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Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Asmodai Asmodean wrote:
What does Tigurius do to buff your army that a 55 point Inquisitor can't do? .
- Reroll Reserves
- Level 3 psyker that can cast 3 buffs per turn (Ignore cover, 4++ save)
- Reroll psychic powers generated
- Reroll psychic powers cast
- Psychic hood
   
Made in il
Warplord Titan Princeps of Tzeentch






Go with sevrin, he looks better.

Now, a bit more serius, sevrin is a red scorpion, unlike tiggy the ultramarine.
Both being equal in your eyes, go with the ones who's tactics yuo favor.

Or, ally to take both and end the dilemma


(another note for sevrin, he allows you keep the old codex "sure GoI" power to combo with farsight, if you want that path.)

This message was edited 1 time. Last update was at 2013/11/20 21:50:38


can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Focused Fire Warrior




Out of curiosity, has anyone considered the following:

Take Eldar. Ally in Loth and stick him with a Seer Council/Jetbike deathstar. Have him add Iron arm and Empower to the Seer Council's already ridiculous amount of great stuff and enjoy having a 2+ re-rollable invuln save every turn as needed as well as FNP and buff-able STR/Toughness.

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Made in us
Fireknife Shas'el





United States

Eldar and Space Marines are only allies of convenience.
   
Made in au
Navigator





Australia

So essentially Tigurius is better sitting back in a Sternguard squad supporting nearby units, buffing the whole army while Loth is better suited to joining an Honor guard Squad and going at the enemy as a serious CC threat, going after other Psykers for killpoints as warlord

This message was edited 1 time. Last update was at 2013/11/21 06:06:11


('');1750Elysian Inquisitional D-99 Task Force
('');1750 Red Scorpions
3500 HH Ordo Reductor
3000 HH Iron Warriors


 
   
Made in us
Sadistic Inquisitorial Excruciator





Good Ol' Texas

Not necessarily. As for right now, Tigger is best hanging out with some Centurions or backfield Tac Squads. Throwing out buffs is his thing - Prescience on Centurions, TFCs, Bolters...

As for Loth, he has 1 glaring issue - he has difficulty getting to where he needs to be: combat. Sure, you can get GoI but you lose access to Biomancy, which is what makes him such a beast. Additionally, if he wants to get into combat he needs some friends to ride with. Preferably someone with an invuln, so Hammernators. Then his friends need a transport. This essentially boosts his cost up by at least a Land Raider if you ever want him to do something in a game.

Lucarikx

This message was edited 4 times. Last update was at 2013/11/21 06:56:54



 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





 Lucarikx wrote:
Not necessarily. As for right now, Tigger is best hanging out with some Centurions or backfield Tac Squads. Throwing out buffs is his thing - Prescience on Centurions, TFCs, Bolters...

As for Loth, he has 1 glaring issue - he has difficulty getting to where he needs to be: combat. Sure, you can get GoI but you lose access to Biomancy, which is what makes him such a beast. Additionally, if he wants to get into combat he needs some friends to ride with. Preferably someone with an invuln, so Hammernators. Then his friends need a transport. This essentially boosts his cost up by at least a Land Raider if you ever want him to do something in a game.

Lucarikx


Try to thyink about his combat ability being something defensive. A lot of people just want to get into combat with Tiggy, because he's a bit of a pillow. Now think about what your going to do about Sevrin? Cn't really just can't walkup and smack him in the face, I'll smack you back. I think Sevrin in the Farsight bomb is something a lot of people should be scared of. I might be taking in a local tournament in December. Red scorpians gives you some nice backfield objective holders with their FnP.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in au
Navigator





Australia

Try to thyink about his combat ability being something defensive. A lot of people just want to get into combat with Tiggy, because he's a bit of a pillow. Now think about what your going to do about Sevrin? Cn't really just can't walkup and smack him in the face, I'll smack you back.


So running Sevrin Loth in a Sternguard Veteran squad with iron arm, endurance and life leech or Smith would be a good idea, adding to their shooting power and deterring assaults while allowing them to better go about their role at killing infantry within 24"

This message was edited 1 time. Last update was at 2013/11/21 07:58:41


('');1750Elysian Inquisitional D-99 Task Force
('');1750 Red Scorpions
3500 HH Ordo Reductor
3000 HH Iron Warriors


 
   
Made in us
Executing Exarch





McKenzie, TN

Loth isn't really a combat character he is a single squad buffer which can have either invisibility, GoI, or endurance...and some other powers that might be useful. In the right situation and with the right units these powers can be incredible. A good example is the farsight bomb with GoI or a IG blobb with endurance (my favorite).

Tiggy is just easier to shoe horn in as reroll to hit and ignore cover are universally good with pretty much any unit.
   
Made in gb
Deranged Necron Destroyer




I can't believe I'm seriously reading people saying not to take Loth as he's "an assault character". He's not. He can be, but why would you do that? He strikes at I1, has almost no mobility and needs to spend WC to get an inv. Even with Iron Arm buffs, it's a waste (and warp speed is almost pointless). No, you take him for this:
-Terrify
-Invisibility
-Hallucination/Puppet master (generally the former)
This guy is pretty much THE user of hallucination and invisibility, being the only thing in the game that can reliably get them. Terrify+hallucination stops anything. Invisibility is, IMO, the best power in the game. Think a guard blob is bad normally? Try only hitting at WS1, where they almost always get 2+ cover. The only thing which stops it is Tau who, funnily, hate pinning and being unable to fire at all. People seriously underestimate this guy.

Besides, why bother with Tigurius when you can just take Coteaz? He's not really worth the extra points.
   
Made in us
Screaming Shining Spear





Central Pennsylvania

Loth is overall a better character, by a strong margin. The only saving grace for Tig-ster is Divinations force multiplication which usually comes from the Primaris....which any 70pt Librarian can bring to the table in addition to Loth to make the army that much scarier. I'd say it depends on total points and if you can fit in a simple Div Librarian in addition to Loth.

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
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Made in gb
Secretive Dark Angels Veteran






 Farseer Faenyin wrote:
Loth is overall a better character, by a strong margin. The only saving grace for Tig-ster is Divinations force multiplication which usually comes from the Primaris....which any 70pt Librarian can bring to the table in addition to Loth to make the army that much scarier. I'd say it depends on total points and if you can fit in a simple Div Librarian in addition to Loth.


Only DA Librarians bring Divination, SM don't have it. Although a 55 pt inquisitor does too.


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Made in us
Screaming Shining Spear





Central Pennsylvania

Asmodai Asmodean wrote:
 Farseer Faenyin wrote:
Loth is overall a better character, by a strong margin. The only saving grace for Tig-ster is Divinations force multiplication which usually comes from the Primaris....which any 70pt Librarian can bring to the table in addition to Loth to make the army that much scarier. I'd say it depends on total points and if you can fit in a simple Div Librarian in addition to Loth.


Only DA Librarians bring Divination, SM don't have it. Although a 55 pt inquisitor does too.



Ah yes, I should have specified Allied in DA Libby. And you are absolutely right that the best Prescience availability right now are those Inquisitors. Simply amazing, and cheap, force multipliers.

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in us
Fixture of Dakka





San Jose, CA

Eyjio wrote:
I can't believe I'm seriously reading people saying not to take Loth as he's "an assault character". He's not. He can be, but why would you do that? He strikes at I1, has almost no mobility and needs to spend WC to get an inv. Even with Iron Arm buffs, it's a waste (and warp speed is almost pointless). No, you take him for this:
-Terrify
-Invisibility
-Hallucination/Puppet master (generally the former)
This guy is pretty much THE user of hallucination and invisibility, being the only thing in the game that can reliably get them. Terrify+hallucination stops anything. Invisibility is, IMO, the best power in the game. Think a guard blob is bad normally? Try only hitting at WS1, where they almost always get 2+ cover. The only thing which stops it is Tau who, funnily, hate pinning and being unable to fire at all. People seriously underestimate this guy.

Besides, why bother with Tigurius when you can just take Coteaz? He's not really worth the extra points.

This.

If you're running Loth as a beatstick character, then you're doing it wrong. He's not a beatstick. What he is is a tarpit character, but you take him for his powers, not for his ability to bog down other characters in combat (and he doesn't even do that very well).

I love having Loth with Telepathy. Invisibility, Puppet Master, Terrify, Hallucination....all worth their weight in gold.



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