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Made in us
Awesome Autarch






Las Vegas, NV

So I think I am settling on this list so I can finish painting the army. Any input would be appreciated. My main concern is my lack of magic, is this too little at this points level? Also, would it be better to have two level 2 wizards than the level 4 I have now? I am still really new to fantasy, so I am open to any suggestions. Thanks.

Lords:
Spellweaver: Lv4, Dispell scroll x2
Noble: Wildrider Kindred, Great Stag, Helm of the Hunt, Spear of Twlight (I know this guy isn't optimal but I love the model)

Core:
Glade Guard x10
Glade Guard x10
Glade Riders x5
Glade Riders x5
Dryads x8
Dryads x8

Special:
Wardancers x8, Full command
Wardancers x8, Full command
Wildriders x5, Full command

Rare:
Treeman
Treeman

   
Made in us
Wraith





Raleigh, North Carolina

Speaking as a non-WE player, your list overall looks pretty standard. Your Sorcerer will feel pretty lonely being the single lv.4, but if you toss all of your dice at one spell you should be alright once you burn through other people's scroll caddies. It seems a little excessive to spend 50 points on a pair of scrolls rather than increasing your offensive power, but WE magic isn't very offensive as much as it is supportive from what I remember.

Both the single lv.4 and two lv.2s will be shut down by people bringing lists that aim to handle big magic.

 
   
Made in us
Awesome Autarch






Las Vegas, NV

Yeah, I figure I will get dominated by magic heavy lists in the magic phase, the wizard is more to just mitigate that. Perhaps I should drop him down to a lv 2 and save some points and just assume magic will be a problem? Treesinging is such a useful spell though, in my games it has had a huge impact every time.

   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

Actually, I've gotten away with 5 dispel dice against the new Lizards at 2,000, but perhaps that was mostly luck on my part...

Also, no Waywatchers?

Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in ca
Charging Wild Rider





Canada

No caligors stave? Odd. Id suggest getting the points for that atleast. You will find it invaluable

Drop the banner and musician on the wardancers. Waste of points really. You should be able to afford the stave with that.


Other then that its ok. As said above you will have problems with a magic heavy list.

Never say die! Never surrender!

LunaHound wrote:Woo thats a good looking Pedo

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Made in au
Regular Dakkanaut




@ Golga full command for wardancers is muso and champ. If dancers could take banners they would be soo worth their points. Musos are still worth their points in dancer units. you don´t have static res so you can come close on many combats and if you having a muso means you win (or don´t loose) the combat then it is definately worth it.

As for the list I normally have 5 DD and 2/3 scrolls in 2250 for my woodies which works well (2 LV2´s and 1 ancient) so magic wise I think you are better off as you may be able to do something more than just treesing a lot. If you want to bolster the magic phase a branchwraith would go well.

I would drop the dancers to 7. I have found they seem to work better at that number.

Other things I would do is beef up the wild rider unit by another model. I would also add in another unit of wild riders to make your list very very mobile (4 units of light cav). Don´t even need to upgrade it (so just 130pts). To find the points I would drop a treeman. with the spare points you can get an eagle and maybe a Lv2 or branchwraith to support the Lv4.

If you want the two treemen I would say a battle standard is required. Stubborn LD8 is ok but not entirely reliable. A BSB will ensure they stick around and take/give a beating as required. he also goes well in wardancer units to bolster their combat resolution. to get the points a unit of dryads could disappear (with the two dancers dropped from before). it also means you can take the hail of doom arrow which is always a good bonus.

Check out my website www.theonlinevault.net. It is currently for sale on Ebay so feel free to check it out

http://cgi.ebay.com.au/ws/eBayISAPI.dll?ViewItem&item=320547187009  
   
Made in ca
Charging Wild Rider





Canada

leighr3029 wrote:@ Golga full command for wardancers is muso and champ. If dancers could take banners they would be soo worth their points. Musos are still worth their points in dancer units. you don´t have static res so you can come close on many combats and if you having a muso means you win (or don´t loose) the combat then it is definately worth it.

As for the list I normally have 5 DD and 2/3 scrolls in 2250 for my woodies which works well (2 LV2´s and 1 ancient) so magic wise I think you are better off as you may be able to do something more than just treesing a lot. If you want to bolster the magic phase a branchwraith would go well.

I would drop the dancers to 7. I have found they seem to work better at that number.

Other things I would do is beef up the wild rider unit by another model. I would also add in another unit of wild riders to make your list very very mobile (4 units of light cav). Don´t even need to upgrade it (so just 130pts). To find the points I would drop a treeman. with the spare points you can get an eagle and maybe a Lv2 or branchwraith to support the Lv4.

If you want the two treemen I would say a battle standard is required. Stubborn LD8 is ok but not entirely reliable. A BSB will ensure they stick around and take/give a beating as required. he also goes well in wardancer units to bolster their combat resolution. to get the points a unit of dryads could disappear (with the two dancers dropped from before). it also means you can take the hail of doom arrow which is always a good bonus.


Yha I noticed that when I was tweeking my lists last night myself. Bad call on my part.

Never say die! Never surrender!

LunaHound wrote:Woo thats a good looking Pedo

DA:80S++G++M++B+I++Pw40k95#+D+A++/swd100R+++T(M)DM+

 
   
Made in us
Awesome Autarch






Las Vegas, NV

Thanks for the input, guys.

Yeah, calaingor's staff is so useful. The only problem is that my last game I played Tzeentch daemons and they fething annihilated me with their AoE spells (the guy who wrote that book needs to get kicked in the nuts). So I sort of feel the need for more magic defense. Although, the guy's list was ridiculous, he had 15 power dice at 1500 points.

So 7 wardancers, get a BSB if possible and yeah, I would LOVE to get HoDA in there as that is the coolest item in the WE book, IMO. I love that thing. Why 6 wildriders? Isn't that frontage too big? or is it to soak a casualty?

Thanks again for the input fellas.

   
Made in us
Wraith





Raleigh, North Carolina

Reecius wrote:The only problem is that my last game I played Tzeentch daemons and they fething annihilated me with their AoE spells (the guy who wrote that book needs to get kicked in the nuts). So I sort of feel the need for more magic defense. Although, the guy's list was ridiculous, he had 15 power dice at 1500 points.

And this is why you don't voluntarily play people who bring these lists. There's honestly nothing you can do about trying to push back 15PD at 1500 without completely and utterly gimping your entire army. As a one-time "I wanted to see what it could do" thing, ok, maybe. After that? No.

 
   
Made in gb
Longtime Dakkanaut





Seems solid.

I would prefer 2 level 2s to 1 level 4 (unless you're after Beasts/Life in particular), especially without the stave.

It'll be harder to cast the higher spells, but they get a reasonable chance up to the Regen spell anyway.

Consider making them 2 level 2s, and making one of the Treemen an Ancient. Give one the stave, and you've got one who can spam treesinging, one regular mage and 3 bounds.

Also note:
Noble: Wildrider Kindred, Great Stag, Helm of the Hunt, Spear of Twlight (I know this guy isn't optimal but I love the model)


He can't take the Helm of the Hunt, as he can only take 'suits' of armour, so no shields or helmet. It's stupid, as it's obviously a Wild Rider themed item but that's the way it goes!

hello 
   
Made in us
Awesome Autarch






Las Vegas, NV

That blows! Hahaha, oh well, I guess I can save some points by not giving him the helm.

Yeah, maybe 2 lv 2's is the way to go. i will try and shuffle things around to get that in there. Thanks.

   
Made in us
Phanobi





Paso Robles, CA, USA

Armie's looking pretty good Reecius. Next time you're up here I want a rematch!

My name is Ozymandias, King of Kings.
Look on My works, Ye Mighty, and despair.

Chris Gohlinghorst wrote:Holy Space Marine on a Stick.

This conversation has even begun to boggle my internet-hardened mind.

A More Wretched Hive of Scum and Villainy 
   
 
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