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Made in gb
Fresh-Faced New User




this is my current list but the 2 vindi's just don't cut it at longer ranges....

Nurgle Lord ( plaguebringer )
Khorne lord ( twin claws )

8 zerks inc PF champ ( rhino )
7 PM inc PF champ and 2 x melta ( rhino )
7 PM inc PF champ and 2 x flamers

3 x Oblit
2 x Vindi ( DP )

the nurgle Lord doesn't do much and I am thinking of dropping him along with the 2 Vindi's.......

my thoughts are either total oblit spam and add another 2 x 3 oblits or take 2 landraiders.......... 1 especially to get the Zerk unit into combat early open to suggestions
   
Made in us
Devestating Grey Knight Dreadknight






Berzerkers beg for a land raider to deliver them to their target. Disembarking from a rhino and then waiting a turn to assault just does not cut it with them. You will increase their efficiency greatly by slapping them into a land raider. I like vindicators but think they work better in pairs or with three so obliterators might be your best choice. Six obliterators and a land raider would be the way to go IMO. You'll have to drop the Nurgle lord to help squeeze in the extra points though.

This message was edited 1 time. Last update was at 2009/08/02 22:45:20


DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++


 
   
Made in us
Wrack Sufferer





Bat Country

augustus5 wrote:Berzerkers beg for a land raider to deliver them to their target. Disembarking from a rhino and then waiting a turn to assault just does not cut it with them. You will increase their efficiency greatly by slapping them into a land raider. I like vindicators but think they work better in pairs or with three so obliterators might be your best choice. Six obliterators and a land raider would be the way to go IMO. You'll have to drop the Nurgle lord to help squeeze in the extra points though.


I agree six oblits and a landraider for your zerkers.

Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in gb
Pulsating Possessed Chaos Marine






Somewhere in space, close to Beetlejuice

I also think this is a good idea, just plonk the PM on objectives and tie up enemy units with the KB ^_^ Sounds like a plan.


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Typeline wrote:
augustus5 wrote:Berzerkers beg for a land raider to deliver them to their target. Disembarking from a rhino and then waiting a turn to assault just does not cut it with them. You will increase their efficiency greatly by slapping them into a land raider. I like vindicators but think they work better in pairs or with three so obliterators might be your best choice. Six obliterators and a land raider would be the way to go IMO. You'll have to drop the Nurgle lord to help squeeze in the extra points though.


I agree six oblits and a landraider for your zerkers.

For this, one HQ, Khorne Lord, should suffice.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Fresh-Faced New User




Here's my revised list..........

Termy Khorne lord ( twin claws )

8 zerks inc PF champ
7 PM inc PF champ and 2 x melta ( rhino )
7 PM inc PF champ and 2 x flamers ( rhino )

3 x Oblit
1 x Defiler
1 x Landraider ( for Zerks ) Daemonic

have 15pts spare ( havoc launcher for a Rhino ? )

This message was edited 1 time. Last update was at 2009/08/10 18:02:17


 
   
Made in us
Veteran Wolf Guard Squad Leader





Why do I not see 9 oblits and 2 lash princes in this list? Aren't those the only units CSM has?

I'm confused.

My 40k Theory Blog
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Timmah wrote:Why do I not see 9 oblits and 2 lash princes in this list? Aren't those the only units CSM has?

Too boring and not an automatic game winner.

The list looks really good. Keep it.
I'd give the Landraider extra armor.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Fresh-Faced New User




forgot to say LR is Daemonic
   
Made in us
Wrack Sufferer





Bat Country

daimyo52 wrote:Here's my revised list..........

Termy Khorne lord ( twin claws )

8 zerks inc PF champ
7 PM inc PF champ and 2 x melta ( rhino )
7 PM inc PF champ and 2 x flamers ( rhino )

3 x Oblit
1 x Defiler
1 x Landraider ( for Zerks ) Daemonic

have 15pts spare ( havoc launcher for a Rhino ? )


lolwut?

Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in us
Longtime Dakkanaut





New list looks pretty good. I don't like defilers would run a deamonic possessed vindicator or obliterators instead.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

have 15pts spare ( havoc launcher for a Rhino ?

They are great vs horde armies; otherwise, rather useless.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Fresh-Faced New User




several ideas going through my mind after another couple of games................

is a 2nd land raider any good to drop a PG squad of on an objective and then be used as a fire platform

is it worth dropping a rhino and the defiler and havoc launcher for another oblit to make 2x 2 ( instead of 3 ) and taking a lascannon dread to go with it
   
 
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