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Made in ca
Longtime Dakkanaut





Calgary, AB

 Brother SRM wrote:
When I see checkers, I think Goffs. It's well done, no lie, but I'm not sure how much I feel it on this model.


well, it's on a marine, so my immediate thought is of lamenters.

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To glimpse the future, you must look to the past and understand it. Names may change, but human behavior repeats itself. Prophetic insight is nothing more than profound hindsight.

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Made in us
Decrepit Dakkanaut





Vallejo, CA

Kanluwen wrote:That is a huge improvement with the weathering, even if you think it is not really showing through.

Yeah, that's what I thought when I applied it. It was like oh, that didn't do very... much of... oh...

Brother SRM wrote:When I see checkers, I think Goffs. It's well done, no lie, but I'm not sure how much I feel it on this model.
poda_t wrote:well, it's on a marine, so my immediate thought is of lamenters.

Yeah, I'm not TOO worried about this. GK has used the "rozzer chequeue" on a bunch of stuff, not only on other xenos (cf. harlequins), but on older stuff as well. Older pictures of space marine show more extensive use of the checking as trim on armor and banners. Even the current ultramarines chapter banner has black and white checkering on it.

The real question, for me at least, is if I want it or not.

And to that end, I've made what I hope will be my final mockups.






What I like about the brass is that it keeps a gritty realism and does a better job preserving the space barbarian motif. What I like about the checking is that its really creepy. I don't really know why it is either - something perhaps about the idea that they could do anything with unlimited power and decided to use that power to paint themselves like a taxi cab and murder people with an axe...

...or I could always just give up and...




This message was edited 1 time. Last update was at 2013/07/10 03:39:37


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in us
Decrepit Dakkanaut





Vallejo, CA

So, I've been giving this some more thought, and I've decided against doing the checkers. In order to do it properly, it's going to have a strong second color, meaning that there's going to be checkers on both shoulderpads and on the weapons (or whatever), and I've come to the conclusion that it's going to make things just too cluttered.

This means that the color is brass. The problem, though, is that I'm stuck with the most boring one. What do I do to finish things strong?

I've been thinking about the idea of blood spatter or the idea of corrosion, but I can't think of a way of doing this without it looking to random or making things look too cluttered.

I have tried out another idea... a way of sort of doubling down on what I have. I cut some spikes, painted them, and tacked them on.



I like the idea that it's almost like spikes are sprouting out of the models as per something demonic or a mutation. Like a forest of jagged, evil mushrooms. It also does make them look more like the bad guys.

I'm still not sold on it, though...

Must... pick... something...



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Have you considered doing flicking for the blood/rust/corrosion?

Done as a group it would make a more interesting, coherent look to the models.
   
Made in gb
Morphing Obliterator




Medrengard

Dude your minis look great. Just a heavy wash on the faces and you're done. There is only one rule in our hobby , if it looks good to you it's perfect..

This message was edited 1 time. Last update was at 2013/07/16 23:34:26


12000 pts
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Made in gb
Stealthy Grot Snipa





Only just found this thread so havent been able to comment on any of your previous work, but apart from every iteration being damn well done i'd say im liking the weathered look.

My thought through the entire thread was you were going for 'a eye popping finish' while trying to retain a complete air of realism. the problem there is, in real life things dont tend to pop so much, especially when they are naturally dark. At current I think you have truely caught the nature of CSM; gritty, dark and grim. These dudes are stone cold brutes. The weathering ties in with this and so does what you said earlier about simply doing the brass good. Attempting an eye popping look was always going to pull away from your other intention

In terms of your 'looking for a challenge', imo the base can have almost as dramatic effect on the model as the model itself. So have you made any thoughts to perhaps doing some bases and seeing the combined effect?

A challenge could be:
- a Base with some sort of light? causing an OSL shot upwards, therefore not off the model directly (which you thought would be removing the realism), but that sort of stark terror look. Like the termie looming over an IG, cowering as your hellbent killer bears down on him.
- OSL on the model (but as you said; the model perhaps doesn't suit that.)

This message was edited 1 time. Last update was at 2013/07/17 11:56:01


Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
 
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