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Made in ca
Buttons Should Be Brass, Not Gold!






Soviet Kanukistan

micahaphone wrote:Well, I read an article on BoLS on how to do something that sounds illegal, but is a loophole. It is called "slingshotting", where if your unit (a) wants to assault enemy (c), but is too far away (14"-2 over assault range), you can have them move forward, and have an IC that is 2" in front of them join squad (a) so that they are now in assault range. With defenders react and pile in moves, you can get most of the models into assault. This just seems kind of dirty, and very hard to pull off, so you'd have to plan it in advance and make it a part of your list, which (IMHO) makes you a waac.

I used to do this (2 editions ago) with a 23 man squad of Guardians (20 + Wep Crew+ Warlock) and the Avatar. Nothing like having the Avatar join combat from 1/2 table away. Don't know if the Avatar can still join squads in the current book though.

This message was edited 1 time. Last update was at 2010/09/18 13:49:43


 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Jihadnik wrote:Ah...I didn't think about them deploying by drop pod...hmm, might have to try that one!


Except that you can only put one unit into a transport. If you combat squad a 10 man unit into two five man units....you now have two units - both of them cannot go into the drop pod, only one of them.

   
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Ultramarine Land Raider Pilot on Cruise Control






Plano, Texas

Dashofpepper wrote:
Jihadnik wrote:Ah...I didn't think about them deploying by drop pod...hmm, might have to try that one!


Except that you can only put one unit into a transport. If you combat squad a 10 man unit into two five man units....you now have two units - both of them cannot go into the drop pod, only one of them.

You may want to read the drop pod rules where it states that you combat squad when it lands.


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Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

Not one of mine, but in apocalypse, using fzorgle to force the enemy's most expensive unit to walk into a vortex grenade.

   
Made in au
Esteemed Veteran Space Marine





Australia

OMG THE HORRROR! fzorgle VORTEX OF DOOM!

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Biloxi, MS USA

Goliath wrote:Not one of mine, but in apocalypse, using fzorgle to force the enemy's most expensive unit to walk into a vortex grenade.


That's standard practice in Baton Rouge, honestly.

It's harder to pull off these days, but I used to pull the "assassin sitting next to the army" ploy.

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Rogers, CT

(posting so I can check back later, will edit when I get back)

   
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Lord of the Fleet






Dashofpepper wrote:
Jihadnik wrote:Ah...I didn't think about them deploying by drop pod...hmm, might have to try that one!


Except that you can only put one unit into a transport. If you combat squad a 10 man unit into two five man units....you now have two units - both of them cannot go into the drop pod, only one of them.


Incorrect Dash - the squad splits at deployment or at the point when it exits the drop pod. See P51 of C:SM, the drop-pod is explicitly mentioned.

This also means you cannot combat squad while in reserve and put one half of the squad in a razorback, another common error.

This message was edited 2 times. Last update was at 2010/09/18 21:41:52


 
   
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Mutilatin' Mad Dok






Scott-S6 wrote:
Dashofpepper wrote:
Jihadnik wrote:Ah...I didn't think about them deploying by drop pod...hmm, might have to try that one!


Except that you can only put one unit into a transport. If you combat squad a 10 man unit into two five man units....you now have two units - both of them cannot go into the drop pod, only one of them.


Incorrect Dash - the squad splits at deployment or at the point when it exits the drop pod. See P51 of C:SM, the drop-pod is explicitly mentioned.

This also means you cannot combat squad while in reserve and put one half of the squad in a razorback, another common error.


Yeah most people think that I am pulling their legs by doing that.

If you put a liby with teleporting power, you can shoot the crap out the unit, if the unit lives, they will usually assualt the strenguard squad. You think your stuck in combat for the rest of the game, but then you use the libys power to get out of combat, and shoot unit that assaulted you. Thats always fun. (for you)

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Houston, Texas

When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)

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Australia

LOL was he mad afterwards?

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Plano, Texas

Ultrafool wrote:

If you put a liby with teleporting power, you can shoot the crap out the unit, if the unit lives, they will usually assualt the strenguard squad. You think your stuck in combat for the rest of the game, but then you use the libys power to get out of combat, and shoot unit that assaulted you. Thats always fun. (for you)

Even better when you use a homing beacon on the drop pod so you don't scatter

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ShivanAngel wrote:When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)


I love the look of someone who just discovered fanatics the hard way! Such a rare and wonderful sight! I once had three of them take out a friend's Khorne knight Deathstar. Honestly though, if I had any idea he didn't know what Fanatics did, I probably would have warned him...probably

My most recent dirty trick was moving a unit that was well within charge range back so that I just made combat. This forced the target unit to pile-in, pulling them off the objective they were claiming and winning me the game since they were no longer within three inches of their objective.

   
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Longtime Dakkanaut




ShivanAngel wrote:When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)


Dude, that is outright cheating in my book.
   
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Missouri

So, the liar is calling you out for being a liar?

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Stealthy Kroot Stalker





Sidstyler wrote:So, the liar is calling you out for being a liar?


QFT!

There is also putting Logan Grimnar with a Long Fang squad in a drop pod . . . Drop them down next to some nice juicy tanks, use Relentless (From Logan), and then shoot down 2 different vehicles within melta range (using the awesomeness of Long Fang's Pack Leader)

Mwa Ha Ha!

Oshova

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Clearwater, FL

I've had some people give me a dirty look like I was cheating when I tank shocked them, but that's to closest I've come.

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HAHA! Have these people played before?

What you want to do is tank shock them to clump them up, then land some templates on them =p

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Houston, Texas

Mr Mystery wrote:
ShivanAngel wrote:When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)


Dude, that is outright cheating in my book.


It was open list....

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Milton, WI

Mr Mystery wrote:
ShivanAngel wrote:When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)


Dude, that is outright cheating in my book.


Its only cheating if they hit the table.

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First turn of a game, my daemons against imperial guard, my opponent charges a 20 man unit of daemonetts with four sentinels. At first, I thought he was making a huge mistake, however not only did he succeeded in holding the unit for two turns, the exploding open-top walkers killed 16 of my daemons.

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ShivanAngel wrote:

It was open list....


Even so this was underhanded. I've played open list & I never remember my opponents whole list. That and I don't want to slow the game by asking to see his list every turn. Honestly if you did that against me I would simply refuse to play you again.

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skrulnik wrote:
Mr Mystery wrote:
ShivanAngel wrote:When i was running a night goblin heavy list I Had 12 fanatics sitting on the corner of the table...

My opponent was very cautious of those blocks.

(truth be told, the list had zero fanatics in it)


Dude, that is outright cheating in my book.


Its only cheating if they hit the table.


I'm sure I read a GW article promoting this tactic for dwarf miners.

My opponents are really strict about not showing lists beforehand, so our group expects this kind of skulduggery; they only find out if I've brought miners on my second turn. I never bring out the models until I need them in either case.

Re: the night goblin player, it seems fair enough. The whole point of fanatics is that they are kept secret. The alternative is that he pulls them out of his box half way through the game. Anything else gives too much away.
   
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Hengelo, The Netherlands

It's what Sun Tzu would do if he was a Night Goblin player

still... it's dubious, but a prime example of applying the "art of war" to warhammer fantasy.

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Stoic Grail Knight



Houston, Texas

Its even more fun when you have 4 units of night goblins and have 3 fanatics.

You tell your opponent, "There are 3 fanatics in this list, they are all in the same unit." (dont do this if its a lie)

Watch as the tread cautiously around all your units of night gobbies.

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Woodbridge, VA

IG with Daemon Hunter allies. Callidus assassin.
Use Word in Your Ear to clump a unit for those first turn blasts. Add a Psyker Battle (preferably 8 psykers) squad with Weaken Resolve to make any survivors run off the table.
When the Callidus shows up, cast Weaken Resolve on the unit she comes in by, her Neural Shredder (an AP1 flamer template) now wounds on a 2+ and causes Instant Death to models in that unit. Oh, and start her behind them so she can still assault them after they fail their Morale and now they have to take a Morale test on a LD 2 or be destroyed. Sure, some rules/units get around this, but against many it's devastating.

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Where I used to play in PA, it got ruled that the Calidus moves the entire unit in the same formation. So clumping, etc was out.

   
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United States

we used in a acop game a DH character and did voic in your ear to turn a giant sqiggoth backwards. the rules made itt take two turns to turn it! this was a few years ago.

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Livermore, Ca

Not legal anymore, but yeah, I remember the old days, I'd attached my great unclean one to my Chaos Marine Squad, and slingshot that bad boy also across the table. One game my GUO went over 53". These days the best I do is take a flying lash sorcerer, attach him to squad just like on BOLS, and pull huge orc mobs on me., of course the powerclaw nob gets pushed either far away or very near so I control where that enemy powerfist hits me or if it does. Usually I'm running a raptor squad, but I love the shenanigans when I pull it off with a foot base squad. Doesn't happen to often, most opponents don't help me out by getting anywhere near close unless its a dedicated close combat unit.


keezus wrote:
micahaphone wrote:Well, I read an article on BoLS on how to do something that sounds illegal, but is a loophole. It is called "slingshotting", where if your unit (a) wants to assault enemy (c), but is too far away (14"-2 over assault range), you can have them move forward, and have an IC that is 2" in front of them join squad (a) so that they are now in assault range. With defenders react and pile in moves, you can get most of the models into assault. This just seems kind of dirty, and very hard to pull off, so you'd have to plan it in advance and make it a part of your list, which (IMHO) makes you a waac.

I used to do this (2 editions ago) with a 23 man squad of Guardians (20 + Wep Crew+ Warlock) and the Avatar. Nothing like having the Avatar join combat from 1/2 table away. Don't know if the Avatar can still join squads in the current book though.
   
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Hacking Shang Jí






Shas'O Dorian wrote:
ShivanAngel wrote:

It was open list....


Even so this was underhanded. I've played open list & I never remember my opponents whole list. That and I don't want to slow the game by asking to see his list every turn. Honestly if you did that against me I would simply refuse to play you again.


I think that's going a bit far. If that is under-handed, then we might as well go whole hog and say doing things like saying, "Oh, are you sure you want to do that?" in a faux-confident, gleeful voice when your opponent makes a move is under-handed. It's a move if used against someone new to the game, but otherwise I say it's totally fair.

The slingshot used to really annoy me though. The first time someone told me about it (didn't even use it against me, just told me it was possible) I started re-evaluating if playing 40K was right for me.

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