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Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

So a friend and I are looking to start small FoW forces and I've decided to start a Fallschirmjäger force that will be supported by most likely the Stugs from the starter set and possibly some more tanks or Tank hunters later.


I have a question though, where do I find the squads I need to form a Jager Command group for the company? The closet thing I found was the Oberstleutnant Koch Glider Assault Platoon which has Oberstleutnant Kock, obviously, and a couple other SMG teams I figure I can use.

I suppose in addition i was wondering what I should probably eventually add on to the force, right now it sits at two Jager Platoons and the GA Platoon which will be divided into HQ and the Two Stugs.

My friend is getting the US Rifle Company and the three Shermans from the box set and looking at things it would appear I am out gunned both numerically and points wise.

Any help would be great thanks.
   
Made in us
Oberleutnant





Give yourself about a month wait. BF is releasing a large FJ box set. Should have the command and platoons you need in it.







 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Really? I wish I'd of known that before I bought the platoons...

But I guess its better to start with them and see if I really enjoy the game before buying a box set.
   
Made in us
Oberfeldwebel




New Hampshire USA

Start by looking at army builder by lone wolf even the demo version will help you identify troops and equipment. Then Borrow or buy a hard cover book and get the 600 point army rules ( a force with a HQ and only one troop choice and all normal rules ) also remember to play the missions! FJ are a infantry force so 99% of the time your the defender remember that when you play and build your force.... Taking objectives or denying them is the best way to play not many armys can do both you should focus on denying at first and remember to only play for 6 turns or 2 hrs. getting used to that time frame helps alot FJ are tough once gone to gound & dug in, anything over 16 inches away need a 7 to hit always keep that in mind....

Fj was my first army like 5 yrs ago awesome fun to play and paint.

G-dogg
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

So for a recap, I want to deny objectives as much as possible, I'd assume with AT guns, mortars, MG34/42s and Supporting Self-Propelled Guns. I'll also wanna send everyone to ground and dig them in, in order to maximize my chances of not being hit.

This army builder is available online right? So I should be able to find it with some google-fu.

FJ do look really fun to play, and they are arguably one of the more interesting Units in the German Armed forces of the period.
   
Made in us
Tough Tyrant Guard





Sacramento, ca

i play FJ, and your in a good start. did you get the Poineers or jagers?? Poineers are the same except that four stands will have a flamer throw guy on there.

FOr your Jager group, you can Kampee Group a unit together but you want to have huge units in the first place.
I usually run three full units and light tanks and Stugs with anti tank guns and a motar unit and a few other items for personnel taste.... at 1750.
   
Made in us
Oberfeldwebel




New Hampshire USA

BrotherStynier wrote:So for a recap, I want to deny objectives as much as possible, I'd assume with AT guns, mortars, MG34/42s and Supporting Self-Propelled Guns. I'll also wanna send everyone to ground and dig them in, in order to maximize my chances of not being hit.

This army builder is available online right? So I should be able to find it with some google-fu.

FJ do look really fun to play, and they are arguably one of the more interesting Units in the German Armed forces of the period.


Another nice thing is the HQ can take stumelwuffers mortars (bad spelling) the ability to form a battle group with your 2iC and shoot smoke is very usefull also a pair of 88's with the 40" range insures you got a few chances to take out some heavy armour but dont espect them to be on table for long they soon begome a target...Im also a fan of stukas while playing FJ that template with a Fire power 1+ is usefull more so considering you use top armour value to hit when the tanks start rolling at you and templates help with russian hordes....just some random thoughts Im happy to share with a fellow FJ fan....
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

StarGate wrote: i play FJ, and your in a good start. did you get the Poineers or jagers?? Poineers are the same except that four stands will have a flamer throw guy on there.

FOr your Jager group, you can Kampee Group a unit together but you want to have huge units in the first place.
I usually run three full units and light tanks and Stugs with anti tank guns and a motar unit and a few other items for personnel taste.... at 1750.


I just bought two of the "Battleworn Fallschirmjäger Platoon" seen here http://www.maelstromgames.co.uk/index.php?act=pro&pre=bat_fow_gfj_inf_102_000# it says they come with the options for the Flamethrower. Are they particularly useful?

Are any of the FJ AT Guns any good, like 3.7cm Pak 36s or the 7.5cm Recoilless LG 40. I can't see the 3.7cms being that useful, though my friend does mainly wanna use the M3s as his tanks.

Saint Anuman wrote:

Another nice thing is the HQ can take stumelwuffers mortars (bad spelling) the ability to form a battle group with your 2iC and shoot smoke is very usefull also a pair of 88's with the 40" range insures you got a few chances to take out some heavy armour but dont espect them to be on table for long they soon begome a target...Im also a fan of stukas while playing FJ that template with a Fire power 1+ is usefull more so considering you use top armour value to hit when the tanks start rolling at you and templates help with russian hordes....just some random thoughts Im happy to share with a fellow FJ fan....


Smoke makes the units concealed right? That makes them even harder to hit, bumping them up to an 8+ to hit if they've gone to ground and are dug in? I haven't read much through the rules yet.

Hmm 88's sound pretty mean, use the dual Flak and AT version or the dedicated AT Pak 43s? I think mid war Africa and the Mediterranean only gives me the 88 Flak 36s.

Oh and thanks for the thoughts

This message was edited 1 time. Last update was at 2009/08/30 16:00:13


 
   
Made in us
Oberleutnant





It is the smoke bombardment from the stummels that is useful. You can use it to conceal your own troops as well.

Other trick that doens't come up often, but can be useful. Smoke -hlaf- a unit. If the back half of a unit is dug in or of a differnet level to hit, smoke them and conceal them, preventing them frombeing seen by your troops. Now, when you shoot, they have to take the wounds on the visible units that are easier to hit.







 
   
Made in us
Dakka Veteran





You were asking about flamethrowers earlier?

They are disgusting. Take them. They may be one-shot weapons, but if you're Veterans hitting on skill checks of 3+ you can decimate people. They're awesome against tanks. I played a game against the Soviets once where my armor was all running up the right side of the table in a gamble, and it didn't pay off because his Delayed, Scattered Reserves came on that table edge...and they had four flamethrowers with them.

I lost all my armor and some halftracks to boot. Collapsed my entire flank and I had to run for it. Turned a potential win into a Draw.

I don't run Pioneer units or flamethrower halftracks or panzers, but I have been on the receiving end of them often enough to have tremendous respect for the flamethrower in Flames of War.

"Success is moving from failure to failure without loss of enthusiasm." - Cliff Bleszinski

http://www.punchingsnakes.com 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Thank you for that Cairnius, I think I may have to take at least one group with them then.

@Shotgun: That sounds like an interesting strategy.
   
Made in us
Oberleutnant





I think the important thing to approach the game from, as a new player, is that it -isn't- GW. So many times players get tinto the the mindest of GW armybuilding, or GW unit interactions, and it puts a pall over experiencing a new game.

Start small and explore it in detail.







 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

I will keep that in mind, thanks.

Oh my order arrived the other day and I'm alternating between building my Night Lords and them.
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

I hope you will share photos with us in the gallery and project logs when you get started Help get more people into it!

This message was edited 1 time. Last update was at 2009/09/06 23:44:54


Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Certainly will lego.
   
 
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