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![[Post New]](/s/i/i.gif) 2010/05/24 22:02:52
Subject: 1850 CSM black legion
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Fighter Ace
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HQ: Abbadon 275 points Elites: 4x Champion Terminators with twin LCs and IoS 215 Points LR with DP and HL as dedicated Transport 255 Points Troops: 10x CSM 2xMG IoCG and Champ with PF 220 Points Rhino w/EA 50 Points 10x CSM 2xMG IoCG and Champ with PF 220 Points Rhino w/EA 50 Points 10x CSM 2xMG IoCG and Champ with PF 220 Points Rhino w/EA 50 Points Heavy support: Chaos Vindicator with DP 145 Points Chaos Vindicator with DP 145 Points Total 1845 This is a pretty cookie cutter Black legion list 3 scoring units lots of anti armor/anti MEQ one death star melee unit and 3 very flexible csm squads. The Vindicators are just icing on the cake.
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This message was edited 1 time. Last update was at 2010/05/25 20:57:10
When the Axe comes down just pray your face isn't beneath it.
2500 , 2500 100 points of Circle of Orboros 50 points of legion 50 points of Khador, 15 points of Cryx and 15 points of menoth |
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![[Post New]](/s/i/i.gif) 2010/05/25 13:17:03
Subject: 1850 CSM black legion
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Rotting Sorcerer of Nurgle
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Abby w/ termies: too much overkill, it is not good for you to aim for 1 round assaults. 2 Round assaults are what is up.
Otherwise, termies and Abby has one BIG issue.
It's not fearless and there are ways to make them run and if underhalf... it's a laughable thing.
So be very careful of morale/ld affecting stuff.
LR only really needs EA. If you have DP and HL it does not cost 240 points...it should be 255.
CSM squads are decent, yes cookie-cutter, but bare minimum for 1850...seems a bit light there. Troops are the back bone of the list and what win you games, everything else is actually not that effective and are only supporting elements.
Vindi /meh. I say you'd get more milage out AC/LC preds as you may need some transport poppers that don't need to be within 6/12" of the enemy.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/05/25 16:16:02
Subject: 1850 CSM black legion
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Tower of Power
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I agree with sanctjud that abbadon and co is costing a lot of points. I'd probably just deep strike them as land raiders aren't that good, plus you only have 1 land raider so it will attract massive amounts of fire power.
Troops are all ok but not much point for icons because you're not deep striking anything.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/05/25 21:07:44
Subject: Re:1850 CSM black legion
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Fighter Ace
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Sanctjud: They run in the same land raider but they will rarely assault together Abbadon will more than likely be departing on his own because he is fearless and he can wipe an entire squad in one round but again this depends on the circumstance. I am very concerned with Morale hence the IoCG on the reg squads. For 5 points i think DP is more than worth while especially on a land raider, being able to always move and shoot irritates and goads your opponent into dedicating more fire power towards it which really is exactly what I want. It is some what sparing on troops but I needed some method for dealing with horde armies thus the vindicators. Preds are typically more point heavy and in my experience have done less for me than I would like in numerous games. Vindicators have made my day several times but i think this just comes down to past experience and not necessarily math hammered utility. I would consider dropping the termies and running another squad of csm I will play test it both ways and see which performs better. Mercer: The land raider is there to draw fire so my vindicators can get into firing positions. IoCG allows me to reroll failed morale checks you are thinking of a personal icon which allows you to deep strike within 6 inches with no scatter.
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This message was edited 1 time. Last update was at 2010/05/25 21:10:52
When the Axe comes down just pray your face isn't beneath it.
2500 , 2500 100 points of Circle of Orboros 50 points of legion 50 points of Khador, 15 points of Cryx and 15 points of menoth |
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![[Post New]](/s/i/i.gif) 2010/05/25 21:20:45
Subject: 1850 CSM black legion
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Rotting Sorcerer of Nurgle
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Land Raiders can only move and shoot when moving 6"...which means not transporting Abby and Temp. Posse to where they need to be.
If they have been delivered it will mean a dead tank next turn unless you smoke or move more than 6".
Basically, a shooting LR early and in the middle of the game is a LR not doing its job...and it goes back to the whole Land Raider being a 'questionable' choice.
In addition, there is a pretty big difference between AV 13 and 14... I don't think the LR is going to be sucking up the fire power that would rather down AV 13.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/05/26 13:51:05
Subject: Re:1850 CSM black legion
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Tower of Power
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Zhetsuken wrote:Mercer:
The land raider is there to draw fire so my vindicators can get into firing positions.
IoCG allows me to reroll failed morale checks you are thinking of a personal icon which allows you to deep strike within 6 inches with no scatter.
That's very true. But when the melta comes along and bakes the land raider then your vindicators are next; taking fire. It's not hard to take out a land raider with the right tools. But if you get two land raiders that's then two moving targets which needs to be dealt with which means those vindicators aren't getting shot at so soon.
Aye, I know what chaos icon does thuogh you can also deep strike within a icon too. My point is you do not need it because you do not have any deep strike units and your squads are ld10 - would be ok if they're ld8 but they're not. So you do not really need it.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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