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Made in gb
Horrific Hive Tyrant





 angelrei wrote:
Seems from that table running round as a Ninja with two thermal cannons beats two rapid fire battle cannons as well and I didn't know the volcano weapon could be overcharged.


As I say, don't put too much stock in that table. It's too generalised, contains data for everything from infantry to land raiders. You're better off looking at the full data.

Thermal cannons are very good against certain targets, not great against others.

This message was edited 1 time. Last update was at 2018/06/25 14:22:07


 
   
Made in us
Savage Khorne Berserker Biker





Stux wrote:
 Wolf_in_Human_Shape wrote:
And adding a stormspear pod will of course add a few wounds, all but guaranteeing a rhino/russ will be crippled to near uselessness - for dual avengers, that is.


Dual Gatling's does an average of 7 damage to a Russ. Stormspear adds another 2, so expecting 9 total. So about 50/50 to take them to their bottom damage row.


Decent enough odds, I'd say. Even just bumping them down to mid-tier nerfs their shooting considerably. Of course traits/stratagems/buffs factor into things as well. At any rate, not bad by any stretch.
   
Made in gb
Horrific Hive Tyrant





 Wolf_in_Human_Shape wrote:
Stux wrote:
 Wolf_in_Human_Shape wrote:
And adding a stormspear pod will of course add a few wounds, all but guaranteeing a rhino/russ will be crippled to near uselessness - for dual avengers, that is.


Dual Gatling's does an average of 7 damage to a Russ. Stormspear adds another 2, so expecting 9 total. So about 50/50 to take them to their bottom damage row.


Decent enough odds, I'd say. Even just bumping them down to mid-tier nerfs their shooting considerably. Of course traits/stratagems/buffs factor into things as well. At any rate, not bad by any stretch.


Yup, pretty great! Vs Russes the RFBC is only slightly behind at 8.5. where it really lags is Vs infantry.
   
Made in gb
Lord of the Fleet






 angelrei wrote:
Seems from that table running round as a Ninja with two thermal cannons beats two rapid fire battle cannons as well and I didn't know the volcano weapon could be overcharged.

It can't. Not sure what that column was supposed to say...
   
Made in gb
Been Around the Block





So if I wanted a all rounder it would be two Gatling or maybe a Gatling and thermal cannon or if I wanted solely tank hunting then two Thermal cannons?
   
Made in us
Painlord Titan Princeps of Slaanesh




Just so people know there are 2 more charts with Knight weapons in the same post as where this chart came from (codex Imperial Knights thread in the Tactics section). It's the opening post.
   
Made in us
Savage Khorne Berserker Biker





 Scott-S6 wrote:
 angelrei wrote:
Seems from that table running round as a Ninja with two thermal cannons beats two rapid fire battle cannons as well and I didn't know the volcano weapon could be overcharged.

It can't. Not sure what that column was supposed to say...


Sorry, it isn't totally clear but the "volcano dominus" has the volcano cannon and plasma weapon, the overcharged refers to the plasma weapon.
   
Made in gb
Horrific Hive Tyrant





 angelrei wrote:
So if I wanted a all rounder it would be two Gatling or maybe a Gatling and thermal cannon or if I wanted solely tank hunting then two Thermal cannons?


I think double Thermal is too focused. If you think there's a high chance of your opponent bringing juicy Melta targets then a single Thermal can be worth it though! Worth magnetising that one.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I want to somehow build a renegade knight household (doesn't fit my budget of course) but appropriately converted; am thinking one Dominus and two other Knights.

One of them being the 5-attack WS2+ gallant with two melee weapons appeals to me, but is that bad on the Renegade knights because of the lack of stratagems and whatnot?
   
Made in us
Savage Khorne Berserker Biker





Lacking the extra rules can hurt its competitive edge, but WS2+ mostly makes using the 2 CP reroll hits stratagem pointless, i.e. saves 2 CP. Weapon relics would have been cool. but beggars can't be choosers, I s'pose.
   
Made in it
Contagious Dreadnought of Nurgle





i played renegade knight in tournaments.... the best overall payload is double gatling and stormspear missiles, you can damage anything and now with re roll stratagem and supported by couple of armigers with double cannon you deal lot of anti infantry and anti tank fire. Metagame is evolving most armies are De with ravagers and veichles Ig+custodes, a good firebase like that can make a big difference, start to cripple their ravagers can change the game outcome since start, 1 remegade can kill a ravager and the two armiger can seriously cripple or kill another one, take off two ravagers in 1 turn IS a game changer.

3rd place league tournament
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12-09-2018
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01-13-2019
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02-25-2019 
   
Made in ca
Monstrously Massive Big Mutant






 Wolf_in_Human_Shape wrote:
Lacking the extra rules can hurt its competitive edge, but WS2+ mostly makes using the 2 CP reroll hits stratagem pointless, i.e. saves 2 CP. Weapon relics would have been cool. but beggars can't be choosers, I s'pose.


If you use the fist it brings you down to 3+ WS, which is good enough for me to usr the stratagem, especialy when you got 5 attacks you need to hit.
   
Made in us
Savage Khorne Berserker Biker





Ah yeah, forgot about that!
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

But why use the fist at all? Doesn't using your feet triple you attack?

   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Galef wrote:
But why use the fist at all? Doesn't using your feet triple you attack?


Because I can use a badass soul grinder or defiler claw as the fist and I think that'd be fantabulous.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Unit1126PLL wrote:
 Galef wrote:
But why use the fist at all? Doesn't using your feet triple you attack?


Because I can use a badass soul grinder or defiler claw as the fist and I think that'd be fantabulous.

Fair enough. A guy in my area plays all Slaanesh and used a WK glaive covered in tentacles as his Knight's sword.
That's gotta be my favorite thing about Renegade Knights over Imperials: more conversion opportunities

I never got to use it, but this was my WIP Chaos Knight made out of Defiler & Soul Grinder parts:
Spoiler:
It's on the correct Knight base for scale comparision

-

This message was edited 4 times. Last update was at 2018/06/25 20:31:11


   
Made in us
Savage Khorne Berserker Biker





In the spirit of awesome conversions, I humbly offer my swapped out chainsword for the Lord of Skulls chainaxe:

Spoiler:

This message was edited 1 time. Last update was at 2018/06/25 21:01:11


 
   
Made in ca
Monstrously Massive Big Mutant






 Galef wrote:
But why use the fist at all? Doesn't using your feet triple you attack?


By using math hammer, you can figure it out pretty easy. On toughness 3-6, use the feet, 7 use the sword, 8+ use the fist. Even then, the sword only JUST edges out the fist.

The fact of the matter is the wound chart, honestly. The sword starts wounding on a 2+ at 7, which edges out the other two, but the fist starts wounding on a 2+ at 8.

Both weapons also do a flat 6 damage a piece, so even though you DO get more hits off with the titanic feet, against anything heavy you will probably cringe at how easy it is for them to shrug off a 4+ to wound and 5+ to save, at 2 damage a piece, compared to a 2+ to wound, NO save, and 6 damage a piece.
   
 
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