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![[Post New]](/s/i/i.gif) 2010/03/24 19:44:48
Subject: 1500 pt 5th Blood Angels Jump pack army
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Irradiated Baal Scavanger
Albuquerque, NM
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I've been looking at the new codex for about a week now, and I've come up with this list. I've seen a couple of ways that people are using the BA lists. One is mech with rhinos/razorbacks (most popular) and the other would be Jump packs. This is take on the JP lists.
Commander Dante 225
Furioso Dreadnought 225
-Furioso Librarian
--Shield and Wings of Sanguinius
-extra armor
-Drop pod
Furioso Dreadnought 175
-extra armor
-Drop pod
Sanguinary Priest (2) 150
-jump pack (2)
Assault Squad 240
-Extra guys (5)
-melta gun (2)
-srgt power weapon
-srgt infernus pistol
Assault Squad 235
-Extra guys (5)
-melta gun (2)
-srgt power fist
Scout Squad 100
-camo cloaks
-missile launcher
Vindicator 150
-dozer blade
Main assault comes from the Dreadnoughts and Dante's team (Assault squad with power weapon srgt and priest)
Scouts for sitting on objectives
Vindicator to do what it does best. (my concern her is that it may be to danger close for my dudes)
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![[Post New]](/s/i/i.gif) 2010/03/25 03:54:33
Subject: 1500 pt 5th Blood Angels Jump pack army
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Speedy Swiftclaw Biker
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Drop the Vindicator, it doesn't belong in a CC list with no other viable long range fire power.
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John W
Salamanders 38/12/10 (current Army)
Chaos Marines 15/6/8
Space Marines 23/14/18 (Retired/Sold)
Fantasy
Daemons 10/1/3 (Retired/Sold) |
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![[Post New]](/s/i/i.gif) 2010/03/25 04:43:44
Subject: 1500 pt 5th Blood Angels Jump pack army
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Irradiated Baal Scavanger
Albuquerque, NM
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jaweyermuller wrote:Drop the Vindicator, it doesn't belong in a CC list with no other viable long range fire power.
How about another dreadnought/drop pod to drop 2 turn 1?
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![[Post New]](/s/i/i.gif) 2010/03/25 05:57:50
Subject: 1500 pt 5th Blood Angels Jump pack army
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Speedy Swiftclaw Biker
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That seems like a better choice. Dreads in pods, no matter what chapter you play, are always a good thing.
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John W
Salamanders 38/12/10 (current Army)
Chaos Marines 15/6/8
Space Marines 23/14/18 (Retired/Sold)
Fantasy
Daemons 10/1/3 (Retired/Sold) |
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![[Post New]](/s/i/i.gif) 2010/03/25 06:31:33
Subject: 1500 pt 5th Blood Angels Jump pack army
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Implacable Black Templar Initiate
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I'm almost never a fan of a single five man scout squad, but your mileage may vary
If you to take them out, and drop the vindicator too, you could afford another assault squad. This will keep you at the same number of scoring units (with one being far tougher) that will have better anti tank abilities. And lets not forget, scouts hold no candle to an assault squad in close combat
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Rejoice in furious challenge, and avenging strife, whose works with woe embitter human life! |
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![[Post New]](/s/i/i.gif) 2010/03/25 06:58:03
Subject: 1500 pt 5th Blood Angels Jump pack army
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Irradiated Baal Scavanger
Albuquerque, NM
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The problem with another assault squad is that they are not prone to sit on the back objective. Shooting with the 36 inch sniper and 48 missile launcher is good for the guys at your base.
A regular Dread in a pod costs 140 with pod, 155 with extra armor and the multi melta isn't a bad weapon.
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![[Post New]](/s/i/i.gif) 2010/03/25 07:07:17
Subject: 1500 pt 5th Blood Angels Jump pack army
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Implacable Black Templar Initiate
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Justice to All wrote:The problem with another assault squad is that they are not prone to sit on the back objective. Shooting with the 36 inch sniper and 48 missile launcher is good for the guys at your base.
A regular Dread in a pod costs 140 with pod, 155 with extra armor and the multi melta isn't a bad weapon.
that's pretty true. He'll have to shave some points off the dread though for snipers, I don't see them listed on his scouts. Snipers are never shabby though.
But I've never found much success with a 5 man scout squad. There really is zero units able to support them in this list (and none you'd want to turn around if you needed to anyway). Blood angles (for me) are looking like a "go big or go home" list. They are aggressive and fast. My plan for playing a Blood Angles list wouldn't really involve sitting back and holding objectives. You want to be in their face. My battle plan would usually involve them driving them off theirs while using the speed of the army to keep my army as safe as possible from long turns walking across the board exposed.
I just get the feeling a single 5 man squad sitting back (and believe me, with a list like this it should be the only thing sitting back) will do nothing. Best case they are left alone, but even one turn taking fire from a dakka predator and they'll be close to gone. And any unit that deep strikes near them will be able to shoot them up pretty quick and just grab the objective they were trying to hold anyway.
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Rejoice in furious challenge, and avenging strife, whose works with woe embitter human life! |
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![[Post New]](/s/i/i.gif) 2010/03/25 08:11:29
Subject: 1500 pt 5th Blood Angels Jump pack army
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Irradiated Baal Scavanger
Albuquerque, NM
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Im thinking that the Scouts are only 100 points that some other army is going to have to deal with, and most use up all their fighting power hitting deep striking appoints at their base, in my experience.
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![[Post New]](/s/i/i.gif) 2010/03/25 15:42:43
Subject: 1500 pt 5th Blood Angels Jump pack army
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Battleship Captain
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Find some room for a 3rd Dread in a Drop Pod, that way you can make sure that the first 2 come in together using the Drop Pod Assault rules.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2010/03/25 15:53:38
Subject: 1500 pt 5th Blood Angels Jump pack army
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Ultramarine Chaplain with Hate to Spare
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Why no blood talons on the Dreads?
But I'm with the other drop the Vindi for another Dread. Give it blood talons and watch it chew through MEQ like no tomorrow.
It will on average kill about 7 MEQs on the charge!!!
If you can find someway to make it re-roll hits then that would be around 25  .
Otherwise a pretty solid list.
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![[Post New]](/s/i/i.gif) 2010/03/25 18:50:26
Subject: 1500 pt 5th Blood Angels Jump pack army
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Irradiated Baal Scavanger
Albuquerque, NM
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I guess with 3 dreadnoughts. that at least one should have the blood talons. Less anti tank, but close to a SP it would have furious charge.
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