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Made in at
Regular Dakkanaut




Austria

Phew, the new season looks interesting if nothing else. And all these disablings of gadgets and Clash is a thing, too. I am quite alooking forward to that, with the exception of pick and ban. I tried it out in February (I believe it was Feb, might've also been January. Whatever). The new proposed ranked feels just... boring. Pick and ban is in a non-organized setting the most boring and often predictable thing ever and only bomb is also uninspired. I mean, yes, bomb is without a doubt THE most balanced game mode, but I like some secure area or hostage from time to time.
Ah well, looks like I am going to stay a casual hero^^

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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

The disabling of gadgets and Clash is a temporary measure, but I'm glad to see them act sooner rather than later this time around. *cough* Christmas bonus packs *cough* I'm just glad they didn't disable IQ, my personal favourite.

Pick and ban may see some change in picks now that Lion has been reworked (not to mention mom also having her spam dialling nerfed, thus removing a lot of bite from a hated attacker combo), which may lead to hard breachers being banned more often, making the most common strats people use with bomb scenarios harder or impossible to pull off.

But then again, I'm a scrubby goober when it comes to this game.



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Awwwwwwwwwwwwwwww yis!




Also showing off reworked Kafe and some other tweaks, like the thermal scope of Glaz taking ten seconds to power up after moving.

edit.


This message was edited 2 times. Last update was at 2019/05/19 21:05:05




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Cozy cockpit of an Imperial Knight

Lesion Elite skin:







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Right behind you.

Oh my lawd, he finally gets pants!
   
Made in nl
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Cozy cockpit of an Imperial Knight

Phantom Sight patch notes: https://rainbow6.ubisoft.com/siege/en-us/game-info/seasons/phantomsight/index.aspx

Chris is doing a breakdown of the notes:





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Made in at
Regular Dakkanaut




Austria

Interesting, I kind of expected more... changes. No ETA for the glitch fixes and re-enabling of claymores, shields and Clash. Love Warden, Nokk seems... cool, though I feel like she will get Vigils camera blur on all cameras, not only Echos and Mozzies drones.
Kafe looks amazing, I always liked the map and am really looking forward to playing this map. Plus, they FINALLY disabled the sprinkler in Bank basement. I don't know how often my Mira mirror got destroyed by a sneaky shock drone just because I did not hear it over the water.

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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Mostly looking forward to the muzzle brake on the DE50. I like Valkyrie a lot, but hate the DEagle as it is right now, so something to control that kicking mule would be most welcome.

I think with the fixes right now they'd rather get it right then try and rush it under a self imposed deadline.

As a part of promoting the upcoming season Ubisoft flew in several content creators and had them both play around with the new operators on the revamped Kafe, and play three games of super-sweaty Siege. Here's the stuff from Varsity's POV and it's an entertaining watch, a nice departure from his usual games of Copper to Diamond or him playing with his friends. It's awesome to see ten good players go head to head and show off their skills.








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Decided to install the TTS and give the new DE 50 with attachment a try. I foresee it getting a nerf or two in the direct future, as right now, with a muzzle brake, IT IS GODLIKE.

I already enjoy playing Valkyrie a lot, but with the DE soon no longer kicking like a mule every time you fire.. just awesome.



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Free weekend incoming: https://rainbow6.ubisoft.com/siege/en-us/free-weekend/index.aspx



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Did not see that coming. It'll be interesting to see how this will go, especially as Ela is shown.



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Probably old news by now, but the gadgets for next season have been unveiled via Easter egg:

Spoiler:


In the upper right corner on the blackboard are mentions of the grapnel and new deployable shield that can burn people.



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Yeehaw?







It'll be fun seeing Badger play through this with his friends.



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USA

Oh nice. That's some skins I might even be interestd in getting, for once. Are they locked behind lootboxes, or actually for sale instead of gambling?

This message was edited 1 time. Last update was at 2019/07/02 18:33:17


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Sadly, alpha packs that can only be bought through actual currency.

You get one for free and get another free one by partaking in the event itself.



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USA

Gross. Well I might participate a little for the freebie, then.

This message was edited 1 time. Last update was at 2019/07/03 10:41:11


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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Made in nl
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Cozy cockpit of an Imperial Knight

Operation Ember Rise gadget trailer:






Mexican defender Goyo:



Peruvian attacker Amaru:

This message was edited 1 time. Last update was at 2019/08/14 18:40:08




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USA

Ooooh, both look fun. The grapple gun is hilarious and should be great for pvp.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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Made in nl
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Cozy cockpit of an Imperial Knight

Well..




Not what I expected.



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Early look at the new defender Goyo (Vector .45 ACP and Kaid's shotgun as primaries and P229 sidearm + impacts and C4), new shields with bullet proof glass vision slits in them and a reworked Kanals.


Automatically Appended Next Post:
And holy crap, he's got Amaru as well!




Amaru's hook can only be used four times, she has Supernova (bleh) and G8A1 (IQ's LMG!!!) primaries, SMG-11 and ITA12S secondaries, flashbang and claymore as gadgets.

Also, a lot of gadgets have been switched around amongst operators.

From what I've seen so far, the shield is quirky, but the hook may actually allow for some awesome quick plant strats, though it is quite noisy. The animation for zipping up and into a window or open hatch is ace.

This message was edited 3 times. Last update was at 2019/08/18 19:14:11




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USA

I'm really excited for Amaru most of all out of the two of them.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Made in nl
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Varsity's look at the reworked Kanal:




Ubi's official unveiling of the new ops:




Oh gak, not this gak here as well..




And Mira elite skin!





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Patch notes: https://rainbow6.ubisoft.com/siege/en-gb/game-info/seasons/emberrise/index.aspx

In short:

Map rotation: Kanal is in, Hereford, Theme Park and Fortress are out. Hereford and Fortress are very unpopular maps, while Theme Park is being removed from every list in preparation for it's rework during season 4.

New shop interface: When previewing an elite skin, you will not see the victory animation.

Terrorist Hunt changes: Bombers are gone, rooms will no longer be full of barbed wire and C4.

And the big one..

SECONDARY GADGET CHANGES
Smoke: Impacts replaced with a Deployable Shield
Rook: Deployable Shield replaced with Barbed Wire
Jager: Deployable Shield replaced with Bulletproof Camera
Frost: Barbed Wire replaced with Deployable Shield
Mira: Deployable Shield replaced with Barbed Wire
Lesion: Deployable Shield replaced with Bulletproof Camera
Maestro: Deployable Shield replaced with Impact Grenades
Warden: Impact Grenade replaced with Deployable Shield

Dokkaebi: Stun Grenades replaced with Frag Grenades
Glaz: Claymore replaced with Frag Grenades
Nokk: Stun Grenades replaced with Claymore

Amaru dossier: https://rainbow6.ubisoft.com/siege/en-gb/game-info/operators/amaru/index.aspx

Goyo dossier: https://rainbow6.ubisoft.com/siege/en-gb/game-info/operators/goyo/index.aspx



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Krazed Killa Kan





SoCal

Having a lot of fun with this. Even though my reflexes have aged out of playing at the high end, the strategy and tactics you can use to mitigate poorer aim have me staying.

Toxicity is a big problem though, but they just started testing new reporting systems in the test servers yesterday, so it means they're putting more effort into cracking down on that.

Not mentioned is that deployable shields now also have little windows in them, allowing you to see through to the other side, not sure if it's one way glass.

If anyone wants a mature teammate, DM me to setup some games.

   
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Cozy cockpit of an Imperial Knight

Heh, US servers are nowhere near as toxic as the EU servers, which are 50% BLYAAAAAAAT (and a very noisy room full of people shouting every time the mic is switched on), 50% other languages I cannot understand but are always very irate, 110% toxic.

Shields have one-way mirrors, just like Mira's gadget.

Going to try and see if I got enough space to get Toxic Triehard Servers installed again, curious to see how both gadgets work out for me.



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USA

I like the changes to Terrorist Hunt, but I don't like the reason WHY they made the changes. TH shouldn't be about being "close to multiplayer", cause it never will be anyway. It should be its own experience.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
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Right behind you.

 Melissia wrote:
I like the changes to Terrorist Hunt, but I don't like the reason WHY they made the changes. TH shouldn't be about being "close to multiplayer", cause it never will be anyway. It should be its own experience.

Frankly, T. Hunt was always just tedious.

Anything that improves the experience is fantastic. Shame that it never actually is as rewarding as playing MP.
   
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USA

 Kanluwen wrote:
 Melissia wrote:
I like the changes to Terrorist Hunt, but I don't like the reason WHY they made the changes. TH shouldn't be about being "close to multiplayer", cause it never will be anyway. It should be its own experience.

Frankly, T. Hunt was always just tedious.
Honestly? I find it less "tedious" than multiplayer, because getting four friends together to team up with is a hassle, and randoms are often dumb, useless, or worse.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

That's the tedious I'm referring to.

There was a time where it wasn't patently difficult to run anything above "Casual" solo, but they nixed that fairly early on.
   
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USA

Really?

We're able to do above casual pretty regularly with just two or three people on the team (no randoms), and we're hardly very good at the game.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
 
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