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![[Post New]](/s/i/i.gif) 2010/03/14 07:32:14
Subject: Tank shock a Tyranid pod...what happens?
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Sword-Bearing Inquisitorial Crusader
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So let's say somehow a tyranid pod is out of synapse. You tank shock it and it fails its leadership test. What happens?
What about if it passes its leadership test and you choose not to death or glory?
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"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.
The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
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![[Post New]](/s/i/i.gif) 2010/03/14 07:44:10
Subject: Tank shock a Tyranid pod...what happens?
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Longtime Dakkanaut
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It is a morale test, and the Mypod is fearless. So can't fail.
If no DoG, and the tank goes past, nothing happens. If the tank stops on the Mypod, then the mypod gets moved out of the way, just like any other model.
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![[Post New]](/s/i/i.gif) 2010/03/14 08:05:33
Subject: Tank shock a Tyranid pod...what happens?
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Fresh-Faced New User
NZ
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Show me where in the rules you can go past it or sit on it and ignore it, that may be how you play it but thats not in the rules.
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![[Post New]](/s/i/i.gif) 2010/03/14 08:15:30
Subject: Tank shock a Tyranid pod...what happens?
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[ADMIN]
Decrepit Dakkanaut
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xebabb wrote:Show me where in the rules you can go past it or sit on it and ignore it, that may be how you play it but thats not in the rules.
Yes it is. You may want to re-read the section on Tank Shocking...the model being tank shocked (assuming it passes its Morale test, which Fearless pods automatically do) is only moved if the Tank will actually end its move over the model, otherwise the tank moves right through the model.
Of course in 'reality' what this rule represents is that the model being tank shocked simply moves out of the way of the tank and back into the same position after the tank passes by. While it doesn't make much sense at all for a pod, that's what the rules are!
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![[Post New]](/s/i/i.gif) 2010/03/14 08:19:16
Subject: Tank shock a Tyranid pod...what happens?
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Plaguelord Titan Princeps of Nurgle
Alabama
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yakface wrote:xebabb wrote:Show me where in the rules you can go past it or sit on it and ignore it, that may be how you play it but thats not in the rules.
Yes it is. You may want to re-read the section on Tank Shocking...the model being tank shocked (assuming it passes its Morale test, which Fearless pods automatically do) is only moved if the Tank will actually end its move over the model, otherwise the tank moves right through the model.
Of course in 'reality' what this rule represents is that the model being tank shocked simply moves out of the way of the tank and back into the same position after the tank passes by. While it doesn't make much sense at all for a pod, that's what the rules are!
Exactly. Look on page 68. The orks that failed their DoG didn't even have to move out of the way. The tank moved right through them and tank shocked the gretchin behind them, which had to move because they failed their Ld test.
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WH40K
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![[Post New]](/s/i/i.gif) 2010/03/14 14:28:13
Subject: Tank shock a Tyranid pod...what happens?
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Hanging Out with Russ until Wolftime
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xebabb wrote:Show me where in the rules you can go past it or sit on it and ignore it, that may be how you play it but thats not in the rules.
Wow, seriously? As Yakface pointed out, It IS in the rules. Please read them before posting.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/03/14 15:45:55
Subject: Tank shock a Tyranid pod...what happens?
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Bounding Assault Marine
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coredump wrote:It is a morale test, and the Mypod is fearless. So can't fail.
If no DoG, and the tank goes past, nothing happens. If the tank stops on the Mypod, then the mypod gets moved out of the way, just like any other model.
Although tyranid codex page 54 says :"A mycetic spore cannot move for any reason once it has entered the battle"
Moving it out of the way if tankshock ends on top of it would break that rule?
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Space Marines 6700pts Tyranids 5000pts Tau 2350pts Blood Angels 2850pts Orcs & Goblins 1350pts
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![[Post New]](/s/i/i.gif) 2010/03/14 15:48:08
Subject: Tank shock a Tyranid pod...what happens?
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Hanging Out with Russ until Wolftime
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Thunder555 wrote:coredump wrote:It is a morale test, and the Mypod is fearless. So can't fail.
If no DoG, and the tank goes past, nothing happens. If the tank stops on the Mypod, then the mypod gets moved out of the way, just like any other model.
Although tyranid codex page 54 says :"A mycetic spore cannot move for any reason once it has entered the battle"
Moving it out of the way if tankshock ends on top of it would break that rule?
No. Tank Shock states that the unit is MOVED out the way. This is not the same as the Pod itself Moving.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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