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New story and art:
“Alright, Mary, we just listen,” said Nag calmly, “We listen and we don’t force our way in. You speak only when you’re spoken to, and when you do, do it clean and to the point. And get rid of that self-satisfied look on your face.”
“Yessir”, the girl smiled vulturously.
“And the main rule?”
“We hide our thoughts,” Wasp recited the studied phrase, “and never show off our abilities.”
“That’s a good girl”, replied Nag with no sign of any emotions.
Two humans walked into the central fleet command chamber. Enormous Shork champions of the honor guard let them into the invasion’s brain center without any questions. The hall buzzed like a hive. Dozens of Seit discussed the plan’s final details. Several holomaps represented the theater of a future conflict. Nag and his apprentice crossed the hall ignoring everyone and walked up to the fleet commander, despot Ssyyld.
“My lord,” said Nag.
“Greetings,” replied the admiral briefly and returned to his counselors, “…so, considering the intelligence at our disposal, enemy forces are insufficient to conduct the planned research. I insist on delaying the offensive and taking time for thorough preparations. Possibly, we should conduct several sabotage actions.”
Some of the Seit mumbled in approval, and Ssyyld looked at the human. The Seit was about one and a half meters tall, but it seemed like he looked down at Nag.
“Of course,” the human ignored the gaze, “that’s where you’ll need me. We don’t want a full-scale conflict, just a test of force at a convenient location.”
“That is correct,” nodded one of the critics, “but there are no ships of main classes in the designated sectors.”
Nag smiled patronizingly:
“Oh, they will be there. When the time is right. Did I ever let you down?”
The human looked over the hall and everyone present. Seit hated him, most of all because they could not breach his mental protection and read his mind. Nag was far from adoring them too, those short wretches with gray withered skin, but he needed them, just as they needed him. It was time to share the plan’s details with the “allies”.
Be smart, be safe, and keep your biggest gun loaded.
Got my minis today and at first glance they look really good - Will try and post some pics in due course once had a proper look!
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Mr Morden wrote: Got my minis today and at first glance they look really good - Will try and post some pics in due course once had a proper look!
Thanks a lot for your help!! We are waiting for a feedback, it is of great importance to us.
Automatically Appended Next Post: A small novel to a pirates artwork
“Why the hell do we have to listen to this damn squeaker?” asked the Skrag angrily. The lizard was mighty unhappy with the fact that a feathered scoundrel was their point man.
“Oh, not again” replied an enormous Eltofa in a deep voice and waved one of the upper hands at him “You’re just jealous cause it was not you who stole the map. Let Gyp lead. Everyone will have their share.”
“Or maybe Krozghar wanted it for himself to flee to his clan” hissed the human.
“What did you say, softskin?!” the lizard exploded with anger.
Krozghar’s armored fist hit the wall right where the human stood a split-second ago. But the void raider knew well whom he pokes at, so he dodged using his jetpack right before the lizard punched.
“Well, I’ll really make you jump now!” roared Krozghar, taking his blaster off safety.
But a plasma blade of a giant khopesh melted the stone wall a few centimeters away from Krozghar. The lizard looked at an enormous shork, whose armor was covered in clan insignias and ornaments expressing loyalty to the captain.
“Enough!” everyone heard the voice of the captain, human in a heavy armor, “Are defense systems here not enough?”
“He doubted my loyalty and has to pay for that!”
“That’s for me to decide,” replied the captain harshly and then looked at the void raider, “Simon, I still need you, so don’t pick fights just yet.”
“As you say, cap’n!” smiled Simon.
“Today’s your lucky day, softskin!” hissed Krozghar.
“Hey guys!” a Kija in a suit of light armor with colorful patches appeared from a dark opening, “I’ve found the right corridor while you’ve been busy bumping titties. Let’s get going, you’ll have time to wreck each other’s face when we’re back on the ship!”
“Brilliant,” nodded the captain and commanded, shifting gaze at the shork, “Ghal, gather the rest. Looks like I am gonna get rich today.”
This message was edited 1 time. Last update was at 2018/02/24 07:38:26
Be smart, be safe, and keep your biggest gun loaded.
rules general principles Few words about what we wanna do!
Playing WH40kWHFB, Warmachine and Hordes, Infinity ive allways missing in game balance. Some systems like Warmachine is better in it and some like GW are just dont care or at least they were, up until 8ed. So i decided to create my on rules system that will be balanced and interesting to play, with full support, FAQs, and erratas.
I understand this is no easy undertaking, but i believe it is possible, and if mb some one wanna help me what will help a lot
So the first thing in the game is that the game is about player.
You start with customising you army comander, chose your commander skills and abilitys. From lvl to lvl your commander will have decisive influence on your army and your roster.
Next, base rules is easy to understand cos its similar to what your all allready knew. Its "you go i go" system, with 2 determining throws, so hit and save.
So to kill some one you need to hit him using your skill and pierce enemy armor.
All units have base stats:
MV – Move
RC – Ranged Combat
CC – Close Combat
DEF – Defense
MP – Mental Power
SV – Save
HP – Hit Points
To hit you need to use RC/CC +d6 against def. I think its optimal for wargame to have no more than two rolls, less rolls, less random.
All units have a special skills, commonly its a strong one use ability wich maximazing a unit efficiency for a short period of time, and the game is about simphony of this skills.
To win the game you need to combine the abilitys of your units and your commander with maximum skills, who is better in will win.
For now the games me and my friend playing if very exiting.
And one the most important things for me in the rules is that rules and a background were equal.
I mean you'll never see a space marine tactical squad that on the book pages is all destroying unstopable force, but on the table all they can to is die.
Thanks for reading to this place
Mandryka Kyryllo aka Algelion
Be smart, be safe, and keep your biggest gun loaded.
For some weird reason, it was not a quartermaster who came out to meet the newcomers, but a knight in paladin’s armor escorted by three order sergeants. The paladin's armor was built to resemble woman’s features – obviously a mighty expensive and complex suit even by knightly armor standards. Each of them had an azure tabard with a golden cross on it. Just like the one Helen had. And finally Delgado realized.
“Thank you for saving my daughter” coldly said lady Rosenko-Alvarez, countess of Long Lagoon of Albatross 7.
“To tell the truth, milady,” Delgado replied bowing down, "it was she who saved us.”
“Indeed?” the lady sounded surprised “I am pleased to hear it. Seems like the new fencing instructor was really worth it…”
“I am glad to see you too milady”, interrupted Helen.
“…but there’s much more to work on, most certainly” the countess continued coldly, “Take this scrap off her and bring it back into shape as quickly as possible. We’ll have to hold with what we have, and there’s too few of us.”
Having said this to the order sergeants, the countess turned around and headed to the other side of the camp. As the commander of the ground operation, she obviously had her hands full.
The soldiers stabilized Helen’s armor, opened the rear panel and helped the young knight to get out. Of course, the noble houses had access to the best rejuvenation technologies, but this time it was a real fourteen-year-old girl that emerged from a battered suit of armor.
She smiled and let her hair down.
“Why are you standing still like that, folks? If it’s about my mom… Well, she’s that hard only for show. Has to be a proper commander and all. But she’s really grateful, trust me. Let’s get my armor patched up.”
Be smart, be safe, and keep your biggest gun loaded.
The Kja Kingdom is one of the young yet extremely ambitious civilizations. When it became clear that Asgar won’t interfere, Kja were the first to restore “justice”.
Their lives are comparatively short, but they develop and learn fast.
Physiology
Kja evolved from birds, and are light and fast. Due to faster metabolism they grow rapidly and their average life-span is about 50 years, but in exchange they get lightning reflexes and the ability to move quickly.
Kja have hollow and thin bones, and are lightly-built, so without brute force advantage they mostly rely on speed.
Political order
The Kja state is a conglomerate of kingdoms ruled by the High King.
Each king relies on his noble houses and can act independently. Any king has a right to expand his domain as much as he can. If a kingdom faces a problem it can’t handle on its own, it summons the other kingdoms to aid it.
This makes negotiations with Kja ineffective, because even if the High King agrees to something, the other kings may not comply with the terms of such agreement.
Be smart, be safe, and keep your biggest gun loaded.
Got my first order and very impressed with the quality of the mins - few more pieces that I expected but it looks good.
All came quickly and well packaged as well with nice boxes and even some posters.
Quick snap to get an idea of size / pieces.
Recomended
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Hello everyone, its been a while but we are still working and creating something really new for you, and it will be here soon.
For now have some more consept arts ^)
Be smart, be safe, and keep your biggest gun loaded.