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Daemons are considered to be the best army in fantasy by a long shot. If you are looking for fun casual games, you might want to look else where. If you are looking for a no holds barred tourney/competitive army, look no further.
The strength of daemons is pretty much spread out through the entire book, not really any "weak" units in the book.
If you are wanting large creatures, daemons don't really have much of those. You can take 1 greater daemon at 2k, but your next sized down models are ogre type models, not true monsters. That being said, their ogre type models are pretty nasty, with bloodcrushers, fiends of slaanesh, and beasts of nurgle being all good. You also have fleshhounds as a hard hitting unit.
The problem with Tzeentch, is that there really isn't much in the way of CC ability in a "pure" tzeetch force. So it is common for a mostly tzeentch army to supplement its ranged assault with allied gods that have good CC ability.
The typical "cheese" list with a tzeentch theme is, greater daemon (or special character daemon) of tzeetch, some heralds of tzeentch, 3 units of pink horrors, as many fleshhounds you want/can afford, and 6x2 flamers of tzeentch. It will win you games, but won't win you friends.
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