Switch Theme:

Warzone Eternal - Res Nova Games (Mutant Chronicles)-KS v2 May 2023  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in es
Fresh-Faced New User





Spain

No friend, again you lie.

The Mutant Chronicles Spain group on Facebook has always been a public group and not a private one. As a public group, any fan of Mutant Chronicles can enter and comment on it, regardless of whether or not they are part of the Mutant Chronicles Spain working group. That is why in that group there are also participants from other countries, including those who came to the two tournaments in Spain that were organized in 2017 and 2018, as well as the people who signed up for the 2019 Online World League. They could hardly have done it if that group was private since they would not have found out about those activities.

The one that is a private group is the one from Warzone Eternal, so you must be confusing groups.

I'm not questioning your many years of gaming and knowledge of WZ, I'm not interested in that. What I am denouncing are your accusations towards the Spanish community about toxicity and attacks on Res Nova for their own interests towards Prodos or Warzone Resurrection, because it is a lie. If you don't understand that, it's your problem, I'm not going to discuss more or litter this forum with you.

The Spanish community is the one that complained the least in the Res Nova group because most of them were discouraged and waiting for new news. And in the Mutant Chronicles Spain group, only five threads were created about the Warzone Eternal miniatures and a scant dozen people commented on it. So I don't know where you get so much controversy and toxicity about the Spanish community, when the Warzone Eternal group has very strong complaints from players from other countries, more than the Spanish. Your perception is quite wrong.

If you're lying, I'm telling you, because you're lying and making accusations against people you don't know, people who are helping Warzone Eternal get ahead with their work on testing the rules and translating the rulebook into Spanish. And I do not consent to that.

And yes, indeed, you have been expelled from the Mutant Chronicles Spain Facebook group. This fact is evident, there you have had a false face in which you have commented with everyone what you do not like about Warzone Eternal. But then you come here and say that the Spanish community is toxic and has contributed to creating a bad image for Warzone Eternal. Well yes, given these facts and your double face and falsehood, you are out.

   
Made in jp
Battleship Captain






The Land of the Rising Sun

Called it!

Spoiler:
 Crenshaw el Mortificador wrote:
No friend, again you lie.

The Mutant Chronicles Spain group on Facebook has always been a public group and not a private one. As a public group, any fan of Mutant Chronicles can enter and comment on it, regardless of whether or not they are part of the Mutant Chronicles Spain working group. That is why in that group there are also participants from other countries, including those who came to the two tournaments in Spain that were organized in 2017 and 2018, as well as the people who signed up for the 2019 Online World League. They could hardly have done it if that group was private since they would not have found out about those activities.

The one that is a private group is the one from Warzone Eternal, so you must be confusing groups.

I'm not questioning your many years of gaming and knowledge of WZ, I'm not interested in that. What I am denouncing are your accusations towards the Spanish community about toxicity and attacks on Res Nova for their own interests towards Prodos or Warzone Resurrection, because it is a lie. If you don't understand that, it's your problem, I'm not going to discuss more or litter this forum with you.

The Spanish community is the one that complained the least in the Res Nova group because most of them were discouraged and waiting for new news. And in the Mutant Chronicles Spain group, only five threads were created about the Warzone Eternal miniatures and a scant dozen people commented on it. So I don't know where you get so much controversy and toxicity about the Spanish community, when the Warzone Eternal group has very strong complaints from players from other countries, more than the Spanish. Your perception is quite wrong.

If you're lying, I'm telling you, because you're lying and making accusations against people you don't know, people who are helping Warzone Eternal get ahead with their work on testing the rules and translating the rulebook into Spanish. And I do not consent to that.

And yes, indeed, you have been expelled from the Mutant Chronicles Spain Facebook group. This fact is evident, there you have had a false face in which you have commented with everyone what you do not like about Warzone Eternal. But then you come here and say that the Spanish community is toxic and has contributed to creating a bad image for Warzone Eternal. Well yes, given these facts and your double face and falsehood, you are out.


Evidence, my friend, where is the evidence?

I want my words, not your strawman that I called anyone toxic. Surely it's an easy thing for you to prove, right? I'm the liar here, but so far without giving a single sentence of evidence you have accused me of: lying, that I also accused the Spanish community of being toxic (where?), that I said that the Spanish community was attacking Res Nova (what?) and that they are colluding with Prodos now? Yeah, I'll grant you that I don't understand what you mean here. Are you using google translate, or is your command of the English language that limited?

Let me help you with some of what I wrote in this forum. My last post before you decided to burn me at the stake.
@Warboss. Several members from Mutant Chronicles España FB complained about having their messages deleted, and in one case expelled from the ResNova FB page after complaining that all the figures looked the same save for the heads, and weapons. Other took to complaining on the old Warzone Resurrection FB page for similar reasons, doubly so now that the ResNova FB has been "put on hold" while they think what to do. The salient point of the fracas with the more vocal Spanish fans seems to be the return to the retro look. On ResNova defense I'll say that a certain number of those fans were very involved with WZ:R and absolutely hate anything that wouldn't be a CONTINUATION OF THAT STYLE.
I bolded, underlined, and even used caps for you. I guess next time I can use a larger font if it's not enough.

I want to ask you a very simple question, Mr Crenshaw. Did, or did not, a portion of Spanish WZ players complain very openly on FB, and YT that the miniatures were a step back from the designs that we had from WZR, and that trying to appeal to the nostalgia of WZ1ed was not the way to go? Because if you answer no I will show everybody a liar. Or a shill, because maybe what's happening here is that you are involved with ResNova as in having an agreement with them, and you are playing damage control here before the KS relaunches. You desperately need to twist the words of every person that complained about the WZE to ofuscate legitimate criticism among a haystack of strawmen. Cannot have disent! Purge the heretics! I'm sorry to tell you but the blind devotion to a cause threads belong to the 40K Background froum.

I'm lying you tell me, because I made accusations against people I don't know, if I don't know them how can I accuse them of anything? Is this one of those in group/out group things where if I say person A said X, is the same as accusing every person in A's group of doing the same? And why do you have to consent to that? Is this your forum? Did the rules changed recently putting you in charge, and I missed the memo? In your FB group you can do whatever you want, expell me twice if it suits your fancy. Go ahead accuse me of false face, and other things I didn't do, or say. You are not going to hound me all the way to Dakkadakka, and shut me up. I will answer you every, and each time you try to attack me in this forum.

Just before you go a piece of unasked advice. Don't try to defend your putative employer with outright lies. It hurts your cause more than it helps.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in es
Fresh-Faced New User





Spain

I have told you in the two previous comments. Yes, some Spanish players (members or not of Mutant Chronicles Spain) complained about the Res Nova miniatures in the group of Warzone Eternal and Mutant Chronicles Spain (you did too, by the way, you even made jokes about it). Nor have they been as many as you seem to continually imply. As I have said in previous messages, players from other countries have also complained. And what happens? Well yes, there is nothing strange about it, that is very logical, each person can agree with the thumbnails, as long as they express their disagreement with education towards the company or people who work in this new game.

As for the rest of your message, I'm not going to waste my time with the weird conspiracies you're now spouting about whether I work with Res Nova and do damage control or any other incredible story you can create inside your head. No, this ends here.

I've already told you before, this topic is over and this forum is not going to get dirty anymore with your personal problems.


   
Made in jp
Battleship Captain






The Land of the Rising Sun

Spoiler:
 Crenshaw el Mortificador wrote:
I have told you in the two previous comments. Yes, some Spanish players (members or not of Mutant Chronicles Spain) complained about the Res Nova miniatures in the group of Warzone Eternal and Mutant Chronicles Spain (you did too, by the way, you even made jokes about it). Nor have they been as many as you seem to continually imply. As I have said in previous messages, players from other countries have also complained. And what happens? Well yes, there is nothing strange about it, that is very logical, each person can agree with the thumbnails, as long as they express their disagreement with education towards the company or people who work in this new game.

As for the rest of your message, I'm not going to waste my time with the weird conspiracies you're now spouting about whether I work with Res Nova and do damage control or any other incredible story you can create inside your head. No, this ends here.

I've already told you before, this topic is over and this forum is not going to get dirty anymore with your personal problems.


A cursory search of my previous posts in this thread fails to return a single result of me saying anything other than some, several, and so on. Please do share all those posts where I broadly accuse the Spanish community of being toxic. It seems to me that you are building a strawman out of what I said yet again. The closest you can get is when I wrote that the Spanish groups are very, very unhappy. If unhappy now means toxic... It's starting to get boring, you know?

Also let's not deviate of our main point. I couldn't care less if the Polish community is asking for the head of whoever designed the Mirrormen on a pike or not. They didn't call me a liar to my face in this forum, they didn't start attacking me out of the blue like you did. You didn't come here to say I was wrong, and that I missed a crucial detail somewhere. No, you outright called me a liar, and for whatever reason thought I was going to shut up in fear after that.

Actually you can silence me in 1 easy step, present the evidence that I lied. This is the 3rd post where I've asked where is the evidence of my wrongdoings. All you have provided so far are deflections, and moving the goalposts around, but scant hard evidence, could it be because I never said or wrote the words you keep putting in my mouth? Now it's my personal problems. Care to elaborate more what kind of personal problems I might have with WZE (other than you calling me a liar)?

I really thought you had to be working for Res Nova in some capacity. Blowing up you gasket the way you did plus all the damage control you are badly trying to accomplish on behalf of others it's a bit too much for my taste.

You have told me before, this topic was over. Except that it was not, and you keep doing an excellent job at poisoning the well.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in pl
Longtime Dakkanaut




Germany

This is way more interesting than Warzone Eternal could ever be

This message was edited 1 time. Last update was at 2022/06/14 15:08:18


"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in es
Fresh-Faced New User





Spain

 Wha-Mu-077 wrote:
This is way more interesting than Warzone Eternal could ever be


That has been good!! You have made me smile

   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 Wha-Mu-077 wrote:
This is way more interesting than Warzone Eternal could ever be


True. But the argument is starting to repeat itself like one of the games sculpts.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Legendary Master of the Chapter





SoCal

 His Master's Voice wrote:
 Shadow Walker wrote:
Malifaux is hard plastic.


Didn't they start with resin/metal gangs?


Yes, a decade ago when the market was different.



Automatically Appended Next Post:
 warboss wrote:
Was Resurrection truly a failure? Prodos and future Archon was maliciously fething up moreso with AVP than this but it seemed like a good update visually to the minis line from an outsiders persoective and despite delays they seemed to actually get stuff in backers hands in reasonable time unlike AVP. I wasn't a backer so can't comment in detail on the kickstarter fulfillment nor on any changes to the lore with the update (reboot?).


The designs looked modern and not-embarrassing, and the resin was good quality. If they didn’t have the AVP albatross, they might have been successful with Warzone Resurrection.

This message was edited 1 time. Last update was at 2022/06/14 23:29:43


   
Made in jp
Battleship Captain






The Land of the Rising Sun

I think it was a bit of everything. The resin from the KS was hit or miss, while later batches improved a lot. Also scaled down weapons made most blades too bendy, and prone to snapping. I had to swap quite a few blades. Last, but this one is according to taste, bareheaded figures got better proportions, but helmeted ones suffered from head shrinking problems.

I find that Brotherhood improved for the most part, while Mishima or Imperial got worse, Dark Legion got nice looking elites, but the basic grunts are bad. Vehicles also looked bad in general, there is diesel punk, and there is no way that plane is going to fly. Big Robots were really good looking, and to this day I lament not having bought another Erradicator or two.

M.

This message was edited 1 time. Last update was at 2022/06/15 07:41:32


Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in pl
Horrific Hive Tyrant





 Miguelsan wrote:
IAlso scaled down weapons made most blades too bendy, and prone to snapping. I had to swap quite a few blades.

Yeah, as Mishiman I hated those thin blades.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Attempt 2 coming in May.

https://www.facebook.com/groups/warzoneeternal/

State of Warzone Eternal
Hey folks,

As mentioned last week, I wanted to touch base to break our long spell of silence and give you all a look at what we've been up to over the last eight months. Things may have been very quiet around here, but Res Nova has been busy. But before I dive into those details, I wanted to address the question for which I'm sure most of you are awaiting the answer . . .

Kickstarter
We will be launching the Kickstarter this May, with the specific date to be revealed later. Our initial plan was for a slightly earlier launch, to coincide with Adepticon (more on that later), but the announcement of a new Kickstarter campaign for that same weekend by one of the big brands in the miniatures industry, as well as the realization that we should use as much opportunity as we have to get our campaign in order, suggested a slight delay. As we get closer, additional details will be released.

Res Nova Expanding
A few months ago we announced that Richard Ankney had joined Res Nova to help us with our social media and community outreach goals. As we begin to re-engage the community you can expect to see much more from him and we've already got a list of activities planned.

Additionally, Jake Oz Krajeski has joined Res Nova to alleviate some of the operational burdens of launching a miniatures game. Jake's a miniatures industry veteran who brings a deep understanding of the hobby and its community.

We're excited to have both of them on board, and I'm hoping they're contributions mean at least slightly fewer late work nights for me.

Conventions
As part of the ramp-up to the Kickstarter launch, Res Nova will have a presence at a few upcoming shows.

First, from March 22-26, Res Nova will be at Adepticon in Chicago. This is by far the favorite miniatures convention of all of us at Res Nova, and we're excited to bring Warzone to that audience. We'll be exhibiting (booth numbers are unfortunately not yet released) all weekend, running demos of Warzone Eternal at our booth and showing off a slew of prototype models. We should have some swag available at the booth as well. If you'll be in the Windy City over this weekend, pop on over and say hi.

Rick will be enjoying an extended stay in Chi-town as, the very next weekend, he'll be manning the Paint and Take booth at C2E2, one of the premier comics conventions in the US. While supplies last, he'll have available one of our WZE prototypes for participants to slap paint on. If that happens to be one of you, be sure to post to the group!
Warzone Eternal Development
While I think all of the above is exciting news, I realize that most of you want to know what we've been working on in regards to the game itself, as well as the miniatures range. Well, it's been a lot . . .

Revised Sculpts - We were not happy with several of the units in the first Kickstarter, and we know some of you weren't either. So we've taken this time to address those concerns, and almost every model in the range has been revised to some degree. We heard that people wanted more dynamic poses and not everyone felt the modular approach of our first pass was appealing.

So the first goal was to rebuild the models that we liked into figures with a level of action in their poses and a detail that's hard, if not impossible, to achieve in a kit intended to allow the modular construction of models. By eliminating the need for modularity, this also meant we could introduce some of the minor unit distinguishing details that didn't exist in our first sets - such as the variations in the Imperial Blood Beret and Golden Lion pauldrons.

Brand New Sculpts - For some units, however, we decided that slight revisions weren't enough and decided to use this extra time to go back to the (digital) sculpting table and take a new crack at the sculpts. So, several of our units, such as the Venusian Ranger shown here - NOW WITH CLOAKS! - will have brand new models.

But we didn't stop there, and decided to add a third unit to each of our Kickstarter factions. We'll reveal what those are later, but we think folks are going to be pleased.

New Faction - In addition to revised sculpts, resculpts, and brand new unit sculpts, we figured we might as well sculpt an entirely new faction for this Kickstarter as well. We're thus happy to announce that Brotherhood will be joining the Kickstarter this time around. SOME of you have been very vocal about your disappointment that the Cardinal's holy warriors weren't in the first campaign, and we get it. Having the additional time to get these folks into the campaign was an unexpected benefit of choosing to cancel the first Kickstarter.

Rules & Other Development - It hasn't been all sculpting work though. Rules development has continued (we had a third unit for each faction and a brand new faction to test) and I just pushed out a new playtest packet to our playtester group today. Playtesting will likely run up to, and past the Kickstarter, so that we can be sure to have as tight of a system as possible.

More fiction and new artwork has been commissioned, and we're eager to get to show that stuff off to you as part of our efforts to re-introduce the Mutant Chronicles world to miniatures gamers.

So, all-in-all, it's been a lot of work, but we think it's created a much better product. As noted above, more details will emerge as we get closer to the Kickstarter date. In the meantime, make sure you follow us on our various social media channels so you can keep tabs on what we're up to.

Talk to you soon,
Alex

 
   
Made in us
Fixture of Dakka






I don't know about all this other nonsense.

BUT-

I picked up a couple of squads of the old figures. I had some from one of the board games.

The old figures are still out there, and the games are there as well. (For free if you want them.)

Though great new sculpts would be nice, they are neither necessary, nor am I going to go back the way of that Alien/ Predator/ Colonial Marine game that was on par with giving birth to a mutant baby then it was in a good KS experience that was worth the money.
I felt like I was robbed and ripped off, and whoever comes to the conversation trying to tell me otherwise needs to have my foot up their backside.

In short, Warzone is already in my hands. If you have a new KS, great. Don't bother me until you have something to show.

I mean damn- It's WARZONE. You have the factions, you have the source and what your looking for. Just rerelease the sculpts with some update and call it a day. Stop trying to reinvent the wheel.

The last couple of "Kick Starters" have burned your bridges. NOW- You come to the table with prototypes, or don't come at all.

Your "boutique" at this point. So in that, you have yourself the option to go two ways- either release enclosed systems, two factions at a time, or start small- just like any other new game company does with a new game.

You are trying to put meat on the skeleton of a dead game. Lets go with that, and invigorate my interest in this corpse game- Not in the petty drama behind the scenes, and the vaporware.

To you other two- Pistols at dawn works.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Willing Inquisitorial Excruciator






So, not much of that gives me the warm and fuzzies.

Especially this part:
Res Nova wrote:Revised Sculpts - We were not happy with several of the units in the first Kickstarter, and we know some of you weren't either. So we've taken this time to address those concerns, and almost every model in the range has been revised to some degree. We heard that people wanted more dynamic poses and not everyone felt the modular approach of our first pass was appealing.

So the first goal was to rebuild the models that we liked into figures with a level of action in their poses and a detail that's hard, if not impossible, to achieve in a kit intended to allow the modular construction of models. By eliminating the need for modularity, this also meant we could introduce some of the minor unit distinguishing details that didn't exist in our first sets - such as the variations in the Imperial Blood Beret and Golden Lion pauldrons.

Brand New Sculpts - For some units, however, we decided that slight revisions weren't enough and decided to use this extra time to go back to the (digital) sculpting table and take a new crack at the sculpts. So, several of our units, such as the Venusian Ranger shown here - NOW WITH CLOAKS! - will have brand new models

Sounds like silly posing and Tactical Detritus inbound... Boy oh boy do I hope not. Also, as far as I can remember, there is only ever been 1 Venusian Ranger with a cloak (in the artwork). Not sure why they all need it. It was silly on the old miniatures, and it will be silly on the new.

Speaking of that:


Oh look, there it is...

I truly love this property and am looking forward to seeing more, but I am apprehensive. Res Nova's original figures were pretty spot on. I also hope that they take the fiction and visuals all back to the Target/Heartbreaker days. The stuff added by Prodos and Modiphius was ill-fitting for the setting, IMO.

   
Made in pl
Horrific Hive Tyrant





As with Star Trek I will always have good memories about the MC (I will always use my nick and avatar because Mishima forever!) but I am no longer ruled by that nostalgia. Good luck to Res Nova though!
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

I don't think the modularity was the lynchpin of why they didn't "succeed". I put that in quotes because they exceeded their original funding goal by 40% and still cancelled so obviously it wasn't their actual target.

I wonder if the redesign will ditch the 90s bobble head hamfisted aesthetics they were purposefully going for or if they will actually sculpt the hands around the weapons instead of just clipping them in. I understand there is a market for the former (heck, I was that market...in the 90s!) but it does limit the appeal to people used to the more realistic styles common over the past 20 years.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in jp
Battleship Captain






The Land of the Rising Sun

We'll see what happens come May. I have enough WZ Res. to paint years after the Prodos KS so I'm not in a rush to enter this one unless the Mishima offerings are top notch.
I would take another Erradicator though.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in pl
Longtime Dakkanaut






At the rate this iteration is going, I'll actually finish designing and printing my own Bauhaus before the "real" Bauhaus comes out.
   
Made in jp
Battleship Captain






The Land of the Rising Sun

Somebody was already doing that on Cults 3d. I saw the weapons files.

M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in ca
Death-Dealing Dark Angels Devastator





Canada

At this point, I'd settle for Mutant Chronicles Clix..
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 RedSarge wrote:
At this point, I'd settle for Mutant Chronicles Clix..


That's not "settling", lol. Clix figs are actually nicely done and well proportioned nowadays in general (although the scale was primarisized/changed recently to 40mm+ for normal humans). That definitely would be a win in my book to get durable figs, painted ok, dynamically posed, and playable right out of the box!

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Stoic Grail Knight





Central Cimmeria

Is there a popular comic or something that drives the nostalgia for this property? Cool story? Great rules? What was magic about Warzone?

I'm not judging, just want to understand what drives companies to ressurect this property every few years.
   
Made in pl
Horrific Hive Tyrant





 Gallahad wrote:
Is there a popular comic or something that drives the nostalgia for this property? Cool story? Great rules? What was magic about Warzone?

I'm not judging, just want to understand what drives companies to ressurect this property every few years.

Instead writing tons of words I will give you a link with old MC RPGs, Warzone rulebooks, comics, card games, board games etc. so you can judge it for yourself http://www.mutantpedia.com/eng/
   
Made in gb
Been Around the Block





I loved the Warzone game as a young un, I never got to play it much though as the GW grip was so strong. But the world was great. The solar system setting was just right I think, gave a vast playing field to muck about in but still felt small enough that things mattered. And the majority of the factions being humans in a relatively near future made it quite easy to get on board with their motivations. The corporate warfare angle was also very of its time when all us 80s / 90s kids were watching VHS tapes of 80s action movies where it was always ‘The Corporation’ behind the evil schemes.
   
Made in pl
Longtime Dakkanaut






 Gallahad wrote:
Is there a popular comic or something that drives the nostalgia for this property? Cool story? Great rules? What was magic about Warzone?

I'm not judging, just want to understand what drives companies to ressurect this property every few years.


The setting is a compelling spin on some of the foundational ideas behind 40k. It also has a unique aesthetic driven by Paul Bonner's illustrations.

Well, that, and there's a bunch of 40+ gamers that fondly remember their first big wargame. Back in the day, there were countries in Europe where Warzone was THE game and GW products practically didn't exist.
   
Made in us
Ork Boy Hangin' off a Trukk





We started with the board game, Siege of the Citadel. Then, my sister's boyfriend found the minis game, and got my brother, my cousins, and me hooked on it.

This message was edited 1 time. Last update was at 2023/02/09 17:59:28


 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

RedSarge wrote:At this point, I'd settle for Mutant Chronicles Clix..


Didn't FFG do prepainted MC clicks?

Someone did. Around 2010 or so.

Gallahad wrote:Is there a popular comic or something that drives the nostalgia for this property? Cool story? Great rules? What was magic about Warzone?

I'm not judging, just want to understand what drives companies to ressurect this property every few years.



It's WWI/WWII in space with zombies and demons and huge shoulder pads. That's really all you need to know. The factions are Space America, Space Germany, Space England, Space Japan, Space Catholics, Space Demon Zombies and uh... Space Cyberpunks.

So it takes GW's easy to get into Space Tolkien idea but goes with real world countries rather than fantasy.

There was a comic in 90s, it was pretty decent. The movie in 2000s was OKish.

 
   
Made in us
Fixture of Dakka






 Gallahad wrote:
Is there a popular comic or something that drives the nostalgia for this property? Cool story? Great rules? What was magic about Warzone?

I'm not judging, just want to understand what drives companies to resurrect this property every few years.


Once upon a time, it was on par with GW, if not bigger. It's fantasy game, Chronopia was a close second as far as popularity.

For the uninitiated, the game market was completely 180 degree difference then it is today. Ma and Pa game companies ruled the day, with two large ungangly companies catering to the mass with streamlined efficiency and accessibility. The Warzone games were popular because of the number of units of board games that were sold, and even today are still available at a reasonable price on the secondary and thirds markets.

THEY were the firsts. When GW was coming out with 2d edition 40K, Target/ Paradox was already cranking out their resin vehicles, and scenery for the game. As GW was struggling to get 40k, and Games Workshop itself, off the ground, Paradox was in talks for TV shows and the RPG.

Most who get hooked to Warzone get dusted up on the board games, and then as they figure out their itch to be scratched, follow through with their faction.

So in short, the accessibility, back in the day, was one of the first to be mass pushed to market, while everyone else was just getting their production legs going from Small scale specialized sculptors to mass produced sprue plastic figures.

What happened? Capitol. You don't have the bucks, you can't grow too fast, and sustain the growth in the market.

GW cut them in price, and in using the plastic to start making their vehicles cheaper, and more accessible then Warzone figures/ vehicles were.

While Armorcast was cranking out GW's resin large figures, GW itself was building up it's capitol base so it couple start mass producing plastic kits.

THIS game, as well- was one of like 5 that were competing for hobby dollars.

Games Workshop, FASA, Reaper, Iron WInds, ICOR, etc... Mass production of games was in it's toddler phase.

Other old dogs can chime in, but this was my contribution, from my end- as I experienced in the time it happened.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in gb
Martial Arts SAS




United Kingdom

For me is was the moody black and white artwork from the 1st edition RPG which sold me on this grim, dark setting (but not grimdark - that's the other guys) where everything was oppressive and terrifying from the point of view of the average citizen.. a kind of perpetual Britain in the Blitz vibe where it was always night and there were far worse things than Nazis lurking in the shadows.

And it contrasted so well with the excellent full colour art from Doomtrooper and the comics that just had this incredible 'heroic' vibe, as if each piece was clever corporate propaganda to convince the public to stop cowering in their darkened homes and join up. Even the lowliest grunt was promised a blaze-of-glory death like they were in their own 80's action movie. IMHO that feeling translated well to the experience of playing SotC or even Warzone. I'm not sure why but I never got that feeling in 40k. Everything felt so faceless.

This message was edited 3 times. Last update was at 2023/02/09 21:52:13


   
Made in jp
Battleship Captain






The Land of the Rising Sun

Can't add much more, but for me it was all the Corps in scape battling it out accross the Solar system. More relatable than the WHFB in space that was 40K at the time.
Plus the Mishima samurai leader figure that costed like 1$ at the time.
M.

Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.

About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." 
   
Made in us
Dakka Veteran





The original Warzone rpg was the one and only time I have had a character die during generation. It was a confusing experience and took a few moments before I realized this setting was insane and perfect.

Six foot tables where snipers had a close range of five feet. Sounds correct. That demonic thing has a machine gun with a close range of LOS - kill it fast. The center of the table belongs to two tooled up characters, who might as well be personifications of violence, tearing each other to shreds - we need that objective so go around them.

The game did seem to have it all and almost every unit had a purpose. Very few things were plain bad. Something as simple as it's 'Wait' action would improve so many games today.
   
 
Forum Index » News & Rumors
Go to: