Switch Theme:

Breaking the rules via squadrons  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Devious Space Marine dedicated to Tzeentch




Australia

This can also be exploited in 'Big Guns Never Tire' if there is any dangerous terrain near an objective.

2000 pts

Compel wrote:
Because in a universe where the basic weapon is a rocket propelled grenade machine gun, with gigantic battletanks, 5 kilometer long spaceships, huge robots and power armoured supersoldiers, the most powerful guy you want to field on a battlefield is a bloke in a pointy hat carrying a stick. 
   
Made in us
Dakka Veteran




HawaiiMatt wrote:
So turn 1, my executioners will stutter start until immobilized, then in the shooting phase get fixed.
If I were you, I'd fix the hull point instead.
   
Made in us
Paramount Plague Censer Bearer




So it becomes its own unit. It now has to worry about its former squadron mates getting in the way when it shoots. And if you are worried about 9 Hydras "BREAKING" the game that should tell you something about your list.
   
Made in us
Missionary On A Mission




Richmond Va

Its less that and more of the fact that you now have 9 hydras that can shoot independantly and thus can put just enough fire on each target to kill without wasting excess shots. There is a rule for split fire and a reason most models dont have it. This is essentially giving your vehicles a special rule that they were never intended to have.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Totally game breaking.
By the end of about Turn 23 you could easily have split a squadron into 3 separate units. Of course those 3 immobilised and helpless tanks are now spread thin across the board (so they could move out of coherency).
   
Made in gb
Hooded Inquisitorial Interrogator





 Vindicare-Obsession wrote:
Its less that and more of the fact that you now have 9 hydras that can shoot independantly and thus can put just enough fire on each target to kill without wasting excess shots. There is a rule for split fire and a reason most models dont have it. This is essentially giving your vehicles a special rule that they were never intended to have.


You talk as if you can be sure of failing 6 dangerous terrain tests on the right vehicles on demand. They can probably separate off one or two a turn. When you're actually looking at only 1 or 2 a turn on averages. And that's on the assumption you have enough available terrain to drive them into... Which depending how many guardsmen want cover saves could be less that certain.

This is another scare over a paper tiger.


If brute force doesn't work, you're not using enough... 
   
Made in us
Missionary On A Mission




Richmond Va

I'm not saying its all that scary, Im saying there is a reason people have a problem with it. I think the change was done so people would stop losing 90+ points to a botched terrain roll and instead its gone beyond that.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in gb
Hooded Inquisitorial Interrogator







A convuluted plan to damage huge amounts of your own army, then field a fairly rubbish techpriest to fix damage he can't possibly predict where it will happen in a line of 9 vehicles? Really? Come now... This is a prime example of much ado about nothing.

This message was edited 1 time. Last update was at 2012/09/13 13:00:13



If brute force doesn't work, you're not using enough... 
   
Made in us
Dakka Veteran




Who the heck would drive hydras - halving their shots - just for a 1 in 6 chance of gaining split fire while also losing a hull point?
   
Made in us
Missionary On A Mission




Richmond Va

I really dont care about hydras. I'm more worried about plasma russ and if you arent worried about 9 different plasma cannon based tanks you have, Ahem, armies of steel. (so to say)

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in gb
Hooded Inquisitorial Interrogator





Really? You'd need at least 2000 points for nine plasma russ to actually fit into an army and it would be easier to simply use your extra 3 heavy support choices from the second chart.

Yes, you're panicking over nothing. Try to calm down.


If brute force doesn't work, you're not using enough... 
   
Made in us
Killer Klaivex




Oceanside, CA

 Hymirl wrote:
Really? You'd need at least 2000 points for nine plasma russ to actually fit into an army and it would be easier to simply use your extra 3 heavy support choices from the second chart.

Yes, you're panicking over nothing. Try to calm down.


Without sponsons, it's 1900 for 9 russes, 2 vet squads and a CCS.


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Missionary On A Mission




Richmond Va

 Hymirl wrote:
Really? You'd need at least 2000 points for nine plasma russ to actually fit into an army and it would be easier to simply use your extra 3 heavy support choices from the second chart.

Yes, you're panicking over nothing. Try to calm down.


When you have had your forces decimated by 9 plasma russ' you can tell me to clam down. It was not a pleasent gaming experiance.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Longtime Dakkanaut




But there is no way they were in 9 different units.

And you really need some line disruption units.
   
Made in us
Missionary On A Mission




Richmond Va

There is only so much you can do to disrupt a formaiton of leman russ' that you have to target individualy. Regardless of my own issues in my own games, I find it stupid that they changed this. While it may be legal, its definatly worthy of TFG.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Longtime Dakkanaut




How many turns did it take for them to become their own units? How many 1's can he roll in a turn?

Using averages, it should take 2 turns just to get *1* Russ to get immobolized, and another 2 turns for the second one.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Kreedos wrote:
Seems they are really considered squadrons then. I stand corrected. Both counter arguements are completely valid.


Q: When taking multiple Penitent Engines in a Heavy Support slot,
are these purchased as a single squadron or do they operate
independently of one another? (p91)
A: They are purchased as a squadron.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Missionary On A Mission




Richmond Va

When you roll 9 dangerous terrain checks in a sinlge turn thats usually 2 per turn, not .5. Something is wrong with your math.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Dakka Veteran




 Vindicare-Obsession wrote:
When you roll 9 dangerous terrain checks in a sinlge turn thats usually 2 per turn, not .5.
1.5.

 Vindicare-Obsession wrote:
Something is wrong with your math.
Glass house, yadda yadda.
   
 
Forum Index » 40K You Make Da Call
Go to: