) 2012/07/06 11:43:55
Subject: 6th ed and Blood Angels
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Daemonic Dreadnought
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It depends who you're playing against. Thats's a lot of armour for my gauss and scarabs to melt/eat.
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![[Post New]](/s/i/i.gif) 2012/07/06 12:07:34
Subject: 6th ed and Blood Angels
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Rotting Sorcerer of Nurgle
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Titan Atlas wrote:Zid wrote:All im gonna say is I'm testing an Immotekh Necron list with Mephiston... results to come.
....mind if I add you so you can keep me posted on this idea? lol
Check the battle reports page in a week or so, I'm going to a 2k tourney with it. List is here: http://www.dakkadakka.com/dakkaforum/posts/list/459529.page
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![[Post New]](/s/i/i.gif) 2012/07/06 12:40:01
Subject: Re:6th ed and Blood Angels
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Dour Wolf Priest with Iron Wolf Amulet
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thunderlips wrote:Quick list i totted up. Please criticise
Dc tycho
Chaplain
10xdc 2 pf
LR Crusader
2x razorbacks with HB and 5man ass squad pf melta
1x razorback with las and 5man ass squad pf melta
1x baal pred
2x vindicators with dozer extra armour
Scout bike unit with astartes grenade launchers on 2.
1750 or just under
DC Tycho isn't an independent character, he can't join units (which is really slowed, I know).
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![[Post New]](/s/i/i.gif) 2012/07/06 13:09:49
Subject: Re:6th ed and Blood Angels
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Irradiated Baal Scavanger
midlands, uk
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Oh yeah i always forget that as i never usehim.could run him behind the LR C?
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a series of unfortunate roll's followed by the odd miricle...... |
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![[Post New]](/s/i/i.gif) 2012/07/06 15:31:06
Subject: 6th ed and Blood Angels
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Angry Blood Angel Assault marine
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Plus he's got fleet! Blood angels have a decent amount of fleeting units when I think about it.
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![[Post New]](/s/i/i.gif) 2012/07/07 02:07:50
Subject: 6th ed and Blood Angels
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Dakka Veteran
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![[Post New]](/s/i/i.gif) 2012/07/07 02:36:12
Subject: 6th ed and Blood Angels
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Dour Wolf Priest with Iron Wolf Amulet
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Yeah... honestly, it's silly but I doubt it's very good at all. And there being a 1/6 chance every turn that Mephiston will stand around and look angry kind of sucks.
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![[Post New]](/s/i/i.gif) 2012/07/07 07:41:15
Subject: Re:6th ed and Blood Angels
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Blood Angel Terminator with Lightning Claws
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Dumb question. Does Shield of Sanguinius still effect units around the transport the Librarian is in?
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![[Post New]](/s/i/i.gif) 2012/07/07 10:30:24
Subject: 6th ed and Blood Angels
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Dour Wolf Priest with Iron Wolf Amulet
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Not sure. In 5th they ruled that non-shooting effects didn't work if you were inside a transport.
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![[Post New]](/s/i/i.gif) 2012/07/07 17:42:16
Subject: 6th ed and Blood Angels
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Beast Lord
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Andilus Greatsword wrote:Yeah... honestly, it's silly but I doubt it's very good at all. And there being a 1/6 chance every turn that Mephiston will stand around and look angry kind of sucks.
Only if Mephiston is within 6". Just keep him outside that and you're fine.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/07/07 22:40:59
Subject: 6th ed and Blood Angels
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Dakka Veteran
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Played a few games today!
Stuff that didn't work:
Overwatch is a killer. It's awful to charge against and can be super punishing.
Hammer is fairly useless as it's only models in base. I typically get 3-5 models in base, so it never actually does much (I lost more troops to overwatch than I killed with Hammer)
FnP worked fairly well in close combat (it basically gives you a built in save against special kit characters) but the nerf is brutal playing against something like a Necron or GK list in the shooting phase.
BA doesn't have a lot of invuln saves which is super detrimental to challenges. Most of the time you get challenged, you get challenged by a character with power weapons, which means you're screwed. Libbies, power weapon sergeants etc are hosed. That basically forces priests back into the mix for FnP.
Stuff that worked:
I have a few Vindicators lying around and they were awesome. They pretty much blew stuff off the table every turn. Full strength on vehicles is an absolute monster. Added to this, most coversaves are downgraded to 5s these days, which wrecks stuff.
I'm not a big fan of the new movement rules but the upside is choice. Having different solutions for different situations is always nice, even if both of those solutions are slightly flawed.
Reserves with re-rolls means you come in quick. Really quick.
Multiple objectives are awesome for mobile armies. I took first blood in all my games and points for being inside the opponents deployment zone when the game ends is fairly automatic if you're deepstriking and causing havoc.
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![[Post New]](/s/i/i.gif) 2012/07/07 22:51:44
Subject: 6th ed and Blood Angels
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Sadistic Inquisitorial Excruciator
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Sorry if this has already been posted (I'm not trawling through all 9 pages) but is Corbulo epically good now. Can't be picked out, Rending gives him ap2 and a 2+ FNP thats harder to ignore? Definitely seems worth the points for a decent squad boost.
Fast vehicle mean the Lascannon/TL Plasma Gun Razorback can move 12" and fire both weapons. Hell even Vanguard may see a way in with the possible 12" charge.
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![[Post New]](/s/i/i.gif) 2012/07/07 22:53:20
Subject: 6th ed and Blood Angels
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Dakka Veteran
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Yes, Corbulo owns now. I'd put him with a squad of terminators.
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![[Post New]](/s/i/i.gif) 2012/07/08 02:01:43
Subject: 6th ed and Blood Angels
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Furious Fire Dragon
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He still only gives the 2+ to himself, nobody else benefits from that. Remember that. Automatically Appended Next Post: But 2 wounds and being a halfway decent fighter makes him a nice little upgrade to your run-of-the-mill priest.
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This message was edited 1 time. Last update was at 2012/07/08 02:02:11
No one Provokes me with Impunity
Atlas' Blood Oath - In progress, 22W 14L 4T (2012) - 14W 6L 0T (2013)
Craftworld Mymeara 440 points - in progress (....sort of a given ) - 4W 2L 0T (2013)
DQ:90S++G+M-B--IPw40k13++D++++A+/fWD-R++T(T)DM+
Where beautiful and brilliant people go to hang out - Lord Sanguinius' fb page |
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![[Post New]](/s/i/i.gif) 2012/07/08 02:33:46
Subject: Re:6th ed and Blood Angels
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Blood Angel Terminator with Lightning Claws
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I may have missed this, but I am wondering if BA Rhino varients are still fast ? the BRB says the codex trumps BRB general rules for models, so logic would state that, yes they are still fast. However the BRB is damn BIG and i could have missed something (only picked it up this afternoon)
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![[Post New]](/s/i/i.gif) 2012/07/08 02:35:56
Subject: 6th ed and Blood Angels
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Furious Fire Dragon
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They are fast until somebody from GW slams it over our head that, in this circumstance, there was the case where our rhinos would not be fast.
But for now, they are fast until proven otherwise once and for all
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No one Provokes me with Impunity
Atlas' Blood Oath - In progress, 22W 14L 4T (2012) - 14W 6L 0T (2013)
Craftworld Mymeara 440 points - in progress (....sort of a given ) - 4W 2L 0T (2013)
DQ:90S++G+M-B--IPw40k13++D++++A+/fWD-R++T(T)DM+
Where beautiful and brilliant people go to hang out - Lord Sanguinius' fb page |
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![[Post New]](/s/i/i.gif) 2012/07/08 05:20:36
Subject: 6th ed and Blood Angels
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Blood Angel Terminator with Lightning Claws
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Andilus Greatsword wrote:Not sure. In 5th they ruled that non-shooting effects didn't work if you were inside a transport.
When did they rule it that way? I don't recall it ever working that way in 5th edition at all.
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This message was edited 1 time. Last update was at 2012/07/08 05:20:56
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![[Post New]](/s/i/i.gif) 2012/07/08 05:28:41
Subject: 6th ed and Blood Angels
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Angry Blood Angel Assault marine
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Automatically Appended Next Post: Red Comet wrote:Andilus Greatsword wrote:Not sure. In 5th they ruled that non-shooting effects didn't work if you were inside a transport. When did they rule it that way? I don't recall it ever working that way in 5th edition at all. It was in the last BRB FAQ for 5th ed (Released in April I think). It said, "Can you use a fire point on a vehicle to trace line of sight for a character's special rule? No. It really nerfed Njal as he was super squishy, so getting him out was almost a guaranteed death for him. If they take 'Fast' away from us, they better take the 15 pt price tag with it. Paying it without that makes no sense; lucifer engines have been a part of blood angels since 3rd IIRC. Mind you each codex brought different rules to it, they have still always had faster than normal tanks. If any tries to argue you otherwise, codex trumps BRB except in the case of a FAQ that state otherwise.
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This message was edited 3 times. Last update was at 2012/07/08 05:33:30
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![[Post New]](/s/i/i.gif) 2012/07/08 05:44:50
Subject: 6th ed and Blood Angels
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Savage Khorne Berserker Biker
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Shield of Sanguinius does not require LOS or a target and is not a PSA, so it does not use a fire point. Therefore, It can still affect units within 6" of the Librarian's transport.
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![[Post New]](/s/i/i.gif) 2012/07/08 07:40:22
Subject: Re:6th ed and Blood Angels
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Beast Lord
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Played an 1850 game against Daemons today. All MC swooping creatures. Wasn't a slaughter but I did lose, their invul saves with the Fateweaver's re-rolling sucks. Hitting on 6s also sucks. FnP saved me quite a bit however. Being able to measure anytime I feel like it is nice. My DC Dread went down to the Fateweavers breath weapon, 3 glances wrecked... But it took out the BloodThirster so I'm not too sad.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/07/08 13:05:40
Subject: 6th ed and Blood Angels
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Angry Blood Angel Assault marine
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AresX8 wrote:Shield of Sanguinius does not require LOS or a target and is not a PSA, so it does not use a fire point. Therefore, It can still affect units within 6" of the Librarian's transport.
QFT This correct for Shield with the Librarian. The ruling cited earlier does not apply to Shield.
Mordechai wrote:Played an 1850 game against Daemons today. All MC swooping creatures. Wasn't a slaughter but I did lose, their invul saves with the Fateweaver's re-rolling sucks. Hitting on 6s also sucks. FnP saved me quite a bit however. Being able to measure anytime I feel like it is nice. My DC Dread went down to the Fateweavers breath weapon, 3 glances wrecked... But it took out the BloodThirster so I'm not too sad.
The Daemon Flying Circus got out of the blocks very quickly as a powerful 'net list' taking advantage of new capabilities in 6th edition. In a few weeks, we (the 40k gaming community) will figure out the way to deal with it. I haven't faced it yet, but I have read quite a bit on blogs tossing out ideas for dealing with it.
How much Anti-Aircraft are we capable of putting on the table? Is it worth taking Stormravens to defend the skies? Can we produce 'torrent of fire' on a level that can mitigate the advantages of the Daemon Flying Circus? hmmmmmmm . . .
*Edit: Spelling error corrected
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This message was edited 1 time. Last update was at 2012/07/08 13:07:28
pitchedbattle.blogspot.com |
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![[Post New]](/s/i/i.gif) 2012/07/08 13:46:55
Subject: 6th ed and Blood Angels
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Beast Lord
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I had a scout unit on the board with 1 missile launcher. It did well enough. Makes me want to make 2 vindicators and 1 Devastator squad mandatory. Then toss in a rune priest some grey hunters and some Long Fangs.
I'm foreseeing a slew of aerial spam.
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around 2500 points
600 points |
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![[Post New]](/s/i/i.gif) 2012/07/08 13:56:45
Subject: Re:6th ed and Blood Angels
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Savage Khorne Berserker Biker
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Has anyone fielded a unit of scout snipers? How did they perform using the 6th edition rules? Also If a scout sniper unit goes to ground, can they still use the snap shot and/or overwatch shooting rule?
Another question, If I understand this correct, a DC dread with blood talons has 5 AP3 attacks on the charge, if that dread assaults a unit of space marines, you would get 5 dead marines automatically from the AP3 attacks and then 5 additional attacks. Is this correct?
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This message was edited 1 time. Last update was at 2012/07/08 14:04:17
It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. |
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