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Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 thatssoeffingcool wrote:
So what is a competitive list for us going to look like? is khorne or slaanesh going to be more prominent?
Horror spam with flying CSM princes (not daemon) with exalted flamers and other fire support units to taste.

That's my guess.
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

So which Bloodthirster do you all think is the most effective?

Insensate Rage is great against anything T7 and lower with multiple wounds but of the other two, which do you prefer and against what? I am thinking overall, the Unfettered Fury is sorta the 'all-around' while the Wrath of Khorne is the character hunter. Mind you, he already hits on a 2+ and will likely wound on a 2+ as well since most characters aren't T6 or greater, so that leaves its secondary weapons. They are all the same points cost now so I would just like to hear your opinions on them.

As much as I love the enormous axe, I might have to go with one of the others. Although I do have plenty of magnets...

   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 anticitizen013 wrote:
So which Bloodthirster do you all think is the most effective?

Insensate Rage is great against anything T7 and lower with multiple wounds but of the other two, which do you prefer and against what? I am thinking overall, the Unfettered Fury is sorta the 'all-around' while the Wrath of Khorne is the character hunter. Mind you, he already hits on a 2+ and will likely wound on a 2+ as well since most characters aren't T6 or greater, so that leaves its secondary weapons. They are all the same points cost now so I would just like to hear your opinions on them.

As much as I love the enormous axe, I might have to go with one of the others. Although I do have plenty of magnets...


I am really puzzled by the 3 Thirsters. They all cost the same, but the Wrath one is clearly the best. There is no difference I can see between the Wrath and Fury BT, besides the Wrath BT having a better Lash AND a heavy Flamer.

   
Made in us
Tunneling Trygon





NJ

I'm not complaining. Otherwise, the better one would likely be more expensive

Also, An'ggrath boys. An'ggrath. He's a murder machine and I love him.
   
Made in lt
Mysterious Techpriest






Btw, the Daemonettes have been repackadged into a new box. So Slaanesh isn't being ditched? :p


Automatically Appended Next Post:
Also, I have 2 boxes of slaanesh chariots. I already have 1 exalted chariot, which I can use for any of the 4 versions except for hellflayer.
What should I build? Hellflayer and normal chariot? Or just 2 chariots and f the Hellflayer?

Basically is Hellflayer any good :p

This message was edited 1 time. Last update was at 2017/06/23 04:10:00


Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in lt
Mysterious Techpriest






played a very casual game vs nids:

GUO
Herald
12 brims
3 nurglings
28 plaguebearers instrument
3 plague drones
2x beast of nurgle
DP

GUO killed a Mawlock and Hive Tyrant in 1 battle round solo... Yeah... He doesn't get there fast. But when he gets there - heads fly

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Nurgle Chosen Marine on a Palanquin






Did you give the GUO the +1 to wound wound power? That spell is disgusting with lucky rolls.

   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 gwarsh41 wrote:
Did you give the GUO the +1 to wound wound power? That spell is disgusting with lucky rolls.
The GUO also hits suprisingly hard.

You might initially think, oh, just STR 7, that's not much. Then you realize it's rerolling all to-wounds. This means it's wounding rhinos 75% of the time, and wounding MEQ 8/9 of the time.
They are saving only on a 6, and the D6 wounds really hurts.
The claws and teeth from nurglings are just insult to injury.

I was running a game with the GUO, and it ran into a squad of scarab terminators and tore them to shreds.


Automatically Appended Next Post:
 rvd1ofakind wrote:
played a very casual game vs nids:

GUO
Herald
12 brims
3 nurglings
28 plaguebearers instrument
3 plague drones
2x beast of nurgle
DP

GUO killed a Mawlock and Hive Tyrant in 1 battle round solo... Yeah... He doesn't get there fast. But when he gets there - heads fly
How did the other elements of your army work out?
Do you have some thoughts you would like to share?

This message was edited 1 time. Last update was at 2017/06/23 21:27:06


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

What do you guys think would go well with a list with all 4 GDs?

   
Made in ca
Grumpy Longbeard





Canada

 Galef wrote:
What do you guys think would go well with a list with all 4 GDs?


Daemon princes?

Or the summon the rest? Get what you need.

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 Galef wrote:
What do you guys think would go well with a list with all 4 GDs?
Well, it's a theme list.
I would spam lots of bodies with the GDs. Bring lots of flamers, plague bearers, daemonettes and bloodletters. Swarm the board in bodies.


This actually brings up an interesting point.
Have you all noticed GDs to be effective?

In my games, when I have brought them they have been great. The KoS and GUO have been money. I've not tried a BT out yet. What do you think.

This message was edited 1 time. Last update was at 2017/06/23 23:53:10


 
   
Made in lt
Mysterious Techpriest






@people wanting more info. It was a veeery casual game
But sure:
Nurgling just feel bad since you never go first. Str 2 = ugh. Too much T4 arround
Plaguebearers are just a nightmare to kill. So they're a huge tarpit.
Beasts never got anywhere
Brims are OP for their cost.
DP never got there because guo killed everything but I know he's great from prev games.
2 drones died fast because of Mawlock but the survivor actually kicked a lot of ass.

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Tunneling Trygon





NJ

Bloodthirsters are pretty fragile in my experience thus far, but they are quite killy. I think they're good for the points. Skarbrand is even more killy and even more fragile (due to being slower, not due to his stats).

The Lord of Change is great. Only two powers but can cast smite at long range and will do d6 damage a lot more often with the casting bonus. I go back and forth between him and fate weaver being better.

Both worth their points I think
   
Made in lt
Mysterious Techpriest






 luke1705 wrote:
Bloodthirsters are pretty fragile in my experience thus far, but they are quite killy. I think they're good for the points. Skarbrand is even more killy and even more fragile (due to being slower, not due to his stats).

The Lord of Change is great. Only two powers but can cast smite at long range and will do d6 damage a lot more often with the casting bonus. I go back and forth between him and fate weaver being better.

Both worth their points I think


What? Fateweaver is the single worst unit in the codex IMO. 15 more points and you get bloody Magnus. Compare them. 5++ vs 4++ with 1s re-rollable. Magnus is stronger in melee, psychic and a lot more durable stats wise.
Or for 60(50) less pts just get Lord of Change who is better in melee and more survivable.

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in nz
Beast of Nurgle




new zealand timaru

Out of curiosity which of the two new Nurgle Damon princes are better Mamon or Cor'bax thinking of taking one for my deathguard which I can summon when I get close to the enemy so they don't have to advance up the board taking hits. Cor'bax seems more survivable with more rules and a better disgusting resilience when hit with damage 1 weapons whilst Mamon being cheaper has the better strength
Any ideas???
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 rvd1ofakind wrote:
What? Fateweaver is the single worst unit in the codex IMO. 15 more points and you get bloody Magnus. Compare them. 5++ vs 4++ with 1s re-rollable. Magnus is stronger in melee, psychic and a lot more durable stats wise.
Or for 60(50) less pts just get Lord of Change who is better in melee and more survivable.
Agreed. They goofed with fatey.
Magnus is the new psychic master of the chaos army. He's an absolute beast.
   
Made in lt
Mysterious Techpriest






 labmouse42 wrote:
 rvd1ofakind wrote:
What? Fateweaver is the single worst unit in the codex IMO. 15 more points and you get bloody Magnus. Compare them. 5++ vs 4++ with 1s re-rollable. Magnus is stronger in melee, psychic and a lot more durable stats wise.
Or for 60(50) less pts just get Lord of Change who is better in melee and more survivable.
Agreed. They goofed with fatey.
Magnus is the new psychic master of the chaos army. He's an absolute beast.

Guess who got him yesterday

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in ru
Navigator





Played today with 10 Nurgle DPs with Epidemius army againts ravenwing DA twice - and won twice by wiping out my opponent; on 3rd round in 1st game without a single DP killed and on 4th in 2nd game, with only 1 DP killed.
What can I say? I ain't even mad.
My thoughts, thou:
1) Smite isn't as scary as they say - yeah, it's *quite* powerful, but not *that* powerful
2) Warp bolters have disappointed me, really - 2 DMG is good, But only STR 4 and 2 shots - that's too little for too much. Dropping 10 bolters would give me spare 90 points
3) Epidemius was good, but, well, probably good - I didn't even looked at the tally as DP raped everything in sight without it.

"Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better." - Samuel Beckett © 
   
Made in gb
Dakka Veteran





 Vexler wrote:
Played today with 10 Nurgle DPs with Epidemius army againts ravenwing DA twice - and won twice by wiping out my opponent; on 3rd round in 1st game without a single DP killed and on 4th in 2nd game, with only 1 DP killed.
What can I say? I ain't even mad.
My thoughts, thou:
1) Smite isn't as scary as they say - yeah, it's *quite* powerful, but not *that* powerful
2) Warp bolters have disappointed me, really - 2 DMG is good, But only STR 4 and 2 shots - that's too little for too much. Dropping 10 bolters would give me spare 90 points
3) Epidemius was good, but, well, probably good - I didn't even looked at the tally as DP raped everything in sight without it.


What was the rest of the list? I'm strongly considering Nurgle in this edition. Probably not *quite* so many DPs though How are you tackling big stuff (knights and the like)?
   
Made in at
Regular Dakkanaut





It's already 2000 Points with 10 Princes and Epidemius.

Nurgle should be fine, until you want to jump on the brimstone bandwagon. He can cast smite on the big stuff, 10 Princes cast 10 smites a turn, so that should be about 20 Mortal Wounds in a round.

   
Made in us
Mutated Chosen Chaos Marine






I must be missing something, but why are people saying to put a blue horror in with a squad of brims?

Help me, Rhonda. HA! 
   
Made in gb
Longtime Dakkanaut




 Gordon Shumway wrote:
I must be missing something, but why are people saying to put a blue horror in with a squad of brims?

The blue can cast smite without dying.
Also save 2 pts and he can turn into a brim when he's killed, just to be awkward.

DFTT 
   
Made in us
Mutated Chosen Chaos Marine






Captyn_Bob wrote:
 Gordon Shumway wrote:
I must be missing something, but why are people saying to put a blue horror in with a squad of brims?

The blue can cast smite without dying.
Also save 2 pts and he can turn into a brim when he's killed, just to be awkward.


Ahh. I read that last sentence differently, but wrong, so I won't share it

Help me, Rhonda. HA! 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 Vexler wrote:
Played today with 10 Nurgle DPs with Epidemius army againts ravenwing DA twice - and won twice by wiping out my opponent; on 3rd round in 1st game without a single DP killed and on 4th in 2nd game, with only 1 DP killed.
What can I say? I ain't even mad.
My thoughts, thou:
1) Smite isn't as scary as they say - yeah, it's *quite* powerful, but not *that* powerful
2) Warp bolters have disappointed me, really - 2 DMG is good, But only STR 4 and 2 shots - that's too little for too much. Dropping 10 bolters would give me spare 90 points
3) Epidemius was good, but, well, probably good - I didn't even looked at the tally as DP raped everything in sight without it.
I'm thinking of going with some nurgling support and going with 9 princes.

There are some rough matches. Triple knights will suck -- esp with a chainsword. The biggest thing that has hurt my princes have been multi-wound weapons. A weapon that does a flat 6 wounds is scary. 2 hits and a prince goes down.
TONS of bodies would also be rough. 70 attacks a turn don't really help if you are only killing 20 brimstones a turn. Guard can also spam conscripts to do the same thing.

That's why I don't think it's a GT winning army. You might just have a bad matchup and lose.
But for RTT or local games it's hell on heels.

This message was edited 1 time. Last update was at 2017/06/26 01:35:31


 
   
Made in nz
Regular Dakkanaut




What are Bloodcrushers like this edition?
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

They hit decently hard but are the definition of a glass cannon, and are absurdly expensive.
   
Made in ca
Dangerous Duet






Which weapon would you guys use on a Soul Grinder : warp claw or warp sword ?

 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Warp Claw always imo. RAW it basically doubles your attacks, which will do more for you then the re-roll+extra rend.

Plus if it's being buffed by something it'll probably be rerolling ones to hit or have extra strength anyway.

This message was edited 1 time. Last update was at 2017/06/26 03:21:44


 
   
Made in us
Longtime Dakkanaut





Connecticut

Had a full 2k game of Tzeentch vs White Scars.

Highlights:

Smite with Changeling, 8 Disc Heralds and 6 Squads of Horrors adds up. I completely wiped a squad of Devastators with a Smite, rerolling a 2 from an 11 (d6 smite instead of d3) into a 6.

The power of the Changeling is NOT to be understated, giving things -1 to hit is incredibly powerful.

Army wide 4++ is also crazy. AP, Cover, none if it matters. I go where I want and do what I want.

That being said, Screamers are absolutely, 100%, full blown useless. I am immediately removing them from all lists.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Cephalobeard wrote:

That being said, Screamers are absolutely, 100%, full blown useless. I am immediately removing them from all lists.

This makes me very sad. I have 12 coverted to look like flaming "Griff-hounds".
I was going to magnetize 4 of them as mounts onto the bases of 2 home-made Chariots, but if they are that bad, I may as well just glue them down, leaving only 8 Screamers for....reasons

On the bright side, they can also stand-in as Flamers, or E-flamers
http://glennsgwmodels.blogspot.com/2016/09/hounds-of-chaoa.html
Scroll down to the 3rd pic

This message was edited 1 time. Last update was at 2017/06/26 13:04:26


   
 
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