Switch Theme:

Question about assaulting/removing models  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Devastating Dark Reaper




Chicago

Sorry if this has been debated before, I couldn't find it.

Ok. Let's say we have 2 players (A and B).
Player A has a unit with 2 different kinds of models. He has one model with I1, and several with I5.
Player B has a unit with 1 kind of model, all with I3.

Player A assaults. He gets the first attack with his I5 models. Let's say he kills X number of models from player B.
Player B then removes all models that are base-to-base contact with player A's I1 model, as well as all models that are base-to-base with player A's I5 models that are within 2" of player A's I1 model.

The question: Does player A's I1 model still get to attack or not?



 
   
Made in us
Impassive Inquisitorial Interrogator





Florida, USA

Here is the problem. A squad is a squad. I1, I'd assume it's something like a Power fist or something, and then the I3 guys would probably be Necrons or Guard. I5 strikes first on B's squad. The guy who controls squad B can remove whatever characters he wants as casualties unless the player in base contact with the I5 guy is an IC that has joined the unit and can be called out seperately.

It details this in the rulebook. Anything the I5 guy kills doesn't strike back, it's assumed they are killed before they can strike. Anything with a higher Initiative strikes before those things with lower. If they die before their attacks, too bad.

You don't see da eyes of da Daemon, till him come callin'
- King Willy - Predator 2 
   
Made in us
Commoragh-bound Peer




Chicago, Ill. USA

The question was more about deaths that the I3 guy could take so that the I1 guy couldn't hit.

I'm also wondering this as well because i would like to do just that.

If you removed all the models the I1 guy COULD hit.... does it mean he can't? It's about avoiding attacks from the power fist... is there any way to do it other then being wiped out?

This message was edited 1 time. Last update was at 2009/08/24 23:12:04


The Nameless (3401) "Sold my soul... Got a great price!"
The Coven of the Crimson Tyde (1400)
DS:80S+GMB--I--Pw40K01+D+A++/eWD-R+T(D)DM+ 
   
Made in gb
Hanging Out with Russ until Wolftime







Wow, time warp...

5th edition fixed this problem. The I1 Guy gets to attack whatever unit he was engaged with at the start of the combat.

Page 35 wrote:Working out which models are engaged in combat is done at the start of the fight, and will not change until its end,

This message was edited 1 time. Last update was at 2009/08/24 23:13:42


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!)
 
   
Made in us
Plastictrees






Salem, MA

medd wrote:
The question: Does player A's I1 model still get to attack or not?


Yes, the I1 still gets his attacks as long as he was able to attack at the beginning of the fighting. It's on page 35:

"All engaged models will fight in this turn's Assault phase with their full number of attacks..."

"Working out which models are engaged in combat is done at the start of the fight, and will not change until it's end, but casualties will make it difficult to remember..."

So any model that is engaged at the start of the fight will still be engaged until the end of the fight (and thus fights with its full attacks) regardless of casualty removal. The only thing that can stop you from fighting if you're engaged is if you're killed before your initiative step attacks.

Note that this is a *change* from earlier editions of WH40K where it was possible to escape the power fist attacks by finagling the casualty removal.

"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
Devastating Dark Reaper




Chicago

Thanks for clearing this up for me!



 
   
Made in us
Longtime Dakkanaut




Long Beach, CA

models from anywhere. You could remove models that did not have a chance to attack but if they are still alive even if there is nobody in base to base with them, they can still attack if they would have been able to at any point in the combat. If they are dead before they get a chance to strike then clearly they cannot attack back.

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
 
Forum Index » 40K You Make Da Call
Go to: