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![[Post New]](/s/i/i.gif) 2015/05/24 21:03:06
Subject: Kill a Wraithknight in 300pts
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Could just about fit that in i think, but i feel it's a little to niche. That unit takes up all 300pts, and won't do all that well vs things like Thunder Wolf Cavalry, which i know will make an appearance. Also, what if the Shadowseer misses? She is only Bs 4, and if she misses, then her and her entire unit is stuck there just staring up at this massive Str D stomping Monster. Not the best place for an ambitious Archon to be!
I do like the Grav idea though. They are quite cheap, good against everything and are quite durable. My friend even owns a few Bikers he could use, which along with Vanguard should be able to do the trick.
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![[Post New]](/s/i/i.gif) 2015/05/24 23:26:22
Subject: Kill a Wraithknight in 300pts
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Killer Klaivex
Oceanside, CA
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I still like the unbound beast packs.
You put down 30 units and just laugh.
What's the wraith knight going to do? He's either got 2 Strength D shots, or a single gun with 3 blasts. Spread out just a little, and you're looking at losing, worst case, 2 units per shooting phase. Realistically, he's averaging less than 1 kill.
2 shots, 2/3rd hits, 2/3rds wound (2/3rds fail save), + 1:6 kill without invul.
It's about a 40% kill chance per shot, 2 shots.
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![[Post New]](/s/i/i.gif) 2015/05/24 23:32:45
Subject: Kill a Wraithknight in 300pts
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Stalwart Veteran Guard Sergeant
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Bring Smashbane
SM Iron Hands CM
Armor Indomitus
Shield Eternal
Bike
Digital Weapons
TH
Exactly 300 (I think)
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![[Post New]](/s/i/i.gif) 2015/05/24 23:36:48
Subject: Kill a Wraithknight in 300pts
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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That would work, and would be infuriatingly effective, if i was 100% sure it would be a multiple objective game. But i know that the mission type will be changing as the Tournament goes on. It will include Relic-like single objective games, Emperors will 2 objective games and there will also be secondary points available which i don't know about. But pittance to pennies i'd bet at least one of them will be Kill points. And if its a single objective, it will just be a draw won't it? We both sit on objective all game contesting each other. Draws don't win tournaments, and considering some of these douch-ey people are bringing 2 Wraithknights to 600pts, i want to win rather then draw.
*Edit* Another team we know will consist of a Melee Wraithknight and Smashfether. But i feel Smashfether dies to a Wraithknight due to the roll of a 6 ignores invulnerable saves and does WAY to many wounds. And it only takes 1 6, while the Smasherfether needs to get quite a few wounds through to get past the 5++/5+++ Svs.
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This message was edited 1 time. Last update was at 2015/05/24 23:39:21
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![[Post New]](/s/i/i.gif) 2015/05/24 23:51:08
Subject: Kill a Wraithknight in 300pts
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Member of a Lodge? I Can't Say
UK
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My Trusty Fire Warriors have always done me good against wraithknights, mass S5 shows how fallible that 3+ is.
What about scions with the sniper order as well? AP3 and wounding on a 4+ sounds pretty good.
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"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" |
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![[Post New]](/s/i/i.gif) 2015/05/25 00:08:12
Subject: Kill a Wraithknight in 300pts
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Chaplain with Hate to Spare
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Taffy17 wrote:My Trusty Fire Warriors have always done me good against wraithknights, mass S5 shows how fallible that 3+ is.
What about scions with the sniper order as well? AP3 and wounding on a 4+ sounds pretty good.
how are you wounding a T10 model with S5?
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/25 00:17:32
Subject: Kill a Wraithknight in 300pts
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2015/05/25 00:25:53
Subject: Kill a Wraithknight in 300pts
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Chaplain with Hate to Spare
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whoops, was reading the wrong column on them.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/05/25 01:38:21
Subject: Kill a Wraithknight in 300pts
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Shadowy Grot Kommittee Memba
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Taffy17 wrote:My Trusty Fire Warriors have always done me good against wraithknights, mass S5 shows how fallible that 3+ is.
What about scions with the sniper order as well? AP3 and wounding on a 4+ sounds pretty good.
Sniper...ha ha ha I remember when WKs had counters.
Nooooooope, Gargantubalanced creatures ignore sniper. And poison. And get FNP for free. Automatically Appended Next Post: AUGmaniac wrote:Bring Smashbane
SM Iron Hands CM
Armor Indomitus
Shield Eternal
Bike
Digital Weapons
TH
Exactly 300 (I think)
You got D3 chances a turn to roll a 6 on stomps to instantly remove him from the table, and 2 shots a turn in shooting to roll a six and deal 6+ D6 wounds with no invulns allowed.
Against Smashbane, it's just a matter of time before the WK gets him.
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This message was edited 1 time. Last update was at 2015/05/25 01:40:19
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/05/25 01:42:59
Subject: Kill a Wraithknight in 300pts
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Disguised Speculo
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Such a gakky tournament setup. Seconding pipealley with "10 koptas or 15 kannons"
Thats 10-15 units each.
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![[Post New]](/s/i/i.gif) 2015/05/25 02:11:23
Subject: Kill a Wraithknight in 300pts
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Stubborn Dark Angels Veteran Sergeant
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AUGmaniac wrote:Bring Smashbane
SM Iron Hands CM
Armor Indomitus
Shield Eternal
Bike
Digital Weapons
TH
Exactly 300 (I think)
Expensive, high durability, mediocre damage output, single models are terrible vs WKs, and gargantuan monstrous creatures in general.
A single roll of a 6 on a D cannon shot or a stomp causes you to instantly lose your entire army in this case.
D weapons and stomps don't care for eternal warrior or a 2+ save with FNP, on a good roll you simply get removed.
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![[Post New]](/s/i/i.gif) 2015/05/25 23:50:23
Subject: Re:Kill a Wraithknight in 300pts
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Fresh-Faced New User
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For 300 you can field a renegade command squad and 10 rapier laser destroyer arrays with extra crew members and militia training. That is 10 twin-linked BS 3 str9 ap2 36" range shots per turn. This is 7.5 hits = 5 wounds = 3.33 wounds that get past FNP (2 turns to kill assuming no cover). The laser destroyer arrays are also ordinance so great against vehicles, should they take something other than a wraith knight. Extra crew members stand in front and use the rapiers T7 to soak wounds, so a double D knight would take more than 2 turns to even have a shot at killing off an actual rapier. One of the few really under-costed options available to Chaos (55 point wyverns come to mind as under-costed, but can not hurt a wraith knight.)
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This message was edited 2 times. Last update was at 2015/05/25 23:52:27
7,500 pts. CSM/Renegades/Daemons
1,500 pts Dark Mechanicum
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![[Post New]](/s/i/i.gif) 2015/05/27 17:04:02
Subject: Re:Kill a Wraithknight in 300pts
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Hurr! Ogryn Bone 'Ead!
Borden
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I would go with a Dire Avenger shrine (or atleast a good amount of them)
2+ to hit, wound 6 means only a 5+fnp.
Also they can get tripple shot once per game.
They are fast and can atleast try to stay out of range.
If their is only 1-2 wounds left your overwatch can kill it.
5+ to hit and wounds on a 6.
He will kill 1 squad but then the others can fire and continue to overwatch.
If you play aspects a good core of DA are always needed.
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![[Post New]](/s/i/i.gif) 2015/05/28 09:19:10
Subject: Kill a Wraithknight in 300pts
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Battleship Captain
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The daemonettes sound fun. They're damn sprightly as well, so you have a decent chance of nabbing objectives and winning that way, too.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2015/05/28 09:38:42
Subject: Kill a Wraithknight in 300pts
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Perfect Shot Dark Angels Predator Pilot
Kazakhstan
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Is this command tournament?
If so: 6 Hummernators, or better yet 6 DWKs.
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Dark Angels ~ 7350pts (about 5800 painted);
Ultramarines ~ 4700pts (about 2700 painted);
Imperial Knights ~ 1300pts (about 800 painted);
Skitarii and Mechanicum ~ 2000pts (about 1800 painted);
Assassins ~ 850pts;
Tyranids ~ 2000pts |
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![[Post New]](/s/i/i.gif) 2015/05/28 09:50:59
Subject: Re:Kill a Wraithknight in 300pts
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Veteran Knight Baron in a Crusader
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Another Wraithknight!
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3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)
2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)
Wargaming's no fun when you have a plan! |
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![[Post New]](/s/i/i.gif) 2015/05/28 22:34:04
Subject: Kill a Wraithknight in 300pts
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Regular Dakkanaut
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50-60 foot Skitari all Vanguard (perhaps drop a few for the omni thing that reduces cover)
30 shots and 6's do automatically 2 wounds, pump your BS up with the doctrines. It should do quite well vs other lists too. That's 165 shots or so hitting on 2's. Of course some of the units are gonna die before they shoot, but they don't really deal with blobs at range well he would need to stomp.
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![[Post New]](/s/i/i.gif) 2015/06/04 21:49:19
Subject: Kill a Wraithknight in 300pts
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Oh, i should probably tell you how i got on!
I ended up taking the Heroes Path, Rose on Solitaire and Mask on Seer. My partner took some Rust Stalkers and Skitarii (Not the most effective, but dammm they looked good).
First game we drew the double Wraithknight player, lucky us. We lost, but we gave them the closest game of the tournament (the others being stomps one way or the other). Rust stalkers proved to be Ok, plinking off a single wound in assault with only 3 models, however the entire unit evaporated when Str 6 stomps came into play. Thems the breaks for 2W T3 models.
The Solitaire on the other hand, went bat-gak insane. Against the Melee Wraithknight he caused 4 wounds to it in a single turn (3 Caresses, he saved one. Rose caused an insta-kill wound doing 2 wounds), survived the stomp and attakcs, killed the Wraithknight next turn. He was all that was left vs the ranged Wraithknight on the other side of the board. I got to him, dodging Str D blasts as i go, and make combat. Do 2 wounds then die to the eventual 6 on the stomp table. Still, close game, might've won if Psy-Shriek didn't miss.
Game 2 Vs 1 ranged Wraithknight and Centurion Star. Infiltrated Solitaire behind ruins. He went first and Scouted forward his Centurion star, maybe he forgot the ninja space devil behind the corner? Next turn i Blitzed out and Murdered them bodily, over 3 turns knocking out 3 Centurions and and an Inquisitor. Wraithknight shot to much and didn't put the pressure on until late, win via objectives.
Game 3 vs a casual Salamanders player with Khorne Demon allies. We get stomped, Solitaire and Rust Stalkers fail turn 2 charge by 1 inch, both die to return fire. Psy-Shriek continues to miss every time and we are eventually overrun by Bloodletters. Very weird game...
Last game vs two Marines with almost identical lists, 2 Drop Pods of sturnguard with combi-Gravs + Liberians. As expected, this list stomped the Duel Wraithknights flat earlier. However with the Solitaire infiltrated to counter assault and the Skitarri as bait, he podded down and with abysmal luck only killed 2 Rust Stalkers and the Vanguard. Turn 2 we mob em, Solitaire eating overwatch and practically killing the whole squad before Rust Stalkers even twitch, then we move onto the next squad. Tabled.
We came first place, winning over the Duel Wraithknights with the same W/L ratio due to Sportsmenship and Painting scores (surprise those 2 grey plastic Wraithknights didn't garner much sympathy).
So what i have learned:
The Solitaire rocks! By god, he is a murder machine against low model count high value targets. 2+ Cover Save is also nice, but if he takes sustained small arms fire, he will drop like anything else.
Death Jester was uselss, everything either had fearless or stubborn.
Shadowseer couldn't roll to hit to save her life, but Shrouding and Domination did help in some games.
Skitarii didn't get their chance to shine, but Rust Stalkers are very fast and they seem to have a lot of potential.
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![[Post New]](/s/i/i.gif) 2015/06/04 23:12:42
Subject: Kill a Wraithknight in 300pts
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Fresh-Faced New User
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If playing BA with a Fury Spearhead wing for charging out of deep strike, terminator assault squad with four hammers and three claws is 300 on the nose. Furious charge means your lightning claws are wounding On a 6 with AP3 and shred. Hammers hopefully will kill it off at I1 step. If your stormravens came in and get a missile to wound, the WK will be concussed and swinging and stomping with your hammers.
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This message was edited 3 times. Last update was at 2015/06/06 22:38:28
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![[Post New]](/s/i/i.gif) 2015/06/04 23:29:46
Subject: Re:Kill a Wraithknight in 300pts
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Longtime Dakkanaut
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Don't even need 300pts. A single unit of Kataphron Destroyers with Heavy Grav Cannons will wreck a Wraithknight.
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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