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2018/06/22 16:32:56
Subject: Re:Free Renegade Knights rules and IK FAQ
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Ridin' on a Snotling Pump Wagon
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stonehorse wrote:Also the Engine of destruction rule is rather good, especially as that extra attack will more then likely end up going to the Titanic feet, to result in 15 attacks with +1 to hit at strength 8, AP -2, damage D3. Enough to put a dent in most things.
Add in the Trail of Destruction stratagem, and that thing can kick a titan to death.
Hehehehe. Yeah....umm....hehehehe....
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2018/06/22 16:52:45
Subject: Free Renegade Knights rules and IK FAQ
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Pestilent Plague Marine with Blight Grenade
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GW are still trying to forget Chaos Knights are a thing then, even though they produce a conversion kit for them.
I would have liked a CC option for the Dominus, but I suppose the kit dictates the rules. Happy to have access to the big guy though, gives me something to use my Dreamforge Leviathan as
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2018/06/22 17:06:43
Subject: Free Renegade Knights rules and IK FAQ
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Longtime Dakkanaut
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casvalremdeikun wrote: Virules wrote:Good news: Chaos gets some updated Renegade Knight stuff, including the two new knights. Bad news: No chapter tactics, and the only warlord trait and relic options are terrible.
Unlike Imperial Knights, Renegade Knights can use the BRB Warlord Traits. That means you can have a Renegade Knight that is more resilient than a Taranis Knight.
You can have a dominus class tougher than a House Taranis? One with 2+ armor 3++, FNP, If it doesn't explode recovers with D3 wounds, and for another CP can fight at top line stats again? (yes thats a lot of CP, but it is possible)
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2018/06/22 17:12:59
Subject: Free Renegade Knights rules and IK FAQ
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Been Around the Block
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While playing all knights might make you THAT GUY at a flgs, bringing a lone knight and 2 armigers and actually getting CP for it has a place in casual games, I think.
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2018/06/22 17:34:30
Subject: Free Renegade Knights rules and IK FAQ
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Ridin' on a Snotling Pump Wagon
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Charax wrote:GW are still trying to forget Chaos Knights are a thing then, even though they produce a conversion kit for them.
I would have liked a CC option for the Dominus, but I suppose the kit dictates the rules. Happy to have access to the big guy though, gives me something to use my Dreamforge Leviathan as
Which is clearly evidenced by free rules for Rengade Knights.
Good argument. 10/10. Would listen to again.
No. Really.
Despite the existence of free rules for Renegade Knights that might make some say your argument isn’t exactly grounded in fact, I support you.
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2018/06/22 17:46:31
Subject: Free Renegade Knights rules and IK FAQ
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Longtime Dakkanaut
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It's feasible for a 2,000 pt knight list to have 17 command points now.
IK Superheavy detachment with 3 Gallants
IK Superheavy detachment with 1 Errant and 2 Helverins
AM Battalion detachment with 2 commanders and 3 infantry squads
It doesn't really get you some ideal knights and very few carapace weapons, but that's 140 wounds on the table and you'll dominate the close combat phase.
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This message was edited 1 time. Last update was at 2018/06/22 17:46:44
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2018/06/22 18:06:54
Subject: Free Renegade Knights rules and IK FAQ
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Auspicious Aspiring Champion of Chaos
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drbored wrote:It's feasible for a 2,000 pt knight list to have 17 command points now.
IK Superheavy detachment with 3 Gallants
IK Superheavy detachment with 1 Errant and 2 Helverins
AM Battalion detachment with 2 commanders and 3 infantry squads
It doesn't really get you some ideal knights and very few carapace weapons, but that's 140 wounds on the table and you'll dominate the close combat phase.
Is that you, Goatboy?
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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2018/06/22 19:10:51
Subject: Free Renegade Knights rules and IK FAQ
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Blood-Drenched Death Company Marine
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Mad Doc Grotsnik wrote:Charax wrote:GW are still trying to forget Chaos Knights are a thing then, even though they produce a conversion kit for them.
I would have liked a CC option for the Dominus, but I suppose the kit dictates the rules. Happy to have access to the big guy though, gives me something to use my Dreamforge Leviathan as
Which is clearly evidenced by free rules for Rengade Knights.
Good argument. 10/10. Would listen to again.
No. Really.
Despite the existence of free rules for Renegade Knights that might make some say your argument isn’t exactly grounded in fact, I support you.
I'll bet his next post accuses GW releasing free rules as a cynical money grab .
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2018/06/22 21:02:50
Subject: Free Renegade Knights rules and IK FAQ
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Ridin' on a Snotling Pump Wagon
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drbored wrote:It's feasible for a 2,000 pt knight list to have 17 command points now.
IK Superheavy detachment with 3 Gallants
IK Superheavy detachment with 1 Errant and 2 Helverins
AM Battalion detachment with 2 commanders and 3 infantry squads
It doesn't really get you some ideal knights and very few carapace weapons, but that's 140 wounds on the table and you'll dominate the close combat phase.
That’s not a Knight army though, because of the Guard.
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2018/06/22 21:40:22
Subject: Free Renegade Knights rules and IK FAQ
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Courageous Beastmaster
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2018/06/22 22:55:53
Subject: Free Renegade Knights rules and IK FAQ
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Pestilent Plague Marine with Blight Grenade
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Mad Doc Grotsnik wrote:Charax wrote:GW are still trying to forget Chaos Knights are a thing then, even though they produce a conversion kit for them.
I would have liked a CC option for the Dominus, but I suppose the kit dictates the rules. Happy to have access to the big guy though, gives me something to use my Dreamforge Leviathan as
Which is clearly evidenced by free rules for Rengade Knights.
Good argument. 10/10. Would listen to again.
No. Really.
Despite the existence of free rules for Renegade Knights that might make some say your argument isn’t exactly grounded in fact, I support you.
Chaos Knights Aren't Renegade Knights. Last edition wasn't that long ago
Other than that tiny distinction, you're 100% correct
edited by moderator
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This message was edited 2 times. Last update was at 2018/06/22 23:27:51
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2018/06/22 23:19:19
Subject: Free Renegade Knights rules and IK FAQ
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Courageous Space Marine Captain
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2018/06/22 23:27:58
Subject: Free Renegade Knights rules and IK FAQ
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Pestilent Plague Marine with Blight Grenade
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No, Chaos knights had their own set of rules, including the ability to take marks/dedications to specific gods, so a Khornate knight was different to a Tzeentch knight and they were both different to a Renegade knight. Broadly speaking renegades had flexibility of loadouts and Chaos knights had their godly superpowers.
Then 8th hit and GW decided they didn't want to bother with Chaos Knights and just made them all Renegade Knights. Chaos as a faction still had access to knights but the extra flavour of being able to dedicate them was lost, and it seems it remains lost
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This message was edited 1 time. Last update was at 2018/06/22 23:53:50
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2018/06/23 05:49:27
Subject: Free Renegade Knights rules and IK FAQ
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Beautiful and Deadly Keeper of Secrets
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GW continues having fun with it's advertisements.
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2018/06/23 06:25:07
Subject: Free Renegade Knights rules and IK FAQ
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Regular Dakkanaut
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As this is an index does anyone else think we might be getting a codex down the line
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2018/06/23 06:50:16
Subject: Free Renegade Knights rules and IK FAQ
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Locked in the Tower of Amareo
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I would say that's obvious future release
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2024 painted/bought: 109/109 |
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2018/06/23 07:54:33
Subject: Re:Free Renegade Knights rules and IK FAQ
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Boosting Space Marine Biker
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Great news. It was also nice to see GW converting up some traitor Knights.
Totally stealing the Dune crawler legs with Helverin Body look for my Helverins.
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2018/06/23 08:10:45
Subject: Re:Free Renegade Knights rules and IK FAQ
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Chaplain with Hate to Spare
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Gael Knight wrote:Great news. It was also nice to see GW converting up some traitor Knights.
Totally stealing the Dune crawler legs with Helverin Body look for my Helverins.
Yeah, definitely would be great even for Ad Mech aligned Knights. And the good news is, you can do the opposite with the Onager Dunecrawler top and the Armiger legs to make an Ad Mech AT- ST!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/06/23 12:19:10
Subject: Re:Free Renegade Knights rules and IK FAQ
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Boosting Space Marine Biker
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casvalremdeikun wrote: Gael Knight wrote:Great news. It was also nice to see GW converting up some traitor Knights.
Totally stealing the Dune crawler legs with Helverin Body look for my Helverins.
Yeah, definitely would be great even for Ad Mech aligned Knights. And the good news is, you can do the opposite with the Onager Dunecrawler top and the Armiger legs to make an Ad Mech AT- ST!
Now that's an idea. Could be good for an allied Admech force.
The Onager Landstrider.
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2018/06/23 13:00:15
Subject: Re:Free Renegade Knights rules and IK FAQ
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Chaplain with Hate to Spare
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Gael Knight wrote: casvalremdeikun wrote: Gael Knight wrote:Great news. It was also nice to see GW converting up some traitor Knights.
Totally stealing the Dune crawler legs with Helverin Body look for my Helverins.
Yeah, definitely would be great even for Ad Mech aligned Knights. And the good news is, you can do the opposite with the Onager Dunecrawler top and the Armiger legs to make an Ad Mech AT- ST!
Now that's an idea. Could be good for an allied Admech force.
The Onager Landstrider.
I wish I could claim that I came up with it, but after I posted that, I looked on Google, and there it was.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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