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Poll
Which is, in your opinion, the worst army in 8th edition among the codex army?
Space Marines
Grey Knight
Deathwatch
Adeptus Mechanicus
Astra Militarum
Adeptus Custodes
Necron
Tyranids
T'au
Eldar Craftworlds
Eldar Drukhari
Harlequins
Chaos Space Marines
Thousand Sons
Death Guard
Chaos Demons
Blood Angels
Dark angels

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Made in us
Fixture of Dakka






I would say Corsairs, my favorite army literally is no army no :( They got squat when GW said no squating, boo!

But being Codex? GK's

This message was edited 1 time. Last update was at 2018/05/19 02:36:05


   
Made in us
Savage Khorne Berserker Biker





Well, that would make sense given the list. Didn't catch that.
   
Made in nl
Wondering Why the Emperor Left




The Hague (NL)

Grey Knights. Not only because of power but also sheer redundancy. Their niche, as well as Marines niche to a degree (as the elite fighters of the imperium), seems to have been taken over by Custodes.
I don't know if GW knows where to go with GK.
   
Made in us
Fixture of Dakka






 Mayk0l wrote:
Grey Knights. Not only because of power but also sheer redundancy. Their niche, as well as Marines niche to a degree (as the elite fighters of the imperium), seems to have been taken over by Custodes.
I don't know if GW knows where to go with GK.


They need their own type of powers that are not limited 1 per caster/unit, but the powers need to be very simple and small like "this unit gets +1S", "this unit can re-roll charges", "This unit gain +1 melee attacks," "This unit gains +1BS" having a list of powers like that, something like the PFP chart from DE, but you pick the power for each unit for each turn, this way you can modify your unit when you need to with minor buffs, it gives them a completely different feel from SM and DW now too.

This message was edited 1 time. Last update was at 2018/05/19 10:16:02


   
Made in de
Longtime Dakkanaut





All armies which started with just one unit:

- Harlequins
- Deathwatch
- Grey Knights

Burn their codices and rejoice. No more codex bloat.
   
Made in gb
Regular Dakkanaut





So SM in second place but no votes for BA?

Why are SM so bad and what makes BA so great?
   
Made in it
Waaagh! Ork Warboss




Italy

Grey knights of course. But IMHO they shouldn't be an independent faction with their own codex, just part of a larger faction. Just like SoB, harlequins, gen cult, deathwatch, etc...


Automatically Appended Next Post:
 deathwinguk wrote:
So SM in second place but no votes for BA?

Why are SM so bad and what makes BA so great?


Only the fact that SM players are really a lot and a significant part of them looks towards competitive gaming. SM are not that bad but far from the top tiers.

BA are more unusal and tipycally players collect them mostly for the hobby part.

This message was edited 1 time. Last update was at 2018/05/19 13:05:09


 
   
Made in vn
Battlefortress Driver with Krusha Wheel






Honestly, I never played GK and still haven't. Were they ever good or is it just 8th edition where they're terrible?
   
Made in us
Nasty Nob




Crescent City Fl..

Orks must be so good they didn't make the poll!


Sigh, Yet another doomed attempt by man to bridge the gap between the material and spiritual worlds 
   
Made in gb
Witch Hunter in the Shadows





 deathwinguk wrote:
Why are SM so bad and what makes BA so great?
Captain Smash and deepstrike units/stratagems with superior close combat.

 lolman1c wrote:
Honestly, I never played GK and still haven't. Were they ever good or is it just 8th edition where they're terrible?
3e (daemonhunters) were extremely restricted. You could just about run them as an army but they aged badly.
5e GK were entirely different and absurdly powerful. They have dropped away with each edition since.
   
Made in us
Steadfast Ultramarine Sergeant






Oh man all the armies I play have the highest percentages
   
Made in us
Dakka Veteran




I voted GK because they are really in a bad place when one of the lead testers admits that they need allies to function as an army.

I'm confused by anyone voting DA/BA over SM as the strats/tactics of those chapters pretty much makes them marines +1.

Tau don't seem like they are in that bad of a place but I rarely see them in my meta and don't play them personally so I'm judging based off what I see in their codex but fire warriors, drones, a couple stealth suits, 3x commanders, one of the big suits and that flame thrower bastard seems pretty potent to me.

AM feels incomplete but I'm not sure how bad they are. That being said I'm pretty sure they belong in the conversation for worst.

We're just getting the leaks on harlies so I think we are jumping the gun a bit on them.

Shot out to the trolls voting Guard, CWE, DE and Nids...
   
Made in it
Waaagh! Ork Warboss




Italy

 warhead01 wrote:
Orks must be so good they didn't make the poll!



The poll is about armies with a codex. Orks still have the index.

This message was edited 1 time. Last update was at 2018/05/19 16:46:43


 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





 Wolf_in_Human_Shape wrote:
Not listed: Renegades & Heretics


I feel your pain - they got butchered post Malefic Lord FAQ.

As others have mentioned though it is codex only.

GW really need to take rules writing off FW in totality because FW can't find their own ass with their hands tied behind their back.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in ca
Slaanesh Veteran Marine with Tentacles




Orks are so bad you forgot to include them in the list.
   
Made in gb
Emboldened Warlock




Widnes UK

orkybenji wrote:
Orks are so bad you forgot to include them in the list.

Orks are so bad because they don't have a codex. They aren't on the list because the thread is only about codex armies. Also even without a codex they are still better than grey knights.

Ulthwe: 7500 points 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

orkybenji wrote:
Orks are so bad you forgot to include them in the list.

Not a codex army.

20000+ points
Tournament reports:
1234567 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

Grey Knights really got the short end of the stick, multiple times. It's a low unit count army, without a lot of variety in unit types. It's basically MEQs, terminators, a monster, and a few vehicles. No chaff, no bikes or light vehicles or artillery.

It has bad internally balance, despite having so few options. Four melee choices, with two almost always inferior to the another one at the same price point. Only three total special/heavy options, all short range, with the two heavies pillow fisted. They have very little defensive tech, but are an elite army.

Also, their two main themes are psychic powers and deep strike, both of which were cut back by FAQs.
   
Made in us
Decrepit Dakkanaut





 Polonius wrote:

Also, their two main themes are psychic powers and deep strike, both of which were cut back by FAQs.


FYI - they have an exception for GoI and they are excluded from the smite nerf.
   
Made in us
Steadfast Ultramarine Sergeant






Hmm I don't see Tau as being that bad. But maybe is has to do with me playing space Marines against them haha
   
Made in us
Morphing Obliterator




The Void

Seems to be pretty much in agreement except for the few cases of Tau. What's wrong with them?

Always 1 on the crazed roll. 
   
Made in us
Fresh-Faced New User




 Drudge Dreadnought wrote:
Seems to be pretty much in agreement except for the few cases of Tau. What's wrong with them?


As a T'au player, they don't seem bad at all unless you only have battlesuits. The main problem with them is how bland they have become compared to 7th with all the various tricks to make up for them only being able to move and shoot. Now it's just gunline with some deepstriking commanders sprinkled in.
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant





Lawrenceville, New Jersey, USA

Genestealer cult should be number one but is not on the list of choices.

The black rage is within us all. Lies offer no shield against it. You speak of donning the black of duty for the red of brotherhood; but it is the black of rage you shall wear when the end comes.

Black Templars -
Deathskull Orks
Adeptus Mechanicus
Blood Angels
Genestealer Cult
1000 Sons  
   
Made in ca
Gargantuan Gargant






 Generalstoner wrote:
Genestealer cult should be number one but is not on the list of choices.


Not a codex army.
   
Made in us
Devestating Grey Knight Dreadknight







...I don't think I have ever seen this forum agree so strongly on something.

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 Quickjager wrote:
...I don't think I have ever seen this forum agree so strongly on something.


I dunno, dislike for Space Wolves seems to get pretty strong agreement.
But an army who runs on two specific abilities in deepstrike and armywide use of one psychic buff and one psychic attack sees both of said abilities get nerfed into the ground is pretty unfortunate.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in gb
Devastating Dark Reaper





 Drudge Dreadnought wrote:
Seems to be pretty much in agreement except for the few cases of Tau. What's wrong with them?


The Tau codex has to be my least favourite codex for the armies I play, I think the internal balance is pretty poor with several units and a lot of options being non-viable. I'm also not a fan of the way marker lights and seeker missile were implemented. But whilst I find the codex pretty uninspiring from a design and internal balance perspective all it means is that you just avoid some of the sub-optimal choices when choosing your list, it doesn't make the codex as a whole uncompetitive and certainly not a candidate for "worst army in the game".
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Just having had a look through the Death Watch codex you can shut down a few of their special shennanigans by just not bringing a xenos army - given the prevelance of Imperial Soup that could be quite often.

Certainly not the worst though. Average at best.

It seems the militant chambers of the Inquisition have been found wanting so far.

This message was edited 1 time. Last update was at 2018/05/20 13:02:11


Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in be
Dakka Veteran






I voted necrons. Haven't played against grey knights this edition. This poll tells me why.
   
Made in ru
!!Goffik Rocker!!






I'm doing ok with gk in small games. Anything below 1500 and they're fine. There are some lists they can do nothing against though. Like leman russ gunlines.
As for the weakest codex, well i'm torn between tsons and custodes. But don't get me wrong, both are playable - just not for cutthroat games.

Non-horde orks are abysmal. But they have no codex yet, so we'll see how it ends up.

This message was edited 3 times. Last update was at 2018/05/20 19:14:44


 
   
 
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