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Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

I've been over analyzing my DP choice lately. I have 2 questions now-

What is the best DP configuaration?
and
What is the best role for a DP to have? (anti tank, meq, horde, ic,etc)

REPENT for tommorrow you DIE!!!!

Chaos


I am Red/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

All questions of "best"-ness are relative. It comes down to what you need filled in your army. What is the rest of your army doing, and what aren't they doing. Nurgle DPs can be great anti-horde with a sturdy T6 and Nurgle's Rot. Khorne DPs are crushingly good anti-tank.

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Made in us
Warplord Titan Princeps of Tzeentch





Pat that askala, O-H-I hate this stupid state

It really does depend on what the rest of your does. You could use the DP to fill in what you are lacking or if you feel your list is not lacking than use them to strengthen aspects. Just remember they WILL be bullet magnets.

Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
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Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

I'm asking you people to see shat has worked best for what for you

REPENT for tommorrow you DIE!!!!

Chaos


I am Red/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
Banelord Titan Princeps of Khorne






Search. There are plenty of threads about optimum demon prince configs.

Top 3 in no particular order, all have wings:

1) Lash Prince: He lashes things
2) Nurgle Warptime Prince: He has toughness and timewarp!
3) Tzeentch Prince: He gets Warptime and either Wind of Chaos or Bolt of Change, and a 4+ save!

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Made in au
Morphing Obliterator





rAdelaide

I have loved my Tzeen DP with warptime and BOC. I now intend to field the DP with warptime and wind of chaos - 4+wounds/glances & template rerolling loveliness.

Also, a 4+ invulnerable means never having to say "where's the cover".
   
Made in us
Wrack Sufferer





Bat Country

Billie_Joe wrote:I've been over analyzing my DP choice lately. I have 2 questions now-

What is the best DP configuaration?
and
What is the best role for a DP to have? (anti tank, meq, horde, ic,etc)


#1: Mark of Slaanesh, Lash of Submission, Wings
#2: Mark of Tzeentch, Wind of Chaos, Warptime, Wings
#3: Mark of Nurgle, Warptime, Wings

All others are garbage.

Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in ca
Graham McNeil





North of you!

What ever you do... TAKE WINGS i'm quite sure thats the number one rule!

Typeline has it pretty much right, although i've faced khorne daemon princes and there not to bad; its not the ideal configuration.

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Made in us
Fixture of Dakka



Chicago, Illinois

Khorne Daemon Princes are the weakest link unless you are going for a fluffy list as they only get the benefit of +1 attack.

However it is the cheapest

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Hollismason wrote:Khorne Daemon Princes are the weakest link unless you are going for a fluffy list as they only get the benefit of +1 attack.

However it is the cheapest


They can be good if your opponent has good anti-psychic support... however, +1 attack still lags far behind +1T, 4+invuln, or +1I when it comes to actually winning combats, especially when you factor in the access to warp time.

I ran a khornate DP for a long time, trying to convince myself that it was good... it was a mistake.

As far as the best "role" for a DP... well it depends on what your opponent is running, and what you need it to do.

They're good for fighting small, elit-ish CC units... however fail when you get to the really tough stuff like TH terminators, harlequins, etc.

With warptime they're pretty good for taking out vehicles that are speeding towards your lines.

I'll have to disagree with a previous poster about a Nurgle DP being good anti-horde. Even with 6's needed to wound a big ork mob holds its own against a nurgle DP just fine, and statistically the DP dies first if it's not supported with another unit.

Like most other things in the Chaos codex (maybe aside from the troops options) Greater Daemons are a pretty lackluster option... but still represent a better choice than the other HQs.

This message was edited 1 time. Last update was at 2009/07/29 03:34:22


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Made in us
Decrepit Dakkanaut






Burtucky, Michigan

How about you post how your running your DP, and a brief of your army. That way we can better help you out. Just throwing out random ideas into the wind doesnt really help out what your really asking, and that is "how can I make my DP better"
   
Made in us
Missionary On A Mission




The Eye of Terror

Some popular builds:
Mark of Nurgle, warptime, wings. This one is dead killy, dead hard to kill, and dead speedy.

Mark of slaanesh, lash of submission. Wings optional. Usually sits in cover and lashes stuff, or with wings moves, lashes stuff into killing range, and then assaults.

Mark of tzeentch, warptime, winds of chaos or doombolt, wings, like mark of nurgle, but better vs lascannons and other anti-tank weapons that are usually pointed at DPs.

Mark of khorne, wings. Probably the least competitive option.

 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I play Emperor's Children, so the only build I really make is wings and lash of submission slaanesh princes.

I have run one lash, one warptime before and really it just focusses fire on the lash before idly killing the warptime. With two lash I've had games where good movement choices have left the enemy splitting his fire more.

Nevertheless, I've had many games where I've lashed very little, particularly with mechanized armies. My princes end up in a tank-hunting role, especially against the Imperial guard. Daemon princes do a great job of smashing apart squadrons of leman russes!

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Missionary On A Mission




The Eye of Terror

Daemon Princes with warptime are better once they get into CC, lash lets them get into CC easier, but once they're there, warptime is better.

 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Yeah that's why I had the bright idea of one of each. One pulls the enemy close, then they'd work in tagteam. But one of the pair would always die or they'd be TOO effective in cc and be left staring down the enemy's guns.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

which mark did you put on your warptime DP?

REPENT for tommorrow you DIE!!!!

Chaos


I am Red/Black
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent.
 
   
Made in us
Wrack Sufferer





Bat Country

Billie_Joe wrote:which mark did you put on your warptime DP?


Slaanesh and Nurgle are always good. Nurgle being more common. If you give it MoS you might as well have LoS.

This message was edited 1 time. Last update was at 2009/07/30 02:14:52


Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Not really. MoS with Warptime is miles better than Lash if your army isn't built around Lash. Striking at I6 S6 with WS7 and re-rolling all of your dice is amazing for CC. You swing first against everything but a Broodlord and kill someone with nearly every attack. Nurgle helps it while it is getting to CC though, which is very important as well. I'd like to see a cheap Gift spam DP of Tzeentch though. I'd give considerable CC power to an army style that inherently lacks it, while not taking away from the main goal of the army (turn everyone into Spawn).

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Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
 
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