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Made in ph
Fresh-Faced New User




I've got two variants, the main difference is that the 1st variant has Termies on a LRC, the 2nd variant has Deepstriking Termies. Which variant is better?

1st Variant
HQ Astorath the Grim 220

TROOPS 6-man Assault Squad + Sgt/Powerfist + Meltagun 153 (joining Astorath)
TROOPS 10-man Assault Squad + Sgt/Powerfist + 2 Meltagun + Rhino 250
TROOPS 10-man Assault Squad + Sgt/Powerfist + 2 Meltagun + Rhino 250

ELITE 7-man Terminator Assault Squad + 5 TH/SS + Land Raider Crusader + Searchlight 556
ELITE Sang Priest + Terminator Armor (joining Terminator Assault Squad) 85
ELITE Sang Priest (joining Devastator Squad) 50

FAST Baal Predator (Assault Cannon) + Heavy Bolter sponsons 145
FAST Baal Predator (Assault Cannon) + Heavy Bolter sponsons 145

HEAVY 6-man Dev Squad + 4 Missile Launchers
-------------------------------------------------------------------------------

2nd Variant (Deepstriking Terminators w/ 2 Dev Squads)
HQ Astorath the Grim 220

TROOPS 8-man Assault Squad + Sgt/Powerfist + Meltagun 189
TROOPS 10-man Assault Squad + Sgt/Powerfist + 2 Meltagun + Rhino 250
TROOPS 10-man Assault Squad + Sgt/Powerfist + 2 Meltagun + Rhino + Searchlight 251

ELITE 8-man Termie Assault Squad + 6 TH/SS 350 (Deepstriking)
ELITE Sang Priest + Terminator Armor + Meltabombs (joining Terminator Assault Squad) 90
ELITE 2 Sang Priest (joining Devastator Squads) 100

FAST Baal Predator (Assault Cannon) + Heavy Bolter sponsons 145
FAST Baal Predator (Assault Cannon) + Heavy Bolter sponsons 145

HEAVY 5-man Dev Squad + 4 Missile Launchers 130
HEAVY 5-man Dev Squad + 4 Missile Launchers 130

This message was edited 1 time. Last update was at 2010/05/09 17:07:35


 
   
Made in us
Been Around the Block





wheres the teleport homer for the termies deepstriking?
   
Made in ar
Space Marine Scout with Sniper Rifle



Definetely not there

wait aren't devastator squads worth 150 points

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Made in ph
Fresh-Faced New User




Capricorn Caver wrote:wait aren't devastator squads worth 150 points

BA Dev Squads are at 90 points w/ 10 pt Missile Launchers


Automatically Appended Next Post:
th12t33n wrote:wheres the teleport homer for the termies deepstriking?

There isn't any Teleport Homer...
Hmmm... Good point...
There's no squad/unit in the 2nd variant that can carry a Teleport Homer... They're Deep-striking with all the risks...

This message was edited 1 time. Last update was at 2010/05/09 22:21:44


 
   
Made in ca
Fresh-Faced New User




If you're going to deep strike them, make it a 10 man regular Terminator squad with 2 cyclone missile launchers. You deep strike them 24'' away from something and shoot it up.

Otherwise, you want some kind of a transport for them- especially as assault variant.

This message was edited 1 time. Last update was at 2010/05/10 02:39:16


 
   
Made in us
Regular Dakkanaut





Maybe this is a noob question but(list #1) why would you put a sanguinary priest with a Devastator squad. I hope it's not to give them FNP because if it is that is a huge waste of points IMHO.
   
 
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