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2014/08/03 15:24:53
Subject: Gunship, Deadzone & Smurfs oh my - Challenger tank distraction
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Veteran Inquisitorial Tyranid Xenokiller
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Paradigm wrote:The tank looks very cool, I've always been partial to the Challenger. It doesn't look under-detailed to me, especially for the price. Scale model kits don't tend to have detail as deep or thick as 40k kits just because they are not built for gaming so much as display.
I think it's because I've only done 1/35 tamiya kits in the past, where you get a lot more details (a mount for the machine gun, no gaps between parts, a more detailed target system on the coupla etc) and I'm grumpy
But your right the printed on tank is more than good enough for tabletop use and it's the right size.
The challenger 1 is a very cool tank the challenger 2 is even cooler IMHO but alas I can't find a 1/48 model of it, I hope that airfix will release one as part of their British forces range.
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2014/08/12 15:43:55
Subject: Re:Gunship, Deadzone & Smurfs oh My - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Comm Centre Terrain
As earlier in this thread I want to make a comm centre piece of scenery for use in Deadzone, AVP (if it ships when it ships ) and now Infinity when I get Operation: Ice Storm.
It's going to be about 10" tall in the end, the ground floor will be the stilts with a backup generator surrounded by a chain link fence.
The 1st floor will be as below.
And the roof will have an antenna with a dish and maintenance platform aka snipers nest.
The whole thing will be modular for ease of storage/gameplay
Here's the plans for the 1st floor
I'm going to flip the "glass door to the other side of the floor because it didn't make sense they would have a massive window looking straight into the ops room.
Progress
main walls cut out
I made a rookie mistake and gave too much room for the removable roof over the front window so I need to cut this out again.
And here's the test fit for the 2 floors together
(As always guardsman bob is there to provide a size comparison )
Stairs
Here's the plan for the stairs leading to the door.
I was going to make the steps out of foamboard but I'll get some double tread plasticard instead (when I've got some money in the hobby fund again)
Automatically Appended Next Post: So I've dabbled on and off today and I've managed to get the main shapes and supports build
Here's the piece fitted together to get a feel for the layout
And
On the stilts.
Tomorrow after the gym I'll build the stairs(with temporary steps) and get the posts set for wire fence on the ground floor.
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This message was edited 3 times. Last update was at 2014/08/12 23:33:57
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2014/08/15 14:45:02
Subject: Re:Gunship, Deadzone & Smurfs oh My - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Not as much done as I wanted
Stair frame is done
And what it looks like with the 1st floor
Aside form that I've just done a tiny bit of painting to my paint pile
and ripped off magnetised the Gun arm for this chap. Because I can't decide on which gun he ends up with.
First time I've done any magnetising and I'm a fan , I thought it was going to be more of a pain than it was that biggest pain was finding a pin vice with a chuck big enough for a 2mm bit.
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2014/08/16 17:02:47
Subject: Re:Star Wars Gunship for Deadzone, some Terrain - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Gunship chaingun is completed
I'll get it painted and finish assembling the gunship tonight
More progress on the comm centre
A new roof cut out and posts set for a chain link fence. I've also cut out clear plasticard for the 3 windows and the glass wall/door leading to the ops room.
I also started to build some scaffolding, mainly to make areas of any games more game accessible without adding ladders you wouldn't have normally on a building.
Not sure if I should add so e cardboard to look like the clips you would normally get on scaffolding.
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2014/08/17 16:07:59
Subject: Re:Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Gunship assembled and mostly painted
I want to do a little bit more weathering (only done some wash streaks so far) and get some model plane decals on it for some extra details.( Ejection warning etc)
I'm really happy with how it's come out so far.
I think it will fit in for deadzone and infinity nicely (operation:icestorm has finally sold me on infinity I just need to decide if my Welsh/British Infinity faction are going to be a small Ariadna clan or Pan O.)
Ultramarine progress
I've done some more work on my Ultramarines, the sergeant now has his bionic(well magnetic) hands and I've put together a missile launcher for the tac squad/kill team.
More pics in the spoiler tag
Still more painting to do and I need to add more pouches to the missile launcher dude.
Anyone know of a good chainsword sheath bit?
And the whole gang so far
Next up for the squad will be a plasma gunner/ tech novice.
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2014/08/17 18:05:14
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Is 'Eavy Metal Calling?
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Nice work. I really like that sarge!
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2014/08/18 17:55:24
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Veteran Inquisitorial Tyranid Xenokiller
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Cheers as always para. I want most of the marines to be in military poses if I can but the SRG being more melee orientated demanded a heroic pose. Getting him to stand in that position on that base was a right pain (i was lazy and didn't pin him)
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2014/08/23 13:36:52
Subject: Re:Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Veteran Inquisitorial Tyranid Xenokiller
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Got paid today yay!!!! there are now funds in the hobby budget
So I've ordered the plasticard to get the steps done on he comm centre. I'll a little stumped at the moment on;
What to do for the floor detail? Do I just draw in tiles on some card or should I try to do dome decking like in hadleys hope(aliens)?
Should I cut off an inch and a half of the doorway so I can add a door that slides up and down?
And how should I go about making TV monitors for the ops room?
Because of this the plan for today is to tackle my current painting pile, with the remaining plague stage 3s the priority.
P.S.
I want down to firestorm games today and checked out their copy of mars attacks and the minis are looking good the faces overall looking on par with the restic ones from what I can see detail wise and the faces on the marines and Martians were really good. Edwins sword still looks like a sex toy though
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2014/08/24 01:35:36
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Unstoppable Bloodthirster of Khorne
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Great looking stuff here. I especially like the way the scaffolding is coming along - and the Ultras look great!
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2014/08/24 06:44:36
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Ragin' Ork Dreadnought
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Nice looking terrain.
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2014/08/24 12:52:39
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Veteran Inquisitorial Tyranid Xenokiller
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Azazelx wrote:Great looking stuff here. I especially like the way the scaffolding is coming along - and the Ultras look great!
Warboss_Waaazag wrote:Nice looking terrain.
Thanks guys
Deadzone Plague finished
Stage 3
The family all together
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2014/08/24 16:57:14
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Is 'Eavy Metal Calling?
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Nice work!
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2014/08/28 15:37:28
Subject: Re: Gunship for Deadzone, Terrain and Average painting - a hero for Dead Space, I mean zone
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Veteran Inquisitorial Tyranid Xenokiller
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"A new life, no more markers, no more fighting....why does this s*** always happen to me"
Isaac could hear the frontier town going to hell outside his tiny apartment as he finished strapping on his engineering suit, one of the relics of an old life of insanity and terror he hadn't been able to escape even out here.
He shook the dust off of his plasma cutter and loaded a fresh power cell, a woman screamed in the building next to him making him wince.
As he activated his helmet and looked out the window, it was carnage, hulking creatures tearing the townsfolk apart with claws and teeth. With a heavy sigh Isaac made for the door and the madness, time to do what he does best....
Time to survive
Isaac Clark in Deadzone
It's not come out in the picture but the black of the suit has a couple of green washes on it so there's a green tint.
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2014/09/05 13:14:40
Subject: Re:Star Wars Gunship for Deadzone, Terrain and Average painting - Gunship finished??? And Ultramarines
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Veteran Inquisitorial Tyranid Xenokiller
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Small update on the comm centre
I've done the basic floor I went for a panel look in the end. (I was going to get some sulaco floor grating but it just cost too much
I've cut out 2 of the panels for me to get some wires/pipes added underneath for more depth. (And make the plain floor tiles less boring)
I've cut out the steps from some embossed plasticard, here's the step panels dry fitted.
Close up
And finally I've added the doors for "roof access" and the "toilet".
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2014/09/06 09:54:24
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Mechanized Halqa
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I really like the comm centre you're building, will keep an eye on this
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2014/09/11 11:02:59
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Veteran Inquisitorial Tyranid Xenokiller
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Not as much done as I'd hoped this week (kidney infection has knocked me out for most of the week)
I Painted the toilet/roof access wall
I need to get a toilet sign printed and a sign printed with "roof access". But I'm happy with how it looks, the area before the actual ops room will be in this light grey colour. With the ops room being a dark grey.
I've also added detail to the emergency generator on the ground floor, and plastered the balsa stilts.( I would have left them plain but when I tested one the wood grain came through too much to count as steel girders)
Close up on the access hatch, just card embossed with a bic pen and plasticard handles.
Close up of the on off switch.
The square gap over the hatch will have one of those AK interactive headlights acting as a warning light/ generator is on or off light.
Other details
The gaps will be vents which I'll make and add after I've painted the rest of the generator (like the wire fences, and steps).
soulcow wrote:I really like the comm centre you're building, will keep an eye on this
Thanks Soulcow
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2014/09/11 16:59:51
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Longtime Dakkanaut
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When you said you paint terrain with a kitchen sponge, what did you mean? Like, dabbing? I'm curious because I ussually end up using large brushes and its never really quite the coverage that I want.
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2014/09/11 17:20:16
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Mechanized Halqa
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And I am curious how you made the scaffolding. Have you pinned these rods into one another, or have you only glued it? If you glued it, how sturdy does it feel? Or is it meant to be part of a scenery piece, so it is attached to something else?
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2014/09/11 18:16:17
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Veteran Inquisitorial Tyranid Xenokiller
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argonak wrote:When you said you paint terrain with a kitchen sponge, what did you mean? Like, dabbing? I'm curious because I ussually end up using large brushes and its never really quite the coverage that I want.
Yep just a dabbing, I can only get it to work with flat surfaces so it's great for Deadzone tiles. Warning it does get very messy.
With the bit I painted for the comm centre the sponge wasn't working because of the door frame and the corner. So I ended up stippling with a brush instead.
soulcow wrote:And I am curious how you made the scaffolding. Have you pinned these rods into one another, or have you only glued it? If you glued it, how sturdy does it feel? Or is it meant to be part of a scenery piece, so it is attached to something else?
rods weren't pinned just glued together with superglue (a lot of superglue). It's going to be a freestanding piece just the frame by its self is strong enough to hold a two metal Stanley knives (started to bow so I didn't try anything else) so it will be able to hold any models that would be able to use the scaffolding. It should get stronger with the floors added.
I was going to use BBQ skewers (awesomely strong) instead of plasticard rods but the scale nutter in me couldn't get past the fact that with the skewers the piles would be too big. (About 10" in diameter if you scaled it up)
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This message was edited 1 time. Last update was at 2014/09/11 18:22:19
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2014/09/12 02:53:29
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Ragin' Ork Dreadnought
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This build is really inspiring. It's coming along great.
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2014/09/13 15:07:50
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - small Comm Centre update
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Veteran Inquisitorial Tyranid Xenokiller
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Nuka Cola in Deadzone!
"Cola, Cola never changes!"
Like I said earlier on I wanted a few of my Deadzone tiles to still have company logos on them (colonists can paint over everything but the company logo from the containers, because of free advertising). I was going to do a coca cola one but I couldn't resist the fallout reference.
P.S sorry if you came here for lots of fallout stuff, I do want to do some more later on but not enought time at the moment.
Comm Centre update
Only a small one, the base colours are going down on the ground floor
I wanted the emergency generator to look like one of those CAT ones, still lots of painting and washing to do.
Slight problem, the gap between the generator and the fence is only just big enough for a 25mm base as I'm going to be using a lot of lipped bases in AVP and on minis I want to look extra pretty I'm going to have to extend the fenced area to the pillar by the stairs this should be easy it just means I have to drill 2 holes and add more fence posts.
(And the OCD reason is that there wouldn't be enough room for anyone to open the generator hatches to do maintenance )
Unbelievably slow Ultramarine progress
I've done the highlights to Srg and the missile launcher dude. More kit to be added to both.
I think I've decided on the pose I want my fifth squad member to have so I should have him made this weekend.
Thanks for looking
Cheers Waaazag
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This message was edited 1 time. Last update was at 2014/09/13 15:09:19
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2014/09/22 17:26:51
Subject: Re:Star Wars Gunship for Deadzone, Terrain and Average painting - NukaCola!
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Veteran Inquisitorial Tyranid Xenokiller
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A poor week hobby wise, the focus has been on rugby not hobby.
(It's a unique and unusual torture wanting to paint, but your post gym arms start to shake the moment your about to put paint to a mini)
I added some signs to my comm centre doors
Roof access painted 7 times the last being yesterday (damn gym arms )
I did buy one of these
And I'll get started on that as a reward for finishing my ultramarine squad and scouts.
And finally I found these in Ikea
I think their for candles but I think they will do great as basing materials. They have loads of different colours too including blue and red rocks that could be done to look like crystals on your minis.
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2014/09/22 18:39:47
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - NukaCola!
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Is 'Eavy Metal Calling?
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Ah, a mini-Levi! I have one of the big'uns and there a great kit to put together, you should have some fun with that. Any plans for gaming use, or is it just a display piece?
Nice attention to detail on the doors!
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2014/09/22 22:38:57
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - NukaCola!
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Veteran Inquisitorial Tyranid Xenokiller
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I'm going to do the very unoriginal thing of painting up the mini Levi as a grey knight dread knight (I can't stand the exo thing).
If I can get them cheap off of ebay I might add some grey knight brass etch bits. (And maybe shave down the pointy elf shoes )
But this along with my grey knight term is are in the very large and expanding future projects pile.
I forgot to mention in the earlier post that the ikea things are only £1.75 for 750grams so I thought they were a bargain. I've based my forge father brokkrs tonight so I should have a comparison shot with the fine stuff compared to my smelly sand soon.
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This message was edited 1 time. Last update was at 2014/09/22 22:40:00
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2014/09/24 15:43:58
Subject: Re:Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Managed to get some hobby time in last night.
More paint went on the ground flood of the comm centre and so did the steps.
Once I get my wire mesh order from ebay I'll have the fence done. After the fence I just need to add some warning signs and a makers decal on the emergency generator.
And I started basing my forge fathers and zombiecide minis.
Half done with my smelly sand and the other half with my ikea find. I'll post some comparison pics when I've got time
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2014/09/24 23:11:54
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Ragin' Ork Dreadnought
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Smelly sand? Looking good so far.
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2014/10/04 12:24:20
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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Not a lot done since my last update.
Alongside my op:icestorm box I'm getting the paint I want for the floor of the comm centre, Ive just got my mesh for the fences but I've got to flatten it out before I start messing with it (looks like it came off a roll so curved at the moment.
The main delay is fear of messing up the oops room section.
I did however undercoat a lot of stuff
That's a tray of zombiecide zombies, zombiecide dogs, my deadzone brokkrs, some old genestealers and some Sulaco bases I got off eBay
Speaking of the sulaco bases, here's some painted with a 40mm base for my brokkr bike.
I've started to practice my xenomorph paint scheme for when AVP eventually ships
Not great pics sorry, this is just black primer, codex grey highlights a black wash and gloss varnish patches.
I also got these weird alien dog things from Hasslefree another eBay win
The legs needs some green stuff to fill the leg connections
The sand I use for basing is from the beach it smells a bit in the box.
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2014/10/04 19:26:28
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Rogue Inquisitor with Xenos Bodyguards
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He has gribblies!
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"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
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2014/10/04 23:54:34
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Veteran Inquisitorial Tyranid Xenokiller
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thought I'd accidentally posted a pic of my bday suit for a moment
Man I'm getting old I actualy needed to google what gribblies were ,
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2014/10/05 00:05:30
Subject: Star Wars Gunship for Deadzone, Terrain and Average painting - Comm Centre Terrain
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Ragin' Ork Dreadnought
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Looking good, Joe!
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