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Made in us
Clousseau




One of the things that I have experienced that really sets battletech apart from 40k is that there are a large number of players I have encountered that DO play like the lore says they should and that the optimization cheese stuff for most events simply wasn't chosen because it went against the lore.

Lot of historical style players in the communities I've been. Lot of players that know a whole lot of the lore.

I enjoy that.
   
Made in us
Jovial Plaguebearer of Nurgle





Albany, NY

 H.B.M.C. wrote:
For someone with the Barnes & Noble Lance:

Are the sculpts for the Blackjack, Archer, Mad Cat and whatever the other non-Annihilator 'Mech in there different to the other KS plastics?


Archer is the Wolf's Dragoons model 2W with the SRMs under the LRM bays. That way you can make Jamie Wolf's ride, with his pilot card included.
Blackjack is the BJ2 model with the Large Lasers in the arms and paired Streak SRM2s in each torso.
Timberwolf is a repose.
Rifleman is a repose.

   
Made in us
Stormblade



SpaceCoast

Really unless you're designing your own mechs there really isn't a lot of cheese available. I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common. I'd say more RPG players just because we're not necessarily refighting in game historical battles (although that can be done) but we're playing in our own little AU but want it to hold together, or maybe I just say that because I did RPGs way before I started wargaming.
   
Made in us
Lieutenant General





Florence, KY

Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ca
Legendary Master of the Chapter





 Stormonu wrote:
This is all very strange to me. I played a fair bit of BT back in the day, but never got into any of the background information for the BT universe. We'd just plop mechs down and fight, never worrying about which faction they were for - other than a general clan vs. IS division.


TBH you missed out. the lore is reasonably intreasting, and is arguably better done then 40k.

I say arguably because sometimes there;s too many... conveniant things that happen so the current "chosen faction" can win

Opinions are not facts please don't confuse the two 
   
Made in us
Stormblade



SpaceCoast

 Ghaz wrote:
Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.


At BattleTech's scale, they're all notable in some way. This isn't 40k with its nameless mass of models. Every pilot should have a name, look at the official record sheets Pilot Name_________ is somewhere up top. The clan invasion Kickstarter name thing just means they're using a real fan name in place of a fake name they be doing anyways. They've been doing it since the beginning decades ago.

And Storm, Brian is mostly right. Jihad/Dark age was a mess (Thanks Wizkids) and some of the twist to get us tp where we are have been eye rolling the initial groundwork back in 3025 to the clan invasion is pretty good stuff and I'm cautiously optimistic for Tamar Rising (fingers crossed)
   
Made in us
Basecoated Black




Pittsburgh, PA

 H.B.M.C. wrote:
For someone with the Barnes & Noble Lance:

Are the sculpts for the Blackjack, Archer, Mad Cat and whatever the other non-Annihilator 'Mech in there different to the other KS plastics?


yeah there are slight differences of the poses

wolf’s dragoons on the left standard on right


wolf’s dragoons on the left standard on right


wolf’s dragoons on the left, legendary mech warrior center, standard on right


wolf’s dragoons on the left standard in the center, legendary mech warrior on the right

Hope this helps
edited to place pics

This message was edited 2 times. Last update was at 2021/12/06 20:19:22


 
   
Made in us
Lieutenant General





Florence, KY

Jerram wrote:
 Ghaz wrote:
Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.


At BattleTech's scale, they're all notable in some way. This isn't 40k with its nameless mass of models. Every pilot should have a name, look at the official record sheets Pilot Name_________ is somewhere up top. The clan invasion Kickstarter name thing just means they're using a real fan name in place of a fake name they be doing anyways. They've been doing it since the beginning decades ago.

And Storm, Brian is mostly right. Jihad/Dark age was a mess (Thanks Wizkids) and some of the twist to get us tp where we are have been eye rolling the initial groundwork back in 3025 to the clan invasion is pretty good stuff and I'm cautiously optimistic for Tamar Rising (fingers crossed)

At BattleTech's scale you're not going to have an entire force of notable pilots. Realistically you will have one (if that many) notable pilot and the rest will be the rank and file of whatever unit you're playing and giving them names does not make them a 'notable pilot'.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Stormblade



SpaceCoast

But just like any sport, any of them could be the benchwarmer that people will talk about forever. Notable isn't about rank, its not about skill level, its about doing something memorable and yeah sometimes that can be the whole dang lance. There's at least one lance that has at least three members called out so far.

That's the neat thing about BattleTech, your pilots are as notable or non notable as you decide. If you want to play a lance of periphery militia knock yourself out, if you want to play the command lance of Winson's Werewolves, a highly successful merc batallion, go for it. Either way you're not wrong.

This message was edited 1 time. Last update was at 2021/12/06 21:04:16


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Prometheum5 wrote:
Archer is the Wolf's Dragoons model 2W with the SRMs under the LRM bays. That way you can make Jamie Wolf's ride, with his pilot card included.
Blackjack is the BJ2 model with the Large Lasers in the arms and paired Streak SRM2s in each torso.
Timberwolf is a repose.
Rifleman is a repose.
Thank you.

So there are different models in there. I may pick it up. I mean, who doesn't need an 8th Mad Cat?

spartan059 wrote:
Hope this helps
It does. Thank you.

This message was edited 2 times. Last update was at 2021/12/06 22:17:52


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Legendary Master of the Chapter





 Ghaz wrote:
Jerram wrote:
 Ghaz wrote:
Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.


At BattleTech's scale, they're all notable in some way. This isn't 40k with its nameless mass of models. Every pilot should have a name, look at the official record sheets Pilot Name_________ is somewhere up top. The clan invasion Kickstarter name thing just means they're using a real fan name in place of a fake name they be doing anyways. They've been doing it since the beginning decades ago.

And Storm, Brian is mostly right. Jihad/Dark age was a mess (Thanks Wizkids) and some of the twist to get us tp where we are have been eye rolling the initial groundwork back in 3025 to the clan invasion is pretty good stuff and I'm cautiously optimistic for Tamar Rising (fingers crossed)

At BattleTech's scale you're not going to have an entire force of notable pilots. Realistically you will have one (if that many) notable pilot and the rest will be the rank and file of whatever unit you're playing and giving them names does not make them a 'notable pilot'.


I dunno that depends what you mean by notable. I mean to be blunt, you could make a good case that ANY mechwarrior is notable

Opinions are not facts please don't confuse the two 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The old Clan Wolf and Falcon books did name literally everyone in the Touman. That'd be like naming every Marine in a Chapter. It's weird.

This message was edited 1 time. Last update was at 2021/12/07 00:02:25


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Jovial Plaguebearer of Nurgle





Albany, NY

 H.B.M.C. wrote:
The old Clan Wolf and Falcon books did name literally everyone in the Touman. That'd be like naming every Marine in a Chapter. It's weird.



Wolf's Dragoons source book is the same way and then also goes into the fate of many of them (mech destroyed, killed or injured on Misery, etc.). It's fun to have a named company of pilots in the smaller source books but the WD one is nuts.

   
Made in us
Lieutenant General





Florence, KY

BrianDavion wrote:
 Ghaz wrote:
Jerram wrote:
 Ghaz wrote:
Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.


At BattleTech's scale, they're all notable in some way. This isn't 40k with its nameless mass of models. Every pilot should have a name, look at the official record sheets Pilot Name_________ is somewhere up top. The clan invasion Kickstarter name thing just means they're using a real fan name in place of a fake name they be doing anyways. They've been doing it since the beginning decades ago.

And Storm, Brian is mostly right. Jihad/Dark age was a mess (Thanks Wizkids) and some of the twist to get us tp where we are have been eye rolling the initial groundwork back in 3025 to the clan invasion is pretty good stuff and I'm cautiously optimistic for Tamar Rising (fingers crossed)

At BattleTech's scale you're not going to have an entire force of notable pilots. Realistically you will have one (if that many) notable pilot and the rest will be the rank and file of whatever unit you're playing and giving them names does not make them a 'notable pilot'.


I dunno that depends what you mean by notable. I mean to be blunt, you could make a good case that ANY mechwarrior is notable

'Notable' doesn't mean 'named' or else every single Mechwarrior in both Clan Wolf and Jade Falcon would be considered 'notable' due to their respective sourcebooks (rightly called the 'telephone books' by some). To be 'notable' you have to be noteworthy and just having a name like every other schmuck doesn't cut it.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I splurged on the Wolf's Dragoons box on an impulse, and now my fluff OCD nature is trying to figure out a way to use the Annihilator. Ostensibly I own two opposing forces of Inner Sphere mechs, which are both themed around mechs that are strictly pre-Clan Invasion save for a random 3D printed Thanatos that I got for free with an Etsy purchase.

I'm not sure if I want to paint a couple of the Dragoon box mechs as actual Dragoons, filling their number out with other mechs from the new packs, or if I just paint the Annihilator as an assault mech for one of my two existing forces (most likely my Lyrans) and keep it out of specifically themed games where "Battletech reality" might play a big part, unless I am fighting Clans post-Invasion.

Unless as a newbie I am just overthinking things. Because if "No Clan tech" is ever an issue in a one-off game, an Annihilator is just a simple Inner Sphere mech in most of it's variants.

This message was edited 2 times. Last update was at 2021/12/07 02:22:37




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Jovial Plaguebearer of Nurgle





Albany, NY

 AegisGrimm wrote:
I splurged on the Wolf's Dragoons box on an impulse, and now my fluff OCD nature is trying to figure out a way to use the Annihilator. Ostensibly I own two opposing forces of Inner Sphere mechs, which are both themed around mechs that are strictly pre-Clan Invasion save for a random 3D printed Thanatos that I got for free with an Etsy purchase.

I'm not sure if I want to paint a couple of the Dragoon box mechs as actual Dragoons, filling their number out with other mechs from the new packs, or if I just paint the Annihilator as an assault mech for one of my two existing forces (most likely my Lyrans) and keep it out of specifically themed games where "Battletech reality" might play a big part, unless I am fighting Clans post-Invasion.

Unless as a newbie I am just overthinking things. Because if "No Clan tech" is ever an issue in a one-off game, an Annihilator is just a simple Inner Sphere mech in most of it's variants.




Yeah, the Annihilator is absolutely a pre-Clan Invasion IS mech. It was brought to the IS by Wolf's Dragoons but it was brought as a purely IS tech machine and you can gin up any reason for WD to have traded one to another IS force, or have it been captured as battlefield salvage. There's Clan-tech variants later, but it's plenty fair game before then.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

There's bound to be the odd rare Annihilator floating around the IS between the end of the Amaris Civil War and the Dragoons showing up.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

 H.B.M.C. wrote:
There's bound to be the odd rare Annihilator floating around the IS between the end of the Amaris Civil War and the Dragoons showing up.


Oh, they might have existed in the IS during the Succession wars? My quick reading of the mech description on Sarna made me feel like it was designed, but then somehow the designs just ended up going with the Star League in Exile/Clans.

Either way my original intent (and still has a large chance to be) was to paint it up as a part of my Lyran force, as their military seems to have both the capital AND the urge to use big mechs, even one as slow as a glacier. It's be in good company in my force between an Awesome and an Atlas.

This message was edited 1 time. Last update was at 2021/12/07 03:11:07




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It was an end of Amaris Civil War design, so yes, they went with the Exodus Fleet. Of course, it's BattleTech, so it's not hard to justify that a couple may have been left off a shipping order, or there was a half-completed one from an aborted production run that languished in some warehouse for the first two Succession Wars until someone came across it and finished building it by hand.

You can justify just about anything!

This message was edited 1 time. Last update was at 2021/12/07 03:20:20


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Legendary Master of the Chapter





 Ghaz wrote:
BrianDavion wrote:
 Ghaz wrote:
Jerram wrote:
 Ghaz wrote:
Jerram wrote:
I've been reading the recent rec guides and a large number of them have famous pilots listed under them from factions where the mechs they're know for aren't common.

Yeah, there's burning through the Clan Invasion Kickstarter Characters with the Rec Guides (they've got an estimated 2,780 charatcers to fit in somewhere). A 'notable pilot' is by definition not one that's representative of the faction as a whole in the first place.


At BattleTech's scale, they're all notable in some way. This isn't 40k with its nameless mass of models. Every pilot should have a name, look at the official record sheets Pilot Name_________ is somewhere up top. The clan invasion Kickstarter name thing just means they're using a real fan name in place of a fake name they be doing anyways. They've been doing it since the beginning decades ago.

And Storm, Brian is mostly right. Jihad/Dark age was a mess (Thanks Wizkids) and some of the twist to get us tp where we are have been eye rolling the initial groundwork back in 3025 to the clan invasion is pretty good stuff and I'm cautiously optimistic for Tamar Rising (fingers crossed)

At BattleTech's scale you're not going to have an entire force of notable pilots. Realistically you will have one (if that many) notable pilot and the rest will be the rank and file of whatever unit you're playing and giving them names does not make them a 'notable pilot'.


I dunno that depends what you mean by notable. I mean to be blunt, you could make a good case that ANY mechwarrior is notable

'Notable' doesn't mean 'named' or else every single Mechwarrior in both Clan Wolf and Jade Falcon would be considered 'notable' due to their respective sourcebooks (rightly called the 'telephone books' by some). To be 'notable' you have to be noteworthy and just having a name like every other schmuck doesn't cut it.


not quite what I mean, Mech warriors are rare and are the "astrocacy" of the battlefield. every mechwarrior is arguably a notable figure for the same reason in 40k every space marine is a notable figure

Opinions are not facts please don't confuse the two 
   
Made in us
Lieutenant General





Florence, KY

The definition of 'notable' is being unusual or interesting enough to be mentioned or noticed. The very definition in and of itself means that not every MechWarrior willl be notable as they need to be unusual or interesting enough to stand out from all of the other MechWarriors. When everyone is 'notable', then no one is.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Jovial Plaguebearer of Nurgle





Albany, NY

 Ghaz wrote:
The definition of 'notable' is being unusual or interesting enough to be mentioned or noticed. The very definition in and of itself means that not every MechWarrior willl be notable as they need to be unusual or interesting enough to stand out from all of the other MechWarriors. When everyone is 'notable', then no one is.


I would second the idea that anyone who gets to pilot a mech is notable among the armed forces of Battletech. Infantry and tankers get to play the rank and file someone noted above, but when you're usually talking about mech forces of 12-15 dudes there's absolutely room for them all to get a little backstory or at least a name. Heck, even toothless local militia on backwater Periphery planets stand out and are worth fleshing out if that's where you're fighting. I would buy 'when everyone is notable then no one is' if we're naming all 1000 members of a Marine chapter, but to me a dozen pilots in a force still have room to stand out for one reason or another.

   
Made in de
Dakka Veteran




Jerram wrote:
But just like any sport, any of them could be the benchwarmer that people will talk about forever. Notable isn't about rank, its not about skill level, its about doing something memorable and yeah sometimes that can be the whole dang lance. There's at least one lance that has at least three members called out so far.

That's the neat thing about BattleTech, your pilots are as notable or non notable as you decide. If you want to play a lance of periphery militia knock yourself out, if you want to play the command lance of Winson's Werewolves, a highly successful merc batallion, go for it. Either way you're not wrong.


Remember those classic notable Characters from 40k - they started as random generated dudes for White Dwarf Batreps..

This message was edited 1 time. Last update was at 2021/12/09 22:22:47


 
   
Made in de
Dakka Veteran




speck wrote:
Still in the works, need to get an update on those and the Awesome and BattleMaster.

Wolverine (20-5197) is now out and there are other variants in a web only release coming soon.


https://bg.battletech.com/forums/iron-wind-metals-news-and-announcements/what-s-in-the-pipeline-2-the-wrath-of-speck/msg1790593/#msg1790593

This message was edited 4 times. Last update was at 2021/12/21 14:57:49


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Final two ilClan Recognition Guides are coming out this Friday, including the one with the Atlas on the cover.

And wonder what wonderful new variants it's going to get?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Legendary Master of the Chapter





 H.B.M.C. wrote:
Final two ilClan Recognition Guides are coming out this Friday, including the one with the Atlas on the cover.

And wonder what wonderful new variants it's going to get?


I'm kiinda hoping for an Atlas II (C)... not to be confused, of course, with and Atlas IIC

Opinions are not facts please don't confuse the two 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm hoping for an Atlas IIC 2.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in be
Fresh-Faced New User




Wasn't expecting them, but CGL actually included the unseen Comstar trio (Raijin, Nexus, Grand Crusader) in RecGuide 23..

MUL (Master Unit List) images have already been updated as well

This message was edited 2 times. Last update was at 2021/12/25 14:04:38


 
   
Made in ca
Legendary Master of the Chapter





 H.B.M.C. wrote:
I'm hoping for an Atlas IIC 2.


welp looks like both the recguides are out.

23 includes

- The Star Python (a goliath scorpion Nexus with clan tech)
- The Fuijin - it's a raijinn but the DCMS loves to randomly rename mechs when they receive them from comstar
- Rifleman IIC
- Star Crusader (a clan omnimech based off the chassis of the Grand Crusader)
- Nova Cat (it's got a new TC/Pulse boat IJJ varient... among others)
- Lancelot
-Guilliotine
- Katana/Crockett (see my earlier comment about the DCMS randomly renaming gak from comstar


Rec Guide 24 Includes:

- Skinwalker (Ryoken III) this includes some intreasting new fluff
- Alpha Wolf: A 90 ton clan omnimech... with stealth armor
- Atlas (includes a Atlas (C) as well as a new atlas II, and a "AS8 Model that is supposed to represent a "best of all worlds" atlas because defiance has realized having an Atlas, Atlas II and an Atlas III is getting a touch silly)
- Elemental III (SRM 2 one shot pack, 10 points stealth armor, and a AP GR, Flamer or Micro PL)
- Grand Dragon
- Flashman
- Stalker
- Annialator (Gausszilla lives!)


Opinions are not facts please don't confuse the two 
   
Made in es
Rampaging Reaver Titan Princeps






BrianDavion wrote:
- The Fujin - it's a raijin but the DCMS loves to randomly rename mechs when they receive them from comstar

It's also cool because Fujin and Raijin ^^. Yes, I am easily amused XD.
   
 
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