Green Blow Fly wrote:A sw mech as army will beat a sw pod army. Mech army stays embarked and then counter assaults which includes a turn of shooting.
I play a mech BA army and have no desire to go pod. My rhinos are better but the advantage of moving where you want and reliably building armored walls is better for my style. Pods are open topped and will be taken off the table 50% of the time when penned. The razorback is not the tight army to mechanize an assault style sm army.
G
I play pod, and I will also agree that mech armies are the bane of pod armies. HOWEVER, I disagree with you that it's because mech armies are fundamentally "better."
It's more of a rock-paper-scissors argument. Shooty armies are paper, pod armies are scissors, and mech armies are rock.
Against shooty armies, pod armies drop down and rape them three ways from sunday. Shooty armies' protection is the 2 rounds of shooting they get before the enemy reaches them. However, if you deny them that, then they come crashing down like a house of cards.
Against mech armies though, you drop down and that first turn of shooting is wasted blasting into enemy tanks. This is why drop pod armies either need SO much firepower that they can take out the transports AND shred some infantry as well first turn, or they need to drop something that can counter shrug off the shooting (such as ironclads), while still knocking them out of their transports. Playing against a mirror army mounted in rhinos, you would drop down and find yourself 1) against the entire enemy (vs 50% +1 of yours), and it would be THEY having the first turn shooting advantage (after which they can charge, which you couldn't do).
However, remember that shooty armies are also the bane of mech. An
IG gunline loaded with lascannons can knock out a tonne of those transports before they reach you, and you will be
SOL with your men running up the battlefield.
However, against the sheer number of squads you have, You could easily land on one side of a mech army, use those meltas to knock them out of their tanks, and block off the rest of the army from reaching your troops. This is the true strength of pod armies, being able to engage the enemy anywhere you please, and on your terms.