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![[Post New]](/s/i/i.gif) 2009/06/17 14:56:31
Subject: 1850 IG - yeah its another Mech list
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Nasty Nob
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HQ, Officer of the Fleet, 4x mg’s, Chimera, HHF - Company Commander has a plasma pistol
Sly Marbo
Veterans 3x plas, Chimera
Veterans 3x plas, Chimera
Veterans 3x mg’s, Chimera, HHF
Veterans 2x flame throwers, demolitions, Chimera, HHF
Veterans 3x flame throwers, demolitions, Chimera, HHF
Leman Russ Vanquisher: Hull Lascannon; Leman Russ Vanquisher: Hull Lascannon, Pask
Leman Russ Exterminator: Sponson Plasma Cannons
Leman Russ Exterminator: Sponson Plasma Cannons
The Exterminators are there to target Ork Lootas, IG Hydras, WarWalkers, Chimeras, Devilfish, Wave Serpents and Rhinos
The Duo Vanquishers target AV13+
The Demolitionists target units with cover saves
The plasma vets will use BID and target TMC's - they will also target Nobz and Assault Termies
The Fleet Officer messes with reserve rolls
Rambo does his own thing
I went with up-gunned Exterminators to draw fire from the other units, Hydras would draw fire as well... for a turn.
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This message was edited 3 times. Last update was at 2009/06/17 16:50:10
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/06/17 15:00:51
Subject: 1850 IG - yeah its another Mech list
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Lone Wolf Sentinel Pilot
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Pretty good Mechvet list
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Many started armies including: / , , ....and Bretonnia |
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![[Post New]](/s/i/i.gif) 2009/06/17 15:10:52
Subject: 1850 IG - yeah its another Mech list
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Commoragh-bound Peer
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Take out Astropath and put in officer of the fleet, he is the one that effects the opponent's reserves and besides you have no reserves!
But over all looks good!
Ace
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Check out my Blog,
www.anvilofwar.blogspot.com
Be afraid of the coming nightmare |
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![[Post New]](/s/i/i.gif) 2009/06/17 16:19:56
Subject: 1850 IG - yeah its another Mech list
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Homicidal Veteran Blood Angel Assault Marine
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Seems solid.
I wonder if you really need a pair of Vanquishers at 1750pts. I've toyed with playing 1 with Pask, but haven't gotten around to testing it yet. Also if you're taking 2 Vanquishers you certainly don't have to include those Exterminators. I'd pick between one or the other because they do similar things. Personally I'd rather have the Vanquishers since they can threaten all armor types.
I would try to find the points to trade one of the Exterminators for an Executioner. You literally only lose 1 shot at atr7 by maing the switch and while it isn't twin linked, it is far better against any type of infantry. IMO you could use the extra little bit of anti-heavy infantry too. the other I'd turn into an Eradicator with sponson Plasma Cannons. I've had pretty solid results in my testing with one so far. Failing that though, go for a Demolisher. Pretty much every Russ tank can threaten the things you want the Exterminators to threaten, and by taking them you've hindered your firepower against everything else. If you're still afraid of skimmers and such then drop one Exterminator for a pair of Hydras. Then drop a Vanquisher and the other Exterminator and buy 2 of the high damage variants (Executioner, Demolisher) with sponson plasma cannons. You want to find efficiency in the points you're spending on your specialized role units, and Exterminators are not points efficient compared with Hydras. You also are putting 10 tanks on the table currently... you have plenty of other hulls to cut LoS down to those Hydras to get them at least cover saves, and hide them completely if you really want to.
The Astropath does nothing for you since none of your units deepstrike or outflank, and I don't see you coming in from reserves (except with DoW forces you to... but that isn't something an astropath will help with anyway). Swap it out for an Officer of the Fleet to help combat enemy reserves and deepstrikers.
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![[Post New]](/s/i/i.gif) 2009/06/17 17:01:08
Subject: Re:1850 IG - yeah its another Mech list
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Nasty Nob
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I could simply drop Rambo for the upgrade to an Executioner. Or.... I could keep him  , drop one Exterminator for a pair of Griffon's and use the left over points to pay to upgrade the other Exterminator to an Executioner.
Im using the current models I have. I dont have the Hydras - when PlanetStrike comes around I could convert a few  . For the Eradicator - I think the short barrel from the Baneblade could work if it fits  .
I like the Exterminators though especially with the PC sponsons.
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This message was edited 1 time. Last update was at 2009/06/17 17:11:31
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/06/17 17:09:16
Subject: 1850 IG - yeah its another Mech list
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Rough Rider with Boomstick
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Solid and I agree with Caffran for the most part as usual.
I have had good sucess with Pask at high points levels 2250+ but have not tried him at the lower levels. I have found that the Paskquisher is really disguisting with Plasma Sponsons as it pretty much annihilates any AV13 or lower that gets in 36 inches and is still very effective against MEQ and fair against hordes. The points cost though is prohibitive at 1750.
I also agree that the exterminator is a waste and echo everything Caf said on that point.
I will also point out that One critical factor that Mech vets need is some speed. The chimera phalanx is devastating but takes two turns to get into engagement range usually. You need something to take the enemy attention away from it or it will just get chewed up early.
At that level I reccomend no more than two russ chassis and at least two fast attack either Valk/dettas or Hound Variants. They will likley die but if they draw the first turn or two of fire away from the chimeras they will have done thier job in spades.
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Big Troy, The Samurai Gunslinger of South Philly
Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian
Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard  54-8-4 (local) 5-1 Ard Boyz
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![[Post New]](/s/i/i.gif) 2009/06/17 17:29:02
Subject: Re:1850 IG - yeah its another Mech list
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Nasty Nob
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Good point about the needed short curcuit early in the game. I dont have the Valkyries but have converted the Hellhound variants.
I will miss the Exterminators, I do think their main gun is needed against skimmers - I dont have the Hydras.
I could drop both Exterminators for 2 Devil Dogs with HHF and a pair of scouting lascannon Sentinels.
Not including the Sentinels and dropping Sly Marbo and the hull lascannon from the non-Pask Vanquisher - I could add one of the Exterminators with PC sponsons back (if I also dropped the plasma pistol and Officer of the Fleet - I could make it an Executioner with PC sponsons).
Thoughts
Its an 1850 list.
Another option I like is dropping both Exterminators for 2 Hellhounds (or Bane Wolves) with HMM, dropping the plasma pistol and Sly Marbo and adding a Demolisher with HHF.
Revised list:
HQ, Officer of the Fleet, 3x mg’s, Chimera, HHF
Sly Marbo
Veterans 3x plas, Chimera
Veterans 3x plas, Chimera
Veterans 3x mg’s, Chimera, HHF
Veterans 3x mg’s, Chimera, HHF
Veterans 3x flame throwers, demolitions, Chimera, HHF
Leman Russ Vanquisher: Hull Lascannon, Pask
Leman Russ Executioner: Sponson Plasma Cannons
Leman Russ Demolisher: Sponson Plasma Cannons
Bane Wolf, HMM
I dropped the plasma pistol, the Exterminators, a Vanquisher and a meltagun from the HQ. I added 1 Bane Wolf, a Demolisher and Executioner with PC sponsons. I downgraded a demolition squad to a meltagun squad.
The Bane Wolf, Executioner and Demolisher will get my opponent's attention turn's 1 and 2.
I could replace the Demolisher with an Eradicator...
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This message was edited 5 times. Last update was at 2009/06/17 19:34:36
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/06/17 20:16:03
Subject: 1850 IG - yeah its another Mech list
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Rough Rider with Boomstick
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Looks much more solid, personally I would pull one of the tanks and rambo for two more hound variants but thats a matter of taste.
Why only 3 meltas though in the CCS? you can take four, and I have found that actually makes the difference between a land raider thats imobilized, shaken and weapon destroyed, to fully capped.
Just one of those, if you can, you should kind of things but Im an old soldier so I come from the mindset of never leave a single round of ammo behind if you can avoid it. When the drek hits the fan, youll be glad you did :-)
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Big Troy, The Samurai Gunslinger of South Philly
Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian
Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard  54-8-4 (local) 5-1 Ard Boyz
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![[Post New]](/s/i/i.gif) 2009/06/17 20:42:53
Subject: 1850 IG - yeah its another Mech list
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Homicidal Veteran Blood Angel Assault Marine
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Actually, 3 meltaguns firing at half range with BS4 average a dead tank of any armor value. (2/3 hit, average 2d6AP roll of 7 = both pen, 50% chance to kill per pen so 2 penetrating hits averages one dead tank) 3 is fine, 4 is insurance.
Personally I would drop The Marbonator and the flamer vets to get 2 Devildogs with hull heavy flamers and smoke launchers. I'd also get smoke launchers for the Banewolf. I think 4 units of vets is enough for 1850pt games. I play 3 units in my 1750 and have no problems if I'm careful.
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This message was edited 1 time. Last update was at 2009/06/17 20:43:30
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![[Post New]](/s/i/i.gif) 2009/06/18 06:41:27
Subject: Re:1850 IG - yeah its another Mech list
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Nasty Nob
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I hate to see Rambo go - but I understand the logic. Caffran - good call on the smoke.
HQ, Officer of the Fleet, 4x meltagun’s, Chimera, HHF
Veterans; 2x flamers, 1x heavy flamer, demo charge, melta bombs, Chimera, HHF
Veterans; 3x meltagun’s, Chimera, HHF
Veterans; 3x meltagun’s, Chimera, HHF
Veterans; 3x plasmagun's, Chimera
Veterans; 3x plasmagun's, Chimera
Devil Dog, HHF, smoke
Devil Dog, HHF, smoke
Bane Wolf, HMM, smoke
Leman Russ Vanquisher, HLC, Pask
Leman Russ Executioner, PC sponsons
1850 on the dot.
To keep Sly Marbo - Id drop the Executioner for a stripped Demolisher with HHF. In this list both of these tanks serve as area denial assets. Both are also good at targeting fast moving specialized assault units. The Executioner is better at targeting mid range AV targets while the Demolisher is better at AV14. Marbo would give the list a reset button - he can come out where a demo charge is needed most - with his BS5 - typically it will scatter 2 inches (I'll be sure to set him up 4 inches away just in case). For style points - Im leaning towards keeping Marbo in the list.
A side note: Im considering dropping th Bane Wolf and the Heavy Flamer for the 6th squad of vets...
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This message was edited 1 time. Last update was at 2009/06/18 06:45:14
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/06/18 07:56:14
Subject: Re:1850 IG - yeah its another Mech list
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Tough Tyrant Guard
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So your running a tank heavy army with out any camo netting for your MBT?
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Biomass
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![[Post New]](/s/i/i.gif) 2009/06/18 12:24:08
Subject: 1850 IG - yeah its another Mech list
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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Why not have some ordnance weapons on your LRBTs?
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![[Post New]](/s/i/i.gif) 2009/06/18 13:49:14
Subject: Re:1850 IG - yeah its another Mech list
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Longtime Dakkanaut
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i would replace one vet squad for a second CCS with 4 meltas. 4 scoring squads in 1850 seems enough. You could even try out a psycher battle squad for mor diversity.
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![[Post New]](/s/i/i.gif) 2009/06/19 18:23:54
Subject: Re:1850 IG - yeah its another Mech list
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Nasty Nob
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I broke down and bought a Manticore from Forgeworld - mainly because when Planet Strike becomes available - I can use its turrent for a Hydra - 2 tanks for one  . With the addition of the Manticore - here is a revised list.
Im keeping Sly Marbo - I just like the fun factor of him too much. Also, I realize the Exterminator is the bastard child of the Leman Russ variants but Im convinced I need its turret to fight opposing transports. These 2 elements Im keeping - everything else Ill swap out.
The critical question is - should I include a Psyker Battle Squad and drop a Vet squad - I just dont think 4 scoring units is enough. I do like how the PBS gives the list a way to deal with nasty units though.
HQ, 4x mg’s, Fleet Officer, Chimera, HHF
Sly Marbo
Vets 3x mg’s, Chimera, HHF
Vets 3x mg’s, Chimera, HHF
Vets 3x pl’s, Chimera
Vets 3x pl’s, Chimera
Vets 3x Flamers, Demo, Chimera, HHF
Manticore
Leman Russ Exterminator: Sponson Plasma Cannons
Leman Russ Exterminator: Sponson Plasma Cannons
Devil Dog, HHF, smoke
Devil Dog, HHF, smoke
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This message was edited 1 time. Last update was at 2009/06/19 18:34:27
A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2009/06/19 18:51:30
Subject: 1850 IG - yeah its another Mech list
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Homicidal Veteran Blood Angel Assault Marine
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I think the Exterminators are not what you're looking for in your Russes, especially with a Manticore and pair of Devildogs in the list. Take Russes that can demolish heavy infantry (they are also very good against hordes, which is quite convenient). I'd rather have standard Leman Russes with PC sponsons than the exterminators in your list. If possible though, go for Demolishers or Executioners. Also Eradicators are an option and while they aren't great against heavy infantry, they clean house against hordes and with PC sponsons can still threaten things like Marines and Terminators.
You can definitely get by with 4 scoring units pretty easily. I run only 3 scoring units (all vets) in my 1750 list and don't really have problems. I've contemplated adding a 4th scoring unit, but so far have ultimately decided against it in order to keep my PBS (strictly because Nob Bikes and the like are still popular in my area... otherwise I think I'd get a second CCS or a vet squad that I would use very aggressively). Maybe drop Rambo as well and then you can both get a PBS and then upgrade the Russes to more effective variants. If you want to keep Rambo then a PBS is solid for beating on things like Nob Bikes, and you can still switch the Russes over to standard Russes with PC sponsons.
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![[Post New]](/s/i/i.gif) 2009/06/19 19:01:31
Subject: 1850 IG - yeah its another Mech list
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Nasty Nob
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OK - thats what I thought - Ill drpo the Demo Vets for the PBS. As for the Tanks - I could drop the Exterminators for an Executioner with PLC sponsons and a stripped LRMBT with a HHF, swapp them out for LRMBTs with PC sponsons as you recommend or drop 1 meltagun from the HQ and upgrade the stripped LRMBT to a demolisher
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A man's character is his fate.
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