Frankly, taking both uber-units leaves so little left for an actual army ... But let's say we stick with it, here's my tweakage:
L: Sorcerer Lord - crimson armor, scroll, golden eye, roar, dragon, level 4 = 740
H: Exalted -
MoT,
BSB, collar, book, shield = 200
H: Sorcerer -
MoN, puppet, level 2 = 175
C: 5 Horsemen - musician, flails, light armor = 86
C: 10 Marauders - musician,
gw = 54
C: 10 Marauders - musician,
gw = 54
C: 5 Warhounds = 30
C: 5 Warhounds = 30
S: 24 Chosen -
MoT, banner of rage, favor, full command,
gw, shields = 614
R: Warshrine = 130
R: Warshrine = 130
--------
2243
I dropped Festy and went with the
BSB to keep the chosen in the game - and he's another faux-caster, so cool too - and a puppet to keep the main man from popping. Festy is nice and all, but achieve your 12 for the chosen and the baby regen + poor pursuit is no longer required really, AND instead of that fat schulb you've got an exalted throwing his weight in the battle line.
I'm not sure how much I dig the army though. You have only 2 very very clear threats. Assuming the deathstar receives a 12 at some point, I would suppose it gets baited and redirected away from even touching its points worth of enemy, while the dragon receives all firepower and dies. The 2 of them could wreck house, but they gotta live and/or get there first
- Salvage