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Made in au
Regular Dakkanaut







Company Command Squad (With Vox) -55pts

Veteran Squad (With 2 Meltas, Grenade Launcher) -95pts

Veteran Squad(With 2 Plasmas,
Grenade Launcher, Grenadiers Doctrine) -135pts

Chimera (Veteran Plasma Squad) (Heavy Stubber) -65pts

Platoon Command Squad (With Vox) -35pts

Infantry Squad (With Vox, Flamer) -60pts

Infantry Squad (With Vox, Flamer) -60pts

Heavy Weapons Squad (3 Autocannon) -75pts

Heavy Weapons Squad (3 Autocannon OR 3 Heavy Bolters) -75pts

Scout Sentinel Squadron (1 Sentinel) -35pts

Valkyrie Assault Carrier Squadron (Heavy Bolters, Multi Rocket Pods) -140pts

Leman Russ Battle Tank (Heavy Bolters) -170pts

TOTAL -1000pts


Any weaknesses you care to point out? Thank you.

Updated 10/5/10 at 5:36PM AEST Dropped Storm Troops, Dropped a sentinel, Added nade launchers multi rocket pods and a HWS

This message was edited 2 times. Last update was at 2010/05/10 08:37:29


 
   
Made in us
Hurr! Ogryn Bone 'Ead!





It looks pretty good for a first shot.

Why do the Vet Squads only have 2 special weapons? Personally I'd dump something else to give them both another.

The same goes for the CCS and PCS, they definitely need some special weapon love.


Personally I'd drop the Stormtroopers because I can't stand paying 16pts for IG. With the 85 points you could add 7 meltas and a plasma gun.

I'd also consider dropping one or more sentinels to add another chimera for more mobility or more heavy weapons for an improved gun line.

   
Made in gb
Ground Crew





Romford

Looks pretty cool. I agree with Thatguyoverthere drop the storm troopers (I have ap3 lasgun oh i wound space marines on 5's it took me awhile to see this as often useless but thats only if your playing space marines but Eldar, Sisters of battle,Tau(some) and some nids Etc. your a bit better off)Also they are very expensive and you should also put multiple rocket pods on the valkyrie because yeah hell strikes are krak missiles with 72" range but two large blasts strength four so they are classed as defensive move twelve and still fire three weapons.

10000
4000 
   
 
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