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![[Post New]](/s/i/i.gif) 2010/12/10 19:10:23
Subject: Purple sun.
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Powerful Pegasus Knight
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He's talking about the 13th...
Also, ogres don't care one iota about the skaven nuke spell.
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![[Post New]](/s/i/i.gif) 2010/12/10 19:14:57
Subject: Purple sun.
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Stoic Grail Knight
Houston, Texas
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Oscarius wrote:He's talking about the 13th...
Also, ogres don't care one iota about the skaven nuke spell. 
ahhh yeah, the 13th is nasty, but aside from a power scroll or grabbing double 6's you really shouldnt let it go off.
Also, the power scroll, at least where I play at is getting banned in the tourny scene.... That item is about half of what it should cost... If it was 55 points it would be fine, since only a lord would be able to take it.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/12/10 20:57:39
Subject: Purple sun.
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Killer Klaivex
Oceanside, CA
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nosferatu1001 wrote:Thunderfrog - how is one spell that affects one unit affecting half your army? Especially as it cant even wipe the whole unit out if it is more than 25 models....
How do you get a 25 model cap?
Here's the FAQ.
Q: If a magical vortex ends its move over a unit it is placed 1"
beyond the unit. If this is also over a unit should it be placed 1"
beyond that unit, repeating the process until it is not touching any
models? When this happens, I assume models between where the
magical vortex ended its move and where the template is placed are
not affected by the spell? (p36)
A: Yes to both questions.
Ok, so the free movement from ending on a unit doesn't generate extra hits.
But that doesn't prevent the hits from the normal movement.
So initially, you get a 3" (or 5") template that moves 6" to 30", hitting everything in the path. After that, you get the same template moving 2-10", hitting everything in the path.
Or, are you playing that you place the template, then pick it up and have it land at the final destination?
IMO, the first is correct, as you place, then move, and anything touched is hit. It seems correct for the casting value of the spell.
-Matt
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![[Post New]](/s/i/i.gif) 2010/12/10 23:50:09
Subject: Purple sun.
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Inspiring Icon Bearer
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No!
Nostradamus's question was in reference to the Skaven Dreaded 13th spell.
I think.
THATS what I lost a unit of Chaos to. Not stupid Purple Sun. Automatically Appended Next Post: Hawaii, you too. the 25 model cap is in reference to the 13th, from the Skaven lore.
Sadly I seem to have jacked the topic with the first part of my post unintentionally.
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This message was edited 1 time. Last update was at 2010/12/10 23:53:57
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![[Post New]](/s/i/i.gif) 2010/12/11 02:16:08
Subject: Purple sun.
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Nimble Dark Rider
T.O.
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ogres cant be affected by dreaded 13th, it only works on infantry, which is why all WoC players should fear it. Even if you have >25 bodies in the unit it still kills 4d6 models outright. The only solution I have is kill the guy who casts it; every game I play against skaven has them casting it all game but not getting it off until turn 4 or 5 which makes the whole thing 10x worse.
The daemon list wasnt too bad, with the exception of trying to rely on puple sun. Its not 100% and neither is magic. For dwarfs its pretty much the same problem WoC has with 13th. Even if he only casts it once a turn, eventually its going off, and then youre boned.
I would score very badly against any daemon player who took Karios and/or two units of fleshounds.
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This message was edited 2 times. Last update was at 2010/12/11 02:17:29
Please put this on your sig if you know someone, work for someone or are related to someone who suffers from stupidity. Stupidity is real and should be taken seriously. You could be sitting next to a sufferer right now. There is still no known cure for stupidity and sympathy does not help. But we can raise awareness.... 93% won't copy and paste this because they don't know how to copy and paste |
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![[Post New]](/s/i/i.gif) 2010/12/11 02:36:18
Subject: Purple sun.
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Killer Klaivex
Oceanside, CA
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Ah, my bad on the 13th vs purple sun confusion.
Warriors of chaos have an answer for the 13th spell.
Puppet & hellcannon. Both seem to take care of that grey seerer problem pretty well.
-Matt
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![[Post New]](/s/i/i.gif) 2010/12/13 10:45:59
Subject: Purple sun.
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Decrepit Dakkanaut
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Playing 1000point games with half your points in one unit is nuts - you're playing the deathstar idea. Sorry, play with deathstars and you're asking to be gimped by a bad matchup.
Ogres care not a jot about 13th, not being Infantry and all anymore.
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![[Post New]](/s/i/i.gif) 2010/12/13 15:13:15
Subject: Purple sun.
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Inspiring Icon Bearer
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Nosferatu.. the tactics I use aren't really the point here. I seem to have hijacked the thread and that wasnt the point.
The tournament was actually 1250, and so that block was more like 40%, but it's the same difference. 13th is a ridiculous spell, especially with how cheap / easily one can force irresistable.
The purple sun usage was the point of the OP, and I replied to that.
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![[Post New]](/s/i/i.gif) 2010/12/13 15:32:17
Subject: Re:Purple sun.
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Stoic Grail Knight
Houston, Texas
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13th/super spells arent really a problem imo...
The problem is the power scroll, way to cheap for how powerful it is.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/12/13 16:14:35
Subject: Purple sun.
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Longtime Dakkanaut
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I can agree with that. I don't see a problem with the 13th and other "super" spells, because they tend to vary in effectiveness against different armies. That, imo, brings them in line enough. An OnG army doesn't care much for losing 4d6 night goblins or orc boyz when the cost of actually getting the 13th off will tend to exceed the value of the models lost. Against things like Ogres, it's completely pointless as the only possible target is gnoblars. Against elite troops, on the other hand, is where the spell shines. (looking at your Pheonix Guard!)
edit: quick question as I can't seem to find my rulebook. When using the power scroll I know you get IF/Miscast on any doubles, you still have to beat the spell's casting value though, correct? A la the Book of Hoeth and other such?
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This message was edited 1 time. Last update was at 2010/12/13 16:16:10
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![[Post New]](/s/i/i.gif) 2010/12/13 16:47:24
Subject: Re:Purple sun.
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Stoic Grail Knight
Houston, Texas
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on the power scroll you do not have to meet the casting value.
On the book of hoeth you do, book of hoeth is even stronger since any double (besides 6's) is irresistible force but not a miscast. However you still must meat the casting value
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/12/13 16:48:00
Subject: Purple sun.
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Longtime Dakkanaut
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Ah, understood. Thanks for clarifying.
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![[Post New]](/s/i/i.gif) 2010/12/14 13:50:00
Subject: Purple sun.
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Cosmic Joe
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The book is even more powerfull because it isn't one use only.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2011/01/01 01:17:34
Subject: Re:Purple sun.
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Decrepit Dakkanaut
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EDIT: Ignore this post. My browser declined to mention the fact this thread had a second page.
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This message was edited 2 times. Last update was at 2011/01/01 01:18:38
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2011/01/01 09:36:44
Subject: Re:Purple sun.
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Mad Gyrocopter Pilot
Scotland
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Sounds like that 4 wizard with purple sun list is risky as hell. Your opponent had just as much chance blowing up all his wizards and some of his army as pulling that off OP.
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This message was edited 2 times. Last update was at 2011/01/01 17:06:04
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![[Post New]](/s/i/i.gif) 2011/01/01 15:14:13
Subject: Purple sun.
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Scouting Shadow Warrior
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i think that 4 purple suns would be hell to deal with after all, even against high init armies, it still has the potential to cover a lot of models and score a lot of sixes and score a lot more power dice.
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If god give you lemons-
BLOOD FOR THE BLOOD GOD! |
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![[Post New]](/s/i/i.gif) 2011/01/01 18:19:55
Subject: Purple sun.
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Obergefreiter
USA
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Thunderfrog wrote:Skaven only need one spell, and it incidentally has 13 in it's name.
Wrong the spell your looking for is warp lightning
also I asume that he got first turn because if you couldent sniper Karios in the first turn you should of
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H.B.M.C. wrote:My aunt had that hairstyle for years, so whenever I saw a Sister of Battle army it just looked like rows and rows of my aunt.
Very weird. |
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![[Post New]](/s/i/i.gif) 2011/01/01 18:26:12
Subject: Purple sun.
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Longtime Dakkanaut
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I'm a big fan of Bless with Filth, actually. Poisoned Attacks turn a Slave block from a regular tarpit into a tarpit of death.
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![[Post New]](/s/i/i.gif) 2011/01/01 22:09:13
Subject: Re:Purple sun.
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Poxed Plague Monk
Wichita, KS
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ogres are monstrous INFANTRY. How is that not infantry?
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Vermin Swarm : : Dwarven Holds, Infernal Dwarves, Empire of Sonnstahl, Warriors of the Dark Gods, Sylvan Elves
Check out my Warhammer Blog: www.mwgamingalliance.wordpress.com
Rock is broken
Paper is balanced
--Scissors-- |
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![[Post New]](/s/i/i.gif) 2011/01/01 22:44:04
Subject: Purple sun.
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Powerful Pegasus Knight
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Uhhm, in the same way as a crossBOW isn't a bow?
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![[Post New]](/s/i/i.gif) 2011/01/01 23:18:03
Subject: Re:Purple sun.
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Poxed Plague Monk
Wichita, KS
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in the Rulebook, it says:
For the most part, monstrous infantry work exactly the same as normal infantry (i.e. follow the standard rules) but have a couple of extra facets to represent just how massive they are:
Stomp
Monstrous Ranks
Monstrous Support
I don't know how they are not considered infantry for the purposes of a spell that affects infantry. Someone is going to have to convince me otherwise. The whole bow isn't a crossbow thing is a feeble attempt, at best.
Please and Thanks
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Vermin Swarm : : Dwarven Holds, Infernal Dwarves, Empire of Sonnstahl, Warriors of the Dark Gods, Sylvan Elves
Check out my Warhammer Blog: www.mwgamingalliance.wordpress.com
Rock is broken
Paper is balanced
--Scissors-- |
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![[Post New]](/s/i/i.gif) 2011/01/01 23:25:49
Subject: Re:Purple sun.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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the Dreaded 13th only effects Infantry.
in the unit type list Infantry have a different section from Monsterous infantry.
if you insist that the 13th effects Monsterous Infantry then my Ogres get Thunderstomp as well as stomp because they are Monsterous infantry.
Monsterous Infantry =/= Infantry, just like Monsterous Cavelry =/= Cavelry and Monsterous beasts =/= Monsters.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/01/01 23:42:58
Subject: Re:Purple sun.
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Auspicious Aspiring Champion of Chaos
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Orkimedes wrote:The whole bow isn't a crossbow thing is a feeble attempt, at best.
Why? Infantry, Monstrous Infantry, Crossbow, and Bow are all clearly defined terms in the book. I thought it was a decent example.
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2011/01/01 23:52:56
Subject: Re:Purple sun.
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Killer Klaivex
Oceanside, CA
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Orkimedes wrote:in the Rulebook, it says:
For the most part, monstrous infantry work exactly the same as normal infantry (i.e. follow the standard rules) but have a couple of extra facets to represent just how massive they are:
Stomp
Monstrous Ranks
Monstrous Support
I don't know how they are not considered infantry for the purposes of a spell that affects infantry. Someone is going to have to convince me otherwise. The whole bow isn't a crossbow thing is a feeble attempt, at best.
Please and Thanks
That's not a complete list of exceptions, just "for the most part". If it were a complete list, then ogres could fight with 10 models in a building, and wouldn't fail dangerous tests on 1 or 2 in mashes.
-Matt
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![[Post New]](/s/i/i.gif) 2011/01/05 14:46:53
Subject: Purple sun.
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Decrepit Dakkanaut
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Orkimedes - does that mean a StormBOLTER is a BOLTER then? As in 24" RF?
No, the proper name "Monstrous Infantry" is entirely different from "Infantry"; despite containing 1 word the same, it is an indivisible entity.
Infantry /= Monstrous Infantry. A spell affecting ONLY infantry does NOT affect Monstrous Infantry.
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![[Post New]](/s/i/i.gif) 2011/01/05 20:56:03
Subject: Re:Purple sun.
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Decrepit Dakkanaut
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The classifications run:
Infantry
Monstrous Infantry
Cavalry
Monstrous Cavalry
Warbeasts
Swarms
War Machines
Monstrous Beasts
Monsters
Chariots
Unique Units
So if something is listed as affecting Infantry, it no more affects Monstrous Infantry than it does Chariots. Monstrous Infantry are a different type of unit, not a sub-category.
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