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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Geifer wrote:
 Platuan4th wrote:
I'm kind of worried by how many people here have their nipples as high as their heads.


Realistically the Castellan has its nipples higher up than its head, so the term nipple gun is misleading. To be accurate, it should be nipple piercing gun.


Except its chest is very clearly visible below the head. It's a hunchback, not a chest face.

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 Platuan4th wrote:
 Geifer wrote:
 Platuan4th wrote:
I'm kind of worried by how many people here have their nipples as high as their heads.


Realistically the Castellan has its nipples higher up than its head, so the term nipple gun is misleading. To be accurate, it should be nipple piercing gun.


Except its chest is very clearly visible below the head. It's a hunchback, not a chest face.


If that's what you want to see, sure.

I on the other hand see a robot that is not strictly built to mimic human anatomy, which leads to much funnier results.

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I love the Castellan look. It’s like it was designed immediately after binge-watching every film Hayao Miyazaki ever made…

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 BrookM wrote:

One of the rumours mentioned that the Valiant would also have a character option. If true and of the model is armed with both a spear and some sort of plasma weapon, I'd almost want to say Baron Roland of House Cadmus, who in the Imperial Knight novella rode to war in a similar-ish configuration.


I'm not sure how I feel about the Valiant(or any IK) having a "character" optional build. On a kit the size of a IK it seems like a waste to potentially limit a weapon loadout in that way, especially if the character is house specific. On the other hand given the probable cost in points and money most gamers would probably only field one example of it anyway.

This message was edited 1 time. Last update was at 2018/04/22 09:09:22


 
   
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Cozy cockpit of an Imperial Knight

Agreed, personally I feel that the best option for a character would be a Freeblade, which can easily be slotted into any army.



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There's always the option to have all weapon options available to the non-character Knight, with the named one locked into a build and differentiated by decorative bits like molded shoulders. Seems like a good compromise unless the decorative bits take up sprue space that would otherwise be used for more (non-character) options.

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Cozy cockpit of an Imperial Knight

Knights are quite decorated on their own as is, if there is a character build included, it would probably be limited to a custom face plate and maybe a custom melee weapon to set it apart, leaving the rest to decals.



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Unless it is less a specific named character and more a "generic" special character, like a build for a Knight Baron, limited to one per army but not a specific named guy.
   
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GoatboyBeta wrote:
I'm not sure how I feel about the Valiant(or any IK) having a "character" optional build. On a kit the size of a IK it seems like a waste to potentially limit a weapon loadout in that way, especially if the character is house specific.

Seeing GUO (which is similar sized sprue) manages 3 character builds pretty easily I don't see why IK couldn't do it with several heads, 2-3 banners, maybe custom heraldic shield, etc.
   
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 Irbis wrote:
GoatboyBeta wrote:
I'm not sure how I feel about the Valiant(or any IK) having a "character" optional build. On a kit the size of a IK it seems like a waste to potentially limit a weapon loadout in that way, especially if the character is house specific.

Seeing GUO (which is similar sized sprue) manages 3 character builds pretty easily I don't see why IK couldn't do it with several heads, 2-3 banners, maybe custom heraldic shield, etc.


Oh I don't doubt GW could do it, and if it was restricted to cosmetic parts like heads or shields that would be fine. But if the kit has a specific weapon or weapon combo that is restricted to a SC? That would IMO be a pain to use. Unless the IK codex goes without any kind of trait system for the different houses.

This message was edited 1 time. Last update was at 2018/04/22 20:30:40


 
   
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Connecticut

I'm just hoping, if there is a "character" it's more of a "Build a Lord" option like Captains, where it's a generic body with multiple heads/weapon options, rather than a Primaris Captain with one build.

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Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
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As someone who never plays with named characters I'd be really disappointed if one half of the boxes released is occupied by a unique character. Hopefully there's some fancier gear to make your own warlord but please don't use up plastic sprue real estate for a HQ that alot of people wouldn't want to use/can't use since he's not aligned with the correct house.
   
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Steelcity

 Cephalobeard wrote:
I'm just hoping, if there is a "character" it's more of a "Build a Lord" option like Captains, where it's a generic body with multiple heads/weapon options, rather than a Primaris Captain with one build.


Unfortunately that's not really how GW sells models these days, considering how old that captain kit is (and honestly produces an extremely subpar character anyway). It'll be 3 mono-option characters like pretty much all the other recent examples, if its a real thing.

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Connecticut

 Kirasu wrote:
 Cephalobeard wrote:
I'm just hoping, if there is a "character" it's more of a "Build a Lord" option like Captains, where it's a generic body with multiple heads/weapon options, rather than a Primaris Captain with one build.


Unfortunately that's not really how GW sells models these days, considering how old that captain kit is (and honestly produces an extremely subpar character anyway). It'll be 3 mono-option characters like pretty much all the other recent examples, if its a real thing.


I'm not sure. The GUO Box has a large variety of options, one of them being a named character, the rest being a "build your own" GUO kit, with lots of modeling flexibility.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in fi
Locked in the Tower of Amareo





 Cephalobeard wrote:
 Kirasu wrote:
 Cephalobeard wrote:
I'm just hoping, if there is a "character" it's more of a "Build a Lord" option like Captains, where it's a generic body with multiple heads/weapon options, rather than a Primaris Captain with one build.


Unfortunately that's not really how GW sells models these days, considering how old that captain kit is (and honestly produces an extremely subpar character anyway). It'll be 3 mono-option characters like pretty much all the other recent examples, if its a real thing.


I'm not sure. The GUO Box has a large variety of options, one of them being a named character, the rest being a "build your own" GUO kit, with lots of modeling flexibility.


That depends probably what kind of character you are hoping. Infantry sized character or knight sized?

With knight sized it's possible you get some extra bits to turn standard knight to character(adding some 10-20£ to the kit price thanks to that). When model costs tons of points GW wants players to have reason to buy multiples. For infantry character just look at all those hq's these days. You are lucky to if you have 3 options to pick up. Commisar has plasma pistol or bolt pistol. Yey! What a veritable tide of options!

This message was edited 1 time. Last update was at 2018/04/26 07:10:48


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Vancouver, BC

Should have been a Laspistol, Chainsword option for the commissar as well.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
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Plus alternative head. And would be nice if pose was at least somewhat changeable so I don't have multiple identical pose guys running around(made worse that finally commisars aren't shooting yourself to foot).

I really hate mono-pose character models :( Especially those who you take multiples. Annoying enough to have identical poses on opposing armies but then when you have multiples in your own army...

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More than a couple of epic players have mentioned grabbing one to use as a truescale warmonger Titan in 6-8mm game (epic scale is all over the place in reality). Oddly enough the model looks a bit daft as a knight but as a silly OTT Titan proxy, it kinda works better.

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Connecticut

Getting some really conflicting information. Had a store tell me Knights were about 2 weeks out, but the most recent warhammer community article seems to elude to them being much further out than that.

Hoping we get confirmation soon.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
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Working on it

The white dwarf preview said they'd also be out in may. Maybe Imperial Knights are going to be a 2 week release at the beginning of may, followed by the harlequins and gate, then ending with Deathwatch and Killteam maybe? Just my 2 cents

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Gathering the Informations.

 Kharne the Befriender wrote:
The white dwarf preview said they'd also be out in may. Maybe Imperial Knights are going to be a 2 week release at the beginning of may, followed by the harlequins and gate, then ending with Deathwatch and Killteam maybe? Just my 2 cents

I'm expecting Knights at the end of May, to be honest.

We still have 2 more weeks of Idoneth Deepkin(last preorders will be May 12th, releasing on the 19th. The items left after this weekend's preorders will be the turtle, shark, and eel riders) and with Harlequins looking to be just the book and the gate(which purportedly isn't tied specifically to Harlequins but rather is a generic Eldar scenery piece), them and Deathwatch would be better for a release at the start of the month interspersed with the Idoneth stuff.
   
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If Knights were coming in the first half of May they would be in the WD and most likely on the cover. So probably back end of May, possibly running into June
   
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Deep in the Woods

Upgrade bits for the Armigers.
https://www.shapeways.com/shops/gadgetsplus

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 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

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Now I just gotta wait for the mini anubis head for the armigers. But I'll have to break the current heads off when that happens

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Deep in the Woods

yeah I am a bit disappointed he went with copying the wolf theme. I wish he would have gone with a more Mecanicumed out one. To go along with the carapice plate.

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
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Edmonton, Alberta

 Nicorex wrote:
yeah I am a bit disappointed he went with copying the wolf theme. I wish he would have gone with a more Mecanicumed out one. To go along with the carapice plate.


I think he sculpts what he needs for his personal space wolf army 1st, then dose the other stuff.

I do like the "wolf" feet and realy happy didn't them them to hard. They feel like they actually will fit on any themed armiger, and look alot cooler then the stock feet.

This message was edited 2 times. Last update was at 2018/04/28 20:26:21


 
   
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Sergeant Major




Fort Worthless, TX

 Kanluwen wrote:
 Kharne the Befriender wrote:
The white dwarf preview said they'd also be out in may. Maybe Imperial Knights are going to be a 2 week release at the beginning of may, followed by the harlequins and gate, then ending with Deathwatch and Killteam maybe? Just my 2 cents

I'm expecting Knights at the end of May, to be honest.

We still have 2 more weeks of Idoneth Deepkin(last preorders will be May 12th, releasing on the 19th. The items left after this weekend's preorders will be the turtle, shark, and eel riders) and with Harlequins looking to be just the book and the gate(which purportedly isn't tied specifically to Harlequins but rather is a generic Eldar scenery piece), them and Deathwatch would be better for a release at the start of the month interspersed with the Idoneth stuff.


Warhammer Community page says Harlequins and DW in May. I doubt that they'd drop 3 dexs in a month. I expect IK in June.

GW - If it ain't broke, fix it until it is. 
   
Made in nl
[MOD]
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Cozy cockpit of an Imperial Knight

Hey guys, let's take any further discussion regarding third party bits elsewhere, okay?



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Made in gb
Longtime Dakkanaut





Going by the release dates in the new WD it looks like we wont be walking the road of swords weighed down by oaths until June That said, just the web way portal and the War of Vengeance omnibus(pre order 19th May, release 26th) seems like a really lean week. I cant help thinking about how last months WD gave a date for the Deepkin battle tome but not for the models that GW ended up releasing alongside it. So still a small sliver of hope for a late May release and building a new IK over the bank holiday weekend.
   
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

It certainly looks like it yeah. Only silver lining for me is that I can set aside more money for the impending release.



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