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Made in us
Unhealthy Competition With Other Legions





If you happen to be up against a reaver with TCCW, don't even think about running a single hirodule up to it. 5 Str D CC attacks, even at WS 2 is brutal.

6000 points IG, Leviathins 8th company, (store regiment) 60% painted
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2500 Ogres 2% painted
WIP Biker Battle Company 95% painted
2500 Points Isstavan Drop site massacre Iron Hands (still waiting for dat codex)
I managed to play a 1750 point game with minimal proxieing on the first day DE came out. go me!
The Gutterballers, a relatively successfull BloodBowl team
Oh, and Howard's Faildar

4000 points Adeptus Titanicus  
   
Made in us
Napoleonics Obsesser






Yak9UT wrote:So thats the warhound. Are the other titans similar and have this weakness or is it for warhounds only?

I was thinking they can be killed by Air units like Valks and Vendettas. But I have no clue if titans have anti air capabilites


No,they can't really be killed by valks. They would utterly destroy any an all tanks (and vehicles in general) at long range.


LOL,the warlord titan is 2500 points! It's pretty good though. Very impressed by the Melta Cannon,and well..everything else! 2500 points is pretty steep though.


If only ZUN!bar were here... 
   
Made in au
Legendary Dogfighter




Australia

Hmmm hard to beat then. Do they have a descent rear armour though? I have no clue on the exact specs on titan armours.

But they couldn't have good armour all round could they?

Elysian Drop Troops 1500pts

Renegades & Heretics 2056pts

 
   
Made in us
Napoleonics Obsesser






Sort of. They've got "less than land raider stats" Here:

Warlord Titan ----------2500 points
WS BS S Front Side Rear I A
2 4 10 14 14 13 1 3

6 Void Shields
9 Structure Points


Sorry,the formatting messed up.

This message was edited 1 time. Last update was at 2010/06/09 04:45:38



If only ZUN!bar were here... 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

Samus_aran115 wrote:HA! Are titans tough?... You make me laugh!

Titans are gods of war. I've BSed an Apoc battle with one before,and it was awesome. Their weapons are beyond anything you could imagine. They're incredibly hard to kill,believe me.

lies, eldar revenat took out my reaver, which went nuclear took out the reaver next to it and both warhounds

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
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Made in au
Legendary Dogfighter




Australia

Christ! Thats tough all the same. BS 10! What the range on those guns they got?

Elysian Drop Troops 1500pts

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Made in us
Napoleonics Obsesser






Yak9UT wrote:Christ! Thats tough all the same. BS 10! What the range on those guns they got?


No...10 strength


If only ZUN!bar were here... 
   
Made in au
Legendary Dogfighter




Australia

TyraelVladinhurst wrote:
Samus_aran115 wrote:HA! Are titans tough?... You make me laugh!

Titans are gods of war. I've BSed an Apoc battle with one before,and it was awesome. Their weapons are beyond anything you could imagine. They're incredibly hard to kill,believe me.

lies, eldar revenat took out my reaver, which went nuclear took out the reaver next to it and both warhounds



Ha Ha Ha . Man thats funny you can't make that crap up.


Automatically Appended Next Post:
Samus_aran115 wrote:
Yak9UT wrote:Christ! Thats tough all the same. BS 10! What the range on those guns they got?


No...10 strength


Oh right then that makes more sence.

This message was edited 1 time. Last update was at 2010/06/09 04:46:37


Elysian Drop Troops 1500pts

Renegades & Heretics 2056pts

 
   
Made in us
Napoleonics Obsesser






Mmmhmm


If only ZUN!bar were here... 
   
Made in au
Legendary Dogfighter




Australia

Does anyone else have stats for a titan or tips on thier weaknesses?

Elysian Drop Troops 1500pts

Renegades & Heretics 2056pts

 
   
Made in us
Unhealthy Competition With Other Legions





a point of note, the Warlord and Imperator volcano cannos are so much better than the melta cannon that there is no point in ever taking one off of the reaver.

6000 points IG, Leviathins 8th company, (store regiment) 60% painted
4500 points Empire 80-90% painted!
2500 Ogres 2% painted
WIP Biker Battle Company 95% painted
2500 Points Isstavan Drop site massacre Iron Hands (still waiting for dat codex)
I managed to play a 1750 point game with minimal proxieing on the first day DE came out. go me!
The Gutterballers, a relatively successfull BloodBowl team
Oh, and Howard's Faildar

4000 points Adeptus Titanicus  
   
Made in gb
Lord of the Fleet






GalacticDefender wrote:Where would you even find the rules for one?
In one of the four apocalypse books - depends which titan.
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Titan effectiveness depends on target selection and weapon loadout. Sure, D weapons auto-pen and wreck vehicles easily - but you still have to pick a single target for them to fire at, so even if they drop 2 or 3 10" templates, they have to be put over the same target unit. As such, something that fires 2 10" templates is often better off shooting something like a mob of orks where they can put one template on one side of the mob, and the other on the other and try to hit multiple things with each blast. Something like the Laser Blaster that shoots 3 5" D templates is better off shooting something like a baneblade or another titan - but MAKE SURE you drop their shields with lascannons or something, or your super D shots go to waste.

You also want something that ignores cover. D weapons and the Inferno Gun both do that. Nothing sucks more than having your awesome firepower bounce off cover saves, and the amount of damage a Vulcan Mega Bolter does to a squad of marines going to ground in cover is pathetic.

Long story short: Support them. Use guns to crack open cheap vehicles like rhinos and drop shields off important targets before nailing them with high-powered weapons from titans. Likewise use those weapons to eliminate enemy units that have strong but not super guns before they drop your shields - that way if they have super-heavies, they have to use them to drop the shields of your titan first before they can do real damage, but your titan doesn't have to waste shots protecting itself.

Also, support titans with infantry and vehicles around their legs. Meltas at close range penetrate easily and are inside the shields - it's worth noting though that being AP1 only gives you a +1 on the vehicle damage table, not the super-heavy damage table - that you need D weapons for. Remember that in apoc games and that should help your superheavies survive longer in the face of anti-tank weaponry. If you've got stuff around your base, though, the enemy shouldn't even get close enough to be able to use those - likewise for assault. Do whatever you can, throw crap units at those thunderhammer terminators so they can't charge your titan and demolish it. It also prevents deepstrikers from landing nearby and throwing vortex grenades.

Speaking of vortex, the larger titans can equip a vortex missle - take one, and save it for later in the game. Use it to remove an objective terrain piece you don't think you can hold. A real game-changer later on.

Target selection is the biggest problem with the super-titans. Without other superheavies to target, they've got real problems with buying their points back. Don't forget, though, that they can assault too if you have to. Now that enemies pile in, a titan can charge a squad of marines and use a stomp attack to put a lot of damage on them. Just keep in mind that's a last resort - generally you want enough supporting infantry around you that there's no chance or need to do so.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in au
Legendary Dogfighter




Australia

Spellbound wrote:Titan effectiveness depends on target selection and weapon loadout. Sure, D weapons auto-pen and wreck vehicles easily - but you still have to pick a single target for them to fire at, so even if they drop 2 or 3 10" templates, they have to be put over the same target unit. As such, something that fires 2 10" templates is often better off shooting something like a mob of orks where they can put one template on one side of the mob, and the other on the other and try to hit multiple things with each blast. Something like the Laser Blaster that shoots 3 5" D templates is better off shooting something like a baneblade or another titan - but MAKE SURE you drop their shields with lascannons or something, or your super D shots go to waste.

You also want something that ignores cover. D weapons and the Inferno Gun both do that. Nothing sucks more than having your awesome firepower bounce off cover saves, and the amount of damage a Vulcan Mega Bolter does to a squad of marines going to ground in cover is pathetic.

Long story short: Support them. Use guns to crack open cheap vehicles like rhinos and drop shields off important targets before nailing them with high-powered weapons from titans. Likewise use those weapons to eliminate enemy units that have strong but not super guns before they drop your shields - that way if they have super-heavies, they have to use them to drop the shields of your titan first before they can do real damage, but your titan doesn't have to waste shots protecting itself.

Also, support titans with infantry and vehicles around their legs. Meltas at close range penetrate easily and are inside the shields - it's worth noting though that being AP1 only gives you a +1 on the vehicle damage table, not the super-heavy damage table - that you need D weapons for. Remember that in apoc games and that should help your superheavies survive longer in the face of anti-tank weaponry. If you've got stuff around your base, though, the enemy shouldn't even get close enough to be able to use those - likewise for assault. Do whatever you can, throw crap units at those thunderhammer terminators so they can't charge your titan and demolish it. It also prevents deepstrikers from landing nearby and throwing vortex grenades.

Speaking of vortex, the larger titans can equip a vortex missle - take one, and save it for later in the game. Use it to remove an objective terrain piece you don't think you can hold. A real game-changer later on.

Target selection is the biggest problem with the super-titans. Without other superheavies to target, they've got real problems with buying their points back. Don't forget, though, that they can assault too if you have to. Now that enemies pile in, a titan can charge a squad of marines and use a stomp attack to put a lot of damage on them. Just keep in mind that's a last resort - generally you want enough supporting infantry around you that there's no chance or need to do so.




Brillant thanks for that. Now I know how a Super heavy Titan fairs in battle. I can see why people buy them they are Impressive machines.

Elysian Drop Troops 1500pts

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Warhounds are 14, 13, 12 for their AVs.

they can have 2 weapons and have a good list to chose from.


and they are only the same cost as 3 LRs so they are affordable Pts wise.

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Made in au
Legendary Dogfighter




Australia

I'v made a poll for people to vote on whether they would by a Titan or not http://www.dakkadakka.com/dakkaforum/posts/list/299280.page

This message was edited 1 time. Last update was at 2010/06/09 06:01:09


Elysian Drop Troops 1500pts

Renegades & Heretics 2056pts

 
   
Made in us
Crafty Clanrat




The Land of the Ice and Snow

Personally, my stance is this:
If I could afford to drop that kind of money on a titan, I would do it in a heartbeat. Titans are amazing on the field. As it is, I built two warhounds out of card, and doused 'em in spray resin. Painting them is still on the to do list.

They are actually looking forward to their first game next weekend.

"It speaks volumes about the true loyalty of the Eldar if even the Outcasts will return to fight and die for their Craftworld"
- Arequiel Goldshrike, Autarch of Alaitoc
KamikazeCanuck wrote:Alright, so what did they(Blood Angels) give up?
Nurglitch wrote:Dignity

 
   
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Cultist of Nurgle with Open Sores





Netherlands (yes, I know)

Don't buy em, build em


What man has build, man can destroy.
Bring alive that day of joy!

 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

I would but I cant justify the price. Planning on copying some people on heres ideas on making a Knight though. The warhound used right on the table can take down air units/skimmers if needed. But A hydra battery will do the job more efficiently and let the warhound Do what it does best. Stalking the perimeter of the battle unleashing its firepower on normal troops and tanks. Ive seen friends do this to great effect. Remember its a scout/skirmish titan not a main battle line holder.

This message was edited 1 time. Last update was at 2010/06/09 11:18:44


 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

Lexx wrote:I would but I cant justify the price. Planning on copying some people on heres ideas on making a Knight though. The warhound used right on the table can take down air units/skimmers if needed. But A hydra battery will do the job more efficiently and let the warhound Do what it does best. Stalking the perimeter of the battle unleashing its firepower on normal troops and tanks. Ive seen friends do this to great effect. Remember its a scout/skirmish titan not a main battle line holder.

indeed, this is why reavers and warlords exist. they are the main battle titans

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos

 
   
Made in gb
Decrepit Dakkanaut




1) Warhounds are cheap, but only a couple void shields and 3 structure points means they do die quite quckly, especially if your opponent keeps rolling "6"s on the superheavy damage chart (lose a structure point, roll on the table again)

However 2 5" Strength D blasts, which auto penetrate any vehicle and auto wound nonvehicles with only Invulnerable saves allowed, causing ID - nasty. Makes formations of landraiders disappear (no half strength, its D for all 5") - and did i mention thats PER ARM?

DBTLD on one arm, inferno on the other (to get those non-scattering no cover allowed shots against hordes) with the 15" long flamer, and keep it moving as it sucks in close combat, even with a stomp attack.

2) Revenants are GREAT fun - far more mobile than a warhound, similar damage capability, and a save against shooting if it moves. VERY fragile though - lower armour.

We have 1 each of Warhound and Revenant, and they look *beautiful* while being fun to build, and awesome to play with. Next plan would be a greater brass scorpion, as im a Khorne fanatic....

3) Friend has a reaver (loyalist scum, boo hiss ) and they look gorgeous. Sadly materials limitations mean it isnt as big as it should be - it should eb significantly taller than a warhound - as the legs cracked when they tried to add height. However it looks MIGHTY impressive withthe apocalypse missile launcher on its carapace, and has even more destuctive weapons than a warhound, and is twice as survivable (exactly )

4) Tiger shark AX-01 is a damn good piece of kit as well - not a titan but a titan killer (used to do D3 structure points in the old rules, so S is a downgrade!) and is solid wing construction - so very easy to put together.

Luckily our gaming area is resplendent with vet gamers, so we have plenty of people who have splashed out on a titan or two - I must admit i have a small forgeworld addiction, mainly buying things for hubby but i do have 2 macharius vulcans, a siege drill, the huge Air game chaos bomber, etc....
   
Made in gb
Lord of the Fleet






London

Well I have a Reaver and a Warhound, and they are probably the best models I've used. They are very fun, albeit stressful to build. While they are expensive, they make a great centerpiece to your army, and the psychological effect on your opponent when you place them on the table is usually very amusing! With Titans, you want to load up on Destroyer weapons. Turbo Lasers and Laser Blasters can cripple enemy armour in a very short time.

I made a couple of articles on Titans and Titan Hunting, which you may want to have a look at.

http://www.dakkadakka.com/wiki/en/Titan_Tactica

http://www.dakkadakka.com/wiki/en/Valkyrie%27s_Guide_to_Hunting_Titans

Valk
   
Made in au
Legendary Dogfighter




Australia

Valkyrie wrote:Well I have a Reaver and a Warhound, and they are probably the best models I've used. They are very fun, albeit stressful to build. While they are expensive, they make a great centerpiece to your army, and the psychological effect on your opponent when you place them on the table is usually very amusing! With Titans, you want to load up on Destroyer weapons. Turbo Lasers and Laser Blasters can cripple enemy armour in a very short time.

I made a couple of articles on Titans and Titan Hunting, which you may want to have a look at.

http://www.dakkadakka.com/wiki/en/Titan_Tactica

http://www.dakkadakka.com/wiki/en/Valkyrie%27s_Guide_to_Hunting_Titans

Valk


Thakns for your help This should help people get an idea about Titans and how to use them

Elysian Drop Troops 1500pts

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