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Made in us
Regular Dakkanaut




lord_blackfang wrote:
You would think that, except that I've done it in all 3 games that I've played so far, and had it done to me once as well. That's 4 one-shotted BBs over 3 games, using only starter sets + carrier.


How close are you deploying and which factions? Aquans can't shoot out to RB4, so it isn't them. Directorate and Relthoza can throw out 4AD at most at RB 4 unless you're talking torpedoes (which can be easily mitigated by formation early in the game).

So you must be playing Sorylian, Terran, or Dindrenzi.

The Razorthorn and the Swordbreaker both throw 5 AD at RB4, and 3 Sentinel Cruisers throw 5 AD at RB4. DR / CR on the Conqueror is 6/12. That means that any of the ships would not only have to hit with all of their attacks, but you'd be looking at really four 6s minimum and 4 regular hits. I believe the probability of this is around 1.15%, but thats off the top of my head and unverified. Then, you have a 1/18th chance of rolling a 2 or a 12, which brings you down to a .063% which is pretty close to 1 in 1500 games. If you're terrans doing this multiple games in a row, I suggest buying a lottery ticket. You have about the same chances of winning about $1000.

On the reverse Dindrenzi side, the Conqueror is shooting 6 AD against DR / CR of 6 / 10 on both the Terran and Sorylian Battleships, and a squadron of Furys is shooting 8 AD. Again you're looking at everything hitting with multiple 6s, though the larger number of AD should bring the total chance of success to around .1% for the Conqueror and a little higher for the Furys. However, then you have the shield saves that should drop it back down to around the same .06% chance of a one shot.

However, if you're playing on a board small enough that you can hit RB2 on the initial move, then I can see how you might do damage to a BB right away, but there is still only a 5.5% chance to destory a ship on a critical roll, so you shouldn't be seeing it more than once every several games. We've been playing on, I believe, a 50" by 80" table, though it might be just slightly wider than 80".

*Edit*
All I'm saying is that your experience doesn't match mine. On a reread I think I sounded more harsh than I meant to.

This message was edited 1 time. Last update was at 2010/04/07 23:42:43


 
   
Made in us
Nurgle Veteran Marine with the Flu





Incinerating your hopes

I picked up the core book just the other day and I'm rather excited to give it a try Solyrians or Relthoza. . .mmmmm. . . tasty pirate action

W/L/D
2/0/0
W/L/D
2/0/0 
   
Made in ca
Sneaky Kommando



Alberta, Canada

I picked up the rules, Terran and Sorylians (love the look of the S's) and have Directorate (also awesome looking) coming in the mail right now. I'm probably not gonna get to play it for a while but I've started painting fleets. Here's my first Sorylian ship (yes, those are Tau decals - I'll be using 40k decals on these and the Tau ones feel suitably alien for Sorylians and are nice scale for them too):






   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Nice looking ship; I just got a soryllian fleet for my birthday, so I will be painting it up soon!

I'm going to be trying to get the game started up in my local area. It hasn't really been picked up yet, so hopefully I can convince some people to try it.

 
   
Made in us
Regular Dakkanaut




Very nice looking ship. I need to get my ships painted, they aren't very happy just being primed
   
Made in gb
Sniping Hexa





SW UK

Heres my Sorylian battleship and fleet:
[Thumb - IMG_6788.JPG]

[Thumb - IMG_6785.JPG]


Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Squishy Squig




Texas

Hello all, I have been playing FSA since it came out, and I can say it has its ups and downs. Overall, the game is really good. I played Aquans untill I started winning against everyone but other Aquans. Now, I've sold them off to collect Directerate. (Now I loose my games ) The cards, CA ships, and the escorts really change the game up over the starters.

On the down side, BBs are really over the top (Terrain in particular). Most games end when one BB is destroyed.

This message was edited 1 time. Last update was at 2010/07/21 06:27:08


 
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Yeah, that is pretty much true from my experience as well. However, I have just played starter box games so far. Maybe losing a BB is less of a problem in larger games when there is more stuff around to pick up the slack.

 
   
Made in us
Regular Dakkanaut




Losing a battleship isn't that bad if you still have a cruiser squadron running around, especially if there is a Heavy Cruiser or two in there.

As Terrans and DIndrendzi, I've found that I'm OK if I trade my BB for my opponent's cruiser squadron if my cruisers stay intact enough to board the enemy BB (or just pummel it with linked fire).

Aquans, on the other hand, are in pretty sore shape if they lose their BB as their cruisers just don't pull as much weight.
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Yeah, I've been hearing over on the Spartan forums that the Aquan cruisers aren't so hot compared to the cuisers of other races. Not having used them or faced them a whole lot, I can only imagine this is mainly due to their weaker broadsides? Their aft guns, better forward weapons (not fixed), better speed, and mines all seem attractive to a terran player like me.

 
   
Made in us
Regular Dakkanaut




The problem with the Aquan cruisers vs battleships is their lower linked firepower. In battle box type games, you're linking for, at most, 12 AD, but more likely 9 AD if you've taken 1 point of damage on each ship. Now add in the fact that you don't have any RB 4 firepower and you're probably taking some hits on the way in. The broad Sides and Aft don't really add against a BB, and str 4 mines have very little chance of damaging a BB.

However -- when you play games outside of a battlebox setting, say, 750 points, and you get something like this:

Posedion w/ 3 Bombers wings (215)
Triton w/ 6 Fighter wings (160)
2x Tsunami, 2x Storm Cruiser Squadron (280)
4x Pirahnas (80)
3x Bomber wings (15)

Now your cruiser squadron is linking at higher AD, is more damage resistant, and has two arcs with higher AD. It can run toe to toe with another BB if necessary.
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Interesting. From what I can gather, then, the heavy cruisers a bigger boost for the Aquan fleet than most, and the Aquans can't rely on the "3 crusiers = battleship" math of the other fleets.

 
   
Made in us
Squishy Squig




Texas

The Aquan cruiser has 3 big advantages:

1)Mines-- Now, I admit that I blew myself up as much as the evil air breathers, but good players kill me regularly with them.
2)360 Degree fire-- This is much better in large games where ships are all over the place.
3)DR 5-- this is MUCH bigger than it looks on paper.

On a side note, my Directorate is now 1 BB, 1CV, 3 CAs, 3Cls, 6ffs, and 6 escorts. Will be playing them for the second time today.
   
Made in us
Regular Dakkanaut




osprey wrote:The Aquan cruiser has 3 big advantages:

1)Mines-- Now, I admit that I blew myself up as much as the evil air breathers, but good players kill me regularly with them.
2)360 Degree fire-- This is much better in large games where ships are all over the place.
3)DR 5-- this is MUCH bigger than it looks on paper.


Agree with all except 3. DR 5 is great, until you see the CR of 6. More often then not I'm critting Aquan cruisers and that kills them pretty quick. The heavy cruiser (CA abbreviation?) gets a quadruple durability buff with the addition of shields, +1 CR, +1 PD, and +2 CP. Really a solid bargain at 20 points more than a Cruiser.

   
Made in us
Regular Dakkanaut





This game seems interesting.
I was wondering about the balance of the game. Is there one or two factions that everyone seems to play or is it balanced with the deciding factor being playstyle and aesthetics?
Also, is this a British game with accompanying shipping costs and not-so-favorable exchange rate?

My armies:
, , , and a little and now VC

 
   
Made in us
Regular Dakkanaut




My LGS has pretty much one of every faction with 2 Sorylian players, though as far as I can tell, Sorylians are ever so slightly more popular than the other races due to the looks of the ships.

My LGS stocks Spartan products so I haven't had to deal with any online orders or overseas shipping or anything like that. Its actually pretty reasonable considering that the starter and a carrier is a pretty solid selection of ships for ~$75. That's what, about the price of a Land Raider these days?
   
Made in us
Regular Dakkanaut





More like Land Raider and a half actually.
How much is the average amount of money (in the form of models) on the table? Could I get a decent collection out of $100?

The Sorylians do have an appealing look but all their ships look exactly the same- only the size differs. I'm not sure which way I would go.

My armies:
, , , and a little and now VC

 
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Also, check around if you are worried about prices, as I have seen $10-15 variance in the price of the fleet boxes, from $60 up to $75. Still, even at $75, the fleet boxes are a good deal; you couldn't get even a comparable sized IN or Chaos fleet for BFG for that much!

 
   
Made in us
Regular Dakkanaut




Wraithlordmechanic wrote:More like Land Raider and a half actually.

Interesting. I was thinking the Crusader box was $65. Guess I haven't been shopping for 40k stuff in a long time.

Wraithlordmechanic wrote:
How much is the average amount of money (in the form of models) on the table? Could I get a decent collection out of $100?

The Sorylians do have an appealing look but all their ships look exactly the same- only the size differs. I'm not sure which way I would go.


The largest game I have played is a Starter Box + 2 Heavy Cruisers and 2 Carriers. That was much larger than I normally play, and its probably about as large as I would feel comfortable playing without more experience. I picked up my starter for $60, so the whole fleet I ran cost about $115.
   
Made in us
Regular Dakkanaut





Endgame wrote:
Interesting. I was thinking the Crusader box was $65. Guess I haven't been shopping for 40k stuff in a long time.


Actually it looks like it's been longer for me; they're up to $62 now.

Endgame wrote:The largest game I have played is a Starter Box + 2 Heavy Cruisers and 2 Carriers. That was much larger than I normally play, and its probably about as large as I would feel comfortable playing without more experience. I picked up my starter for $60, so the whole fleet I ran cost about $115.


Good to know, thanks.

My armies:
, , , and a little and now VC

 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

I like the looks of both games. I havent gotten started in either. Partially because I havent had the extra $$ to pick up the rules to start reading, and partially because my building and painting plate is quite full at the moment.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

I am thoroughly enjoying the game so far. The models are great (no miscasts for me so far) and are sold at a good price. I play Sorylians and I find that games are often not won or lost depending on who loses a BB first. Then again, at 500pts (starter box level) I bring 4 cruisers in a squadron, five frigates in a squadron, and a carrier with 8 assaulter wings. In a recent game, my frigates boarded a full health Directorate BB and shunted it away next turn. I think it has a lot of potential when people break away from the starter set and start playing with fleet composition.

I think the game has potential, if only because its the first mainstream (esque) space combat game since BFG was more or less dropped and Full Thrust died out (which my local group still plays religiously).

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

I definitely agree with you, Blacksails, that it seems like games using only the starter boxes are good to learn the game with, but don't hold a lot of interest once the basics are learned. Heck, even the addition of the carriers is a significant change!

And, being the new/only kid on the block is a good place to be in this case .

 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

I'm also excited to see what new ship designs get released over the next year. Oh, that and Firestorm Invasion; a 6 or 15mm alternative to WH40K, yes please.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Shas'la with Pulse Carbine




Levittown, NY

I know a couple people that really enjoy the game, they've got me to play some small games from time to time. But as I really hate games with 'exploding dice' (roll a 6, roll again and add it, if it's a 6, roll again and add it, etc etc etc), this game isn't for me.

40K: The game where bringing a knife to a gun fight means you win.

2000 Orks
1500 Tau 
   
Made in us
[DCM]
Naval Gamer






Norfolk, VA

Well, I can understand that. If a game has a mechanic that you really dislike, then it is no wonder you aren't fond of it. I'm curious, though; what other games have you played that have exploding dice? The only ones I know of are Uncharted Seas and FSA.

 
   
Made in us
Shas'la with Pulse Carbine




Levittown, NY

I've encountered them mainly in RPGs, there a system out there that uses dice sizes for stats and skills, and you're actually better off in a lot of ways never increasing them beyond a d4, as you have a 25% chance to get an explode.

But in general, when the RNG can be so brutal (5 hits, need a 2+ to wound, and throw three ones) to plans, anything that increases that just seems bad.

For instance in one of the FA games I played, I manuvered and used some of my frigates as bait until I was able to launch a massive strike of torpedos. He had two defensive dice, and another ship was close enough to add another. Five explosions on three dice later, that strike I had spent about 30 minutes setting up was reduced to no damage.

Exploding dice make the dice an even bigger facter than they are in other games. The more the RNG becomes a factor, the less important tactics become, or rather, the more likely it is that well executed tactics will be nullified by luck.

40K: The game where bringing a knife to a gun fight means you win.

2000 Orks
1500 Tau 
   
Made in us
Posts with Authority





South Carolina (upstate) USA

Im planning to pick up a couple starter fleets for my wife and I to use with the Full Thrust rules. I may spring for the book and try the official rules someday as well.

Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too






 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

I often use my FA models with the Full Thrust rule set too, though the scale is significantly larger than the actual Full Thrust models (my Sorylian BB dwarfs my NSL Superdreadnought). The exploding dice thing is...interesting to say the least. I like the randomness and the crazy things that can happen because of it, but I enjoy randomness (I don't subscribe to mathhammer). Its a fun, fast, brutal game once you get the rules all sorted out.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Regular Dakkanaut




Well, you can even math hammer out the exploding dice as well.

I do wish for a bit more detail sometimes (B5 Wars / SFB was really more my style) but given whats out there and available play groups, it works for me.
   
 
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