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Made in jp
Bounding Assault Marine




Stuck in the snow.

Someone posted this Rogue Trader era picture in a thread a few weeks ago and now I want jump pack guardsmen back...
   
Made in gb
Rampaging Furioso Blood Angel Dreadnought





Stevenage, UK

I'll second the Noise Marines. I never liked the upgr- ...upg- ...u-
Nope. Can't say it.
I never liked the DOWNgrade kit they got, so as far as I'm concerned they haven't had models since the awesome 2nd ed metals (the recent "reboot" mini is amazing, but hardly usable for an entire squad).



Jack Flask wrote:Someone posted this Rogue Trader era picture in a thread a few weeks ago and now I want jump pack guardsmen back...

Hah! I love the visual. Not sure how viable that'd be on the tabletop, though. They'd be more expensive than your average Guardsman, but still with just lasguns... hmm. Maybe jump-pack Tempestus Scions, or similar...?

This message was edited 1 time. Last update was at 2020/09/05 14:11:19


"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





 Super Ready wrote:

Hah! I love the visual. Not sure how viable that'd be on the tabletop, though. They'd be more expensive than your average Guardsman, but still with just lasguns... hmm. Maybe jump-pack Tempestus Scions, or similar...?


Dual Las Pistols actually.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in fi
Longtime Dakkanaut






Breton wrote:
 Super Ready wrote:

Hah! I love the visual. Not sure how viable that'd be on the tabletop, though. They'd be more expensive than your average Guardsman, but still with just lasguns... hmm. Maybe jump-pack Tempestus Scions, or similar...?


Dual Las Pistols actually.


The guy at the back clearly also has a plasmagun.

Besides, Guard don't need jump packs as long as their officers can shout at normal troopers to run faster than aircraft

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome https://www.dakkadakka.com/dakkaforum/posts/list/717557.page 
   
Made in gb
Frightening Flamer of Tzeentch




I just want the return of the RT era guardsmen, especially the officers.
   
Made in ca
Longtime Dakkanaut




Imperial Guard Rough Riders and snipers. The varient tanks of the Basilisk. An autocannon sporting varient to the Chimera. Plastic Vostroyans (new Cadians and Catashans too). Actual models for veteran Cadians, Catashans and Vostroyans.

Eldar Aspect Warriors besides Banshees and Dire Avengers. A couple more option on the Autarch would be nice. New Warlocks.

Mandrakes and Grotesques in plastic. Lamean squad in plastic. New beastmaster and beasts. Archons with wings or skyboards. Succubus with jebikes or skyboards. Homonculus with wings. Hekatrix and Kabalite True Born models. New Lelith, new duke Slyskus, new Dais of Destruction and Vect, Lady Malys, new Urien Rakarth

T'au Honor Guards, New Aun-Shi. New Kroot Carnovores, Hounds, Krootox and Shappers. Drone Controller Tank. Far'Sight Enclave only close combat battlesuits. Plastic Vespid.

Lictor and deathleapers in plastic, Provores and Biovores in plastic. New Raveners. Shrikes. Plastic Dimachaeron, flying ripper swarms, close combat gargoyles variant.

Scar Boys, Cyborks, looted tank, a warboss and big boss option, tank bustas and kommandos in plastic, new weidboy, new models for Grotsnik, Nazdreg, Badrukk, Wazzdakka and Zoggworth.

Necron Pariah (I was pretty darn surprised that they didn't return during psychic awakenning).

Genestealer Ork hybrid (big, tanky, heavy weapon kinda guys), Genestealer Eldar hybrid (Kerrigan in 40K), Genestealer Tau hybrid (winged scouts).

New Khorne Berserkers, Noise Marines, new Lucius the Eternal. New obliterators available alone, new possessed marines available alone (and as replacements for the old ones), Venomcrawler (alone), Master of Possession (alone), new mutilators.

A Sister of Battle Predator-like tank, Sister of Battle Honor Guard, new Crusader and Deathcult Assassins, new preachers, frateris militia, Sniper Sisters, Sister of Battle cavalry/bike.

Adeptus Mechanicus Skitarii commander, Skitarii Legionnaires (more basic Skitarii), heavily armored Skitarii, longg range artillery tank





This message was edited 1 time. Last update was at 2020/09/06 02:34:20


 
   
Made in au
Rookie Pilot




Brisbane

1. Lord Commander Solar Macharius


2. Griffon Mortar Carriers


3. Captain Cortez


4. Nazdreg Ug Urdgrub


5. Colonel Schaeffer's Last Chancers

I will not rest until the Tabletop Imperial Guard has been reduced to complete mediocrity. This is completely reflected in the lore. 
   
Made in ca
Tail-spinning Tomb Blade Pilot






 Blackie wrote:
Ork cyborks!! They used to be the bodyguard for the painboy in 3rd edition, which was an HQ.

T5 1W 5++ like they were in 3rd, they could have their niche in the elites section.

Named characters like Zogworth, Wazzdakka and Nazdreg would be amazing as well and orks are currently lacking named psykers, bikers and warbosses that aren't primarch sized anyway.


I think in 4th, or 5th, I ran Cybork Grots, they cost a fortune, but I LOVED my grot army.
When I came back in 8th, my list was gone, I wound up selling over 200 2ed grots for grocery money.

Girl Gamers are the best! 
   
Made in us
Regular Dakkanaut




Atlanta, Ga

 amazingturtles wrote:
I'd kind of like to see plastic versions of any guard regiment other than cadians or catachans. My personal preference would be for tallarn, but really, any of them!


Give me some chem dogs and I'd be right there with you.

I think its time we got down to business. 
   
Made in us
Steady Space Marine Vet Sergeant




San Jose, CA

Marshal Loss wrote:I just want a proper Noise Marine kit

with D-Rock playing everytime they hit the tabletop

ccs wrote:Well, I'll start with the 3 that affect me the most....
1) Squats - for the past 20 years my squats have been biding their time, serving as another Guard regiment in my collection. 8th though provided me the option of souping in SM to make (more) proper use of my exo-armour & bikes/trikes. One of these days though a true squat army will return....


yes, yes yes and more yes.
Catulle wrote:
 Dysartes wrote:
 Mixzremixzd wrote:
MarkNorfolk wrote:
Just the usual suspects...Sisters of Battle, Ambull, Zoats. It'd be great if they brought Specialist Games back too....


What specialist games haven't they brought back yet?


Battlefleet Gothic, Mordheim, a proper version of Man O' War, a proper version of Epic, Warmaster, Inquisitor (at either "28mm" or the original 54mm scale).

There may be others, but those spring to mind as missing Specialist Games.


*emerges from cave* Dark... Future..?


wait, isnt dark future just current events?
   
Made in us
Humming Great Unclean One of Nurgle






A grimdark fictional setting rapidly becomes less appealing as reality becomes more grimdark. And grimderp, for that matter.


Anyways, I am waiting for the plastic obliterator/multilator dual kit.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in us
Slaanesh Veteran Marine with Tentacles




As a chaos player, I second Noise marines and berserkers. Also noise termis, noise bikes, HQ’s on bikes, and Doomrider...

Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before. -Kurt Vonnegut 
   
Made in gb
Rampaging Furioso Blood Angel Dreadnought





Stevenage, UK

macluvin wrote:
As a chaos player, I second Noise marines and berserkers. Also noise termis, noise bikes, HQ’s on bikes, and Doomrider...

...Noise... bikes...?



NOISE BIKES WERE A THING?! Man, did I miss a lot with what I assume is that 3.5 Codex I keep hearing about. I can only imagine the speaker systems.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

epronovost wrote:
New Raveners.
Umm... why?

   
Made in ca
Longtime Dakkanaut




 H.B.M.C. wrote:
epronovost wrote:
New Raveners.
Umm... why?


The Raveners are starting to look older than the Tyranid Warriors which has been updated, plus it would make sense to use Raveners to make the missing Shrikes a unit that I still can't believe GW hasn't produced outside of FW.
   
Made in gb
Executing Exarch






Ugh... where do I start for my guys

Too soon....

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
 
   
Made in au
Smokin' Skorcha Driver





Some of the ork superheavies from Epic would be wonderful to see in 40K. So many fun, silly options that would let them fill the heavy vehicle gap that's currently in the ork lineup. If they're dead set on making the stompa garbage.
   
Made in us
Fixture of Dakka





All of the Phoenix Lords.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





I don't know if I've mentioned it yet, but it keeps rattling in the back of my brain.

The named BA Captain. It's been a posthumous Tycho for a long time. He fluff died in one of the Wars for Armageddon. Before the first Primaris hit. I think we've changed army badges, and Primaris are out now. It's time to give them a fluffy living breathing captain.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Rampaging Reaver Titan Princeps




Cyboar riders.

Too long to list all the things in finecast (or missing) from Eldar and Dark Eldar.



epronovost wrote:
 H.B.M.C. wrote:
epronovost wrote:
New Raveners.
Umm... why?


The Raveners are starting to look older than the Tyranid Warriors which has been updated, plus it would make sense to use Raveners to make the missing Shrikes a unit that I still can't believe GW hasn't produced outside of FW.


Wait... huh. That _is_ a different warrior kit, with a prime. When did that even happen?
I honestly have no memory of that being released.

That said, the difference between the new warriors and the raveners (or the old warriors) is not very much. Mostly just a super crappy paint job.

This message was edited 3 times. Last update was at 2020/09/07 05:12:44


Efficiency is the highest virtue. 
   
Made in de
Been Around the Block




Vienna

epronovost wrote:
New obliterators available alone, new possessed marines available alone, Venomcrawler (alone), Master of Possession (alone), new mutilators.


I mean those are a given...box exclusive minis are the worst business practice ever.
I'm still waiting for those 3 big chunky boys from the Kill Team Rogue Trader and the Chaos Ogryn from Blackstone Fortress Traitor Guard sets, as there is nothing comparable out there.
I also only bought the CSM start collecting box BECAUSE of the exclusives, even though it turns out that I am happy with the whole purchase, but that is a coincidence and wouldn't apply to the other mentioned boxes here.

This message was edited 1 time. Last update was at 2020/09/07 12:53:27


 
   
Made in us
Brainy Zoanthrope




North Carolina

Speaking of Nids, I'm going to give a controversial one -- upscaled Hive Tyrants/Carnifexes. Those two models are incredibly iconic and bada** staples of the army, and size creep has left them looking less intimidating than they should. I guess I'd be okay if they kept the scale the same, but amped them up in the rules... either way, both need to be truly frightening.

Then of course, there are some Nids with perfectly beautiful sculpts that are nowhere near as scary as they need to be... but we don't need to talk about that...
   
Made in pl
Longtime Dakkanaut




I think it would be nice to see update in size termintor models. But other armies need their stuff update more, so I am in no rush for new stuff.

if GW made a personal teleporter interceptor character, it would be really cool, but for that GW would need 2 years developing it and making a new GK codex .

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Longtime Dakkanaut






For Orks:

Looted wagons. I want russes, I want grav-tanks, i want all of 'em! It would be perfectly sensible to let them run as orks, for the same points, with ork ballistic skill and no special rules. sell more codexes, get more cool ork models, it's all winning.

Battlefortresses. Again, GW's sales team obviously didn't notice the drop in sales for baneblades when Orks lost their skullhammas, battlefortesses and the like. seriously guys, Ork players will build it all out of your kits anyway, just give us some rules!

Stompas need a hefty price adjustment and rules going-over.

Squigs, Squiggoths, and all the other lovely monsters! Orks should be breeding the biggest, scariest beasties from any world they find, and using it to kill dem 'oomies! I'd love to see a Feral Orks section for Orks which would add some squiggoth variants, and maybe some other beasties being ridden, Ork Dok Experiments of modified Orks. Perhaps call it an "Ork Outkasts" supplement with mad doks, deranged meks, cyborks, squigoths, cybork squiggoths, super-orks, etc.

12,300 points of Orks
9th W/D/L with Orks, 3/0/1
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog! 
   
Made in gb
Decrepit Dakkanaut




UK

 Gene St. Ealer wrote:
Speaking of Nids, I'm going to give a controversial one -- upscaled Hive Tyrants/Carnifexes. Those two models are incredibly iconic and bada** staples of the army, and size creep has left them looking less intimidating than they should. I guess I'd be okay if they kept the scale the same, but amped them up in the rules... either way, both need to be truly frightening.

Then of course, there are some Nids with perfectly beautiful sculpts that are nowhere near as scary as they need to be... but we don't need to talk about that...



I don't really want to see upscaled - Tyranids are a nightmare to pack as it is with all the big things

That said one thing I do see as a potential opening for future revamps of the Tyranids is the size of arms and limbs. I've really noticed how chunky scything talons and such are. Compared to many blades and swords from other races the Tyranids are running around with railroad metal rather than scything blades. I could see them get a huge reworking whereby Gaunts become thinner and more, well, gaunt; whilst some of the more chunky would then appear properly "thick and big" without even much of a size update.

   
Made in gb
Rampaging Furioso Blood Angel Dreadnought





Stevenage, UK

Personally I reckon Hive Tyrants and Carnifexes SHOULD get a size boost. But I'd be happy to see other things like Exocrines or Haruspexs shrink to counter it.
As mentioned, they really should be the scariest things the force can put on the table.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in gb
Fixture of Dakka







 Super Ready wrote:
Personally I reckon Hive Tyrants and Carnifexes SHOULD get a size boost. But I'd be happy to see other things like Exocrines or Haruspexs shrink to counter it.
As mentioned, they really should be the scariest things the force can put on the table.


This might be my bias to old Epic scale showing, but I disagree - Exocrines and Haruspex were larger than both the 'fex and the Tyrant back in t'day, and should stay that way.

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in us
Rampaging Reaver Titan Princeps




Pretty happy with the Tyrant's size myself. For the carnifex, the size isn't really the issue, its more the pose and overall look.

Its time to accept that its a bottom-tier monster, so should be one of the smaller ones. But the current design is... eh. Though a lot of the newer designs are worse, imo. GW rarely makes tentacles and squiggly bits that aren't giggle-worthy.

Efficiency is the highest virtue. 
   
Made in gb
Decrepit Dakkanaut




UK

 Dysartes wrote:
 Super Ready wrote:
Personally I reckon Hive Tyrants and Carnifexes SHOULD get a size boost. But I'd be happy to see other things like Exocrines or Haruspexs shrink to counter it.
As mentioned, they really should be the scariest things the force can put on the table.


This might be my bias to old Epic scale showing, but I disagree - Exocrines and Haruspex were larger than both the 'fex and the Tyrant back in t'day, and should stay that way.


I agree, the Carnifex used to be the biggest, but then again the Dreadnought also used to be the biggest. I don't think they need scaling up because we already have those bigger things. Instead we have two models that are smaller, but shine because they can be jacks of any trade rather than the bigger beasts that tend to specialise far more so.

When you put a fex on the table people fear it; but they should be cowering when you put an exocrine or haurspex down.

   
Made in us
Humming Great Unclean One of Nurgle






I love the size of my Hive Tyrant right now, it fits into the image of a compact, extremely dangerous, commander figure that 'lurks' on the battlefield but is still monstrous enough to rip a man apart without a second thought. Stuff that gets big starts to feel more brutish.

Also, bigger size means bigger base, probably more powerful melee weapons and wounds count. It would be harder to maneuver and cost more points.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
 
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