Remember when Age of Sigmar was the death of Citadel's fantasy sales? And how some players were so furious with the bastardization of their favourite game that they burned their armies? And how despite all of the nerdrage, Age of Sigmar is not only more fun than Fantasy, the current sales put the old system to shame? It's almost like the lore means nothing compared to money. The canon isn't sacrosanct, it isn't etched in stone for all time; it's a sales pitch, and for a company who pride themselves on selling miniatures for wargames, you'd expect a sales pitch to be dynamic.If
GW were to find out that female Space Marines would sell incredibly well, you can bet your hat that Belisarius Cawl would suddenly have a breakthrough in his tinkering. And that's not left-wing identity politics; that's capitalism, the system of the free. Don't like it, don't buy it. And if it's too much for you, then leave.
Just because it's your hobby doesn't mean the hobby is yours.
superkit25 wrote:Diversity is basically get rid of more white people...
All those professional victims pushing diversity down our throats until we puke....
In a nut shell diversity means get rid of lots more whites
Imagine spending a year on Dakka, and this being the very first thing you choose to post.
I know that wargaming is stereotypically for shut-ins, but you must be some next level NEET to not realize that diversity and representation is about balancing character depictions with reality.
And what's with this infantile concept of object permanence? The fact that you see more people who aren't white dudes must mean that white dudes are disappearing? What?
Humouring that for a moment, if white people are on the decline, and what remains is a more diverse population, why would
GW not change things to better cater to them? When faced with a new audience or bankruptcy, why would
any company be stupid enough to hold on to nationalist sentiments?