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Made in ca
Rampaging Carnifex





Toronto, Ontario

Tried the beta last night and was thoroughly disappointed. The gunplay just isn't there. I love Battlefield 1 to death but these Battlefront games just don't do it for me. The original games from the early 2000s were much more enjoyable IMO.
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I enjoyed the beta, but I don't think I'm gonna rush out and buy it. I'll probably wait a little while for the prices to come down as usual.

 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

One thing I dislike are the Heroes, they're simply too powerful, if anyone even vaguely competent gets their hands on one they're almost guaranteed to top out the scoreboard. The most egregious example is Maul once the fight gets inside on Theed - if you time it right you can just go through hallways and doors like a fething blender wiping out entire squads in seconds.

Maybe that's "canon", but it's not particularly fun for the plebs getting minced.

The supposed balance - you earning reduced points while using a Reinforcement or Hero - really isn't an obstacle if you're even vaguely competent, you still earn enough for a new "life" as your chosen power fantasy simply because of how effective they are.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 Yodhrin wrote:
One thing I dislike are the Heroes, they're simply too powerful, if anyone even vaguely competent gets their hands on one they're almost guaranteed to top out the scoreboard. The most egregious example is Maul once the fight gets inside on Theed - if you time it right you can just go through hallways and doors like a fething blender wiping out entire squads in seconds.

Maybe that's "canon", but it's not particularly fun for the plebs getting minced.

The supposed balance - you earning reduced points while using a Reinforcement or Hero - really isn't an obstacle if you're even vaguely competent, you still earn enough for a new "life" as your chosen power fantasy simply because of how effective they are.


I didnt really have any issue taking out the Lightsaber heroes, sure there is plenty of chance for people that are really good to abuse it, but I was able to focus Maul down as a Heavy.

So far I've liked how all the guns work they all feel like they can do something, which i never really got from the first of this series. One complaint I do have about the guns is that you can't (at least in the Beta) modify the basic guns like the DC-15s on the Clones. Sure its neat that you can unlock other guns, but I really dont like the look of the FWMB-10 and generally prefer to use the unit's actual weapons.

The Theed Map does get rather old, but I chalk that up to the fact that its only that map during the beta for that game mode, might be fine to see it after seeing other maps, but it will likely still suck. The Maz's Castle map for Strike is alright, Strike itself is a rather difficult game type at times if your team has no interest in actually playing the objective.

Space Battles are where I've had the most fun so far, I love the objective play it has. I love being able to fly a Y-Wing and kick ass. X-Wing? A-Wing? Pfft, I'll manage in my fighter bomber.

Oh one thing I am curious about, other people's experiences with the First Order Flametrooper. Out of all the Specialist Classes, he seems to be by far the worst of them. He's got no range on the Flamethrower and then I've experienced, playing one and being attacked by one, that even though the animation for the attack goes out to a specific distance, its actual range is only half of the flame. All I had to do was slowly back pedal, and I killed the dude. Like wise I attacked two guys but only killed the closest despite them both being in the flame.
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Regarding Maul - Maul can be dealt with in the open, but a smart Maul player doesn't get caught in the open, and inside the building at the cap points I've only seen him go down once in the whole beta. If you can get in amongst a group they end up shielding you from the fire of their comrades while you kill them, then you use the high-damage leap ability to jump to the next group or jump back out of the room again. I think the problem is they wanted to make Maul play differently so he doesn't have saber reflect like other Jedi, but they made him so killy to compensate for that defensive weakness that a player who knows how to exploit the map design can turn him into a complete monster.

The other Heroes are less egregious but still are too powerful in the hands of a good player - I'd rather they were more resilient/harder to kill and risk having a bad player using my team's Hero allotment for the whole match than the present scenario when a good player can still use them for the whole match simply by virtue of murdering everything in sight so hard that they still earn enough points to immediately respawn as the Hero even with the point-earning deficit.

The Flame Trooper is objectively garbage. At the beginning I never saw anyone using it get any kills even inside Maz's castle, and after a couple of days nobody even bothers trying any more. Even when the Rocket Trooper is at max deployed and there's no other option nobody picks the Flame Trooper.

I bounced right off the space part tbh. The time-to-kill is too low for my taste, I liked the sort of gameplay you get in Jump to Lightspeed where everyone could take enough hits that you actually had a chance to outfly your enemy, whereas here once you commit to a fight you often won't even see who shoots you down.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Is 'Eavy Metal Calling?





UK

A week away from launch and there's a fair bit of news about. The standard 10-hour trial is now live for EA Access/Origin Access members, and details of the first 'season' of free DLC is out:
http://www.eurogamer.net/articles/2017-11-10-star-wars-battlefront-2-the-last-jedi-film-dlc-release-date

The first DLC pack in December comes with Finn and Phasma as heroes, a new A-wing Hero Ship from TLJ, 2 new maps (ground and space) and further single-player story missions charting the rise of the First Order to boot! I tell you what, if we're going to get a free update like this every 3-4 months then that's really quite a sweet setup; new content for every game type including singe-player, a player-base that isn't split by DLC haves/have-nots like the last one was (I didn't get any DLC until I got the GOTY edition for about £5 in a sale) and weekly challenges and faction meta-games... plenty of stuff there to enjoy.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Spoiled the photo, but it's the calendar that EA put up with regards to the "Last Jedi Season".
Spoiler:

EA wrote:It all starts with choosing a side. On December 5, you’ll have an opportunity to align with the First Order or choose to fight for the Resistance. Your choice is important, as it will allow you to take part in special challenges that will grant your faction specific rewards.

Things kick into high gear on December 13. Your favorite stormtrooper-turned-hero Finn joins the fight for the Resistance and Captain Phasma steps on to the Battlefront for the First Order. They can be purchased with in-game Credits that week. Whichever faction is victorious in completing the most challenges that week will net a reward as well: a special Crate of high-power upgrades for Finn or Captain Phasma.

New locations and vehicles will also arrive. On December 13, the cinematic content from Star Wars™: The Last Jedi continues with a new planetary map: Crait. The Starfighter Assault map of D'Qar will join as well, plus a new hero ship – Tallie Lintra's RZ-2 A-wing. Poe Dameron’s T-70 X-wing is also upgraded with a new ability inspired by Star Wars™: The Last Jedi .

Iden Versio returns. In Star Wars™ Battlefront™ II Resurrection, you’ll join Commander Iden Versio during the days of the First Order’s rise to power. These new chapters of Star Wars™ Battlefront™ II’s single-player story mode will be available December 13.

Your choice of faction will continue to matter. Throughout December, you'll see your chosen faction's progress reflected in-game, as you fight alongside allies from around the world to swing the tide of battle.


Full marketing blurb.

This message was edited 1 time. Last update was at 2017/11/10 13:42:59


 
   
Made in us
Confessor Of Sins




WA, USA

Congrats to EA for making the most downvoted comment in Reddit history.

And I couldn't think of a scummier and better recipient for it.

This message was edited 1 time. Last update was at 2017/11/13 22:53:29


 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in au
Incorporating Wet-Blending






Australia

 curran12 wrote:
Congrats to EA for making the most downvoted comment in Reddit history.

And I couldn't think of a scummier and better recipient for it.

You're underselling it. It's currently 20 times more downvotes than the second most downvoted, which was literally somebody asking for everyone to downvote them.

Link The entire subreddit is in open revolt against EA, because it was discovered that on top of your $60 purchase you also have to spend 40 hours or another $200 just to unlock Darth Vader, and another 40 hours or $200 to unlock Luke Skywalker.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

I just heard about it and I. Am. Laughing. I'm sure everyone will buy the game anyway and it'll be a break out hit with huge profits for EA because people bitch easy and then bitch out even easier but at least for this moment it is amusing to see this trend in gaming get slammed so hard with a fair amount of press coverage calling attention to it.

I don't think gamers have made this much rage since the first player saw the ending to ME3.

   
Made in ro
Fate-Controlling Farseer





Fort Campbell

I believe otherwise, this may just be that final straw.

Full Frontal Nerdity 
   
Made in gb
Is 'Eavy Metal Calling?





UK

EA have lowered the requirements to unlock heroes following the backlash:
http://www.eurogamer.net/articles/2017-11-13-ea-slashes-star-wars-battlefront-2-hero-costs-after-fan-furore

 
   
Made in au
Norn Queen








They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.
   
Made in gb
Drakhun








That would be good, if they didn't cut the credits you get for completing the campaign too.


https://www.vg247.com/2017/11/14/star-wars-battlefront-2-has-reduced-the-credits-awarded-for-finishing-the-campaign/

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 welshhoppo wrote:



That would be good, if they didn't cut the credits you get for completing the campaign too.


https://www.vg247.com/2017/11/14/star-wars-battlefront-2-has-reduced-the-credits-awarded-for-finishing-the-campaign/


Yeah, they basically didn't change a thing. The requirements were lowered by 75%, but the rewards you get were lowered by 75% as well. Should take just as long.

Full Frontal Nerdity 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 -Loki- wrote:


They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.

I haven't been able to find out whether credit rewards for MP, Arcade, or Challenges were cut as well--at least not with any degree of certainty.

Speaking for myself, I really don't understand why it's such a big deal that you need to have all of the Heroes unlocked right away. It'd be one thing if they were behind a paywall...but things being locked behind in-game currency doesn't really deserve this kind of nonsensical garbage.
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 Kanluwen wrote:
 -Loki- wrote:


They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.

I haven't been able to find out whether credit rewards for MP, Arcade, or Challenges were cut as well--at least not with any degree of certainty.

Speaking for myself, I really don't understand why it's such a big deal that you need to have all of the Heroes unlocked right away. It'd be one thing if they were behind a paywall...but things being locked behind in-game currency doesn't really deserve this kind of nonsensical garbage.


If it was just a "play x long and it will unlock" it wouldn't be an issue. The fact is that someone, in the first instant, can go and drop $200, and get access to it, and then proceed to walk all over everyone who can't do something like that, that's where the whole pay to win thing comes into play.

Yeah, that's wrong. I'm already giving EA my money, but they're telling me my money is not as good as other peoples money.

Full Frontal Nerdity 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 djones520 wrote:
 Kanluwen wrote:
 -Loki- wrote:


They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.

I haven't been able to find out whether credit rewards for MP, Arcade, or Challenges were cut as well--at least not with any degree of certainty.

Speaking for myself, I really don't understand why it's such a big deal that you need to have all of the Heroes unlocked right away. It'd be one thing if they were behind a paywall...but things being locked behind in-game currency doesn't really deserve this kind of nonsensical garbage.


If it was just a "play x long and it will unlock" it wouldn't be an issue. The fact is that someone, in the first instant, can go and drop $200, and get access to it, and then proceed to walk all over everyone who can't do something like that, that's where the whole pay to win thing comes into play.

Yeah, that's wrong. I'm already giving EA my money, but they're telling me my money is not as good as other peoples money.

Here's the part where I'm confused. From what I remember of the beta, lootboxes didn't reward you credits (which again I won't know until I have game in hand next week) so I don't know if the heroes are craftable or just purchasable.

But if it's a case of lootboxes awarding credits or something like that, well...$200 is what someone has math-grinded out as "the number" for you to get those specific heroes. Same with the 40 hours. It likely doesn't factor in the credit bonuses from daily challenges or the one-time boosts from class specific challenges and the like.

Very rarely do they actually factor in the whole, y'know, "blind box" aspect of loot boxes.

This message was edited 1 time. Last update was at 2017/11/14 13:46:33


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight




Year of the lootbox indeed..



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Confessor Of Sins




WA, USA

 Kanluwen wrote:
 djones520 wrote:
 Kanluwen wrote:
 -Loki- wrote:


They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.

I haven't been able to find out whether credit rewards for MP, Arcade, or Challenges were cut as well--at least not with any degree of certainty.

Speaking for myself, I really don't understand why it's such a big deal that you need to have all of the Heroes unlocked right away. It'd be one thing if they were behind a paywall...but things being locked behind in-game currency doesn't really deserve this kind of nonsensical garbage.


If it was just a "play x long and it will unlock" it wouldn't be an issue. The fact is that someone, in the first instant, can go and drop $200, and get access to it, and then proceed to walk all over everyone who can't do something like that, that's where the whole pay to win thing comes into play.

Yeah, that's wrong. I'm already giving EA my money, but they're telling me my money is not as good as other peoples money.

Here's the part where I'm confused. From what I remember of the beta, lootboxes didn't reward you credits (which again I won't know until I have game in hand next week) so I don't know if the heroes are craftable or just purchasable.

But if it's a case of lootboxes awarding credits or something like that, well...$200 is what someone has math-grinded out as "the number" for you to get those specific heroes. Same with the 40 hours. It likely doesn't factor in the credit bonuses from daily challenges or the one-time boosts from class specific challenges and the like.

Very rarely do they actually factor in the whole, y'know, "blind box" aspect of loot boxes.


Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 curran12 wrote:

Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

So when do we go after MMOs for not dropping loot every time, 100% of the time from bosses?
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I think the whole pay to win thing is pretty lame. I avoid freemium games because of it. I don't mind if it's handled like Overwatch where all you get in the loot boxes is new skins and stuff, though. I don't really play often enough to be able to unlock top tier things, and don't plan to pay any cash for crates or micropurchases ever for any game. Games are expensive enough as it is.

The beta was fun but this isn't really at the top of my list now. I'll wait till the price drops way down in a year or so. Most likely it will end up like most other games where I just play through the campaign, and a week or 2 worth of multiplayer, then drop it for the next new game. Guess it doesn't effect me much in the end, but either way it's a crappy tactic I don't really wanna support.

 
   
Made in us
Proud Triarch Praetorian





 Kanluwen wrote:
 curran12 wrote:

Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

So when do we go after MMOs for not dropping loot every time, 100% of the time from bosses?


When you can pay $50 for a boss to be instakilled for loot I guess.

Not even close to the same thing.
   
Made in us
Confessor Of Sins




WA, USA

 Kanluwen wrote:
 curran12 wrote:

Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

So when do we go after MMOs for not dropping loot every time, 100% of the time from bosses?


Oh that's a nice false equivalency. Luckily, Dreadwinter already pointed out the dishonest flaw in this.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 djones520 wrote:
 Kanluwen wrote:
 -Loki- wrote:


They also lowered the rewards from the campaign at the same time. The intention is the campaign gives you enough to unlock Iden.

I haven't been able to find out whether credit rewards for MP, Arcade, or Challenges were cut as well--at least not with any degree of certainty.

Speaking for myself, I really don't understand why it's such a big deal that you need to have all of the Heroes unlocked right away. It'd be one thing if they were behind a paywall...but things being locked behind in-game currency doesn't really deserve this kind of nonsensical garbage.


If it was just a "play x long and it will unlock" it wouldn't be an issue. The fact is that someone, in the first instant, can go and drop $200, and get access to it, and then proceed to walk all over everyone who can't do something like that, that's where the whole pay to win thing comes into play.

Yeah, that's wrong. I'm already giving EA my money, but they're telling me my money is not as good as other peoples money.


Except spending the $200 to be able to have access to Vader and Luke isn't gonna equate to the player being able to walk all over other players. Just cause you have the option to play as them doesn't mean you will be able to. You still need to get the points in the match to be able to use them.
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Necros wrote:
I think the whole pay to win thing is pretty lame. I avoid freemium games because of it. I don't mind if it's handled like Overwatch where all you get in the loot boxes is new skins and stuff, though. I don't really play often enough to be able to unlock top tier things, and don't plan to pay any cash for crates or micropurchases ever for any game. Games are expensive enough as it is.

The beta was fun but this isn't really at the top of my list now. I'll wait till the price drops way down in a year or so. Most likely it will end up like most other games where I just play through the campaign, and a week or 2 worth of multiplayer, then drop it for the next new game. Guess it doesn't effect me much in the end, but either way it's a crappy tactic I don't really wanna support.


One more mark on the Ctrl+Alt+Del Battle Front Shame Board!






DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Dreadwinter wrote:
 Kanluwen wrote:
 curran12 wrote:

Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

So when do we go after MMOs for not dropping loot every time, 100% of the time from bosses?


When you can pay $50 for a boss to be instakilled for loot I guess.

Not even close to the same thing.


curran12 wrote:
 Kanluwen wrote:
 curran12 wrote:

Right, let's acknowledge the "not gambling" gambling of it all, shall we? That is somehow unregulated and is shockingly predatory.

So when do we go after MMOs for not dropping loot every time, 100% of the time from bosses?


Oh that's a nice false equivalency. Luckily, Dreadwinter already pointed out the dishonest flaw in this.

Except there's not a "dishonest flaw" in the comparison I made.
People DID pay to get carried in high end raids just for the chance to get high end loot.
People DID buy accounts with high end gear on them.

If you want to talk about a false equivalency or dishonest flaws, it's you pretending that RNG in one case(MMO boss drops) is not the same as RNG in another case(lootbox drops) or forgetting that there was in fact a market for legitimately sold or stolen/hacked accounts with high end gear.

Or hey, let's not forget Diablo's real money auctionhouse eh?






Automatically Appended Next Post:
 VictorVonTzeentch wrote:


Except spending the $200 to be able to have access to Vader and Luke isn't gonna equate to the player being able to walk all over other players. Just cause you have the option to play as them doesn't mean you will be able to. You still need to get the points in the match to be able to use them.

Or that someone else isn't playing as them or you're on the right map/game type/faction to access them...

Oh you spent $200 on Vader? Cool. Too bad you're playing as Rebels...

This message was edited 1 time. Last update was at 2017/11/14 18:42:14


 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 Kanluwen wrote:
[

Automatically Appended Next Post:
 VictorVonTzeentch wrote:


Except spending the $200 to be able to have access to Vader and Luke isn't gonna equate to the player being able to walk all over other players. Just cause you have the option to play as them doesn't mean you will be able to. You still need to get the points in the match to be able to use them.

Or that someone else isn't playing as them or you're on the right map/game type/faction to access them...

Oh you spent $200 on Vader? Cool. Too bad you're playing as Rebels...


Exactly.

From the brief amount I played before work and game play during the beta, it def a fun game and I dont regret my purchase one bit. Im not bothered by the microtransactions, hell one person I know that was complaining about Microtransactions in BFII was just the other day talking about all the stuff he bought in GTAV.

Also it seems the Flame Trooper got a buff and that pleases me.
   
Made in ca
Longtime Dakkanaut





 curran12 wrote:
Congrats to EA for making the most downvoted comment in Reddit history.

And I couldn't think of a scummier and better recipient for it.

Battlefield 1 is the last EA gamer I ever bought. Looks like its the last game I'll ever buy. They've run everything else into the ground.
   
Made in us
Fixture of Dakka





 Gamgee wrote:
 curran12 wrote:
Congrats to EA for making the most downvoted comment in Reddit history.

And I couldn't think of a scummier and better recipient for it.

Battlefield 1 is the last EA gamer I ever bought. Looks like its the last game I'll ever buy. They've run everything else into the ground.


Probably not ever. EA didn't die a hero and has since lived long enough to be the villain, redeem itself only to heel turn into villainy once more several times over. They'll make some of the best games in the industry again someday. This also won't be the last time they try to gouge players for all their worth.

This message was edited 1 time. Last update was at 2017/11/14 21:39:08


 
   
 
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