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Made in us
Fresh-Faced New User




Hey so I've always wanted to try fantasy and have been thinking of sculpting some of my own daemons (leaning towards tzeentch). Now i'm wondering how effective the daemons are in fantasy and what most people are using. I'd rather play an army of a medium amount of large creature models instead of a swarm of small cores. Is this possible and if so is it effective. I really know nothing so any advice on what to start making would be awesome. thanks.
   
Made in us
Charing Cold One Knight




Lafayette, IN

Daemons are considered to be the best army in fantasy by a long shot. If you are looking for fun casual games, you might want to look else where. If you are looking for a no holds barred tourney/competitive army, look no further.

The strength of daemons is pretty much spread out through the entire book, not really any "weak" units in the book.

If you are wanting large creatures, daemons don't really have much of those. You can take 1 greater daemon at 2k, but your next sized down models are ogre type models, not true monsters. That being said, their ogre type models are pretty nasty, with bloodcrushers, fiends of slaanesh, and beasts of nurgle being all good. You also have fleshhounds as a hard hitting unit.

The problem with Tzeentch, is that there really isn't much in the way of CC ability in a "pure" tzeetch force. So it is common for a mostly tzeentch army to supplement its ranged assault with allied gods that have good CC ability.

The typical "cheese" list with a tzeentch theme is, greater daemon (or special character daemon) of tzeetch, some heralds of tzeentch, 3 units of pink horrors, as many fleshhounds you want/can afford, and 6x2 flamers of tzeentch. It will win you games, but won't win you friends.

 
   
Made in us
Longtime Dakkanaut




Cherry Hill, NJ

Daemons are not what I would consider to be a starter army in fantasy. Despite the fact all daemons have a ward save, are immune to psych and crumble in combat rather than breaking they can be beaten by an opponent who is used to facing daemons. Because daemons offer a limited amount of interaction in the game as far as what rules are used by what army you don't get a good feel for the game.

My suggestion for a good starter army would be a WoC list as they are a solid army and allow you to play in all phases of the game as well as take advantage of everything the game has to offer.

I don't consider Daemons to be the top army out there because any one who knows how to handle them can easily deal with them. But those that don't play against them or with them regularly will find that games against them are tough and frustrating.
   
Made in us
Fixture of Dakka






on board Terminus Est

I am seriuosly considering starting a daemon army for fantasy. I think they are awesome.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Longtime Dakkanaut





They are. They are the best. You can use your same models from 40k, if you square based. It's great.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
 
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