Switch Theme:

Maelstrom's Edge News - Sig Jammer STL Release - Pg16  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Legendary Master of the Chapter





SoCal

I have to wait because Dreamforge. I have a list of Medge items I need to buy, and it keeps getting longer...

Not to mention the terrain sprue. Insaniak's blog gets some fething coffee because it's a fething closer.

   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Jerram wrote:
$12.99 for that ????? Thats like over $1 per head, oh you mean there's an entire model with those extra heads, well ok then...Fingers crossed there's a few more Remnant troops not too far behind that match the bar that's been set.


12 heads...

Fully posible legs and arms?

And an Zentrati Escort Fleet worth of additional guns.

OK, I think I found my summer project.

 
   
Made in au
[MOD]
Making Stuff






Under the couch

 AegisGrimm wrote:

Is the theory that these guys can be an army all on their own, where all you field is a fireteam of 4-6 suits while your opponent fields whole units of troops and drones?

That's it exactly, yes. Exact force size is yet to be confirmed, as we're still finalising the rules across the faction, but all three suit types will run as single-model units, with probably 6-10 models making up a force.


The best part is that it looks really easy to magnetize at least the gun mount connections. Just a guy with both arms being open fists could have a shoulder mount that you could swap every gun onto.

They don't really even need magnets. The pivot mount that the weapons fit onto is a really snug fit, so you can get away with just pushing them into place.

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Thanks to Salute, we actually managed to get almost all of the Spiral Arm Studios gang together in the same timezone for a while! So we're taking advantage of this to get in some brainstorming and playtesting for ideas for Maelstrom's Edge V2. Exciting times!

[Thumb - 1.JPG]
That's what the rules say! As of, like, just now...

[Thumb - _20190409_083518.JPG]
Showdown at the ZK Corral

[Thumb - _20190409_083610.JPG]
Deeeeep thought. (Mmmmm... coffee...)


 
   
Made in de
Battlefield Tourist






Nuremberg

I hadn't been following this much, but these guys look awesome, exactly what I have been looking for in a Sci Fi faction. Really good job on the plastics.

   
Made in us
Longtime Dakkanaut






Cool! I just picked up the starter set so I hope there will be affordable ways to get the v2 rules when they are finished.
   
Made in au
[MOD]
Making Stuff






Under the couch

 bbb wrote:
Cool! I just picked up the starter set so I hope there will be affordable ways to get the v2 rules when they are finished.

We'll likely be going with a separate book release rather than another starter set, and there will also likely be a digital version as there is now. Nothing is confirmed just yet though, as it's still early days.

 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

You terrain skills get better and better, really inspiring.

 
   
Made in us
Stormblade



SpaceCoast

 insaniak wrote:
 AegisGrimm wrote:

Is the theory that these guys can be an army all on their own, where all you field is a fireteam of 4-6 suits while your opponent fields whole units of troops and drones?

That's it exactly, yes. Exact force size is yet to be confirmed, as we're still finalising the rules across the faction, but all three suit types will run as single-model units, with probably 6-10 models making up a force.



So power armor size guys as the scouts and maybe a big guy for heavy firepower ? Or am I misremembering the short story ?
   
Made in au
[MOD]
Making Stuff






Under the couch

No, that's pretty much it. The very early fluff for these guys had them as more like a Space Marine-esque power armoured, special ops force, but they wound up merging with some other ideas to have the three core suit classes - Stryker, which is a scout suit and basically just a set of light, powered armour, the mainline Militus, and the bigger, heavy support Brutus suit.

 
   
Made in au
[MOD]
Making Stuff






Under the couch

Playtesting, day two:
[Thumb - 01.JPG]
Playing on a full sized table today!

[Thumb - 02.JPG]
Are you sure you want to do that?

[Thumb - 03.JPG]
Deliberating...

[Thumb - 04.JPG]
So, according to my notes, this is a table

[Thumb - 05.JPG]
Help! Help! We're being suppressed!

[Thumb - 06.JPG]
Get out there, men! You're contractually obliged!


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I see you guys are using proper dice!

And before I forget again, not having read any fluff on the new Maelstrom faction (is there a place I can read up on them?), but are they having a hard time surviving? Because looking at those ace minis again I can see mismatched pieces of armour colour-wise, as if they've been pulling their suits together from other remnants.

Or is that just their sense of battlefield fashion showing?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
[MOD]
Making Stuff






Under the couch

 BrookM wrote:
I see you guys are using proper dice!

And before I forget again, not having read any fluff on the new Maelstrom faction (is there a place I can read up on them?), but are they having a hard time surviving? Because looking at those ace minis again I can see mismatched pieces of armour colour-wise, as if they've been pulling their suits together from other remnants.

Or is that just their sense of battlefield fashion showing?

There is a little bit of background up on the MEdge website, both on the store page for the Militus and in the 'Explore the Edge' section on the faction page. I do need to do an article on Lorican Fashion (I'll put that on the top of the list for when I get home!) but basically within each Remnant fleet are a number of Houses - some houses are spread around multiple fleets, some a smaller and will only be found on one or two fleets.

Each House will have a general colour scheme that denotes that House, but then within that each Fire Team will have coloured markings that are shared across the team, and then individual Champion markings that are specific to that champion. So on our studio guys, the bronze is the House colour, the red shoulder pads and chest stripe denote the Fire Team, and the white markings identify each Champion.


Each team and house will have their own ways of using their chosen colours, and some houses will stick more rigidly to it than others. Some houses will have more uniform, militaristic schemes, and others will just allow Champions to paint their suits however they please, leading to more of a riotous, 'crusading knights' sort of look.



 
   
Made in au
[MOD]
Making Stuff






Under the couch

Militus in gold and purple :


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

How many Militus would be a fair number to match up against either faction in the starter box?

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in gb
Hulking Hunter-class Warmech





Bristol, England

 highlord tamburlaine wrote:
How many Militus would be a fair number to match up against either faction in the starter box?


We are still testing the exact points values, and there are two other types of suits in the pipeline, but roughly 5-6 suits would be the equivalent of a standard 120pt force, which is roughly what you get in the box set for each side. Just like the Broken are a big difference in terms of having many models, the Remnant are at the other extreme! They are a lot of fun to build and play.

Read the first two novels in the Maelstrom's Edge Universe now:

Maelstrom's Edge: Faith - read a sample here!

and

Maelstrom's Edge: Sacrifice 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Hopefully everything works out for them! I really like it when games are not afraid of having asymetrical forces rather than having every faction have roughly the same type of options.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in au
[MOD]
Making Stuff






Under the couch

Another colour scheme for the Militus:


 
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles


With work underway for a revised 'Version 2' of the Maelstrom's Edge rules, the current rulebook is now being offered for free download in PDF form! You can download it from here.



The Maelstrom's Edge Digital Rulebook is a 144 page PDF document containing the background lore of the Maelstrom's Edge universe and the rules for the game, with scores of photographs and diagrams. The document has a complete bookmark structure and clickable links in both the index and in-text references, so you can quickly navigate your way through the rules. The contents of the digital rulebook are identical to those in the printed rulebook found in the box set.




The Maelstrom's Edge Rulebook features the following content:



  • The Universe of Maelstrom's Edge
  • The Factions
  • Game Overview
  • Core Game Concepts
  • Characteristics, Versus Rolls & Suppression
  • Movement & Terrain
  • Shooting & Cover
  • Unit Activation & Actions
  • Charge Action
  • Model Type
  • Large Models
  • Weapon & Unit Abilities
  • Buildings
  • Playing a Game
  • Mission Objectives
  • Selecting Your Force
  • Narrative Missions
  • Forces of the Epirian Foundation
  • Forces of the Karist Enclave
  • Appendices
  • Rules Finder












Download it here.
   
Made in us
Longtime Dakkanaut






Well played, Spiral Arm Studios. Well played.
   
Made in au
Fixture of Dakka





Melbourne

Quick question, will the Battle for Zycanthus set be hanging around or will it be discontinued at some point?

Just wondering whether I need to bump it up the too buy list or not.

My Blogs -
Hobby Blog
Terrain 
   
Made in au
[MOD]
Making Stuff






Under the couch


It should be available for the next 12 months (ish) but will go away once V2 is released. The aim is to replace it with a bigger, hardcover rulebook and separate faction starter boxes.

This message was edited 1 time. Last update was at 2019/04/25 03:39:01


 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Thanks for the download. I've always been curious about the ruleset and now get to check it out.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in au
Fixture of Dakka





Melbourne

 insaniak wrote:
It should be available for the next 12 months (ish) but will go away once V2 is released. The aim is to replace it with a bigger, hardcover rulebook and separate faction starter boxes.
Ok, cool. I have a little time then. Cheers!

My Blogs -
Hobby Blog
Terrain 
   
Made in gb
[DCM]
Stonecold Gimster






 insaniak wrote:

The aim is to replace it with a bigger, hardcover rulebook and separate faction starter boxes.


Awesome!

Although this might not have been decided, but are faction details going to be in the book? Or are we going to have to print downloads for the factions? I'd love to have all the info in a single place - at least until more new things are released.


My Painting Blog: http://gimgamgoo.com/
Currently most played: Silent Death, Xenos Rampant, Mars Code Aurora and Battletech.
I tried dabbling with 40k9/10 again and tried AoS3 - Nice models, naff games, but I'm enjoying HH2 and loving Battletech Classic and Alpha Strike. 
   
Made in au
[MOD]
Making Stuff






Under the couch

The new book will include all of the existing (at time of print) factions, although we'll likely also continue to offer the separate 'Faction Books' for download, so that they can be updated with subsequent model releases.

 
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles

Some light reading - A new battle report is now up on the Comm Guild blog!










Tempest Elites with Ravager Vulcan pulse cannons and a Coriolis launcher deployed in rough terrain






No one saw them coming: the warriors in their smooth armoured plating, accompanied by the beautiful yet horrible Angels. They took the abandoned and dilapidated production facility at Argos, killing the few patrolling Contractors without mercy. A hastily assembled Epirian contingent, including a powerful Hunter Warmech and a squad of elite SecDef, arrived on the scene the next day to root out the zealot strike force. These Maelstrom-worshipping crackpots were about to pay dearly for their boldness.








This game sees an Epirian force commanded by Iain take to the field against a Karist incursion led by Jon. The mission is Groundfall, which has the Alpha Strike and Territories objectives. Points are gained by destroying enemy units and by capturing the 5 territory markers scattered across the board. Deployment was determined to be in opposing L-shapes: Karist bottom right, Epirian top left. The Karists have easy access to 3 of the 5 territory markers. Uphill battle for the Epirian side?







You can find the full report here!

   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles


This month, we're revisiting the Epirian SecDef, with the addition of a new SecDef Lieutenant! This high quality resin kit contains one Epirian SecDef Lieutenant model with two weapon options (CB22 Assault Carbine and G20 Pistol) and a 25mm base, and is available now from the Maelstrom's Edge online store here. The SecDef Lieutenant is a Command model, and lets you field a force comprised entirely of SecDef units!










Anyone underestimating a SecDef lieutenant is about to pay dearly for his mistake. Promoted from amongst the most capable veteran sergeants, SecDef lieutenants are level-headed combat experts on both a tactical and strategic level with extensive financial and material resources to hand. Often taking on the most difficult (and therefore highest paying) missions with their platoons, the aim of most lieutenants is to accrue enough backpay to purchase a field commander commission, and the heavy combat rig that goes with that position.










While technically tasked with safeguarding the same corporate goals as every other Epirian division, issues can arise when SecDef units are forced to cooperate with Bot Handler commanders in the field. Their philosophy, character and approach are almost diametrically opposed to that of the average Handler. The SecDef's innate distaste for bots results in them having little faith in the abilities of their robotic allies, having seen them fail once too many in their long careers where they believe proper SecDef infantry would have got the job done. Nevertheless, they are professional enough to let the deadly Hunter Warmechs profit from their shoulder-mounted target designator. Many a foe has perished under a hail of strike missiles shortly after a SecDef lieutenant is inserted into enemy lines, quickly identifying and painting the largest threat.










SecDef Lieutenant Rules Card





You can find the SecDef Lieutenant in the Maelstrom's Edge online store here!
   
Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles


The Epirian SecDef receives another reinforcement this month, with the addition of a new SecDef Medic! This high quality resin kit contains one Epirian SecDef Medic model with a CB22 Assault Carbine and field diagnostic unit, and a 25mm base. This is an add-on model for SecDef Tactical Teams.










SecDef Medics are combat veterans who have received additional training and equipment to administer first aid in the field. Known for being level-headed under fire, medics accompany SecDef tactical teams in the field, where they need to be equally competent at using their carbines or treating wounded squadmates.










Equipped with an advanced diagnostics and treatment device and requiring weeks of additional training, medics represent a not-insubstantial investment for SecDef Commanders. While most still attribute significant cost savings to a medic's ability to save the lives of expensive SecDef troopers, the return on investment tends to be carefully monitored by SecDef administration. It's not uncommon for units to be refused additional medics where higher-than-normal attrition rates suggest that high recruitment costs would not be sufficiently reduced by the presence of medical personnel.










SecDef Medic Rules Card





You can find the SecDef Medic in the Maelstrom's Edge online store here!

   
Made in us
Legendary Master of the Chapter





SoCal

Honestly, the mini seems a bit boring. Depending on the cost of him, I'm not sure why I would buy him instead of some plastic dues to bling out with pouches.



Which reminds me that I need to buy some more plastic dudes next time I have some hobby funds.

   
 
Forum Index » News & Rumors
Go to: