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![[Post New]](/s/i/i.gif) 2009/11/27 07:15:29
Subject: Dread Mob + Wagon (1750)
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Major
far away from Battle Creek, Michigan
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I'm bored with playing wagon rush so I'm trying this list for a while:
HQ
Warboss, pk, cybork, squig, 'eavy armor
Big Mek, KFF
Troops
19 Gretchin + Runtherder
29 Boyz + Mob
10 Diversified Nobz (including painboy) + deff rolla wagon dedicated transport
Elite
14 Kommandos (x2 burnas) + snikrot
Heavy
3 killa kans, KMBs
3 killa kans, rokkits
3 killa kans, grotzookas
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2009/11/27 08:44:14
Subject: Re:Dread Mob + Wagon (1750)
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Regular Dakkanaut
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the only thing i would suggest is that all your kans have grotzooka. remove the gretching and the nobs and just add in more boys. basically killakan wall but with snikrot  hahaHA
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![[Post New]](/s/i/i.gif) 2009/11/27 10:40:46
Subject: Re:Dread Mob + Wagon (1750)
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Major
far away from Battle Creek, Michigan
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Bob, thanks for the comments. My thinking is that the diversified nobz are much more survivable and damaging than two 30-strong mobs of boyz. Also, for practical purposes I couldn't be arsed moving that many models.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2009/11/27 12:05:35
Subject: Re:Dread Mob + Wagon (1750)
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Regular Dakkanaut
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your list is no where near 1750pts  hahaa  ) get a deff dread with dual skorcha
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![[Post New]](/s/i/i.gif) 2009/11/27 13:28:49
Subject: Dread Mob + Wagon (1750)
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Khorne Veteran Marine with Chain-Axe
Kutztown, PA
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I would try to rearrange for at least one more squad of boyz. I just feel rather nervous about your lack of numbers and the cascading way your units will crash into enemy lines. How are you planning on implementing the list? That should help with peoples advice as this list is slightly unconventional
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David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.
Hidden Powerfist for the wi.....
The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
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![[Post New]](/s/i/i.gif) 2009/11/27 16:03:08
Subject: Dread Mob + Wagon (1750)
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Tower of Power
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Why don't you get more boyz in and go kan wall?
The solo battlewagon is easy pickings and a target. Add more boyz, deff dreads and big mek with KFF is the way I would go.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2009/11/27 16:28:05
Subject: Re:Dread Mob + Wagon (1750)
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Major
far away from Battle Creek, Michigan
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Two guys in my gaming group run dual lash with oblits. so going kans plus horde would be a bit of a challenge.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2009/11/27 16:33:55
Subject: Dread Mob + Wagon (1750)
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Tower of Power
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Well you've got the kanz already, and lack troops. I wouldn't worry about oblits with a lash, its vindicator which are better. Do they use them? Though I guess it matters not because lash will still work against this army anyway. You're just adding more boyz in.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2009/11/27 17:47:57
Subject: Re:Dread Mob + Wagon (1750)
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Major
far away from Battle Creek, Michigan
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One of the dual lash players runs two defilers and three oblits. The other one runs three oblits and two vindicators. There is also a player in the group that is nidzilla with eight or so MCs and a mess load of genestealers. My normal list is a four battle wagon list and I don't have much trouble with any of these lists--tough games to be sure but I more than hold my own. However, I wanted to use the kans since I have the models and like the little guys. So the question is what is a viable kan wall list when facing uber competitive lists? There is a mech. eldar player who would struggle against the kans I think, and a vanilla marine player that would also have problems. It's the dual lash and the nidzilla that worry me.
ps. I lost to one of the lash lists last night because my grots got lashed off an objective on turn 6.
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This message was edited 1 time. Last update was at 2009/11/27 17:49:24
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2009/11/27 18:05:55
Subject: Dread Mob + Wagon (1750)
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Never-Miss Nightwing Pilot
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As has been said, another boyz squad would be good. Give all your kans grotzookas, as, IMO, there the best weapon.
@olympias' sig and avatar: I agree, awful. France should have gone out, ireland through. My guitar teacher is French, so we had a big argument, and i started muttering cheat at random intervals in the song we were playing.
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"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann
Armies at 'The Stand-still Point':
Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3
Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.
Eldar armies of various sizes W-D-L 26-6-3
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![[Post New]](/s/i/i.gif) 2009/11/27 23:11:23
Subject: Re:Dread Mob + Wagon (1750)
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Regular Dakkanaut
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comment on the game you had. you should have made the grots go to ground. as they would be unable to move.
hmm against those lists. you'll really have a hard time running a kan wall against lash since they can easily remove your cover with their DPs/sorcerers. but i would suggest putting some fast units in to tie up possible threats/ give your opponent another target while your boys are moving forward. eg boys in trukk, wartrakks, warbikers, deff koptas.
and against the nid player the weakness of having a lot of big guys is they will lose to shear number. a boys squad could probably kill 2 a turn if you can assult 2. just make sure you get the charge.
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![[Post New]](/s/i/i.gif) 2009/11/28 02:41:34
Subject: Re:Dread Mob + Wagon (1750)
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Stabbin' Skarboy
123 fake street
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Might I suggest a kna wall with a supplement of warbuggies, you can fit 20 vehicles into 1000 easily, so some warbuggies w/twin/linked rockit launchas might be useful.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2009/11/28 04:50:15
Subject: Re:Dread Mob + Wagon (1750)
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Regular Dakkanaut
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SKORCHA! HAHA
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