Switch Theme:

Sisters of Battle 8th Edition Tactica  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Sword-Bearing Inquisitorial Crusader





Cleveland, Ohio

Spoiler:

++ Battalion Detachment +3CP (Imperium - Adeptus Ministorum) [46 PL, 799pts] ++

+ HQ +

Canoness [4 PL, 56pts]: 1. Legendary Fighter, Blade of Admonition, Plasma pistol, Power sword, Warlord

Canoness [4 PL, 60pts]: Boltgun, Combi-plasma

+ Troops +

Battle Sister Squad [4 PL, 51pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter

Battle Sister Squad [4 PL, 74pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Flamer
. Battle Sister w/ Special Weapon: Flamer
. Sister Superior: Bolt pistol, Combi-flamer

Battle Sister Squad [4 PL, 51pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter

+ Elites +

Imagifier [2 PL, 40pts]

Imagifier [2 PL, 40pts]

Imagifier [2 PL, 40pts]

+ Heavy Support +

Retributor Squad [5 PL, 85pts]
. Retributor Superior: Bolt pistol, Boltgun
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter

Retributor Squad [5 PL, 85pts]
. Retributor Superior: Bolt pistol, Boltgun
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter

+ Dedicated Transport +

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Outrider Detachment +1CP (Imperium - Adeptus Ministorum) [56 PL, 1194pts] ++

+ HQ +

Celestine [14 PL, 250pts]: Celestine, 2x Geminae Superia

+ Fast Attack +

Dominion Squad [5 PL, 97pts]
. Dominion Superior: Bolt pistol, Combi-flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Seraphim Squad [8 PL, 146pts]
. 7x Seraphim
. Seraphim Superior: Bolt pistol, Bolt pistol
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

Seraphim Squad [4 PL, 91pts]
. 2x Seraphim
. Seraphim Superior: Bolt pistol, Bolt pistol
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

+ Dedicated Transport +

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Total: [102 PL, 1993pts] ++

Created with BattleScribe

This is one list I've been thinking about running recently, still compliant with the new FAQ.
I'm also considering dropping the flamer Dom's and their Repressor and an imagifier to make room for an Assassin Vanguard of a Callidus, Eversor, and Culexus.
Any thoughts? I'm still in the assembling/painting stages and haven't played much since 5th Ed and want to know if I'm spinning my wheels here.

Sometimes, you just gotta take something cause the model is freakin cool... 
   
Made in us
Badass "Sister Sin"






Camas, WA

Spectral Ceramite wrote:
Im gunna be more safe than sorry and paint up everything else I have about SoB next year. I just pack them all away nicely so will be there this time next year . Now to my Necromunda terrain and warbands.

I mean, if you're going to do that, just sell them off at the high point and get new plastic sisters next year.


Automatically Appended Next Post:
 Creeping Dementia wrote:
Spoiler:

++ Battalion Detachment +3CP (Imperium - Adeptus Ministorum) [46 PL, 799pts] ++

+ HQ +

Canoness [4 PL, 56pts]: 1. Legendary Fighter, Blade of Admonition, Plasma pistol, Power sword, Warlord

Canoness [4 PL, 60pts]: Boltgun, Combi-plasma

+ Troops +

Battle Sister Squad [4 PL, 51pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter

Battle Sister Squad [4 PL, 74pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Flamer
. Battle Sister w/ Special Weapon: Flamer
. Sister Superior: Bolt pistol, Combi-flamer

Battle Sister Squad [4 PL, 51pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter

+ Elites +

Imagifier [2 PL, 40pts]

Imagifier [2 PL, 40pts]

Imagifier [2 PL, 40pts]

+ Heavy Support +

Retributor Squad [5 PL, 85pts]
. Retributor Superior: Bolt pistol, Boltgun
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter

Retributor Squad [5 PL, 85pts]
. Retributor Superior: Bolt pistol, Boltgun
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter

+ Dedicated Transport +

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Outrider Detachment +1CP (Imperium - Adeptus Ministorum) [56 PL, 1194pts] ++

+ HQ +

Celestine [14 PL, 250pts]: Celestine, 2x Geminae Superia

+ Fast Attack +

Dominion Squad [5 PL, 97pts]
. Dominion Superior: Bolt pistol, Combi-flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer
. Dominion w/ Special Weapon: Flamer

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Seraphim Squad [8 PL, 146pts]
. 7x Seraphim
. Seraphim Superior: Bolt pistol, Bolt pistol
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

Seraphim Squad [4 PL, 91pts]
. 2x Seraphim
. Seraphim Superior: Bolt pistol, Bolt pistol
. Seraphim w/ Special Weapons: 2x Inferno Pistols
. Seraphim w/ Special Weapons: 2x Inferno Pistols

+ Dedicated Transport +

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Total: [102 PL, 1993pts] ++

Created with BattleScribe

This is one list I've been thinking about running recently, still compliant with the new FAQ.
I'm also considering dropping the flamer Dom's and their Repressor and an imagifier to make room for an Assassin Vanguard of a Callidus, Eversor, and Culexus.
Any thoughts? I'm still in the assembling/painting stages and haven't played much since 5th Ed and want to know if I'm spinning my wheels here.


I think that's pretty solid. I would probably drop the flamer doms or upgrade to melta doms. I like the idea of the Callidus, Eversor and Culexus. I'd get more Seraphim, if you can find the points.

This message was edited 2 times. Last update was at 2018/04/18 14:29:44


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Missionary On A Mission






ERJAK wrote:I'm not going to go through all of this to explain exactly where your thinking is wrong, because frankly I don't have time in my day, I'll just hit the high points.


Fortunately I have plenty of time in my day, so let's do this (but behind the spoiler because nobody else cares to have huge textwall quote crap clogging up the thread).

Spoiler:
If you don't kill the mawlocs, they'll charge and you can't shoot, celestine takes 2 turns to kill one, plus I already said it's more efficient to go after mawlocs so you're just repeating MY point.


I said this about Mawlocs in my first response here, IIRC. My original position was, and remains, that everything in a Flyrant spam army is a better target for Celestine than the Flyrants themselves - particularly the Mawlocs, because Celestine can kill them in CC so you can use your Meltaguns on the Flyrants instead of wasting them on these relatively unimportant one-and-dones that will nevertheless cause problems if left to their own devices.

You, on the other hand, think feeding Celestine to a Flyrant is an action of equivalent value to charging her at a Mawloc. You said as much here...

I never once said 'the best thing for celestine is to charge flyrants!' I said 'it's not a terrible thing to charge flyrants because of how weak most of the other options are.'


Literally everything in a Flyrant list is a better target for Celestine than the only model in the army that's actually capable of killing her in close combat. Especially when such armies have so many copies of that model that they can dump one into combat with Celestine and not dent their ability to boss the game.

Yes, all of that stuff you said about their attack profile is included(except the tail, missed that one)


Wouldn't be the first time, eh? Not the last either, as we shall see.

in my 'they kill 1 gemini on average', including the tail, you're looking at 2 dead gemini, you're giving stats without doing the math on it AND ignoring that they'll wound degrade at the end of the second turn they fight celestine on average.


Ah yes, the old "Dakka Shuffle". "You didn't do the math!", they cry. My response to this pish is pro forma by this point; we're talking about elementary probability calculations here. I don't think it's unreasonable to expect people to be able to look at numbers on a Datasheet and intuit how a scenario might play out.

On bare numbers Celestine will struggle to take out a Flyrant quickly - and likewise the Flyrant isn't going to fold Celestine quickly either, but sooner or later the hit on 2 wound on 2 D3 damage is going to start to win out. That's bare numbers, remember. Once the Flyrant starts pulling out stuff like Catalyst/ Leviathan Adaption saves, psychic powers, and the Rapid Regeneration strat, Celestine's going to get overmatched in short order.

It's just a massive quagmire that's better off avoided.

RE Mucolids. Mucolids do whatever you want or need them to do, plus if you kill the Rippers he has a bunch of single-model units and no ObSec. If you do it early he'll have to table you to win any objective-based missions.

list like this have 3 biovores max, might be worth the 2 turns it'll take to reach them, but probably not.


Mucolids are bad because they can pump Mortal Wounds into Celestine from 15" away on a good day, and can only do it once. Biovores cost 6pts more, can pump exactly the same amount of Mortal Wounds into Celestine from 48" away, and create Spore Mines when they miss - but they're not worth the effort.

... please explain me. I don't even.

There are 6 flyrants, Celestine boxing out 1 isn't going to mean you're suddenly hurting for targets.


As already established, Celestine is unlikely to box out one, let alone 6.

The biggest thing you're missing though, is time. You are not going to have a lot of time before they do enough damage to kill everything. If you don't neuter the flyrant shooting early your entire army is going to be dead by turn 3.


I agree (to an extent) - but Celestine isn't capable of neutering it and is best expended elsewhere.

This message was edited 1 time. Last update was at 2018/04/18 18:20:24


- - - - - - -
   
Made in us
Badass "Sister Sin"






Camas, WA

 BBAP wrote:
Fortunately I have plenty of time in my day, so let's do this (but behind the spoiler because nobody else cares to have huge textwall quote crap clogging up the thread).

Maybe PM's?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

I've given all my pure Sisters lists an overhaul post-FAQ if anyone wants to take a gander over in the Army Lists forum (link in sig). One of them is a massed boots-on-the-ground infantry list (110 suits of power armor plus a PE) inspired by the extensive discussion a couple of pages back about the merits of footslogging blobs. I'm really charmed by the fluffiness of 10-Sister, 126-point "Trinity" squads with Stormbolter, Melta, and Heavy Flamer in that list... I think Sisters without Flamers borders on heresy. The mechanized list gives Exos another shot and uses every hull I've currently got. Of the three, the blended list might actually be somewhat viable in the traditional MSU style. Feedback is always welcome.

This message was edited 1 time. Last update was at 2018/04/19 07:00:03


   
Made in us
Loyal Necron Lychguard






South Dakota

Played a little game over the weekend with my daughters. Gave them 3, 5-girl BSS squads with double flamers and a storm bolter on the Superior. Then I ran squads of ork boyz into them.

1 ork made it into close combat (I was ignoring moral) in only one of the 5 games we played.
Flamers are good, folks. Flamers are good.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gb
Mighty Vampire Count






UK

Anyone got any tips to fighting Imperial Guard with

Manticores, guard screen and lots of tanks
Manticores, Baneblade and lots of guard?

It would be using the new FAQs

I only have one Repressor.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Mr Morden wrote:
Anyone got any tips to fighting Imperial Guard with

Manticores, guard screen and lots of tanks
Manticores, Baneblade and lots of guard?

It would be using the new FAQs

I only have one Repressor.

Step 1: Make sure there is sufficient LOS blockers on the table.

This message was edited 1 time. Last update was at 2018/04/19 14:45:03


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Mr Morden wrote:
Anyone got any tips to fighting Imperial Guard with

Manticores, guard screen and lots of tanks
Manticores, Baneblade and lots of guard?

It would be using the new FAQs

I only have one Repressor.


Run up and punch them. My foot Sororitas list did incredibly well against a very similar list (sans baneblade, add basilisks) by vaporizing the screens with a billion storm bolters and Immolation Flamers from my two Immolators, and then essentially just bit the bullet (there were 104 models on the board, so not even mantalisks could make a meaningfull dent) until they locked them up in combat and the big guns could never shoot again.
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

Well, I've made my new list post-FAQ. It's crazy aggressive.

Cardinals of Saint Louise - 8 CP
SoB Batalion 5xCP
Celestine - 1x Geminae
Canoness SB, pSword
Seraphim x7, 4x Melta
Repressor x3, Flamer, 2x SB
Dominion x2, 4x Melta, 1x SB
Battle Sister x3, 3x SB

Raven Guard Patrol 0xCP
Captain, JP, BP, SS, TH, Relic JP
Scouts, 5x Bolter
Aggressor x6, 6x Boltstorm Gauntlets
Xiphon x2


2x Repressors with Doms in them can scout up 10 inches. Then the Battle sisters can move, advance, then embark. Then the Repressors can move. I just can't shoot the BSS storm bolters turn 1.
The 3rd Repressor will have the last BSS squad and Canoness.
Celestine and the Seraphim do their in your face thing.
The Captain with the Relic jump pack can move 13-18 a turn and still assault.
The aggressors get to use the Strike from the Shadows stratagem and then plop in anywhere.
The xiphons fly around and do their thing.

My entire list can be in or on your deployment zone with the exception of the Repressor with the Canoness. It will be 6" from your deployment zone.

Turn 1 I have 14 melta shots, 4 HF, 6 of 12 storm bolters, 12 bolt pistols, 8 lascannons, 6 missiles, and 72 aggressor bolter shots with 6D6 grenade shots.

Screw you GW and your nerfing alpha strike.

This message was edited 2 times. Last update was at 2018/04/22 18:50:13


 
   
Made in us
Stealthy Sanctus Slipping in His Blade






I like it. Though I my forces will remain pure Sisters.


Funny how GW's message for SoB players this year have been.... "We have finally decided to do Sisters in plastic! Emperor willing of course we will have them out before 9ed!" Wait a month... "Now to follow up that great news, the rule of 3! Now you have to either buy more metal bolter girls, or buy into soup!"

A ton of armies and a terrain habit...


 
   
Made in us
Fixture of Dakka






So, giving the new FAQ's and that i was going to shelve them because i like Harlequins more and they are getting a codex soon, i deside to not shelve yet.

And this will be the list i run.

Battalion
Canoness SB
Canoness Relic Sword
BSS x8, HB, x2 SB
BSS x8, HB, x2 SB
BSS x8, HB, x2 SB
BSS x8, HB, x2 SB
BSS x8, HB, x2 SB
BSS x8, HB, x2 SB
Imagifier
Priest
Arco-F, x9
Dominion x5: x5 SB
Dominion x5: x5 SB
Dominion x5: x5 SB
Retibrutors x5, x4 HB
Retibrutors x5, x4 HB
Retibrutors x5, x4 HB
Rhino (Arco+Priest)

Outrider
Celestine x2 Gem
Seraphim, x4 Inferno, PS, PP
Seraphim, x4 Inferno, PS, PP
Seraphim, x4 Inferno, PS, PP

ADL (for Rets)

   
Made in nl
Longtime Dakkanaut





Why do you need 16 CP when you have nothing to spend them on.
   
Made in gb
Mighty Vampire Count






UK

 Ordana wrote:
Why do you need 16 CP when you have nothing to spend them on.

Usual re-rolls plus matrydom and Deny strat I would think?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Fixture of Dakka






 Ordana wrote:
Why do you need 16 CP when you have nothing to spend them on.


I get what your saying, but its not like my lists will have less than 12 anymore for ever.

Its more about what models i have and the limited to 3 per datasheet, i have 24 HB's that i want to use and lots of SB's, i also like Seraphim, Doms, and Rets.

B.c i have an Imagifier (tho i'll do the Auto AOF from Celestine and the 2+ 1st) i will most likely spend 5/6 turns re-rolling that Imagifier, there is 5 Re-rolls right there, then there is Matrydom and maybe Deny CP, 1 holding for Celestine always.

Finally i'll just the others for Charges for the Arco and Re-rols for my Melee Canoness, she is a boss, she so far every game has killed 3-4x her worth.

   
Made in us
Badass "Sister Sin"






Camas, WA

 dracpanzer wrote:
I like it. Though I my forces will remain pure Sisters.


Funny how GW's message for SoB players this year have been.... "We have finally decided to do Sisters in plastic! Emperor willing of course we will have them out before 9ed!" Wait a month... "Now to follow up that great news, the rule of 3! Now you have to either buy more metal bolter girls, or buy into soup!"

My pure sisters list was unaffected by the Rule of 3 at 2k.


Automatically Appended Next Post:
 Mr Morden wrote:
 Ordana wrote:
Why do you need 16 CP when you have nothing to spend them on.

Usual re-rolls plus matrydom and Deny strat I would think?

Yeah, you'd be surprised how many you can burn through in short order. At my last event with the brigade, I spent 12 every game. I don't think I ever had a game where I said 'Hmm. I guess I'll have left over CP.'

This message was edited 1 time. Last update was at 2018/04/22 22:57:17


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

command points are super key

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in de
Sister Vastly Superior




Germany - Bodensee/Ravensburg area

Managed to pick up ten sisters for about €26 in ebay, originally wanted to start SoBs next year with the plastic release, but couldn't resist picking up some 'legacy' models for the future .

Just for fun I wanted to ask how decent the stock loadout of the Battle sisters squad is, I plan to play them with my leftover SM Rhino (fully black and I'm going to remove the only SW icon on it) in fun games with my Guard and Wolves. Curious about imput, particularly whether or not I should play them as a single unit or two seperate ones (or as Celestians or any other unit), as I know very little about sisters, have only brushed over them a few times when reading the Imp 2 index, lore pages aside.

What I have:
- 7 regular girls with bolters
- 1 sister with a Storm bolter
- 1 sister with a flamer
- 1 sister superior with a combi flamer and icon (shouldn't be an issue to play it as a power maul)

This message was edited 1 time. Last update was at 2018/04/22 23:21:44


Dark it was, and dire of form
the beast that laid them low
Hrothgar's sharpened frost-forged blade
to deal a fatal blow
he stalked and hunted day and night
and came upon it's lair
With sword and shield Hrothgar fought
and earned the name of slayer


- The saga of Hrothgar the Beastslayer 
   
Made in au
Repentia Mistress





You can play that as just about anything you want really. That load oyt fits the basic troops sisters, Celestians and dominions. Just comes down to which you like more. Id field them as one 10 woman squad though, no real benefit to splitting them up with what you have available. Grab yourself a "legacy" (read:awesome) Cannoness to make a Patrol detachment. Or, use the superior with trhe icon as a cannoness accompanying 9 bss, celestians or dominions as you choose.
   
Made in gb
Missionary On A Mission






 Ordana wrote:
Why do you need 16 CP when you have nothing to spend them on.


Sisters have loads to spend CP on. Martyrdom is awesome and can potnetially be used a dozen or so times per game if you have enough characters. Shield of Faith is ass, and with pure Sisters the only other psychic defence you have is the CA Strat. There's another 1-6CP spent in most games. Insane Bravery is useful for preserving important models and squads, while Command Reroll is never a bad idea.


Automatically Appended Next Post:
 pretre wrote:
 BBAP wrote:
Fortunately I have plenty of time in my day, so let's do this (but behind the spoiler because nobody else cares to have huge textwall quote crap clogging up the thread).

Maybe PM's?


Spoiler works fine.

This message was edited 1 time. Last update was at 2018/04/23 00:05:25


- - - - - - -
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

 Mr Morden wrote:
Anyone got any tips to fighting Imperial Guard with

Manticores, guard screen and lots of tanks
Manticores, Baneblade and lots of guard?

It would be using the new FAQs

I only have one Repressor.


Immolators with meta. He can't kill all of them lol.

 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

I don't know exactly why, but I just can't get on board with a foot slogging sister's list. I feel like we're too expensive to attempt a pseudo-horde army. Every list I toy seems 'meh'. I can't get excited enough about it to try one out.

 
   
Made in us
Hooded Inquisitorial Interrogator




 deviantduck wrote:
I don't know exactly why, but I just can't get on board with a foot slogging sister's list. I feel like we're too expensive to attempt a pseudo-horde army. Every list I toy seems 'meh'. I can't get excited enough about it to try one out.


Not quite the same but pre faq massed Seraphim was pretty good. Post faq that list is dead.

Regardless though I agree. I don't see how a horde a BSS would be any good. Sisters transports are fantastic.
   
Made in gb
Missionary On A Mission






 deviantduck wrote:
I don't know exactly why, but I just can't get on board with a foot slogging sister's list. I feel like we're too expensive to attempt a pseudo-horde army. Every list I toy seems 'meh'. I can't get excited enough about it to try one out.


That's the problem I have when making mech Sisters lists tbh - everything is like, "AdMech can do this better" or "Would work better with Guillimarines". AoF-powered CP-rich hordes are the only thing that differentiates Sisters from the rest of the Imperium, and even that build has a lot of hard counters and inefficiencies.

- - - - - - -
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 BBAP wrote:
 deviantduck wrote:
I don't know exactly why, but I just can't get on board with a foot slogging sister's list. I feel like we're too expensive to attempt a pseudo-horde army. Every list I toy seems 'meh'. I can't get excited enough about it to try one out.


That's the problem I have when making mech Sisters lists tbh - everything is like, "AdMech can do this better" or "Would work better with Guillimarines". AoF-powered CP-rich hordes are the only thing that differentiates Sisters from the rest of the Imperium, and even that build has a lot of hard counters and inefficiencies.
Did you try making 'vvvrooOOOoooom' noises when moving your transports? It helps.
I was about to shelve my sisters for awhile and get back on the hobby horse of finishing my KDK, but they're in an even worse off position post FAQ. But, as much as I dislike marines, I'm at least excited to paint some aggressors as an ally, now.

 
   
Made in us
Hooded Inquisitorial Interrogator




I think everyone is overreacting to the fact that we can only take 3 units of Dominions now. I don't think its that big of deal. Just splash in a few units of Seraphim, you'll be fine. With Repressor points increases in Chapter Approved I found it hard to fit more than 3 units of Repressors Dominions anyway.

Why not try out Dominion Repressors kitted out with dual heavy flamers and storm bolters? I've been playing around with it and I really like the load out so far. Have you tried massed immolators backed by acro flagents or DCA to bail you out of combat if you get surrounded and can't back out? What about 2x BSS repressors armed with 6x Storm Bolters or 6x Meltas? Sure they can't scout but if your opponent managed to kill 3x Repressors and all the guys inside turn one your probably in trouble anyway.

I think theres a lot more opportunity here than people realize, it's just going to take some trial and error to find it.

This message was edited 1 time. Last update was at 2018/04/24 01:13:49


 
   
Made in gb
Missionary On A Mission






 deviantduck wrote:
Did you try making 'vvvrooOOOoooom' noises when moving your transports? It helps.


I did, but I can't get the horn sound right.

As for hobby horses, I'm currently trying to build a list of AM allies that'll work with both my Sisters and my Genestealer Cults, which is difficult. I've bought nothing but rulebooks since I got back into 40k and I want to buy and build some dudes.

- - - - - - -
   
Made in gb
Norn Queen






So is there anything I can do to improve this list? Because of the 0-3 rule everyone I know insists on using, I can't use 2 full SB squad of Dominions. Should I drop the 10 strong squad + Transport for 2 Heavy Bolter Retributor squads or 2 Seraphim Squads to flank Celestine, or 1 and 1?
Spoiler:

++ Battalion Detachment +5CP (Imperium - Adeptus Ministorum) [89 PL, 1660pts] ++

+ HQ +

Canoness [4 PL, 51pts]: Blade of Admonition, Power sword, Storm bolter

Celestine [14 PL, 250pts]: Celestine, 2x Geminae Superia

+ Troops +

Battle Sister Squad [4 PL, 59pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

Battle Sister Squad [4 PL, 59pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

Battle Sister Squad [8 PL, 87pts]
. 6x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

+ Fast Attack +

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Chainsword, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Chainsword, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [10 PL, 100pts]
. 4x Dominion
. Dominion Superior: Bolt pistol, Chainsword, Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

+ Dedicated Transport +

Immolator [5 PL, 122pts]: Twin Multi-Melta

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Auxiliary Support Detachment -1CP (Imperium - Officio Assassinorum) [5 PL, 90pts] ++

+ Elites +

Vindicare Assassin [5 PL, 90pts]

++ Total: [94 PL, 1750pts] ++

Created with BattleScribe (https://battlescribe.net)

This message was edited 1 time. Last update was at 2018/04/24 11:23:39


 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

 BaconCatBug wrote:
So is there anything I can do to improve this list? Because of the 0-3 rule everyone I know insists on using, I can't use 2 full SB squad of Dominions. Should I drop the 10 strong squad + Transport for 2 Heavy Bolter Retributor squads or 2 Seraphim Squads to flank Celestine, or 1 and 1?
Spoiler:

++ Battalion Detachment +5CP (Imperium - Adeptus Ministorum) [89 PL, 1660pts] ++

+ HQ +

Canoness [4 PL, 51pts]: Blade of Admonition, Power sword, Storm bolter

Celestine [14 PL, 250pts]: Celestine, 2x Geminae Superia

+ Troops +

Battle Sister Squad [4 PL, 59pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

Battle Sister Squad [4 PL, 59pts]
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

Battle Sister Squad [8 PL, 87pts]
. 6x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Chainsword, Storm bolter

+ Fast Attack +

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Chainsword, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [5 PL, 137pts]
. Dominion Superior: Bolt pistol, Chainsword, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun

Dominion Squad [10 PL, 100pts]
. 4x Dominion
. Dominion Superior: Bolt pistol, Chainsword, Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

+ Dedicated Transport +

Immolator [5 PL, 122pts]: Twin Multi-Melta

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Immolator [5 PL, 105pts]: Immolation Flamer, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

Sororitas Repressor [5 PL, 112pts]: Heavy flamer, Storm bolter, Storm bolter

++ Auxiliary Support Detachment -1CP (Imperium - Officio Assassinorum) [5 PL, 90pts] ++

+ Elites +

Vindicare Assassin [5 PL, 90pts]

++ Total: [94 PL, 1750pts] ++

Created with BattleScribe (https://battlescribe.net)


Without room in the list for Imagifiers (the assassin would buy you two) and using a Canoness to buff the Retributers, I think the Seraphim will offer the most of those two options. Is 1750 the agreed upon points limit or is there an allied detachment somehwere?

   
Made in us
Badass "Sister Sin"






Camas, WA

Why a vindicare? That seems like the most lackluster of assassins.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
 
Forum Index » 40K General Discussion
Go to: