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Made in us
Dakka Veteran




Congrats Eldars out there, I'm very happy for you. Question is, how many organs will you need to sell for them ? As well, will the others be there or is this just a tease to hold you over for the next decade ?
   
Made in gb
Wicked Warp Spider






Yeah I don't really see dual kits being a thing. The armours are all very different and the banshees are all chicks for starters unless I'm seeing things lol.

However if they get new load outs that would be very very cool. If you could have the entire unit with mirror swords or executioner?

That would be something to write home about. It feels like they'd sort of have to at this stage to keep up with the power creep. 1Dmg power swords don't really seem to go far these days. Not that it matters. We are getting plastic aspects so I don't even care about the rules at this stage.


Automatically Appended Next Post:
AngryAngel80 wrote:
Congrats Eldars out there, I'm very happy for you. Question is, how many organs will you need to sell for them ? As well, will the others be there or is this just a tease to hold you over for the next decade ?


As many as it takes... You buyin ?


Automatically Appended Next Post:
 Elbows wrote:
BrianDavion wrote:
it would be odd to do simply one aspect warrior, I bet we'll see plastics of all of em


My main concern, if that's warranted is that most Aspect Warriors suck ass right now - so it's an odd time to release them. I imagine they'll sell fine, but they've chosen one of the least-used units and I hope they don't use it to gauge interest. If a new Eldar book isn't released soon they'll have to at least put in a Swordwind style detachment in the new expansion with some rules aimed at Aspect Warriors.

Most Aspect Warriors have been as bad as marines (expensive, with one wound...die pointlessly to chaff). Howling Banshees have...two attacks. Ork Boy (half cost) can have 6-7. It's the same Space Marine dilemma of being an Elite in a horde/chaff game. Marines had some fixes...and then a new fancy book. A lot of the Aspects will need similar help to make them worth buying for the non-lore/non-grognard players.


I agree this is a lil bit of a concern.
I'm doing my part and picking up a good couple boxes when these hit the shelves. I have a list with at least 10-20 banshees Id like to run. Also, while maybe not top tier competitive (and rly who cares?) the aspects are fun units. If I can get them all in plastic I will be fielding a lot of aspects.

This message was edited 2 times. Last update was at 2019/08/29 02:22:51


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in us
Decrepit Dakkanaut




 Kaiyanwang wrote:
I am so happy for this!
I am curious to see wether other aspects have been updated as well, and if new ones have been implemented (not impossible if, as others suggested, the plastic aspects are dual kits. Not necessary tho, just nice in case).


Automatically Appended Next Post:
Slayer-Fan123 wrote:
Yeah the new Shrike has a useless pretty boy vibe. If I wanted that, I'd be a fan of Blood Angels.

Luckily I still have a useable Shrike stand-in. I'm just gonna glue a pistol to the base before I get the thing painted.

Maybe you can head swap. I personally dislike other aspects of the armor that are very primaris like the ankles or the backpack, but assuming (unless I am mistaken) that you are ok with those...

I overall am good with the changes outside the head. Like I said though, I already have a serviceable stand-in that just needs a paintjob and a pistol on the base.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Awesome Autarch





Dallas area, TX

 Argive wrote:
Yeah I don't really see dual kits being a thing. The armours are all very different and the banshees are all chicks for starters unless I'm seeing things lol.
Aspect armour really isn't that different between Banshees/Hawks or Dragons/Reapers or Scorpions/Spiders, just head and weapon swaps. And in those particular pairings, the poses/stances are similar too.
And it would be super easy for a Banshee/Hawk kit to come with 5 female torso fronts and 2-3 Male front halves.
It absolutely could be done well with the proper sprue design. Just look at some of the newer Necron kits. Lychgaurd and Praetorians are very different yet they are they same kit

However, it still isn't likely because GW doesn't seem to do very many dual kits anymore. And when they do, it's for all new units

-

This message was edited 1 time. Last update was at 2019/08/29 02:42:41


   
Made in us
Guarding Guardian




The first thing I thought when I saw the pic was that they're doing dual kits. With alternate head and arms, and take off the loincloth, and you just need to add wings to have a Swooping Hawk.

"It is not I who am Mad, it is I who am krazy!" 
   
Made in us
Awesome Autarch





Dallas area, TX

krazyCarl wrote:
The first thing I thought when I saw the pic was that they're doing dual kits. With alternate head and arms, and take off the loincloth, and you just need to add wings to have a Swooping Hawk.
This guy gets it

-

   
Made in fi
Chaplain with Hate to Spare






I'm pretty sure it is not a dual kit.

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in au
Regular Dakkanaut




I really hope they take this as an opportunity to expand the Eldar and give us a dual kit -2+ kind of banshee

Each shrine teaches different schools of their aspect, they aren't all carbon copies of their Phoenix lords.

If they were, dark reapers would be using shuriken cannons and banshees would be carrying halberds.

And fuegan doesn't have a flamer but his exarchs can carry them.

Ergo, every aspect has the potential to produce variant schools with different weapons load outs, and different skill focuses.


Just as karandras focused on the hunter over the killer of Arya. Each aspect can put a different focus on their training and deploy squads with different uses

This message was edited 1 time. Last update was at 2019/08/29 02:58:12


 
   
Made in gb
Wicked Warp Spider






I sort of get it. Hence why I think the exarch weapons options could be opened up to the squad. Call me mad! Do it call me mad!!

Ok I get this might seem a bit op with every dude getting fire-pike or mirror swords... But would it though on a T3 1W 4+ platform? Those units would get pretty costly pretty quickly and T3 infantry dies to stiff breeze so you probably would only do it as a gimmick. But having an entire squad of fire dagons jumping out with Dragons breath flamers would be very fluffy imo. And cheaper than the fusion might I add!


This reveal has got me enthusiastic about getting on with it and painting up my army whatever the final form these plastic banshees/aspects will take that's for sure.
Getting new kits on the horizon is awesome!

This message was edited 4 times. Last update was at 2019/08/29 03:27:21


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Hmm Scorps due to kill team makes sense.

Banshees, honestly could use +1A flat. They were most balanced oddly during Index when they were 16 ppm but could fight twice in Ynnari and everything else was also more expensive. Oddly enough it worked great for them.

Banshees and me painting Red Witch from Artel W made me wonder if that ponytail in rumour engine could be... but it can't be.
   
Made in gb
Longtime Dakkanaut







 Shadenuat wrote:
why banshees? it would be more reasonable to do Spiders, Spears i.e oldest aspects.

I'm still confused as to why the Spears didn't get revamped when the Jetbike did.

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in gb
Wicked Warp Spider






 Dysartes wrote:
 Shadenuat wrote:
why banshees? it would be more reasonable to do Spiders, Spears i.e oldest aspects.

I'm still confused as to why the Spears didn't get revamped when the Jetbike did.


Very good questions, but there a re many things GW does which gets me wondering about the rationale lol...

The riders themselves were metal at the time (or possibly finecast not sure)
All they had to do is throw in the fine cast sprue into the new jetbike box and print a shining spear box and sell it for £10 more. Voila here comes the £££££.

This does put the aspecst in a weird place for me. I know banshees are coming so I can happily hold of buying those but I was going to convert/get some SS and buy more metal spiders which gets me hesitating now... Maybe that was their evil plan... release one plastic aspect to get us hooked and stop people going to ebay for OOP metals thinking all of the aspects are inbound in plastic... (im only half joking here)

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in us
Dakka Veteran




 Argive wrote:
Yeah I don't really see dual kits being a thing. The armours are all very different and the banshees are all chicks for starters unless I'm seeing things lol.

However if they get new load outs that would be very very cool. If you could have the entire unit with mirror swords or executioner?

That would be something to write home about. It feels like they'd sort of have to at this stage to keep up with the power creep. 1Dmg power swords don't really seem to go far these days. Not that it matters. We are getting plastic aspects so I don't even care about the rules at this stage.


Automatically Appended Next Post:
AngryAngel80 wrote:
Congrats Eldars out there, I'm very happy for you. Question is, how many organs will you need to sell for them ? As well, will the others be there or is this just a tease to hold you over for the next decade ?


As many as it takes... You buyin ?


Automatically Appended Next Post:
 Elbows wrote:
BrianDavion wrote:
it would be odd to do simply one aspect warrior, I bet we'll see plastics of all of em


My main concern, if that's warranted is that most Aspect Warriors suck ass right now - so it's an odd time to release them. I imagine they'll sell fine, but they've chosen one of the least-used units and I hope they don't use it to gauge interest. If a new Eldar book isn't released soon they'll have to at least put in a Swordwind style detachment in the new expansion with some rules aimed at Aspect Warriors.

Most Aspect Warriors have been as bad as marines (expensive, with one wound...die pointlessly to chaff). Howling Banshees have...two attacks. Ork Boy (half cost) can have 6-7. It's the same Space Marine dilemma of being an Elite in a horde/chaff game. Marines had some fixes...and then a new fancy book. A lot of the Aspects will need similar help to make them worth buying for the non-lore/non-grognard players.


I agree this is a lil bit of a concern.
I'm doing my part and picking up a good couple boxes when these hit the shelves. I have a list with at least 10-20 banshees Id like to run. Also, while maybe not top tier competitive (and rly who cares?) the aspects are fun units. If I can get them all in plastic I will be fielding a lot of aspects.



Not in the organ market as of right now, I'm just happy you'll be getting the plastic aspects. So I hope they do them all even though the pain will be great I am sure. The eldar players really have waited long enough, hell ad mech became an army and bitched for a plastic transport and got it before the plastic aspects lol.
   
Made in si
Skillful Swordmaster





I hope they will be available on their own from the start, not in a campaign expansion with older Eldar models and opposite force.

I am happy, finally plastic models for aspects.
   
Made in us
Dakka Veteran




Yes, it is time for all Eldar players to crab rave dance, show your joy.
   
Made in au
Longtime Dakkanaut




Banshee is good, But seriously need some weapon options. There is loads of cool weapons they could use, and hopefully they are not entirely monopose as a kit.
New rules would be nice as well.

Sisters look good as well, And shrike! Could not think of a worse Marine model, Glad i wont have to put that on a table anywhere D:
   
Made in si
Skillful Swordmaster





I'd love to see new weapons for eldar, I wouldn't mind seeing them losing or loosening their "inflexible specialists" design they've had.
   
Made in us
VF-1S Valkyrie Squadron Commander





Mississippi

I fear for my wallet. However, with as long as it's taken from the announcement to release of Sisters, I feel confident that I'll have time to amass enough money so I'll only have to sell one kidney.

Crossing my fingers for the appearance of Swooping Hawks - I'm curious to see what they'll do to the wings. Maybe we'll see options for wasp-like wings for Rogue Trader era corsairs.

It never ends well 
   
Made in ca
Regular Dakkanaut




Weapon choices aren't just weapon choices for Aspects- it's right in the fluff. The limited choice of weapons is the aceticism and the aesthetic of the monastic order.

The weapon is a part of the "religion" or path or Aspect.

You can give the weapon better rules, or make it work better in Aspect Warrior's hands than the hands of any other Eldar. But changing them breaks both the aesthetic and the fluff that has existed for 4 decades.

That doesn't mean they won't do it (Primaris broke both), but I personally would prefer they did not.
   
Made in fi
Decrepit Dakkanaut





This was the one reveal that surprised me and it was pleasant surprise. Hopefully more aspects follow in suit. Might wake my cryosleep eldars from lumber(not that non-plastic eldars were really holding me back...just too many projects to get inspired about eldars so far).


Automatically Appended Next Post:
PenitentJake wrote:
Weapon choices aren't just weapon choices for Aspects- it's right in the fluff. The limited choice of weapons is the aceticism and the aesthetic of the monastic order.

The weapon is a part of the "religion" or path or Aspect.

You can give the weapon better rules, or make it work better in Aspect Warrior's hands than the hands of any other Eldar. But changing them breaks both the aesthetic and the fluff that has existed for 4 decades.

That doesn't mean they won't do it (Primaris broke both), but I personally would prefer they did not.


Well they can name the swords as "banshee swords" etc. Or just say screw it and just up the stats for them without worrying about other models with same named weapon.

This message was edited 1 time. Last update was at 2019/08/29 06:58:06


https://middleagedstrategybattlegamers.home.blog/2019/11/16/tneva82-goblins-humans-and-elves/ <- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in au
Longtime Dakkanaut




PenitentJake wrote:
Weapon choices aren't just weapon choices for Aspects- it's right in the fluff. The limited choice of weapons is the aceticism and the aesthetic of the monastic order.

The weapon is a part of the "religion" or path or Aspect.

You can give the weapon better rules, or make it work better in Aspect Warrior's hands than the hands of any other Eldar. But changing them breaks both the aesthetic and the fluff that has existed for 4 decades.

That doesn't mean they won't do it (Primaris broke both), but I personally would prefer they did not.


some weapons are, But banshee weapons over the years have actually been expanded a bit. Sword,axe the glave and i think one other weapon. They would use them all in training, and would like most likely be encouraged to use which they feel is best.
So why a banshee with a shiriken cannon is a no go, ones with axes or spears should not be that far out.

I would have also really like to see the option of having the sword in both hands on a model or two, its actuly very important to have a free hand in sword fighting at times.
   
Made in au
Regular Dakkanaut




PenitentJake wrote:
Weapon choices aren't just weapon choices for Aspects- it's right in the fluff. The limited choice of weapons is the aceticism and the aesthetic of the monastic order.

The weapon is a part of the "religion" or path or Aspect.

You can give the weapon better rules, or make it work better in Aspect Warrior's hands than the hands of any other Eldar. But changing them breaks both the aesthetic and the fluff that has existed for 4 decades.

That doesn't mean they won't do it (Primaris broke both), but I personally would prefer they did not.


this isn't actually true though.

The phoenix Lords invented the aspects and they have:

Jain Zar: glaive and triskele
Maugan Ra: Shuriken cannon
Karandras: power claw and chainsword
Fuegan: firepike and axe
Baharoth: Hawk's talon and power sword
Asurmen: Dual catapults and a dire sword

NONE of them are armed with the 'sacred' weapons their aspect is associated with, and some (looking at you Maugan) don't have anything like their aspect's weapons.


The reason for this is very simple - an aspect of Khaine is a fixed philosophy but not a fixed execution. IE the Dark Reapers are the aspect of Khaine as the destroyer, but 'destroyer' doesn't equal rapid firing missile launcher. It speaks to a particular mentality of warfare, not a particular weapon.

Similarly, even the skill sets that represent an aspect are not fixed either. Arha's original scorpion aspect emphasised the murderous nature of "Khaine the Stalker". Karandras skewed more towards the patient hunter side of the aspect. But this alone shows that each exarch sees different parts of the philosophy as more or less important to representing Khaine in their aspect.

Each aspect is a religious sect that follows one aspect of the war god and within each aspect, there are a multitude of skills and fighting styles that represent him.

A banshee exarch that emphasises a whirlwind of blades might teach mirror swords (or at least dual wielding even if not the special exarch weapon set), so they have students that equip themselves like that.

Another exarch might consider the banshee scream the true killer of the aspect and thus uses augmented masks that blow the heads of their enemies off as they close with them.


The fire dragons could equally carry fusion guns as flamers, depending on the philosophical importance of the method of destruction the exarch wishes to employ.


It would totally be in keeping for the aspects to be represented by different schools of thought, each championed by a different exarch within the shrine.



















   
Made in si
Skillful Swordmaster





Apple fox wrote:
So why a banshee with a shiriken cannon is a no go, ones with axes or spears should not be that far out.


Basically, I'd really like to see Banshees with the power axes back.
   
Made in gb
Sneaky Striking Scorpion




I'm so happy to see the aspects getting updated, maybe I'm being overly optimistic but maybe a new autarch too?
I still think ynarri will get their own faction but it's great to see the craftworlders haven't been forgotten.
   
Made in gb
Been Around the Block




Plastic Banshees... Wow... That is a pleasant turn of events...

With other announcements I'm guessing all resin stuff will either go Plastic or become Legends
   
Made in ca
Steadfast Ultramarine Sergeant






BrianDavion wrote:
Slayer-Fan123 wrote:
Yeah the new Shrike has a useless pretty boy vibe. If I wanted that, I'd be a fan of Blood Angels.

Luckily I still have a useable Shrike stand-in. I'm just gonna glue a pistol to the base before I get the thing painted.



chances are if he's not got a option to put his helmet on him, then it'll be an easy mod to make


If his helmet can go on normally then I'll probably pick him up
   
Made in gb
Regular Dakkanaut



UK

Well, looks like I have a hat to eat. I seriously thought we'd never see an Aspect - or even Classic Eldar - update and they'd all get folded into Ynnari. Of course, the annoying thing is I have a ton of the aspects in That Material already and space isnt infinite...

Also surprisingly deflated at how conservative the design is. I mean - yay, they'll fit nicely into the existing force, but ... a feeling of "is that it?" remains. Which is odd, seeing as I've been severely in love with the Aspects since the original Dwarf article.

As for a hope? Give the girls the old power sword back. The old S5 -3(?) save monster from RT/2nd. They never recovered from being nerfed to S:User in 3rd. Not sure they'll get it though.
   
Made in es
Swift Swooping Hawk





Pilum wrote:
Well, looks like I have a hat to eat. I seriously thought we'd never see an Aspect - or even Classic Eldar - update and they'd all get folded into Ynnari. Of course, the annoying thing is I have a ton of the aspects in That Material already and space isnt infinite...

Also surprisingly deflated at how conservative the design is. I mean - yay, they'll fit nicely into the existing force, but ... a feeling of "is that it?" remains. Which is odd, seeing as I've been severely in love with the Aspects since the original Dwarf article.

As for a hope? Give the girls the old power sword back. The old S5 -3(?) save monster from RT/2nd. They never recovered from being nerfed to S:User in 3rd. Not sure they'll get it though.


I got kinda similar feeling, also it's just one single model of a whole squad , so i get this feel vibe they are keeping something more in the shade (wich will end in dissapointment for sure )


Either way if it's a slow let's redo the aspects in plastics it's a welcome edition since it means the range will remain active and not phased soon.
   
Made in us
Powerful Phoenix Lord






Aspect Warriors should maintain the original weapons they have - they're not in need of fixing. Banshees never had axes beyond the Exarch (who was originally a much stronger character than the shallow husks they became in later editions). The power axe was a 2nd edition option, along with the Executioner which was a wargear card.

I actually expect they will release alternate weapons though, mainly to attract additional sales. I'm a bit sad to see Aspects released right as I've lost my love for 40K. It's probably a good thing though, as I couldn't stomach the idea of a $60 box of aspect plastics.

 
   
Made in gb
Longtime Dakkanaut




Massive Banshee fan! As iconic as the space marines and...omg, I'm super happy right now!

Even better news, I still have the metal Jain Zar and Banshee Exarch unassembled and unpainted. Also I did a banshee conversion which was kitbashed with a Spider Exarch, but the two combat blades were lost during a move. Hopefully something in the new range might remedy that...

Awesome news!


Edit: Could the recent rumour engine picture be Jain Zar's long pony-tail?????


This message was edited 1 time. Last update was at 2019/08/29 09:19:47


Casual gamer, casual fun! 
   
 
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