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![[Post New]](/s/i/i.gif) 2012/05/17 03:08:34
Subject: dakka decides the deadliest 40k warrior **round one, match Nine**
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Lethal Lhamean
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less then a day left and the space marine is kicking some chaos butt....
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![[Post New]](/s/i/i.gif) 2012/05/17 10:15:26
Subject: Re:dakka decides the deadliest 40k warrior **round one, match Nine**
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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Mostly because the Chaos Lord has no upgraded equipment...
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/05/17 10:21:36
Subject: dakka decides the deadliest 40k warrior **round one, match Nine**
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Hauptmann
In the belly of the whale.
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You have failed to define the equipment and gifts/mutations the Lord has... Had to vote master w/ powerfist
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kestril wrote:The game is only as fun as the people I play it with.
"War is as natural to a man as maternity is to a woman." |
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![[Post New]](/s/i/i.gif) 2012/05/17 13:50:42
Subject: Re:dakka decides the deadliest 40k warrior **round one, match Nine**
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Fixture of Dakka
Temple Prime
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Hrmnnn....the blissgiver is nasty in one vs one combat, but he's going to have to get through a 3++ save, and the chaos lord has a chance of just hitting himself in the face with the blissgiver. While the Chaos Lord wins if he can wound, he's going to have a hell of a time getting that wound.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2012/05/17 20:23:38
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Lethal Lhamean
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the CSM lord had "CSM lord, w/ mark of slanesh, terminator armor, combi melta, daemon weapon"
apologies if his wargear was not clear. still, decent amount of votes and was a pretty close fight in the end. certainly not the butt kicking other matches have seen.
this next one is the battle of the lower tier guys, both should be worth much less then the 250, coming in around 100 each.
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![[Post New]](/s/i/i.gif) 2012/05/17 20:50:02
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Pulsating Possessed Space Marine of Slaanesh
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Company Commander kicks ass
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Gentleman_Jellyfish wrote:Cue all the people saying "This is the last straw! Now I'm only going to buy a little bit every now and then!" |
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![[Post New]](/s/i/i.gif) 2012/05/17 20:55:33
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Jovial Junkatrukk Driver
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Slightly imbalanced, but im not going to argue over it.
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motyak wrote:[...] Yes, the mods are illuminati, and yakface, lego and dakka dakka itself are the 3 points of the triangle. |
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![[Post New]](/s/i/i.gif) 2012/05/18 02:27:22
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Jealous that Horus is Warmaster
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Haemoncolus it would rip the ig commanders head off
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![[Post New]](/s/i/i.gif) 2012/05/18 02:51:28
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Lethal Lhamean
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No save on the haemy really.... Where the CC has a invun save.... And a plasma pistol.
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![[Post New]](/s/i/i.gif) 2012/05/18 13:13:55
Subject: Re:dakka decides the deadliest 40k warrior **round one, match Ten**
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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I'm betting on the haemonculus. High initiative, strong weapons,,, the commander won't even swing.
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/05/18 19:17:13
Subject: dakka decides the deadliest 40k warrior **round one, match Ten**
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Lethal Lhamean
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the high init may be the factor here.
anyway 1 day left and it was dead even for a while, but the haemey is pulling away.
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![[Post New]](/s/i/i.gif) 2012/05/19 17:12:07
Subject: dakka decides the deadliest 40k warrior **round Two, match One**
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Lethal Lhamean
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Round Two starts now....
lettssss get readyyy to rummmbbbbllee??
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![[Post New]](/s/i/i.gif) 2012/05/20 10:00:00
Subject: Re:dakka decides the deadliest 40k warrior **round Two, match One**
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Wicked Warp Spider
A cave, deep in the Misty Mountains
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Now it gets interesting...
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Craftworld Eleuven 4500
LoneLictor on thread about an ork choking the Emperor:
LoneLictor wrote:I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.
Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space. |
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![[Post New]](/s/i/i.gif) 2012/05/21 16:56:11
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Lethal Lhamean
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Match two of the second round starts now... Archon vrs Overlord....
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![[Post New]](/s/i/i.gif) 2012/05/21 17:35:59
Subject: Re:dakka decides the deadliest 40k warrior **Round Two, match Two**
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Fixture of Dakka
Temple Prime
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Gonna have to go for the overlord. A kitted out overlord is the single nastiest generic HQ in the game and the Overlord listed looks pretty damned kitted out.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2012/05/21 17:44:36
Subject: Re:dakka decides the deadliest 40k warrior **Round Two, match Two**
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Tail-spinning Tomb Blade Pilot
Texas
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It's not really fair. The Overlord with MSS is going to "take over" the Archon more than 50% of the time, causing him to strike himself (and just as importantly, not attack the Overlord that round.)
Then, on any round the Overlord can *also* use the one-shot Tesseract Labyrinth to force an Archon to roll > his remaining wounds. Instant death.
Overlords w/MSS & TL are really optimized for 1:1 combat. Their whole deal is forcing a base to base engagement with the enemy's strongest IC in a real-life situation melee, while their opponent will try to engage with multiple models (thereby rendering the MSS dramatically less effective). Unfortunately, by setting up a situation where the Overlord is guaranteed to directly melee the Archon, it plays into the Overlord's whole reason for being.
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![[Post New]](/s/i/i.gif) 2012/05/21 18:03:04
Subject: Re:dakka decides the deadliest 40k warrior **Round Two, match Two**
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Daemonic Dreadnought
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Hands down it's in favor of the Necron Overlord. MSS + TL + 2+/3++/4+++ (RezOrb) + S7 PW = Archon is going to have a bad day.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2012/05/21 21:10:56
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Lethal Lhamean
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perhaps. but if the archon can avoid those MSS, he has higher init, a power weapon and a ton of attacks, plus that 2++. although i do agree the overlord seems to have a few more toys that grant him the edge.
and in game, ive noticed archons to be much more effective at bashing IC then i have with an overlord. the issue there, is the IC's on both sides usually have attached units to absoarb and deal extra wounds. in this fight, none of that exists - so im thinking its a crap shoot.
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This message was edited 1 time. Last update was at 2012/05/21 21:12:26
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![[Post New]](/s/i/i.gif) 2012/05/21 21:15:20
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Legendary Master of the Chapter
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*necron overlord vs Dark Eldar Archon.*
The Necron overlord swings his phase staff.
The Dark Eldar Archon blocks it with his sword, which is instantly vaporized.
The Necron overlord then proceds to ram the staff down the dark eldar's throat.
The NECRON OVERLORD WINS!
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2012/05/21 21:37:00
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Tail-spinning Tomb Blade Pilot
Texas
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DarthSpader wrote:perhaps. but if the archon can avoid those MSS, he has higher init, a power weapon and a ton of attacks, plus that 2++. although i do agree the overlord seems to have a few more toys that grant him the edge.
and in game, ive noticed archons to be much more effective at bashing IC then i have with an overlord. the issue there, is the IC's on both sides usually have attached units to absoarb and deal extra wounds. in this fight, none of that exists - so im thinking its a crap shoot.
I did a back-of-the napkin on it, and it was closer than I initially assumed. If I understand the Archon, he's going to get a base 5 attacks, with a 2/3 to hit and 1/2 to wound, then a 1/3 to get through the Overlord's invulnerable save. That ends up being .55555 Wounds inflicted per attack, or about 5-6 rounds to inflict 3 Wounds and kill the Overlord, right? Who *might* get back up.
But in the meantime the engagement will have gone on for 11 rounds or so, because the Overlord will "take over" his attack with the MSS half the time.
In those 11 rounds, the Archon will have swung at himself 5-6 times, averaging 2 hits per round with a 1/2 to wound, then needs a "1" to break his invulnerable save. And at the same time, the Overlord will have swung at him 10-11 times, 3 attacks with 1/2 to hit, 5/6 to wound, for another 13.75 tries at breaking his invulnerable save, for a total of about 20x the Overlord will have to make his invulnerable roll. If he fails any, he dies, right?
It might be a crap shoot, but one side is rolling for 7's while the other needs boxcars.
Odd thing is, I also think the Archon might be better in normal CC.
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![[Post New]](/s/i/i.gif) 2012/05/21 21:59:13
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Daemonic Dreadnought
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Randall Turner wrote:DarthSpader wrote:perhaps. but if the archon can avoid those MSS, he has higher init, a power weapon and a ton of attacks, plus that 2++. although i do agree the overlord seems to have a few more toys that grant him the edge.
and in game, ive noticed archons to be much more effective at bashing IC then i have with an overlord. the issue there, is the IC's on both sides usually have attached units to absoarb and deal extra wounds. in this fight, none of that exists - so im thinking its a crap shoot.
I did a back-of-the napkin on it, and it was closer than I initially assumed. If I understand the Archon, he's going to get a base 5 attacks, with a 2/3 to hit and 1/2 to wound, then a 1/3 to get through the Overlord's invulnerable save. That ends up being .55555 Wounds inflicted per attack, or about 5-6 rounds to inflict 3 Wounds and kill the Overlord, right? Who *might* get back up.
But in the meantime the engagement will have gone on for 11 rounds or so, because the Overlord will "take over" his attack with the MSS half the time.
In those 11 rounds, the Archon will have swung at himself 5-6 times, averaging 2 hits per round with a 1/2 to wound, then needs a "1" to break his invulnerable save. And at the same time, the Overlord will have swung at him 10-11 times, 3 attacks with 1/2 to hit, 5/6 to wound, for another 13.75 tries at breaking his invulnerable save, for a total of about 20x the Overlord will have to make his invulnerable roll. If he fails any, he dies, right?
It might be a crap shoot, but one side is rolling for 7's while the other needs boxcars.
Odd thing is, I also think the Archon might be better in normal CC.
Easier way of putting it. Archon has a 1/18 chance per attack of getting through the overlord's invo. 2/3 to hit, 1/2 to wound, 1/3 to pass invo=1/9, but 1/2 the time mind shackle scarabs will turn the attacks against the archon=1/18 per attack.
Overlord swings=1/2 hit 5/6 wound 1/6 get past invo and instant kill the T3 Archon=5/72=7% per attack, 21% per round.
Mindshackle=1/2 hit (failed leadership technically) 1/2 wound 1/6 get past invo=1/24 or 4.2% chance of breaking the archon's invo *2 attacks=8.4% per round. Fine print is failed invo=dead. On I2 the overlord follows up with 3 attacks, 1/2 hit, 5/6 wound, no invo=15/12=125% chance of S7 instant death with no saves allowed.
So in short the Archon has a 55% chance of generating 1 wound per round and the overlord has a 31.4% chance of instant killing the archon per round. It should take the overlord about 3 rounds to kill the Archon, and the Archon about 6 rounds to kill the overlord for the first time (then the ever living kicks in)
Math hammer says the Overlord can take on 2 Archons at the same time.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2012/05/21 22:37:31
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Tail-spinning Tomb Blade Pilot
Texas
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schadenfreude wrote:Easier way of putting it.
hmmm... i think math fail, but I know not matter.
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![[Post New]](/s/i/i.gif) 2012/05/22 13:40:01
Subject: dakka decides the deadliest 40k warrior **Round Two, match Two**
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Norn Queen
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Missed this gem, great stuff, looking forward to more results!
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2012/05/23 18:24:24
Subject: Re:dakka decides the deadliest 40k warrior **Round Two, match Three**
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Tail-spinning Tomb Blade Pilot
Texas
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Someone who's familiar with these two dudes, post a pre-fight analysis.
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![[Post New]](/s/i/i.gif) 2012/05/23 20:15:38
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Lethal Lhamean
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well:
they are both space marines, and have force weapons
the brother captain however has his in thunderhammer form. the libby on the other hand, rocks with a storm shield.
i dont think the psyker powers really come into play here, and since the libby has init, (not striking with a thunder hammer) if he can get his wounds through the brother capts invun of 4+ he can ID him via force wepaons.
however, if he fails, hes facing str 10 attacks coming back, that will ID him not only from force weapon but the whole double str thing. i think this boils down to wichever one fails its invun first and gets insta killed by the other. since the libby has init, and a slightly better save (3++ vrs 4++) i think he gets the very slight edge.
im not considering any kind of pre combat shooting though. the GK with that psycannon could with a lucky round or 2 of movement and shooting end the fight before it even gets to melee....
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![[Post New]](/s/i/i.gif) 2012/05/23 21:04:38
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Tail-spinning Tomb Blade Pilot
Texas
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Oh Noes, it's complicated though! The SM Librarian has "fleet", so he can engage a bit sooner, and the Psycannon probably won't matter b/c if the Librarian has the Storm Shield he had to have taken the Terminator Armor option giving him 2+ for normal armor saves, won't use his 3++ invul saves. And he can "eat" one lucky hit from the Psycannon anyway, it won't matter for the ensuing melee b/c they're both throwing ID punches. So, it does come down to who lands the first punch in melee, correct?
And then, though, you gave the GK Brother Captain his Psykotroke Grenades - and that's why it gets complicated. Then, about half the time the Librarian either is very vulnerable to hits or drops his Leadership to the point where he can't activate his force weapon, right?
I think the GK dude wins on that. May have missed stuff.
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![[Post New]](/s/i/i.gif) 2012/05/24 00:04:48
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Lethal Lhamean
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yup i think this one is up to the dice gods, or the EMPRAH! may be decide who is deadliest here.
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![[Post New]](/s/i/i.gif) 2012/05/24 00:27:27
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Calm Celestian
Florida, USA
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I was going to vote for the Epositilary as he does seem to have the edge over the Bother Captain, except for the whole grenades thing. I really do think that those put the GK over the SM in a big way.
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There is a fine line between genius and insanity and I colored it in with crayon. |
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![[Post New]](/s/i/i.gif) 2012/05/24 01:19:51
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Tail-spinning Tomb Blade Pilot
Texas
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Evil Lamp 6 wrote:I was going to vote for the Epositilary as he does seem to have the edge over the Bother Captain, except for the whole grenades thing. I really do think that those put the GK over the SM in a big way.
Yeah, I want to get a rough idea percentage-wise before I vote, it looked like some 60/40 in favor of the Librarian until I went back to the first page to get the Brother Captain's equipment and went, "oh.. wait... argh!"
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![[Post New]](/s/i/i.gif) 2012/05/24 01:34:36
Subject: dakka decides the deadliest 40k warrior **Round Two, match Three**
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Jealous that Horus is Warmaster
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Gk brother captain ftw
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