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How to Defeat loaded Blood Knights with a tomb King army?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Grovelin' Grot





Greetings. I played a Vampire counts army this weekend but it ended in a crushing defeat at turn 5 ! I had a casket of soals and a good list but was unable to kill Blood Knights . I nee d Help

 
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

Hmmm...

Skelies in the Front, with Flanking Ushabti

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Made in us
Widowmaker





Virginia

They usually destroy anything they charge. My sure fire way to catch and destroy them is.


....DDDDD.............
............................
...............................U
...CCCCC.................U
...........................U


D = bait unit
C = catcher unit
U = ushabti or bone giant

Just make sure the catcher unit isn't something that will give up too much combat res. Single tomb swarms are good for this and they are easy to get in position.

This message was edited 5 times. Last update was at 2009/10/06 03:49:44


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Made in us
Foolproof Falcon Pilot





divert them and flank them is your best bet. A unit of tombguard with a hero with scorpion armor works well, just keep the character safe (even in 2nd rank if you must) and just place half the access wounds on that char. TK with destroyer of eterneties works well too.

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Made in us
Regular Dakkanaut





You have cheap fast cav. use em to bait the BK's and hit em in the flank. Remember that they must always overrun and must charge if there is a chargable unit in range. Most good players will screen the BK's with bats or wolves, they should be your shooting/magic priority so you can set em up with the fast cav.

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"As a rule of thumb, If you find yourself saying "Well it doesn't say I can't do this in the rules!" you are probably bending the rules at best and at worst cheating completely"
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Made in us
Raging-on-the-Inside Blood Angel Sergeant



In ur gaem, killin ur doodz.

You could take a tomb king with the flail of skulls, put him in a unit of chariouts with the icon of +1 to hit on the charge, and just straight up charge that unit on the flank.

You win. GG.

Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
 
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