I've been in and out of this hobby for a long time. Now it's essay season at Uni, I haven't done any Warhammer since I got here, and I'm looking for a reason to procrastinate
So here is a log for my Salamander Chapter Space Marines. I'd almost rather be working on my Guard, but since this is a far smaller force (44 models vs 126) it's easier to transport to-and-from local stores...and since I haven't gamed in over 2 years I'm thinking it's about time I got some playing in ASAP!
Although I have showcased some of the
WIPs around before, I'm essentially starting this army from scratch. As such there'll be models that have been seen before as well as some new Characters and so forth that I'm busy working on as we speak. Imagine I'm starting from nothing, and you'll see the rate of progression (I'm a slow painter - I swear glaciers move faster than I paint) based on that.
To start with, I'll show the Army List that I'm working towards. There may be some minor equipment changes (most notably in the Land Speeder, Razorback and Sergeant Taiyewo's weaponry) this list is what I'm aiming to field - please don't bring in army list comments here, I don't care if it's not too effective, but it should be helluva fun to build and play with. I'll also chuck in a bit of background on the force and the named characters to see what you think.
I hope you like the naming conventions, as and when they appear, they're a subtle link to a subtle background element of the Salamanders
++The Army - 1500 points++
HQ
Captain: Bolter, Thunder Hammer, Hellfire Rounds, Power Armour & Iron Halo.
Command Squad - Apothecary: Bolt Pistol, Chainsword & Narthecium. 3 Veterans: 3 Flamers & 3 Storm Shields. 1 Veteran: Flamer, Thunder Hammer & Storm Shield. Razorback: Twin-Linked Heavy Bolter.
Elites
Dreadnought: Twin-Linked Autocannon, Heavy Flamer & Dreadnought
CCW.
Troops
Tactical Squad 1 - Sergeant: Bolt Pistol & Power Weapon. 9 Marines: 1 Meltagun & 1 Plasma Cannon. Rhino: Storm Bolter.
Tactical Squad 2 - Sergeant: Bolt Pistol & Power Weapon. 9 Marines: 1 Meltagun & 1 Plasma Cannon. Rhino: Storm Bolter.
Fast Attack
Land Speeder Squadron - 2 Land Speeders: 2 Heavy Flamers & 2 Heavy Bolters.
Heavy Support
Devastator Squad 1 - Sergeant: Bolter, Power Weapon & Signum. 4 Marines: 1 Bolter & 3 Multi-Meltas. Razorback: Twin-Linked Heavy Bolter.
Devastator Squad 2 - Sergeant: Bolter, Power Fist & Signum. 4 Marines: 1 Bolter & 3 Multi-Meltas. Razorback: Twin-Linked Heavy Bolter.
++The Background++
Captain Obatala obtained his promotion in the 2nd Armageddon War for his staunch defence of civilian refugee columns. However he truly earned his fame in the 3rd Armageddon War by pioneering the method of attacking Ork Rokks, which had landed in the Hemlock River Basin, from within - a template of attack so successful that it became standard practice for the entire Chapter during this campaign.
It was because of these new tactics that the Command Squad came to be armed for close-ranged warfare. They were able to seal off internal corridors in a wall of Storm Shields and rout the counter-attacking Orks with waves of burning promethium and brutal assaults. These men, ever loyal to their Captain and their Chapter, have retained their equipment ever since in memory of their fallen comrades. The squad is led by Fire-Brother Eleggua when the Captain is required elsewhere; a Marine ordained as a Warden of the Promethian Cult by the Chapter Chaplains. He is responsible for upholding the spirit of his fellow warriors and conducting Chapter Prayers when the Company Chaplain is seconded to the remaining sections of the Company on different missions.
Honour-Brother Olokun was interned in the Sarcophagus shortly after the Second Armageddon War. He had been serving in the Firedrakes, fighting alongside Chapter Master Tu'Shan on the Bridge over the River Stygies when an Ork missile took both his legs and a large portion of his abdomen. It is testament to his iron will and the stalwart nature of the Men of Nocturne that he did not succumb to his wounds. Upon his internment he was permitted to rejoin his former company, with whom he now fights with pride and righteous fury.
Brother-Sergeant Shango and Brother Sergeant Oya lead the first two Tactical Squads of the company. They are both veterans of many battles, and fight with the weapons they made for their Trials as befits a noble Artificer chapter such as the Salamanders. Having fought alongside Brother-Captain Obatala for half a century or more they are always the first-picked squads for any mission, such is their experience and skill in the field.
Squadron Ochosi is a vital element of this Strike-Force, they are Land Speeder Pilots of fine renown - the conditions on Nocturne make it difficult to train with Jump-Packs and Bikes, but these Marines took to handling the Land Speeders as well as those of more specialist chapters, such as the White Scars or the Dark Angels' Ravenwing. Acting as the reconnaissance and fast-strike elements of the force, their daring knows no bounds. Using the speed of their craft to avoid even the heaviest fire they utilise their fearsome weaponry to remove enemy artillery emplacements as the Strike-Force closes on fortified enemy positions. Cutting off the enemy retreat in a heartbeat, they are often instrumental in ensuring the complete destruction of any force opposing the Marines.
The Company's first Devastator Squad is led by Brother-Sergeant Taiyewo, an experienced Marine who has survived service with the Ordo Xenos Deathwatch and been returned to his chapter. He will not comment on specific actions of his time with this organisation, and remains silent and aloof even for a Man of Nocturne. Yet the advice he offers when he does speak is second to none and even the Chapter Master does not cast his comments aside easily.
The second Devastator Squad is, unusually for a Codex Chapter, led by Brother-Techmarine Kehinde. He took over from Brother-Sergeant Ibeji after the latter was killed in an Eldar strike in the Octavius system just before Hive Fleet Leviathan struck the sector, and Kehinde took it upon himself to rally the squad in preparation for the coming battles. Though this has a detriment to his standard Techmarine field operations, such was his success in this Leadership role that no aspiring Sergeant has been able to match his in-field prowess, and so has never been removed from this highly unusual position.
++++
That's all I've got for now, this is the first time I've written down the ideas floating about in my head, so it likely needs refinement.
Pictures of models to follow really soon - I need some advice on a query with my Captain (just waiting for batteries to charge...typical).
Anyway, I'm after a force with highly-converted characters to make them look unique and inspiring. The actual squads will be buffed with inclusions from those lovely new Legion of the Damned models (with some modifications of course), and the Dreadnought is a major modelling project for somewhere down the line - it's not going to be a "plain" plastic kit dreadnought, but something with a lot more Chapter-specific iconography and style. Just not sure whether to base it on the standard kit or one of the Forgeworld Dreads!
Automatically Appended Next Post: Ok well here's the first dilemma I talked about.
This is a mock-up of what Captain Obatala will look like...but I can't decide between a bare or a helmeted head.
Which of these do you think looks best?
Helmet:
Bare:
Regardless, here's how the pose looks from the back. I'll be giving this a proper Salamander Mantle look, to represent the Iron Halo.
Well, what do you think of the first character?