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Made in ch
The Dread Evil Lord Varlak





 H.B.M.C. wrote:
Not Online!!! wrote:
Another nice looking bunch of Traitor guardsmen not having models
The Deathwing game had Genestealer Hybrids in it, and was developed (not released) before GSC were reintroduced to 40k. This means that the folks who made that game were allowed to see the GSC stuff before the general public knew they were coming back (bit like how I knew about all the new Grey Knight units and weapons, like the Dreadknight, before their Codex came out, thanks to my work with FFG).

So you never know. These Traitor Guard might be an example of an upcoming actual release for 40k.


well that would be a surprise and a welcome one at that.

Tbf though after looking it through once more, i like how they did some serious justice to the poxwalkers at 0:29-30

0:33 is the baseline Traitorguardsmen sarge with the skull mask.

The really interesting bits are at 0:47. There's the regular cowl Traitor guardsmen from BSF, but the dude to the right and the left are diffrent. they appear to be in a Carapace armor and their helmets are unique. the one to the right is, knowing my average chaos design, probably a champion equivalent, because we all know ridicoulus topknot = standing in the chaos forces.
However the night vision stuff alignes them even more with scions, sans hotshot lasguns though, my personal hunch they'd be what was called a Renegade Grenadier. Which would be fething awesome.

At 1:05 you can see a type of berzerker champion with chainaxe? These seem to be more along the old line of FW R&H. Also the faces are inspired by this beauty (the commander that is)here:
Spoiler:


1: 20 is the head honcho, blatant guess, Bloody handed reaver, aka traitor gurdsmen Commander.

1:25 is a chaos hound , normally they have an ogryn packmaster associated to them.

1: 32 is interesting because the armor has the same dangerstripes as IW aswell as a seemingly more standardised equipment, would hint torwards the fodder armies of the IW.

1: 48 seems to be a plague ogryn?

What is missing?
Well considering BSF traitor guardsmen galore.
R&H pieces and inspiration.

We have yet to see a psyker / possessed and the fact that the servants of the abyss cultists didn't show up i guess that there is a bit more to it.

This message was edited 4 times. Last update was at 2020/12/16 13:00:38


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in se
Been Around the Block




I'm looking forward to this game like eveyone else.

Someone mentioned that the trailer looks very melee-centric and with that I agree and I am thankful it is. Fatshark has shown they can do the melee combat good so I would honestly be happy if they put what they know they can do well in the center and experimental concepts and stuff more as a side show, for now, which can be expanded on later down the line.

And I am also prefer melee above range; "Blood for the blood god!"
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Dev blog of sorts: https://steamcommunity.com/games/1361210/announcements/detail/4134832513804541331

Basically who they are and why they love the hobby so much, with a lot of personal projects and collections being shown off.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I thought it funny they didn't mention "Cadian Blood" in that list of books when I read it. When I think plague zombies, by golly that book comes to the top of the list! It even had some good descriptions of hive cities too.
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

 BrookM wrote:
Dev blog of sorts: https://steamcommunity.com/games/1361210/announcements/detail/4134832513804541331

Basically who they are and why they love the hobby so much, with a lot of personal projects and collections being shown off.


Thanks for sharing that it's actually really cool to see, must be fun on their part to be fans of 40k and get a chance to build a game within it.

For me, given that the gameplay of vermintide was great, my main hope is that they put plenty of time into the sound effects for the game. That Space Marine game did a good job of that at the time (the bass on the stalker pattern bolter was noice). I want a really meaty chainsword revving before I cut down some heretics.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Regular Dakkanaut





I really liked the trailer. The most important thing is that they seem to be keeping the melee combat from Vermintide. As someone with 600+ hours in Vermintide 2, the raw, visceral combat is it's number 1 selling point.

I think the biggest hurdle for them will be working out how ranged enemies will work. In Vermintide most ranged attacks are telegraphed, easy to dodge, and are just something that forces the player to react rather than a big source of damage. I would expect 40k to have more ranged enemies.

I'm also hoping to have at least one more character since they like to have 5 choices for 4 person coop. If I had to guess what the 5th would be, I would say a psyker since it would cover the biggest hole as far as guard infantry is concerned, plus they already have a starting point for it with Sienna.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Bumping this one to the top again after some more info has dropped.




Biggest nugget: Dan Abnett has done writing for the game!

Players are prisoners recruited by the Inquisition to do suicide missions for them.

And game is still listed as coming 2021

This message was edited 1 time. Last update was at 2021/06/03 17:47:41




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Pustulating Plague Priest






 BrookM wrote:
Bumping this one to the top again after some more info has dropped.




Biggest nugget: Dan Abnett has done writing for the game!

Players are prisoners recruited by the Inquisition to do suicide missions for them.

And game is still listed as coming 2021


That was surprising. Even moreso since the Vermintide formula hasn't really had much of a story focus to it. Snippets of characterization here and there and some great banter/lines, but not a focus on plot. I'm curious to see where this goes.

Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD!  
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

The first time you play Vermintide you need to play the maps in order, linking them together into a narrative of sorts, but once unlocked you can play in any order you like.

I expect this game to be the same, or have a more dynamic mission selection going on.

Will indeed be interesting to see if Dan's also responsible for the banter.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Terrifying Doombull




So this got officially kicked into spring of next year.

Something something Covid, but also,likely just bugs

https://www.pcgamer.com/warhammer-40000-darktide-has-been-delayed-into-next-year/

Efficiency is the highest virtue. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Something about this game disappoints me. What i really want to see is the 4 Assassin team (eversor, callidus, culexus and vindicare) all fighting off a chaos insurrection or something. Actually genestealer cult, tau leader assassination or rogue imperial leaders or similar. Could be a lot of fun.

Maybe we could suggest that game idea to them later.

This message was edited 1 time. Last update was at 2021/07/16 23:59:52


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in sa
Mad Gyrocopter Pilot





Northumberland





So we finally have a release date but not much beyond that. The weapons sound good but don't look that exciting. I don't know what the CoD syndrome is about but I don't want my 40k guns to just look like modern contemporary fire arms. 40,000 years in the future and we still have a picatinny rail and a holo sight? Why?

Environment looks the most exciting, looks like lighting will be an important aspect of the game.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

I am fine with tacticool gear, personally, I got a squad of Scions with all that fancy kit. Furthermore, it was present in Only War, so, w/e. The galaxy is huge, there's room for everythign

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Italy

September 13th of this year. Sounds like fun, the folks in my 40k RPG group were looking forward to this.
   
Made in us
Terrifying Doombull




 Bobthehero wrote:
I am fine with tacticool gear, personally, I got a squad of Scions with all that fancy kit. Furthermore, it was present in Only War, so, w/e. The galaxy is huge, there's room for everythign


Though, guys playing poker (or go fish) with goggles and rebreather on need to be barred from the table. That's just messed up.

Efficiency is the highest virtue. 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

That's why he's a Veteran, he's clever

Speaking off, not holding out my breath for that one, but I do hope the Vet gets a Kasrkin skin.

This message was edited 1 time. Last update was at 2022/03/31 19:01:32


Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

John French wrote:I am writing for the Darktide video game from Fatshark! One of the coolest things I’ve been up up to! Amazing team on this from head word wrangler Matt Ward, to Victoria Hayward, Sarah Cawkwell Mark Latham, Dan Abnett, and many more.
   
Made in gb
Longtime Dakkanaut






Why would that many writers be needed for 'dudes fight some zombies'?
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 Lord Damocles wrote:
Why would that many writers be needed for 'dudes fight some zombies'?
Either they're going to pivot and it's going to be more of an RPG, or they're massively fleshing out the 'adventure' side of it...

This message was edited 1 time. Last update was at 2022/04/12 16:58:58


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Mostly for the dialogue between the characters, same with Vermintide, Matt Ward did most of that.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Longtime Dakkanaut






So it takes six (plus many many more) writers to sort out the dialogue?

Gonna press X on that. Odd that other games don't require half of Black Library on the writing team...
   
Made in gb
Leader of the Sept







 Lord Damocles wrote:
So it takes six (plus many many more) writers to sort out the dialogue?

Gonna press X on that. Odd that other games don't require half of Black Library on the writing team...


Most of them might just be some kind of review panel.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Yeah but both vermintide games were very successful so it makes sense they want to put more effort into this next one.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

Obviously nowt to really go on there but I like the aesthetic.


One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Terrifying Doombull




I'm a bit puzzled by the aesthetic. Its too 60s/70s James Bond.
I can see some people liking it because there's nothing warhammer about it, but... its got nothing warhammer about it, which seems a bit off brand for a teaser for a warhammer game.

This message was edited 1 time. Last update was at 2022/04/25 23:52:55


Efficiency is the highest virtue. 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Leader of the Sept







It’s all pretty simple stuff, but the lone voice in the growing darkness is a compelling hook. I assume there is a real psychological reason for using a scared but stoic female voice as well.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
Made in gb
Mad Gyrocopter Pilot





Northumberland

I think a big part of a successful 40k game is atmosphere, you've got this absurd future gothic aesthetic to play with but also the freedom to change things up technology wise based on whatever planet you like. Seems like they're doing a good job of building that up so far. It's nice to see there will be a good narrative element beyond the shooting.


I hope they get the sound effects of the guns right.

This message was edited 1 time. Last update was at 2022/05/10 07:51:51


One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I hope they take cues from Hired Gun, that one had a lot of things wrong or wonky, but the gun sounds were meaty and top notch.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
 
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