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![[Post New]](/s/i/i.gif) 2010/02/19 17:48:53
Subject: Boneswords and wound allocation
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Mindless Spore Mine
St. Louis, MO
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When allocating Instant Death wounds to a unit, you have to assign them to undamaged models first if possible. If wounded by dual boneswords, a model must make a Ld test on 3d6 or be insta-killed. In wound allocation, must bonesword wounds first go to damaged, or undamaged models?
To highlit the crux of the matter, the wound from the weapon itself does not cause ID, it is simply a power weapon. The leadership test failure causes the possible ID.
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Build a man a fire, and he'll be warm for the night.
Set a man on fire and he'll be warm for the rest of his life.
6000pt
3000pt |
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![[Post New]](/s/i/i.gif) 2010/02/19 18:04:36
Subject: Re:Boneswords and wound allocation
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Shas'o Commanding the Hunter Kadre
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Based on what you said it seems like a how a force weapon instant kills, in that it happens outside the normal steps. This means that you follow all the standard rules for wound allocation, except any unsaved wounds from dual boneswords, cause a test to determine instant death.
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![[Post New]](/s/i/i.gif) 2010/02/19 19:13:57
Subject: Boneswords and wound allocation
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Longtime Dakkanaut
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I believe yo always assign wounds first. With instant death, you must remove whole models when possible, but only from the group the wound is assigned to.
Example, 4 ork nobs, 2 with regular equipment, 1 with a power klaw, and one with a big choppa. A regular nob has a wound, and the big choppa has a wound.
If you put 1 wound onto that squad, the player must allocate the wound on to one of the 3 wound groups above. So, say that the player assigned the wound to the regular nob group. If the wound deals instant death, the 2 wound nob is removed. If the wound does not deal instant death, the wounded nob is removed. The wound will never leave the group it is assigned to, regardless of whether it will or will not cause instant death, whether it is a force weapon or a bone sword.
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![[Post New]](/s/i/i.gif) 2010/02/19 19:31:53
Subject: Boneswords and wound allocation
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Longtime Dakkanaut
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player of wounded models allocates wounds with no wounds being doubled up on a model before all models have at least 1 wounding hit allocated.
instant death doesn't factor into allocation.
Then roll saves, if applicable, then apply results of the wounds.
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This message was edited 1 time. Last update was at 2010/02/19 19:32:32
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![[Post New]](/s/i/i.gif) 2010/02/19 19:41:20
Subject: Boneswords and wound allocation
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Blood Angel Terminator with Lightning Claws
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Instant Death from things like Force Weapons don't factor in allocation.
However, if a Str 10 weapon wounds a squad of 4 Nobs = 1 with Power Claw, 1 w/Big Choppa, 2 w/Shootas. Big Choppa and A Shoota has one wound each, and the squad takes aStr 10 hit the player can assign any would where they want. But if they assign the wound to the Shootas then the unwounded model is removed leaving Power Claw, Big Choppa w/1 wound, and Shoota w/1 wound.
The Dual Baneswords would be treated as a normal power weapon during allocation, and then if the model had wounds left that the test.
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This message was edited 1 time. Last update was at 2010/02/19 19:41:38
On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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