Melissia wrote:Eldar have not been "ermagerd da mots op tihng aver" for seven editions. That's ridiculous hyperbole, and goes against what actually happened-- Eldar have not always been on top, unbeatable every single edition, time after time. Making gak up doesn't make it real, even if it makes you feel better. Every edition's had the armies that have been complained about, and people always say this edition is worse so that they have an excuse to complain harder.
Every single edition. And they always say "WELL THIS TIME IS DIFFERENT!" but the only proof that's ever provided is hyperbole. Yawn. Crying wolf, louder and louder...
I never stated that eldar have been top for 7 editions, i did imply it since it follows along with what i've been reading on dakka for the last year. But once again, I really only got into the game during 6th, So I can be very wrong. I'm sorry if I offended you with my lack of knowledge on previous editions.
Now, as far as crying wolf. I think that time is long past. The wolf has ate the boy, the sheep, and the townsfolk. In fact, the wolf is really the only thing left, and doesn't recognize that he ate them all. It's just him and other wolves wondering where all the food went. (The wolves are eldar player's if you couldn't quite follow that).
I have seen this codex ruin
40K at my
FLGS. We ran progressive leagues weekly on 1 month cycles. basically start at 750 and 1500 when we ended. We had three eldar players in our gaming group. Two were old eldar players and the third was a new player that started after the codex dropped. There was me and one other
CSM player, a couple space marine players, a
BA player, a couple necrons, and a one tau player. A pretty solid mixture. Over the course of 3 leagues, all three eldar players were top 3 every league. It wasn't even like they were running heavy cheese lists, The book was just that hard to fight.
People were pretty disheartened about it. Slowly, all the regulars either stopped playing or just played at home. In the end, it was just me and the 3 eldar players coming every week with the occasional necron player. No one wanted to play against the Eldar players, not even the other eldar players. If that's not a sign of a problem, I don't know what is.
What as a player base are we supposed to do about that sort of situation? We could ban eldar or nerf them hard with house rules. But it's not their fault that their army is that hard to beat. They were playing to the best of their ability with the tools at their disposal just like the rest of us and it was morally wrong to exclude them because of it. None of them were bad guys or even close to
TFGs, they just had a bigger toolbox than the rest of us. When we all decided to pack up our tools and go home, they were left there with wrench in hand wondering why we left. So, if you think I'm crying wolf over eldar, there's my little example of how it has ruined gaming at my
FLGS.
So when I seem bitter or hateful about eldar, It's not the players I hate. Its the army that destroyed
40K at my
FLGS that I hate.
As I said in my last post, after eldar, your on one of two sides of a wall. Either you can fight eldar or you can't. So when your on the side that can't, you better like playing with the people on your side of the wall, cause your not gonna have any fun on the other side.