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Made in de
Dakka Veteran




I am not ignoring anyone. Its all about the fun^^
   
Made in us
Moustache-twirling Princeps





PDX

Also, has anyone seen the wargear point costs for the new 'Dex? Can we potentially confirm that our Power Fists dropped in points at all? Seems to be a trend and I would love to pay 12pt instead of 20pt...

Not that it matters as much thanks to BO, but still, if we do want one at least he should be a bit cheaper (in theory).

   
Made in us
Regular Dakkanaut




That is an interesting point about the fact Dragoons can be affected by the additional Skiitarii stratagems
   
Made in us
Moustache-twirling Princeps





PDX

Jaynen wrote:
That is an interesting point about the fact Dragoons can be affected by the additional Skiitarii stratagems


It does make for a nasty potential unit. Dragoon Bulldozer. Run 4-5 of the suckers in a unit in Stygies, grab Remorseless Fist or Machine Might, toss down Conqueror Doctrina Imperative and slam them into an enemy unit you want deader than dead. S8 AP -1 attacks that explode on 4+ will really be rough. -2 to-hit makes them tough to shoot, so they have to be addressed in CC, which is where they excel.

   
Made in be
Mysterious Techpriest





Belgium

 em_en_oh_pee wrote:
Also, has anyone seen the wargear point costs for the new 'Dex? Can we potentially confirm that our Power Fists dropped in points at all? Seems to be a trend and I would love to pay 12pt instead of 20pt...

Not that it matters as much thanks to BO, but still, if we do want one at least he should be a bit cheaper (in theory).


I have the codex, I'll tell you the only points changes:

Vanguards: 9 (was 10)
Rangers: 8 (was 10)
Fulgurites: 17 (was 16)
Cognis Flamer: 10 (was 11)
Heavy Arc Rifle: 8 (was 18)
Cognis Heavy Stubber: 5 (was 8)

That's all for the AdMech changes. Didn't look up the eventual point changes for Knights though. So the Datasmith is still the same price, 52 points, the same cost as a squad of 4 Servitors with two Heavy Bolters (the cheapest squad possible).



Automatically Appended Next Post:
And yes, Dragoons have become deadly with the right synergies. I won't buy more than my recent Start Collecting box until the FAQ though, don't know what may happen (Vanguards at 8 pts ? Rangers with a Ranger special rul perhaps ?).

EDIT: Oh, there's the Omniscient Mask relic that allows you to reroll failed Hit Rolls in CC for Skitarii units within 6". Only problem would be getting the relic bearer in range of the Dragoons but that's feasible.

Hahaha they'll be the new CC powerhouse of AdMech soon !

This message was edited 2 times. Last update was at 2017/09/22 12:40:33


40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in lt
Mysterious Techpriest






Cognis Flamer: 10 (was 11)


HAHAHAHAHAHAHAHA-go f yourself GW

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Longtime Dakkanaut





 rvd1ofakind wrote:
Cognis Flamer: 10 (was 11)


HAHAHAHAHAHAHAHA-go f yourself GW
to be fair doesn't it fire twice in overwatch or something? Playing devils advocate here

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gr
Stalwart Tribune





Greece

I infiltrate my stygia engiseer with my dragoons and mask.

Can you verify the cost for datasmith his power fist. And the total cost of onager with icarus neutron and 2* stubber.

But most important the seperate and total cost of engiseer and gis exact text on gear and if he can take any other option thanx.
Could also use a verification for relic rayment of the technomartyr is for models not unit??

And the plasma arc and trans for troops thanks.

Graia specific relic +1 cp only for dominus??
Thanks

This message was edited 1 time. Last update was at 2017/09/22 13:10:22


 
   
Made in lt
Mysterious Techpriest






gendoikari87 wrote:
 rvd1ofakind wrote:
Cognis Flamer: 10 (was 11)


HAHAHAHAHAHAHAHA-go f yourself GW
to be fair doesn't it fire twice in overwatch or something? Playing devils advocate here


Uh? what? Are mixing it up with Kastelans?

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Longtime Dakkanaut





Nope just got it wrong. In overwatch you roll two dice and take the highest

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in be
Mysterious Techpriest





Belgium

Yoda79 wrote:
I infiltrate my stygia engiseer with my dragoons and mask.

Can you verify the cost for datasmith his power fist. And the total cost of onager with icarus neutron and 2* stubber.

But most important the seperate and total cost of engiseer and gis exact text on gear and if he can take any other option thanx.
Could also use a verification for relic rayment of the technomartyr is for models not unit??

And the plasma arc and trans for troops thanks.

Graia specific relic +1 cp only for dominus??
Thanks


So, in order:

- Datasmith hasn't changed, he's 22 stock, +10 for the Gamma pistol, +20 for the Power fist, like in the Index;
- Onager (90) + Neutron Laser (45) + 2 Cognis Stubbers (2*5) = 145 pts (I feel we're not getting ripped off anymore with the price of the Stubbers);
- Tech-Priest Enginseer (40) + Servo-arm (12) + Axe and Laspistol (free) = 52 pts for the whole Enginseer
- No options whatsoever, same profile as the Index, his Master of Machines trait allows him to either repair a <Forge-World> or <Astra Militarum> Vehicle, or <Questor Imperialis> Model at 3" or less. D3 Wounds repaired for Forge-World and Astra Militarum, and only 1 Wound for the Questor Imperialis. As usual, a same target cannot be targeted by this ability more than once, except with the use of the Tech-Adept stratagem.
- Raiment of the Technomartyr: Roll a dice each time the wearer loses a Wound, on a 6 this model doesn't lose the Wound. Also, each time an allied Model of <Forge-World> at 6" or less of the wearer fires in Overwatch and gets a 6 to Hit, you can do another bonus attack with the same weapon (these boni attacks cannot generate others);
- Plasma, arc and Transuranic arquebus haven't changed either in price or in profile;
- Tech-Priest Dominus ONLY for the Graia relic that gives +1 CP

40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in gr
Stalwart Tribune





Greece

Thanks for the fast reply. Is there any option to change the gear in engiseer?
   
Made in us
Longtime Dakkanaut





Hmmmm

Cawl and 4 kastelans is 690 points tech priest and six kastelans is 712.... basically the same effectiveness on the kastelans but locks me into mars.... decisions decisions

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
Hmmmm

Cawl and 4 kastelans is 690 points tech priest and six kastelans is 712.... basically the same effectiveness on the kastelans but locks me into mars.... decisions decisions


It isn't the same effectiveness. Robots are 4+, so Cawl is significantly better. Plus, you want Mars because of Wrath, which is unbelievably good.

   
Made in us
Longtime Dakkanaut





You get 50% more shots effectively (half miss and you re roll them)with re rolls so each robot shooting is effectively worth 1.5 4*1.5=6 so they're exactly as effective. But that wrath of mars.... plus my robots are already painted mars. And cawl himself puts it over the top as he has that awesome gun. Only 12" range but whatever it's almost a short range onager w neutron... better even with bs 2+. Really tempting but that model is going to be a pita to put together

This message was edited 1 time. Last update was at 2017/09/22 14:38:57


011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Quick-fingered Warlord Moderatus





Spoiler:
 em_en_oh_pee wrote:
gendoikari87 wrote:
 Aaranis wrote:
gendoikari87 wrote:
Asranis uses wall of text, it's super effective!

I know it looks intimidating to read that much text when you can't even read my name right, don't bother. I've stopped taking you seriously long ago like half the people of this thread.

Also, I have the codex since Wednesday so if you guys have any specific questions I could help you out.
no need to be an donkey-cave, to the ignore list you go.


Automatically Appended Next Post:
wow dakka somehow that censoring seems worse than the original


Automatically Appended Next Post:
Suzuteo wrote:


What are you smoking?

First, the typical army these days has 7 CP, and practically all of it is going to be spent in the first three turns. Everyone who is thinking competitively is right now finding disgusting ways to maximize how much damage we are doing per CP spent. I just demonstrated that Dragoons use that CP more efficiently than Kastelans (under certain conditions, anyway), and they are definitely more efficiently than Crawlers:


Just saying it's something to keep in mind, no need to be a dick. ignore list for your ass too.


At this point, who isn't ignoring everyone else? This thread is just killing me!


Its like we're having our very own Schism

This message was edited 1 time. Last update was at 2017/09/22 15:00:12


3000
4000 
   
Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
You get 50% more shots effectively (half miss and you re roll them)with re rolls so each robot shooting is effectively worth 1.5 4*1.5=6 so they're exactly as effective. But that wrath of mars.... plus my robots are already painted mars. And cawl himself puts it over the top as he has that awesome gun. Only 12" range but whatever it's almost a short range onager w neutron... better even with bs 2+. Really tempting but that model is going to be a pita to put together


I'm sorry, but you are saying re-rolling 1's and re-rolling misses are the same. That is untrue. Seriously, you can't deny that re-rolling more misses is not more effective.


Automatically Appended Next Post:
 WrentheFaceless wrote:
Spoiler:
 em_en_oh_pee wrote:
gendoikari87 wrote:
 Aaranis wrote:
gendoikari87 wrote:
Asranis uses wall of text, it's super effective!

I know it looks intimidating to read that much text when you can't even read my name right, don't bother. I've stopped taking you seriously long ago like half the people of this thread.

Also, I have the codex since Wednesday so if you guys have any specific questions I could help you out.
no need to be an donkey-cave, to the ignore list you go.


Automatically Appended Next Post:
wow dakka somehow that censoring seems worse than the original


Automatically Appended Next Post:
Suzuteo wrote:


What are you smoking?

First, the typical army these days has 7 CP, and practically all of it is going to be spent in the first three turns. Everyone who is thinking competitively is right now finding disgusting ways to maximize how much damage we are doing per CP spent. I just demonstrated that Dragoons use that CP more efficiently than Kastelans (under certain conditions, anyway), and they are definitely more efficiently than Crawlers:


Just saying it's something to keep in mind, no need to be a dick. ignore list for your ass too.


At this point, who isn't ignoring everyone else? This thread is just killing me!


Its like we're having our very own Schism


HAH! That is great!

This message was edited 1 time. Last update was at 2017/09/22 15:05:18


   
Made in us
Longtime Dakkanaut





Who said anything about re rolling 1s?

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Decrepit Dakkanaut




 em_en_oh_pee wrote:
gendoikari87 wrote:
You get 50% more shots effectively (half miss and you re roll them)with re rolls so each robot shooting is effectively worth 1.5 4*1.5=6 so they're exactly as effective. But that wrath of mars.... plus my robots are already painted mars. And cawl himself puts it over the top as he has that awesome gun. Only 12" range but whatever it's almost a short range onager w neutron... better even with bs 2+. Really tempting but that model is going to be a pita to put together


I'm sorry, but you are saying re-rolling 1's and re-rolling misses are the same. That is untrue. Seriously, you can't deny that re-rolling more misses is not more effective.


Automatically Appended Next Post:
 WrentheFaceless wrote:
Spoiler:
 em_en_oh_pee wrote:
gendoikari87 wrote:
 Aaranis wrote:
gendoikari87 wrote:
Asranis uses wall of text, it's super effective!

I know it looks intimidating to read that much text when you can't even read my name right, don't bother. I've stopped taking you seriously long ago like half the people of this thread.

Also, I have the codex since Wednesday so if you guys have any specific questions I could help you out.
no need to be an donkey-cave, to the ignore list you go.


Automatically Appended Next Post:
wow dakka somehow that censoring seems worse than the original


Automatically Appended Next Post:
Suzuteo wrote:


What are you smoking?

First, the typical army these days has 7 CP, and practically all of it is going to be spent in the first three turns. Everyone who is thinking competitively is right now finding disgusting ways to maximize how much damage we are doing per CP spent. I just demonstrated that Dragoons use that CP more efficiently than Kastelans (under certain conditions, anyway), and they are definitely more efficiently than Crawlers:


Just saying it's something to keep in mind, no need to be a dick. ignore list for your ass too.


At this point, who isn't ignoring everyone else? This thread is just killing me!


Its like we're having our very own Schism


HAH! That is great!

This person thinks Tactical Marines and Grey Knight Terminators are great screening units, moreso than Dragoons. I don't even know why they post. Can you ban people from threads? He needs to stop posting this garbage here.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





I was comparing a tech priest basic model not dominus and six kastelans vs cawl and 4 kastelans. If you aren't capable of reading what I write what's the point in responding? Now I remember why I had you on ignore, worthless opinion because you are incapable of reading

This message was edited 1 time. Last update was at 2017/09/22 15:29:01


011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Moustache-twirling Princeps





PDX

Slayer-Fan123 wrote:
 em_en_oh_pee wrote:
gendoikari87 wrote:
You get 50% more shots effectively (half miss and you re roll them)with re rolls so each robot shooting is effectively worth 1.5 4*1.5=6 so they're exactly as effective. But that wrath of mars.... plus my robots are already painted mars. And cawl himself puts it over the top as he has that awesome gun. Only 12" range but whatever it's almost a short range onager w neutron... better even with bs 2+. Really tempting but that model is going to be a pita to put together


I'm sorry, but you are saying re-rolling 1's and re-rolling misses are the same. That is untrue. Seriously, you can't deny that re-rolling more misses is not more effective.


Automatically Appended Next Post:
 WrentheFaceless wrote:
Spoiler:
 em_en_oh_pee wrote:
gendoikari87 wrote:
 Aaranis wrote:
gendoikari87 wrote:
Asranis uses wall of text, it's super effective!

I know it looks intimidating to read that much text when you can't even read my name right, don't bother. I've stopped taking you seriously long ago like half the people of this thread.

Also, I have the codex since Wednesday so if you guys have any specific questions I could help you out.
no need to be an donkey-cave, to the ignore list you go.


Automatically Appended Next Post:
wow dakka somehow that censoring seems worse than the original


Automatically Appended Next Post:
Suzuteo wrote:


What are you smoking?

First, the typical army these days has 7 CP, and practically all of it is going to be spent in the first three turns. Everyone who is thinking competitively is right now finding disgusting ways to maximize how much damage we are doing per CP spent. I just demonstrated that Dragoons use that CP more efficiently than Kastelans (under certain conditions, anyway), and they are definitely more efficiently than Crawlers:


Just saying it's something to keep in mind, no need to be a dick. ignore list for your ass too.


At this point, who isn't ignoring everyone else? This thread is just killing me!


Its like we're having our very own Schism


HAH! That is great!

This person thinks Tactical Marines and Grey Knight Terminators are great screening units, moreso than Dragoons. I don't even know why they post. Can you ban people from threads? He needs to stop posting this garbage here.





Automatically Appended Next Post:
gendoikari87 wrote:
I was comparing a tech priest basic model not dominus and six kastelans vs cawl and 4 kastelans.


Why bother? Cawl's Wrathbots are the go-to. Everything else is casual.

This message was edited 1 time. Last update was at 2017/09/22 15:28:46


   
Made in us
Longtime Dakkanaut





It's not even out yet and you say that like it's fething gospel. This is why I don't listen to you about dragoons... well anything now but thanks for reaffirming that decision. It's like you are incapable of doing anything but parroting the common concepts. I.e. You add no value to anything

This message was edited 1 time. Last update was at 2017/09/22 15:35:23


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Made in us
Moustache-twirling Princeps





PDX

gendoikari87 wrote:
It's not even out yet and you say that like it's fething gospel. This is why I don't listen to you about dragoons... well anything now but thanks for reaffirming that decision.


I say that as a seasoned AdMech player who recognizes the potential - like pretty much everyone else does. Being able to reliably (on average rolls) kill Magnus is very, very important for us. Wrathbots do it. TPD won't. So yea, it is currently gospel because we have seen the Codex and unless the FAQ/Errata radically shakes things up, it will stay that way. You would know the issues of large, durable models like Magnus if you played against more than Ravenwing.

And yea, hilariously I was right about Dragoons before and doubly-so now that they are much improved. Most folks agreed, you were the sole outlier, really. But no no, go ahead and ignore me.

   
Made in us
Longtime Dakkanaut





Yup entirely incapable of anything but parroting. Back to ignore. People incapable of anything but parroting the common consensus add no value to the conversion. I can get that elsewhere. Try thinking outside the box. Or at least reading what I write before you respond it's patently clear you don't

This message was edited 1 time. Last update was at 2017/09/22 15:44:19


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Made in us
[DCM]
-






-

GENERAL IN THREAD WARNING TIME!

RULE #1 is BE POLITE.

This one should be obvious but in case it isn't - STOP INSULTING EACH OTHER.

"Attack" the point of the post, NOT the actual user posting it.

RULE #2 is STAY ON TOPIC.

WE DO NOT NEED TO KNOW WHO IS ON YOUR IGNORE LIST, WHO YOU ARE PLANNING TO IGNORE IN THE NEAR FUTURE, ETC.

That stuff is DEFINITELY NOT ON TOPIC and possibly a violation of RULE #1 as well.

Hopefully this is all clear now?

Because from this point forward, it is going to be vacation time for the next person to continue posting against the rules of the site.

   
Made in us
Decrepit Dakkanaut






Springfield, VA

So.... at risk of stepping into a minefield, I'm going to post a question from an Astra Militarum perspective:

Without the Astra Militarum Keyword allowing Enginseers to embark in AM transports, are they still worth bringing to bodge damaged superheavy tanks?

And if so, what might the best build for that be?
   
Made in us
Longtime Dakkanaut





If you can find a way to make your warlord the admech priest (assuming they still have keyword astra militarum) there's a relic and trait that bump your repair.

Anyone have the codex and can confirm the priest still has astra militarum?

Might be some issues with getting the priest to be your warlord if you want to transport them as well I'll look back at this when I have the codex it'll depend on the wording of certain things

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Made in us
Decrepit Dakkanaut






Springfield, VA

gendoikari87 wrote:
If you can find a way to make your warlord the admech priest (assuming they still have keyword astra militarum) there's a relic and trait that bump your repair.

Anyone have the codex and can confirm the priest still has astra militarum?

Might be some issues with getting the priest to be your warlord if you want to transport them as well I'll look back at this when I have the codex it'll depend on the wording of certain things


I'm pretty sure it completely lacks the Astra Militarum Keyword (aside from in its repair ability).

This message was edited 1 time. Last update was at 2017/09/22 16:12:13


 
   
Made in us
Longtime Dakkanaut





That's going to hurt then.... neat idea though. Also you could walk the priest behind and run a supreme command detachment. That should work but it'll slow the tanks down

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

gendoikari87 wrote:
That's going to hurt then.... neat idea though. Also you could walk the priest behind and run a supreme command detachment. That should work but it'll slow the tanks down


Yeah.

Other issue is I would like to bring Trojan armoured transports with the Tech-Priests to buff the tanks with re-rolls to hit, but the Trojan has the Astra Militarum keyword so it would be a mixed detachment still.
   
 
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